Killzone Shadow Fall Review Thread

is it really that important to you? the opinion of a single person you don't even know personally? someone people call professional gamer? but this people barely play a game like we do, with time, they only rush tru it, really, to you and many others that think that way just rent the game at a redbox, its gonna cost you about $1.50 per day, in a few hours you'll know by your own personal experience if its worth you money or not and in the worst case scenario you will only lose less than 2 bucks

I don't give a shit about the Polygon review or that site. (Hence my avatar)

It wasn't the opinion of a single person that the design/story weren't up to snuff. The shame shit that has been plaguing GG for the past decade is rearing its ugly head once again in 2013.

It's amazing that they can't improve on the few areas they are continually criticized on game after game. Always nailing the visuals, but forgetting some really important pieces. It just frustrates me more than anything because I thought this possibly could be the one that bucks the trend.

Guess not.
 
Seems like much of the negativity in the reviews comes from the fact that it's not doing much new in the genre. Basically, they're saying you've played this in a hundred other shooters.

Well, I haven't. I have never played a Halo, COD, Battlefield, Spec Ops, Killzone, Medal of Honor, Gears, Borderlands, Counterstrike, Far Cry or Crysis game. Only shooters I've really ever played in depth are Doom 1&2, the Half-Life games, Bioshock and Bioshock Infinite.

So for me? It's gonna be fine. And I'm not worried about the story. Only a handful of video games ever created have have a narrative that's worth a shit, if we're being honest.
 
Just got home and into this thread and not sure what is going on. I am seeing a lot of solid reviews and one predictable low review from Polygon. What's the problem?

Same thing with a lot of Polygon reviews.

1. Blargh, Polygon is going to give it a low score. Will ignore their opinion.
2. Polygon gives it a low score.
3. ???
4. Fucking Geis. ( 20+ page thread )

Geis rustles the jimmies.
 
The reviews overall seem generally favourable. Launch titles with a few exceptions tend to become forgettable in the long run. As such, play the game, see if you enjoy it and make fun memories online. What else could one who actually enjoys the game in the end ask for?
 
I don't give a shit about the Polygon review or that site. (Hence my avatar)

It wasn't the opinion of a single person that the design/story weren't up to snuff. The shame shit that has been plaguing GG for the past decade is rearing its ugly head once again in 2013.

It's amazing that they can't improve on the few areas they are continually criticized on game after game. Always nailing the visuals, but forgetting some really important pieces. It just frustrates me more than anything because I thought this possibly could be the one that bucks the trend.

Guess not.

Yeah, it's disappointing for sure, but honestly when's the last time you've played a great FPS campaign?

For all the missed potential of the Killzone series in terms of single player campaigns, they're still at or near the top of the heap for the genre.

I actually hope that if they decide to continue the Killzone series, they hand it off to Guerrilla Cambridge and let them fully flesh out the Vektan city that is already slickly produced in Shadow Fall. Make it open world, and completely expand the mechanics and add lots of RPG elements.

Seems like a lot of work went into the pretty backdrops but it's a shame that's not able to be fully explored.

Open world FPS titles are the next big step for the genre, imho.
 
I love killzone. Most people don't appreciate what it does differently. All I can say is good on sony for staying with this awesome IP and cranking out a true next gen title.
 
I'm not really into this whole 'console warz' shit, but I have a hard fucking time believing a competent FPS with amazing graphics deserves a 5, when COD and BF4 do the same thing year in year out and get much higher scores.
Don't get me wrong, i enjoy all of these franchises but where's the fucking consistency?

Exactly this
 
I played Killzone multiplayer for a good 30 minutes at the PS4 pop-up shop at STC. After getting a feel for the map and weapons I really got into it. I agree with it being reviewed unfairly in comparison with Call of Duty and Battlefield, multiplayer will be just as big a focus for Killzone (with free maps!).
 
And so Killzone continues to fail as an IP, despite GAF desperately trying to tell me it's one of Sonys best, nothing new here.

Who is GAF? And how has Killzone failed?

