Konami Metal Gear Solid Production Hotline teases new information for the future of the franchise

At this point, I just want remakes of Metal Gear 1 and 2. I want to see those stories told in a manner that is more coherent, and not pixelated. To see Solid Snake and Big Boss fight face to face.

They don't need Kojima to do something like that, because they already have a framework to work off. Just need to fill in some of the gaps. Modern Kojima is a bit too pretentious for me, so I don't mind that he's not around anymore.
Yep, these are the only games I care to see get a modern remake.
Without Kojima, I really don't give a shit about anything else they try to do with the series. The story is done. Konami is still a shit company that has no respect for their own legacy.
 
Release MGS4 from the PS3 purgatory!
 
Leave it alone

No Kojima. No sale.
Kojima is getting very high and doing batshit crazy mailman walking simulators.. guy is a legend but I dont think he has "normal" games on him anymore. Let someone try, if it fails it fails... better than let such rich franchise in oblivion.
 
I guess we shouldn't be surprised that they'd not overlap MGS news of Volume 2 with Delta so close to release, but I'm a little disappointed.
 
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Weird. I've been assured that the name of the studio is all that matters when it comes to quality expectations. Bioware is still the same Bioware that made KOTOR. The Bungie that Sony bought worked sleepless nights crafting Halo Combat Evolved from a mere idea in their heads. Witcher 4 is being put together right now by the same passionate hands that assembled the trilogy.

I'll be hyped for a new MGS from the team Konami put together. The Delta remake looks like they "get it". At least to a decent extent. Expectations in check for sure. This goes for new releases from the studios mentioned above and a whole host of others. A shorter list would be one of classic devs from that 90s-00s era that I would still consider to be "intact".
 
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Why do you even care about MGS then? We have enough examples of failed franchise revival without the original creator. If you don't want Kojima then you don't get Metal Gear games. You might as well call it something else.
Look Kojima is legend, and all that, but he has nothing to do with Metal Gear anymore, and I care more about Metal Gear and Konami stuff in general, than about Kojima and his current work.
 
Look Kojima is legend, and all that, but he has nothing to do with Metal Gear anymore, and I care more about Metal Gear and Konami stuff in general, than about Kojima and his current work.
I don't understand. Konami is into slot machines. Everything that mattered about MGS was Kojima. You don't seriously believe Konami has any idea how to make a Metal Gear game by itself?

We literally had decades of history of failed attempts to continue a franchise without the original director. And here you are saying that is a good thing? Tell me, exactly where you get that faith in Konami from? The old Konami basically committed suicide years ago. Just as Electronic Arts is not the EA of today. Studios change, you should realize that by now.
 
A lot of the quirks of the past metal gear games was just kojima ripping off popular movies and putting them into a stew. I've played enough of his games to know he's not the auteur he pretends to be. Genius creations like fatman, skullface, and crying wolf are like edgy characters 4th graders come up with. He's the epitome of doing random things for the sake of being random. I say this as 'one of your fans'. Guy needed an editor and a team of writers to pull him back, not let him run wild. Konami was right to fire him.

I still don't forgive him for playing us all like a damn fiddle with the MGS2 switcharoo either.
 
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The only new Konami MGS I'd buy is a Mech Combat game Ala Armored Core or a genuinely ambitious,massively expanded remake of MGS1. Not a 1:1 remake, a real remake with new areas, larger environments, way more complex guard behaviours, controls like MGSV but heavier/weightier etc.
But theres nobody at Konami currently who will have the same level of attention to detail as Kojima and given we already have evidence to support this with MG Survive and this graphically impressive but totally underwhelming remake, I think its safe to say they wouldnt do the franchise as a stealth game any justice.
Death Stranding 2 is looking more and more like a true Metal Gear successor, and PHYSINT is LITERALLY a Metal Gear successor so anything Konami can cook up is going to be 'We have Metal Gear at home' unfortunately.
 
I don't understand. Konami is into slot machines. Everything that mattered about MGS was Kojima. You don't seriously believe Konami has any idea how to make a Metal Gear game by itself?

