Redeems Terra's entire story, IMO.Oh shit I forget you get to beat the daylights out of Peter Pan in Birth By Sleep. This make slogging through Terra's story worth it
Finished up KH1. Never thought about why or how Kairi ended up at the Door to Darkness before...
Re:CoM is next...here we go.
Wouldn't be the first or the last time KH kinda handwaved something away. I wouldn't worry about it too too much. (Honestly, the logically consistent way to end KH1 would've been Kairi getting teleported back to Hollow Bastion and Sora getting teleported back to Destiny Islands, but that wouldn't lead Sora's narrative into a sequel nearly as well)
Yeah, that makes sense. I guess since Traverse Town was destroyed when the worlds were restored, she just...ended up there? Also, where exactly are Sora, Donald, and Goofy at the end? Some random trail? Perhaps I'm overthinking things.
Good job! I have no clue if you are going to be doing the post-game stuff or not but getting used to reflega will help you sooo much if you attempt to take on the Data fights. I wasn't even using reflect when I was fighting Roxas last time and barely scraped by thanks to Limit Form.So after 30 - 40 attempts, I finally got the boss done:
https://twitter.com/Stuart444/status/856968287783145472
I think I got lucky but man, feels good to beat him. His attacks became relentless near the end. Limit Form + Sonic Rave followed by some lucky comboing beat him.
Good job! I have no clue if you are going to be doing the post-game stuff or not but getting used to reflega will help you sooo much if you attempt to take on the Data fights. I wasn't even using reflect when I was fighting Roxas last time and barely scraped by thanks to Limit Form.
There's something slightly creepy about Terra talking to Riku alone, on a beach, far away from any adults, offering to let him touch his magic sword and then telling him it's a secret and he can tell nobody.
How did that scene ever get approval lol?
Finished up KH1. Never thought about why or how Kairi ended up at the Door to Darkness before...
Re:CoM is next...here we go.
Wouldn't be the first or the last time KH kinda handwaved something away. I wouldn't worry about it too too much. (Honestly, the logically consistent way to end KH1 would've been Kairi getting teleported back to Hollow Bastion and Sora getting teleported back to Destiny Islands, but that wouldn't lead Sora's narrative into a sequel nearly as well)
The Prima strat guide that they released for 1.5 was never updated from the original game, as a head's up to anyone. It has the new Heartless and everything, but the item chests are wrong.
Yes, it is a new scene only in Final Mix.Wait, is the scene in KH2 where Xemnasand the scene that follows new in Final Mix? I don't remember that back when I played vanilla KH2.is talking to Aqua's armor
Yes, it is a new scene only in Final Mix.
That guide was the worst, a complete waste of money.
I love it.Thanks. I'll grind till then. I do hate how cure magic is tied to all of your MP
So after 30 - 40 attempts, I finally got the boss done:
https://twitter.com/Stuart444/status/856968287783145472
I think I got lucky but man, feels good to beat him. His attacks became relentless near the end. Limit Form + Sonic Rave followed by some lucky comboing beat him.
Are you playing on Proud? Because unless you've grinded so much you're overleveled, it should require more than just mashing X (at that point magic, positioning, timing, dodges & blocks etc. becomes important). Even if you are overleveled, the battle system is involved enough & offers plenty of tools that through smart play & you taking advantage of all the things at your disposal, you can make things faster for yourself. You're doing something wrong if one room takes you 25 minutes.Playing through this now, I quit playing KH1 when it came out and I kinda forgot why..I'm at the same part and now I remember..The increasing amount of levels with platforming combined with shitty camera control, flying enemies and attacks that make you fling yourself forward makes a lot of rooms extremely tedious. Not being able to examine/activate things while in combat combined with rooms that sometimes have half a dozen waves of enemies in a single spot, and stupid AI partners that run off while fighting and triggering another area's waves..I'm currently going back after Hollow Bastion to get Trinity points/chests I missed, 1 room in Monstro took me 25 goddamn minutes because every time I moved, a new wave of flyers spawned. Combat isn't hard, I've been tearing through pretty much everything except Maleficent's Dragon form, about 15mins in I was playing 1 handed, x,x,x,x,R1,x,x,x,x,x,x,x,R1,x,x,x,x,x
Oddly now that I'm much older I'm able to appreciate the Disney side of things a lot more than when I was a teenager, but a lot of worlds for me have had the 1st half been very enjoyable and interesting being there, then the 2nd half of it "Just fucking end already".
