9 Min (!!!) Or Zarina combos.
Credits to krelcspo on SRK
By the way I love how Billy looks like in this. Never looked better IMO !
Billy got a custom intro against Geese ? Other characters got those ?
Agreed, this is his best design yet.
I also like his new voicing better.
Conflicted if I should start with this game. Didn't really like the feel of KOF13 but I enjoyed the demo for 14 a bit. SFV is my only fighting game, and i've got the PSN credit... should I bite the bullet?
Not sure if posted, classic costume vid for kyo. Sound effects from older games with it too, pretty cool.
Just quoting for the next page if anyone has some input
Speaking of characters I need to take the time to learn, I hope people don't push for a boss ban. They seem to have interesting stuff going on.
I expect them to be fully balanced since they have been touting a 50 character roster from day 1 and it would be incomplete without them.
What does that have to do with tournament rules, though?
We need a El Rosa Xiaohai run back soon. He's just been dominating everyone who's been crossing his pathDat El Rosa Zarina.
More pre-release patch online impressions:
-Still have yet to play a ranked match. Actually played someone who was rank 3, so some are definitely playing.
-Couldn't get anyone to join a lobby with the streaming option turned off. I suspect this is because when you search for lobbies, the game defaults to streaming on and most people are just going with that option. You can only search for it on or off...not both. Why, SNK?
-The smallest size lobby you can make is 6 people. I got around this by adding some private slots and making smaller lobby sizes and....it didn't make any real difference. I had some good matches and still had bad ones, too- no ping is listed and you can't trust the connection bars, so it's always a gamble when you play someone.
-It is getting frustrating at this point. I can't pull off a lot of stuff online and matches just devolve into weak punch spam combos (for those who don't know, if you keep hitting LP, you will do an auto combo which will use one stock to end it with a super if you have one available), special move fests (it's hard to dodge certain things when there's this much lag), and running away to let the timer count down.
Certain characters just dominate when there's lag, too. Geese because of his air and ground Reppuken and his counters (which get you every time you attempt to do something, it doesn't come, and a normal comes out instead -_-), and Nakoruru's Annu Mutsube, with its ground follow-up that pushes her away on block, is just godlike. You can spam it all day and stay insanely safe. I've OCV'd people using it. In offline play I'm sure it's a different story.
The only character who just seems to suck, sadly, is Xanadu. I've seen some others say the same. I've yet to play anyone using him, actually, but whenever I try him it just feels like an automatic disadvantage, lol. His normals aren't that great and his specials all come out too slowly.
Seen a pretty good mix of characters being used. Surprisingly way less Kyos and Ioris than I would have thought. The characters I have yet to play against are Xanadu, as noted, Tung, Sylvie, Kukri, Mui Mui, and the first boss (forget his name). Will be interesting seeing how this changes when the game is released.
Fingers are crossed that the patch does a lot of good. Otherwise I hope it gets a PC port since SNK has better luck with the online in their PC ports.
We need a El Rosa Xiaohai run back soon. He's just been dominating everyone who's been crossing his path
Really? Anyone one in particular he was using that could potentially make his tournament team? Or too early to tell?Looking forward to seeing that as well, though I'm sure Xiaohai is leveling up too since he also has access to the full game (there was a stream of him playing with a bunch of shirtless buddies).
Really? Anyone one in particular he was using that could potentially make his tournament team? Or too early to tell?
Just did a run through of the Story mode. It's just your typical arcade mode. The prefight dialogue sequences only come up between certain characters and at least with the team I used, there was nothing about the main story mentioned.
In fact, the story, even for KOF, was more nonsensical than usual. You get CG cutscenes featuring the first boss, Antonov, setting up for KOF. He's a huge guy but basically a lovable goof. Beat him and then...here comes Verse, with no explanation whatsoever. LOL.(love that he's crying at a movie featuring a puppy...which is named Anton, heh)
Also you can't deny that the team endings are hella cool.
Played a ranked match, holy shit someone was playing!
It was someone I've played in lobbies before. The connection did seem a bit better with it just being straight 1-on-1. I didn't realize that ranked forces you to play with your set team and won't let you pick your characters, but I still managed to get the win with Mai zoning shenanigans.
Then I switched to Street Fighter V, which I haven't played since getting KOF last Tuesday. Did some random online matches and the different was night and day. It feels like SFV was designed with online play in mind and KOF was designed as an offline game with online tacked on.
Can the patch change this? I hope so...I sound like a broken record here, but I really hope so.
Yeah, they are. Lots of character cameos too.
Not sure if posted, classic costume vid for kyo. Sound effects from older games with it too, pretty cool.
Played a ranked match, holy shit someone was playing!
It was someone I've played in lobbies before. The connection did seem a bit better with it just being straight 1-on-1. I didn't realize that ranked forces you to play with your set team and won't let you pick your characters, but I still managed to get the win with Mai zoning shenanigans.
Then I switched to Street Fighter V, which I haven't played since getting KOF last Tuesday. Did some random online matches and the different was night and day. It feels like SFV was designed with online play in mind and KOF was designed as an offline game with online tacked on.
Can the patch change this? I hope so...I sound like a broken record here, but I really hope so.
OT is 99% done, and will go up after 12 hours from now.
That explains Mian and Kukri's design, although animating Mian's mask in her idle stance and every time she moves must have been a task.Doing the facial expressions for all the characters was going to be a pain. So out of kindness to his staff, Oda decided to have three characters without facial expressions, like hiding them with a mask and whatnot.
And to give you a sample of the special kind of silly I've put into the OT:
Madman's Cafe started translating a recent Famitsu interview with the staff: http://www.mmcafe.com/news/posts/10211.html
And to give you a sample of the special kind of silly I've put into the OT:
OT is 99% done, and will go up after 12 hours from now.
I really hope the OT starts with "VIOLENT FIGHTING TO COME AGAIN!"