We literally had decades of history of failed attempts to continue a franchise without the original director. And here you are saying that is a good thing? Tell me, exactly where you get that faith in Konami from? The old Konami basically committed suicide years ago. Just as Electronic Arts is not the EA of today. Studios change, you should realize that by now.
Konami's recent actions in the console space exhibit the opposite of just focusing on slot machines though. They're surprisingly one of the more player-centric companies suddenly and their approach is definitely different from when they looked like they were about to exit the space altogether
 
The only new Konami MGS I'd buy is a Mech Combat game Ala Armored Core or a genuinely ambitious,massively expanded remake of MGS1. Not a 1:1 remake, a real remake with new areas, larger environments, way more complex guard behaviours, controls like MGSV but heavier/weightier etc.
But theres nobody at Konami currently who will have the same level of attention to detail as Kojima and given we already have evidence to support this with MG Survive and this graphically impressive but totally underwhelming remake, I think its safe to say they wouldnt do the franchise as a stealth game any justice.
Death Stranding 2 is looking more and more like a true Metal Gear successor, and PHYSINT is LITERALLY a Metal Gear successor so anything Konami can cook up is going to be 'We have Metal Gear at home' unfortunately.
How do we know this is an underwhelming remake? Not everyone wants a remake to change stuff like RE2 and FF7 remakes ....this looks true to the original game which should be commended
 
I don't think there's been a single other situation in a videogame franchise that's quite like this to date. You have this series that is so intrinsically tied to a single creator, and that creator is now gone. Anything produced in the name of this series hereafter is not authentic, it feels empty and void of its original guiding hand. It's kind of depressing to imagine, a future where these developers are moved on and they leave behind millions of fans wanting more, but they will never truly get it again. Some real teardrops in rain shit.
 
Konami's recent actions in the console space exhibit the opposite of just focusing on slot machines though. They're surprisingly one of the more player-centric companies suddenly and their approach is definitely different from when they looked like they were about to exit the space altogether
I just could not fathom the idea that one could somehow hate a creator so much and yet still care about MGS at all. We all know it is hard to continue a franchise without the original vision, and it is better off that a new franchise is made instead. To look forward to more MGS without Kojima just seemed like ordering the steak dinner but want the meat thrown out.


What exactly are you even looking forward to? Something wearing MGS's skin?
 
one of the few video game franchises where i genuinely do not care to ever play anything new the company comes out with because the original creator isn't involved

most franchises it's fine, resident evil, mario, zelda, whatever, new people come along and if the games are good everything is fine

but with mgs it's just a flat no kojima no care.

wonder how many other people feel that way.

fart-south-park.gif
 
one of the few video game franchises where i genuinely do not care to ever play anything new the company comes out with because the original creator isn't involved

most franchises it's fine, resident evil, mario, zelda, whatever, new people come along and if the games are good everything is fine

but with mgs it's just a flat no kojima no care.

wonder how many other people feel that way.
I'm in the same boat. Even though this is just a cosmetic glow up I wonder if the game itself is going to feel strangely empty in a way. I think the decision to keep some of the OG shitty character animations nullifies the value of the new graphics. It's jarring.

Still really hoping it's good but I am kind of worried.
 
I simply love the setting, characters, and overall story of Metal Gear.

Kojima didn't work on Portable Ops, and Rising, and I love those games.

I just want a good, fun game with familiar stuff, and and I can live without Kojima's quirkiness.
 
I simply love the setting, characters, and overall story of Metal Gear.

Kojima didn't work on Portable Ops, and Rising, and I love those games.

I just want a good, fun game with familiar stuff, and and I can live without Kojima's quirkiness.
Well good luck. Odds are against you that you would get anything decent out of it. It's like asking for a Tarantino film to be made without Tarantino as a director.

Seriously, you are better off asking for some new IP that is inspired by Metal Gear. Your desire to keep the IP shell around but without the creator is incomprehensible to me.
 
I don't think there's been a single other situation in a videogame franchise that's quite like this to date. You have this series that is so intrinsically tied to a single creator, and that creator is now gone. Anything produced in the name of this series hereafter is not authentic, it feels empty and void of its original guiding hand. It's kind of depressing to imagine, a future where these developers are moved on and they leave behind millions of fans wanting more, but they will never truly get it again. Some real teardrops in rain shit.
like RE series? but RE franchise is still running fine.
 
I've always loved the MGS games for their gameplay. But as the series went on, the number and length of cutscenes increased, and the games turned into Kojima's personal showcase. This trend peaked with Death Stranding, where gameplay was almost pushed to the background. Honestly, I'm ready for a new MGS without Kojima. There are plenty of Japanese creators with interesting ideas—they can easily find someone who can deliver a decent mgs game. Maybe they can go with a different protagonist with different story this time. I just need more mgs gameplay.
 