Are you playing on Proud? Because unless you've grinded so much you're overleveled, it should require more than just mashing X (at that point magic, positioning, timing, dodges & blocks etc. becomes important). Even if you are overleveled, the battle system is involved enough & offers plenty of tools that through smart play & you taking advantage of all the things at your disposal, you can make things faster for yourself. You're doing something wrong if one room takes you 25 minutes.
Very few rooms also have tons of "waves" of enemies. They just have spots where some enemies spawn (usully just 1-5). If you don't want to fight, you can just avoid those spots and move on. I'm also not sure if Donald & Goofy can even spawn enemies?
Why were Xemnas, Saix, Xigbar, and Larxene so much easier than the other Data bosses? Anyways, just beat them and Lingering Will. I can't believe I did it! Now I'm just finishing up some synthesis stuff and the minigame missions and I'll have my platinum. I used to be a STAUNCH KH1 supporter but I've since changed my mind. Kingdom Hearts II is one of the greatest games I've played imho. This Critical run has been exhilarating.
YikesI think it's the way he touches it.
So reached another wall in KH2
Xigbar. He is easy enough until near the end, FInding an opportunity to attack him becomes painful and he goes into that move where he fires lasers in a small square A LOT.
I pretty much heal through the first onslaught but the second onslaught is too fucking painful.
I even reflect spam and that works until near the end then it stops working so I still lose half my health or so.
If he only did that move once or twice, I could deal but 3 times in very very quick succession is absolute fucking bullshit.
If reflect spam was more reliable in that instance, it also wouldn't be much of an issue but reflect always dies out before the end of that move even if I'm mashing reflect until the end
Edit: i completely forgot about limits (not the form) XD maybe that will help if i use it around the 2 bar area since that is when he usually kills me
edit 2: okay so after a lot of attempts, I figured out how to deal with that move that kept killing me. Running in a circle and trying not to hit the wall (any slowdown like running into the wall by accident would get me hurt)
So instead of saving mp for reflect, I saved it for Donald FLARE.
So yay I won
Just finished 1.5 last night... Was going to farm mats for the ultimate weapons and kill all the extra bosses. But ugh, those terrible terrible synthesis farming fights. I have better things to do with my life.
On to CoM!
Ayep. Some of it was kinda cool, like the Back Ballad stuff. But the ridiculous drop rate for the pot scorpion made me give up. Plus some of it is so damn obscure (e.g. The mushroom in Deep Jungle), it would take forever to figure out without a guide.Yeah, I really wasn't feeling the added enemies for that stuff in FM. Just made the whole thing take way too long. There were interesting concepts in those encounters but when I just want to get materials I don't want to play these games to get the items, I just want to mindlessly farm while watching something on a second screen or listening to a podcast or something.
Any tips for the gummi missions? I want to get the secret ending on standard which requires 100% + all gummi missions done.
Donut ship.
In KH2 can I get the dodge roll ability outside of the limit form? I really miss die roll from the first game.
Ah, great! Do I just have to continue to use the drive in order to level it?yes. I believe you need to max out the drive level
yes. I believe you need to max out the drive level
You level Limit Form by using Limits (They replace magic in limit form)Ah, great! Do I just have to continue to use the drive in order to level it?
i onlyhave played chain of memories back on the GBA, if i want to play all of kingdom hearts, this compilation will do, right? everything that i have to play or see, is here?
Mostly. If you want to experience everything Kingdom Hearts, there's still the 2.8 collection which includes Dream Drop Distance (originally on the 3DS) and 0.2 (a short new game, basically a KH3 demo). There's also the FTP mobile game, Unchained X, but it's not very important.
ooh ok, so it is I.5 plus II.5 plus 2.8? for all kingdom hearts?
Thank you for clarifying that for me, I appreciate it.You level Limit Form by using Limits (They replace magic in limit form)
You only need to level up limit form to level 3 for dodge roll, but it levels up at level 5 and level 7