Koei Tecmo: ‘Switch 2 Is Closer to the Series S Than PS4’

Show me all the superior games. All. Take your time.
As mentioned previously, the PS4 Pro cannot run open world games at 60fps, not even PS3 remasters. We already have plenty open worlds game on the Switch 2 running at 60fps. Hence raw power doesn't mean everything.
 
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Whatever the debate is, I choose to believe Karim @ Neogaf rather than professional developers from Koei Tecmo or CDPR who've been working with the machine for months.
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Whatever the debate is, I choose to believe Karim @ Neogaf rather than professional developers from Koei Tecmo or CDPR who've been working with the machine for months.
Funny stuff because when it's leaked switch 2 docked mode close ps4 pro switch 2 handlemode more like ps4 "no way"; Koei Tecmo said something "gotcha I knew it"
Even if he's French ?
So much salt because I dare to say switch 2 is not more close to series S specs. Good grief how old are you people. As if I said it's a shitty hardware lol.
 
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As mentioned previously, the PS4 Pro cannot run open world games at 60fps, not even PS3 remasters. We already have plenty open worlds game on the Switch 2 running at 60fps. Hence raw power doesn't mean everything.
Pro can't run games at 60 fps because it has shitty cpu, but it had more gpu power so higher resolution and so on etc etc
 
So much salt because I dare to say switch 2 is not more close to series S specs. Good grief how old are you people. As if I said it's a shitty hardware lol.
"In terms of raw computing power, is it closer to the PlayStation 4 or the Xbox Series S?

There are a lot of characteristics when it comes to raw computing power so it's difficult to generalize, but I think it can be thought as closer to the Series S."


Koei Tecmo dev>>>>>>>>>>>>>>X1000>>>> You.
Deal with it 🤷‍♂️
 
"In terms of raw computing power, is it closer to the PlayStation 4 or the Xbox Series S?

There are a lot of characteristics when it comes to raw computing power so it's difficult to generalize, but I think it can be thought as closer to the Series S."


Koei Tecmo dev>>>>>>>>>>>>>>X1000>>>> You.
Deal with it 🤷‍♂️
And when some other dev would say otherwise you will deal with it?
 
What "Some" other dev? 🙄
You and the other nintendo fans literally crufixed DF for weeks and I'm not even a fan of them, there are other sources who reported the same stuff, it's not reliable just the source who said what you want to hear. The same tecmo developer admitted it's just a personal opinion with the word "I think".
 
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You and the other nintendo fan literally crufixed DF and I'm not even a fan of them, there are other sources who reported the same stuff I claimed me and them, it's not ljust the source who said what you want to hear is the more reliable eh.
What sources? DF? 🤣🤣 Devs are saying otherwise 🤷‍♂️
 
Pro can't run games at 60 fps because it has shitty cpu, but it had more gpu power so higher resolution and so on etc etc
Hence raw power doesn't mean everything.

You don't have any PS3 open world port running at 1440p@60fps on PS4 Pro, the tech is old, raw power number might be high but doesn't mean everything, which was the point he was trying to make
 
YES! Bwahahahaha! I have been saying this. Switch 2 hardware is WAY underrated pretty much everywhere. This is the first time Nintendo did actually put out good hardware since the gamecube. The thing fucking strokes. I'm sorry but the Switch 2 is a beast and I'm tired of pretending it is not. Especially for the specs. Nvidia pulled off some magic here. This proves why AMD sucks for gpu. I would NEVER buy an AMD videocard and Nintendo knows why, lol.

Honestly, just based on horsepower, Switch 2 is about twice as powerful as I expected.
 
