Killzone Shadow Fall - Ultra High Bitrate MP Footage

Dat blurred ass.

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my only issue with killzone! the camera is in your stomach! its flipping awful and really jarring in this video. I dont think i will be able to get over that
 
First off it's really smooth and next gen officially starts with Killzone. That looks amazing.
 
Dat sound. The Helghast gun (St-55?) from the other vids will sound glorious when even this one has a beastly oomph to it.

Yeah, I can live with that for a 60 fps launch game. Oh yeah. Nov 29 is so far- The pixel sized sparks would look totally the same upscaled from 720p, though. Maybe better, even ;)

What stood out, though: everything looks somewhat dithered, what's up with that. Well, not the rock textures from what I've seen, but almost everything else.
 
Just noticed that different parts of the map have different location names- VSA base camp, East Woods, Crash Site, etc. That would be useful for coordinating in MP.
 
Gorgeous visuals, buttery smooth frame rate.

I'm impressed by the AA solution. Very little aliasing anywhere. KZ:SF and Ryse have the best AA implementations on next gen that I have seen, so far.

All other 3rd party game developers are still far behind on the AA side. DICE needs to call GG and borrow their AA solution for BF5.
 
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Looks fantastic. I'm not really into these kind of games (except for the Timesplitters series) but this game is a must buy for me.
 
The FOV is too low. It's alright for playing on a TV from a distance but I'll be playing this on my PC monitor.

Tried that on Halo, it's like looking at a porthole on a large TV at a distance, doesn't help at all if loss of peripheral vision makes you dizzy.
 
Hah, what? I was going to say it looked similar to BF4 running on medium but didn't want a bunch of people yelling at me.

Yeah, same here. Really does look very plain and boring in a graphical sense. Maybe it's just the map (didn't really liked the forest sp videos either).

Still, preordered and can't wait. :)
 
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