And all I could picture during reading your post was this:
image.php
 
I'm sure he's just angling for a future job at MS or EA. Someday he'll be rewarded with a community manager job or some sort of PR for the aforementioned. Don't hate the player, hate the game I guess. It's probably time to stop referring to these guys as journalists though, and just reviewers/critics instead.
 
I don't give a shit about the Polygon review or that site. (Hence my avatar)

It wasn't the opinion of a single person that the design/story weren't up to snuff. The shame shit that has been plaguing GG for the past decade is rearing its ugly head once again in 2013.

It's amazing that they can't improve on the few areas they are continually criticized on game after game. Always nailing the visuals, but forgetting some really important pieces. It just frustrates me more than anything because I thought this possibly could be the one that bucks the trend.

Guess not.

Calm down... You look like an expert over here.

iwoaT3E.jpg


Play the game, then share your advice.
 
BTW, I thought the GameTrailers review was excellent.

They go into a lot of detail about the multiplayer and show off a ton of new maps, pretty much state that while the single player is good overall, the real meat of the game is in the multiplayer.

No aim-assist & recoil mentioned as positives that reward skill, and that the title is more grounded in the actual back-and-forth combat than more recent titles.

It got me extremely excited and it's sounding like SF will rekindle that KZ2 magic.

Well, I feel like SF is still way more derivative of 3 than 2, but I enjoyed the overall flow, of not just switching classes, but modifying them on the fly as well. I do miss operations, i always liked the narrative tug on mp, Assault from Unreal is still a favorite mode of mine of all time.
 
I'm not really into this whole 'console warz' shit, but I have a hard fucking time believing a competent FPS with amazing graphics deserves a 5, when COD and BF4 do the same thing year in year out and get much higher scores.
Don't get me wrong, i enjoy all of these franchises but where's the fucking consistency?
Graphics aren't everything
COD and BF do what they set out to do and they do it well
 
Calm down... You look like an expert over here.

Play the game, then share your advice.

Huh? I'm not claiming to be expert. I'm citing the countless reviews all claiming similar things.

I... you know, read the reviews instead of just looking at the score.
 
76 isn't a terrible score
Not sure why people are clamoring for consistency when games they're bringing up aren't even reviewed by the same people
 
Also I'm kinda shocked that one of the critiques on the game is poor AI, since the AI of Killzone has been a thing fans have always trumpeted.
 
Also I'm kinda shocked that one of the critiques on the game is poor AI, since the AI of Killzone has been a thing fans have always trumpeted.

People did that about Halo as well, then Halo 4 came out and the AI was very underwhelming. From the GB quick look and 60+mins I watched of a Stream, the AI doesn't look too great.
 
I don't believe I have seen this forum so mad about a review since Zelda with 8.8!

That said Arthur Gies is like a shit sandwich, full of bull and lumpy all the way down. Don't bother with it.

Most know him for what he is.
 
Yeah, it's disappointing for sure, but honestly when's the last time you've played a great FPS campaign?

For all the missed potential of the Killzone series in terms of single player campaigns, they're still at or near the top of the heap for the genre.

I actually hope that if they decide to continue the Killzone series, they hand it off to Guerrilla Cambridge and let them fully flesh out the Vektan city that is already slickly produced in Shadow Fall. Make it open world, and completely expand the mechanics and add lots of RPG elements.

Seems like a lot of work went into the pretty backdrops but it's a shame that's not able to be fully explored.

Open world FPS titles are the next big step for the genre, imho.
When you put it that way... it is kinda depressing to think about it.

I mean I kinda liked Bioshock Infinite, it had some really good ideas (skylines, ending etc.), but it wasn't nearly as cohesive as Bioshock 1.

Halo 4 had its moments aside from the absolutely ridiculous villain (Didact) /Comic book story nearly killed the whole thing for me. Level design wasn't nearly as open and polished as Halo 3 either. Let's put it this way - there was nothing equivalent to the double Scarab battle at the end of The Covenant, but I still enjoyed the game for what it was.

So yeah, it's been quite some time since an FPS campaign really blew me away. Here's to Destiny...
 
