petethepanda
Member
...the second act is actually kind of alright! Still a mess, but alright. Found myself getting kind of drawn in. (Had to pause for other reasons.)
I personally liked the movie, but I have a couple of questions about it:
What is the old wall? The knights of the round? I'm confused between the new wall and the old one.
Did they cut out the scene where we saw Luna in Stella's dress with Nyx? I saw a screenshot posted around tumblr, but didn't see it in the movie :/ .
Could it possible that there might be different people who take on the role of Galuca? Reason why I asked is because Galuca attacked Tenebrae 12 years prior to the start of the movie. And Drautos doesn't look old at all when we first meet him, so rewind 12 years would make him too young to fit the role right?
Why is it that most of you guys on this forum just complain and hate everything. Relax and enjoy yourselves ffs. If you're expecting a Shakespearean play then you guys are deluded.
literally seconds
Like wow, git gud.the entire magical power of Lucis jobbing to Glauca and Nyx STILL wasn't able to land a definitive kill.
Has no one talked about the scene wherethe car starts falling between the two buildings and Nyx drives it on the wall to slow its fall and spin it enough to bail out before it crashes.
That was some Fast & Furious shit haha
I really really enjoyed the scene ofthe night before the treaty signing where Nyx and Luna speak.made it an amazing scene.Somnus playing in the background
I wouldn't know man, the crew looks bushed out like they've been at it for a while.
Unless you mean they're done fast. ( ͡° ͜ʖ ͡°)
I was confused as to what the fuck he was trying to do.
That was a terrible scene because between how dark everything was and how quick each cut was, I really had no idea what was actually happening.
They seem to be learning their lesson by not showing Kingdom Hearts III and Final Fantasy VII Remake.
No offense, but are you completely serious on actually having no idea what was happening? Are you sure your theater just had brightness issues? The cuts are pretty quick but IMO the actions sequences in the 2nd half didn't seem as jumpy as the first half. I'm having trouble understanding why people are saying they can't tell what's going on (at least for the 2nd half). Maybe my eyes are just used to fast action type scenes/games? Not saying they couldn't have done a better job but I feel like certain criticisms are gross exaggerations. I can see where people may have trouble with the rest of the action scenes, but I don't think any of the car scenes were that bad (visually).That was a terrible scene because between how dark everything was and how quick each cut was, I really had no idea what was actually happening.
No offense, but are you completely serious on actually having no idea what was happening? Are you sure your theater just had brightness issues? The cuts are pretty quick but IMO the actions sequences in the 2nd half didn't seem as jumpy as the first half. I'm having trouble understanding why people are saying they can't tell what's going on (at least for the 2nd half). Maybe my eyes are just used to fast action type scenes/games? Not saying they couldn't have done a better job but I feel like certain criticisms are gross exaggerations. I can see where people may have trouble with the rest of the action scenes, but I don't think any of the car scenes were that bad (visually).
Yeah, I never had a single issue following the action or the sequences in this movie. At no point did I feel like I lost track of anything. Also the movie was not too dark on my TV.
Yeah, I never had a single issue following the action or the sequences in this movie. At no point did I feel like I lost track of anything. Also the movie was not too dark on my TV.
No offense, but are you completely serious on actually having no idea what was happening? Are you sure your theater just had brightness issues?
Nomura stylish action? lol what?When all of that Nomura stylish action is taken out, it's just a really average (kinda bad) story.
Nomura stylish action? lol what?
I still facepalm every time people start giving Nomura too much credit for FFXV. At some point, he worked on the game, sure. But he was taken off it long ago before it took its current state.
He is not even credited at the end of movie.
This is NOT Nomura's fantasy in any way or shape.
I thought it was interesting they only credit Nojima for the "original concept" of FFXV in the movie credits.
Why is that interesting? I mean, that's what it is. Nojima wrote a script for a game which was cancelled. That game no longer exists. Elements of the script were mined for characters and details so another team of writers could create a new game with a new script, without his involvement. Kingsglaive is a prequel film to that new game.
All those years waiting... all the potential...
OMNIS LACRIMA
Imagine the invasion done well in the game with Notcis and his friend's, the original Somnus, Omnis Lacrima , maybe it would have been the greatest FF ever.
What a wasted potential, seriously.. what a waste.
Imagine the invasion done well in the game with Notcis and his friend's, the original Somnus, Omnis Lacrima , maybe it would have been the greatest FF ever.
What a wasted potential, seriously.. what a waste.
Like I said, I get these issues but I don't really see it applying to the car/vehicle scenes to the extent of the other actions scenes, mainly due to not dealing with the warping mechanic. I guess the mere existence of the issue certainly is the problem but this is one of the instances where it isn't that big of a deal (I guess this is subjective though). They could have done with less cuts to Luna or something, but I found the sequence pretty easy to follow which basically goes:I can tell what is -supposed- to be happening, I just couldn't tell what was actually happening. Like, sure he was trying to flip the car or something, and I think at some point it was between two buildings, but what I couldn't understand was how he was doing it and what was actually happening from cut to cut. It was visual noise and really poor action geography. Scene geography is a pretty big deal to me when it comes to action set pieces. The more you try to do with the action of a scene, the more I expect it to be communicated visually in a way that elevates it rather than hampering it. Where characters are positioned, where they are in a scene, the general layout of the scene, etc. These are important things people tend to take for granted sometimes.
The biggest disappointment in the third act was how it was impossible to tell what the layout of Insomnia actually is and where the characters are even moving as they attempt to flee the city. Everything looks the same, there is scene after scene of highways, buildings, and rubble, but there's no real sense of anyone getting nearer or further away from any particular point.
I mean, they credit Nojima for ancient XV stuff despite him not being involved with the movie or the current game, but Nomura doesn't have a name anywhere even as a designer, special thanks or anything.
Personally I think he gets enough credit with his "Character design by Tetsuya Nomura" everywhere regarding the game itself, but it's still interesting to me they chose to exclude him to that extent.
With a fantastical city I'm not sure how you're supposed or expect to even make sense of the layout.
But what if it wasn't done well in the game?!?!
You can already see what Noctis would have done in this trailer showing the gameplay.I liked it a little in the movie and I'm sure i would have liked it waay more in game while noct is there witnessing all that.
I mean, they credit Nojima for ancient XV stuff despite him not being involved with the movie or the current game, but Nomura doesn't have a name anywhere even as a designer, special thanks or anything.
Personally I think he gets enough credit with his "Character design by Tetsuya Nomura" everywhere regarding the game itself, but it's still interesting to me they chose to exclude him to that extent.
Special Thanks, afaik, are reserved for people outside of the company who had no direct involvement but you want to thank for whatever reasons. That's why there are thanks to people no longer at SE, or from Sony etc. listed there.
Nomura stylish action? lol what?
I still facepalm every time people start giving Nomura too much credit for FFXV. At some point, he worked on the game, sure. But he was taken off it long ago before it took its current state.
He is not even credited at the end of movie.
This is NOT Nomura's fantasy in any way or shape.
That's exactly what I'm trying to say here...
The Versus trailers had a lot of style. Advent Children as well. Kingsglaive is just boring hollywood action.
The action in Advent Children made it watchable in my opinion, otherwise it would be just as average as Kingsglaive.