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I mean the ps4 cpu was shit in 2013…

SpecificationXbox Series SPlayStation 4Nintendo Switch 2
CPUAMD Zen 2 @ 3.6GHzAMD Jaguar @ 1.6GHzNvidia T239 ARM Cortex A78C
Geekbench 6 CPU Score~1,410 (Single-Core) / ~7,930 (Multi-Core)~197 (Single-Core) / ~990 (Multi-Core)~446 (Single-Core) / ~1,409 (Multi-Core)
GPUAMD RDNA 2 @ 1.565GHz (4 TFLOPS)AMD GCN (1.84 TFLOPS)Nvidia Ampere, 1,536 CUDA Cores
Computed GPU TFLOPS4.01.843.07 (Docked) / 1.71 (Handheld)
ROP Count3232Estimated 48
Texture Fill Rate~125.2 GT/s~57.6 GT/s~48.3 GT/s (Docked) / ~26.9 GT/s (Handheld)
Pixel Fill Rate~50.1 GP/s~25.6 GP/s~48.3 GP/s (Docked) / ~26.9 GP/s (Handheld)
RAM10GB GDDR68GB GDDR512GB LPDDR5X
Memory Bandwidth8GB @ 224GB/s + 2GB @ 56GB/s176GB/s102GB/s (Docked) / 68GB/s (Handheld)
Storage512GB PCIe Gen 4 SSD500GB/1TB HDD256GB UFS + microSD Express
ResolutionUp to 1440p @ 120Hz1080p @ 30–60Hz4K HDR (Docked) / 1080p @ 120Hz (Handheld)
Backward CompatibilityXbox One, 360, Original XboxLimited PS3/PS2 (PlayStation Now)Most Switch games
Optical DriveNo (Digital Only)Yes (Blu-ray/DVD)No (Cartridge-based)
Wi-FiWi-Fi 5 (802.11ac)Wi-Fi 4 (802.11n)Wi-Fi 6
USB Ports3× USB 3.12× USB 3.02× USB-C
EthernetYesYesYes (Docked)
Game LibraryXbox Game Pass, Backward-Compatible TitlesLarge PS4 Exclusive LibraryNintendo Exclusives, BC Titles
Weight2.1kg2.8kg0.88kg (Handheld), 1.18kg (w/ Joy-Con 2s)
Very interesting chart! The only thing missing are the power draws.
 
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Hence raw power doesn't mean everything.

You don't have any PS3 open world port running at 1440p@60fps on PS4 Pro, the tech is old, raw power number might be high but doesn't mean everything, which was the point he was trying to make
How not. Game on switch 2 need DLSS otherwise can't keep the resolution of the ps4/ps4 pro cause raw power... I mean....
 
Hence raw power doesn't mean everything.

You don't have any PS3 open world port running at 1440p@60fps on PS4 Pro, the tech is old, raw power number might be high but doesn't mean everything, which was the point he was trying to make

You don't have many PS3 ports at all though. The Cell processor is such a complicated technology that the vast majority of games are stuck on the system and porting isn't worth the effort.

How not. Game on switch 2 need DLSS otherwise can't keep the resolution of the ps4/ps4 pro cause raw power... I mean....

If the Switch 2 has the power capabilities of the PS4 or PS4 Pro but the end result is more in line with Xbox Series S then that is a good thing particulary for a portable.
 
You don't have many PS3 ports at all though. The Cell processor is such a complicated technology that the vast majority of games are stuck on the system and porting isn't worth the effort.



If the Switch 2 has the power capabilities of the PS4 or PS4 Pro but the end result is more in line with Xbox Series S then that is a good thing particulary for a portable.
Never said otherwise. But when crossgen port will stop, I doubt will see the same result in more complex games.imo.
 
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Feel free to show a comparison were the PS4 Pro is above the Switch 2 in docked mode… take your time.
In terms of games? Off the too of my head Hogwarts Legacy, Yakuza 0, and Street Fighter 6 are all better on the PS4 Pro.

Hogwarts Legacy 720p vs 1080p.
Yakuza 0 1080p vs 1440p
Street Fighter 6 1080p (from 540p DLSS) vs 1440p
 
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You don't have many PS3 ports at all though. The Cell processor is such a complicated technology that the vast majority of games are stuck on the system and porting isn't worth the effort.
I said PS3 port to mean 7th gen ports. Like RDR, which doesn't run at 60 on PS4, but can on Switch 2
 
In terms of games? Off the too of my head Hogwarts Legacy, Yakuza 0, and Street Fighter 6 are all better on the PS4 Pro.