Well, I feel like SF is still way more derivative of 3 than 2, but I enjoyed the overall flow, of not just switching classes, but modifying them on the fly as well. I do miss operations, i always liked the narrative tug on mp, Assault from Unreal is still a favorite mode of mine of all time.

In what ways do you find it to be more derivative of 3?

I suppose the changes I really disliked about 3 involved the following aspects:

1) Gunplay seemed dumbed down and didn't require as much skill

2) Mechs / Jetpacks ruined whatever maps they were included in.

3) Lack of deployable spawns took out a huge element of tactical strategy and teamwork.

I think a lot of KZ2 fans would agree, and it appears that KZ:SF has resolved these issues

When you put it that way... it is kinda depressing to think about it.

I mean I kinda liked Bioshock Infinite, it had some really good ideas (skylines, ending etc.), but it wasn't nearly as cohesive as Bioshock 1.

Halo 4 had its moments aside from the absolutely ridiculous villain (Didact) /Comic book story nearly killed the whole thing for me. Level design wasn't nearly as open and polished as Halo 3 either. Let's put it this way - there was nothing equivalent to the double Scarab battle at the end of The Covenant, but I still enjoyed the game for what it was.

So yeah, it's been quite some time since an FPS campaign really blew me away. Here's to Destiny...

Yeah it is pretty depressing. There's a lot of wasted opportunities in the industry right now for an FPS campaign that basically does what a lot of great open world games do.

I thought BioShock Infinite was a large disappointment, but loved the original. It's hard to really call it a shooter though, just because the mechanics aren't quite up to snuff and the game focuses more on other elements. Infinite kind of tried to make these better but in the process somewhere I felt that it lost a lot of its charm.

I've always found the recent Halo campaigns to be disappointing myself, but I'd probably put them on par or just slightly above the Killzone series. Halo 1 was a masterpiece, and they all tend to have rather fun gameplay...but there's also huge wasted potential there when it comes to the story, lore, and universe...and the games generally only last 5-6 hours.
 
This GAF guy sounds like an asshole as he often gives bad advice and is seemingly the biggest tool ever.

it's always GAF hivemind this and GAF is a Sony fanboy that

if he's such a troll and such a fanboy neoGAF needs to ban GAF already. enough is enough
 
Yeah, it's disappointing for sure, but honestly when's the last time you've played a great FPS campaign?

For all the missed potential of the Killzone series in terms of single player campaigns, they're still at or near the top of the heap for the genre.

I actually hope that if they decide to continue the Killzone series, they hand it off to Guerrilla Cambridge and let them fully flesh out the Vektan city that is already slickly produced in Shadow Fall. Make it open world, and completely expand the mechanics and add lots of RPG elements.

Seems like a lot of work went into the pretty backdrops but it's a shame that's not able to be fully explored.

Open world FPS titles are the next big step for the genre, imho.

Metro LL looks pretty solid.

edit: Haven't played it obvs, Goldeneye 2010 was the last FPS I found myself coming back too.
 
The reviews I have been reading are very interesting in terms of what they assessed for grading. They seemed to weight it 50/50 for SP and MP, something that (lately) is almost never done for an FPS. I think people have put too much weight on the 9/10 to where a game getting in the 7-8 range is considered "death". To me, those are still good games (I may be mistaken, but I think Dragon's Dogma averaged in the 70s, and it was a terrific RPG).
 
Yeah I honestly have no idea why Polygon is even allowed to be on sites like metacritic.

Here you have a site that receives direct funding from Microsoft, yet there's a huge conflict of interest because they also review games on other systems. It would be like the official playstation magazine reviewing Xbox games.

Arthur Gies has also shown to be one of the biggest slimeballs in the industry going by his twitter activity the last year or so. The guy was basically laughed off GAF for constantly downplaying Sony and propping up Microsoft. The guy couldn't be anymore transparent.

lol I knew this was coming and I even mentioned it in the journalistic integrity thread where Gregg Miller had the joke twit pic about putting the PS4 to bed. I knew as much as everyone was giving that instance a pass, that the moment Polygon or Ageis said anything critical of PS, the claim they are shills for MS would come up. I'm not getting either console so have no emotional attachment to a purchase I've made. We should apply integrity and no conflict of interests to all tech journalists, not just to the ones whose opinions we do not like.
 
Dat ghillie suit mission.

Nothing quite like it at the time - now it's been done a million times over, except poorly.

I hate to say it but I'm getting bad Perfect Dark Zero vibes from this game, almost the exact same criticisms and praises to a tee.

Something something history repeats itself.

yea I was gonna say PDZ got the exact same reviews and was in an identical situation as the big "Console exclusive FPS".

Honestly they need to stop pushing FPS games as the big draw for a system yes it worked for Halo that doesn't mean its going to work every fucking time and KZ has never been a strong IP just like Resistance. They can keep pumping out sequels but its never gonna happen for them.

Killzone Shadow Fall is PDZ, and Knack is Kameo.

Perfectly serviceable, safe and predictable launch games.

Except that Kameo got MUCH better scores. It got all high 8s. Knack is getting abysmal scores
 
Killzone Shadow Fall is PDZ, and Knack is Kameo.

Perfectly serviceable, safe and predictable launch games.
Haven't played Knack but I looooved Kameo. Like way more than review impressions indicate Knack is. I'd love if Knack were Kameo-tier.
 
Huh? I'm not claiming to be expert. I'm citing the countless reviews all claiming similar things.

I... you know, read the reviews instead of just looking at the score.
Reviews? Scores?

I watched gamers playing KZ via the PS4 share and other games, no need for reviews. Just watch, then try for yourself.
#GAMECHANGER - Shield expired.
 
lol I knew this was coming and I even mentioned it in the journalistic integrity thread where Gregg Miller had the joke twit pic about putting the PS4 to bed. I knew as much as everyone was giving that instance a pass, that the moment Polygon or Ageis said anything critical of PS, the claim they are shills for MS would come up. I'm not getting either console so have no emotional attachment to a purchase I've made. We should apply integrity and no conflict of interests to all tech journalists, not just to the ones whose opinions we do not like.

Greg Miller is an unapologetic Playstation enthusiast press. Likewise, any reviews from him on Playstation exclusives are really taken with a grain of salt, especially inFamous. He makes no illusion he's a major fanboy for that franchise.

Greg is good for his interviews and his routines, but if you don't share the same exact wavelength as him, his reviews are as worthless as Geis's.

However, I will give Greg some credit. He never shies away from slamming Sony for stupid decisions or stuff he hates from their output ( Wonderbook, etc ). He refrains from jumping on the hate bandwagon though, for good or bad of that.
 
The overall reviews are fine guys. You all expected some Half-life 3 because of the graphics -- making comments like -- "this game is unbelievable!!" or "OMG look at those gorgeous graphics", etc.. etc... IMO, you expected way too much because of the game's graphics.

At the end of the day, it's a FPS. The other games didn't fair so well either (COD, and BF4). I say enjoy it for what it is. I know I will in 2 days.. :)
 
Surprise, surprise! The lowest score (so far) comes from the biggest Xbox fanboy in the industry.

This post is proof the console launch window is the absolute worst time to be an active, contributing member of a message board.

I feel like a soldier trudging through the muddy fields of Agincourt.
 
Greg Miller is an unapologetic Playstation enthusiast press. Likewise, any reviews from him on Playstation exclusives are really taken with a grain of salt, especially inFamous. He makes no illusion he's a major fanboy for that franchise.

Greg is good for his interviews and his routines, but if you don't share the same exact wavelength as him, his reviews are as worthless as Geis's.

However, I will give Greg some credit. He never shies away from slamming Sony for stupid decisions or stuff he hates from their output ( Wonderbook, etc ). He refrains from jumping on the hate bandwagon though, for good or bad of that.

I like Gregg Miller, it was just a recent example as I mentioned.

Edit: I keep spelling his name with two g's if that not correct, sorry.
 
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