Hogwarts Legacy 720p vs 1080p.
Yakuza 0 1080p vs 1440p
Street Fighter 6 1080p (from 540p DLSS) vs 1440p
IQ, textures, framerates, loading times are better on Switch 2. 🤷‍♂️ Better input resolution not equal to better IQ now.
 
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Never said otherwise. But when crossgen port will stop, I doubt will see the same result in more complex games.imo.

Perhaps. Hopefully the devs will restrain themselves from trying to add too much to the games. They have done that at times with PS5 and it often turns into a complete mess. There is nothing wrong with games with simple graphics, imo.

I said PS3 port to mean 7th gen ports. Like RDR, which doesn't run at 60 on PS4, but can on Switch 2

Ah....ok.
 
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IQ, textures, framerates, loading times are better on Switch 2. 🤷‍♂️ Better input resolution not equal to better IQ now.
Yakuza 0 has the exact same settings barring resolution. Hogwarts Legacy has almost the exact same settings as PS4 Pro as well, with a handful of Series S equivalent settings, it's still over half as less pixels. Street Fighter 6 has higher settings (like SSR) on the PS4 Pro and a far higher resolution.

Yes, the Switch 2 has faster loading and dramatically better CPU, but it's pretty clear the raw power of the PS4 Pro GPU is better.
 
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Yakuza 0 has the exact same settings barring resolution. Hogwarts Legacy has almost the exact same settings as PS4 Pro as well, with a handful of Series S equivalent settings, it's still over half as less pixels. Street Fighter 6 has higher settings (like SSR) on the PS4 Pro and a far higher resolution.

Yes, the Switch 2 has faster loading and dramatically better CPU, but it's pretty clear the raw power of the PS4 Pro GPU is better.
Some of you keep talking about raw power 😂😂. Even CPDR said that they can't made Phantom Liberty on XO/PS4 due to hardware limitations, The Xbox One X have more raw power than the Series S and is not capable to run Cyberpunk at 60fps.
 
Some of you keep talking about raw power 😂😂. Even CPDR said that they can't made Phantom Liberty on XO/PS4 due to hardware limitations, The Xbox One X have more raw power than the Series S and is not capable to run Cyberpunk at 60fps.
Yes because they have weaker cpu. But gpu is more powerful so higher resolution. What exactly it's so tough to admit.
 
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Some of you keep talking about raw power 😂😂. Even CPDR said that they can't made Phantom Liberty on XO/PS4 due to hardware limitations, The Xbox One X have more raw power than the Series S and is not capable to run Cyberpunk at 60fps.
Because raw GPU power still matters for a lot of games? I just listed three that look better on the PS4 Pro? If you don't have a heavy CPU load in your game like Cyberpunk and the game comes out on both PS4 Pro and the Switch 2, the PS4 Pro version of the game should have the higher resolution just due to the fact that it has significantly more compute available.
 
Yes because they have weaker cpu. But gpu is more powerful so higher resolution. What exactly it's tough to admit.
Lol, dude that's OBVIOUS 😂 the Switch 2 uses mobile hardware... Everybody knows that 🤣. You keep pointing obvious things dude… But due to more modern features on the Switch 2 is more close to Series S than PS4… Said by KOEI and CDPR devs… Raw power is irrelevant in this comparison.
 
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I must say that Nvidia really has surprised me positively with the bells and whistles that can be used to make the Switch 2 punch well above its weight.
 
Lol, dude that's OBVIOUS 😂 the Switch 2 uses mobile hardware... Everybody knows that 🤣. You keep pointing obvious things dude… But due to more modern features on the Switch 2 is more close to Series S than PS4… Said by KOEI and CDPR devs… Raw power is irrelevant in this comparison.
I give up. And why you continue to repeat it. lol.
 
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