I've always loved the MGS games for their gameplay. But as the series went on, the number and length of cutscenes increased, and the games turned into Kojima's personal showcase. This trend peaked with Death Stranding, where gameplay was almost pushed to the background. Honestly, I'm ready for a new MGS without Kojima. There are plenty of Japanese creators with interesting ideas—they can easily find someone who can deliver a decent mgs game. Maybe they can go with a different protagonist with different story this time. I just need more mgs gameplay.
I am sure we Metal Gear fans will be fine.
 
Kojima is not the only talented person in the world games have moved between creators and they have produced fresh takes on the established formula (RE, FF, Tales…etc) but if it is anything like Metal Gear Survive then please don't
 
I think moving from Snake to a new guy, as a new generation is my preferred way. Snake is done. Or switch to a Bond, or even Batman Beyond like state, with Snake as a old man Bruce Wayne.

Snake's story is otherwise done, smatter some lingering beats for fun. But it's good timing to move on from Snake/Kojima.

This is my preferred approach if they want to reinvigorate the IP for a new generation.
 
The hotline did not tell us much than the SoP trailer and some merch info. Pretty disappointing.

Also don't think they will talk about anything MGS other than Delta, at least till the end of this year.
 
How do we know this is an underwhelming remake? Not everyone wants a remake to change stuff like RE2 and FF7 remakes ....this looks true to the original game which should be commended
What do you mean 'how do we know'…Just look at it, its the absolute bare minimum. They modernised the controls and visuals cool but everything else is straight from the PS2. Thats what makes it underwhelming. They had the perfect opportunity to expand the maps,enemy placement and behaviours etc, but no its exactly the same.
Now dont get me wrong Im glad they arent making sweeping changes but erm yeah they aren't getting commended for the absolute bare minimum…
 
What do you mean 'how do we know'…Just look at it, its the absolute bare minimum. They modernised the controls and visuals cool but everything else is straight from the PS2. Thats what makes it underwhelming. They had the perfect opportunity to expand the maps,enemy placement and behaviours etc, but no its exactly the same.
Now dont get me wrong Im glad they arent making sweeping changes but erm yeah they aren't getting commended for the absolute bare minimum…
It's enough for me.

I do prefer when remake takes more liberty, but for now, I am just grateful Metal Gear is back, and it isn't just higher framerate / resolution remaster.

And frankly, as someone who played MGS3 countless times, just updated visuals already give a new dimension to it, which was enough for me to pre-order the game (second time in my life, first time was GTAV on PS3), and support the future of series.
 
I'd give Konami a chance. They criticized it with Silent Hill 2 and Bloober Team, and it slapped those who criticized it in the face.

I know they're trying hard.

I do want a new installment, and they should try again
 
if i had to guess i would say that collection volume 2 will include mgs4, the hd port of peace walker, and new port of portable ops, and the acids as a bonus
 
Everything that mattered about MGS was Kojima. You don't seriously believe Konami has any idea how to make a Metal Gear game by itself?

This is ridiculous. Kojima did not do every single thing himself. The Metal Gear games were made by teams of hundreds of people - many of whom remain at Konami and are working on Metal Gear Solid 3 Delta. Not all of them followed Kojima to the new Kojima Productions.

Kojima was important, easily the most important person in the series yes, but he couldn't have done anything without the many talented people who worked under him. He delegated a lot of tasks to other people and shared several roles, for example with Shuyou Murata who contributed to co-writing the scripts from MGS3 onwards. MGSV had four writing credits attached to it, including Murata and Etsu Tamari who wrote Metal Gear Rising. Tomokazu Fukushima was another name who wrote the optional codec calls in 1-3, as well as the Game Boy spin-off Ghost Babel.

On the subject of Metal Gear Rising and Ghost Babel, as well as Portable Ops, these are the biggest pieces of proof that Metal Gear can be done well with minimal Kojima involvement. All three were critically well received games and are spoken of highly by fans, even if they're not canon. Nobody doubts that they spiritually 'feel' like real Metal Gear games either, despite Rising not even being in the same genre, and Portable Ops and Ghost Babel only* being handheld spin-offs.

That's also not even getting into how mainline Metal Gear changed in various ways arguably for the worse. The story fell off a cliff after MGS4. Just completely shit the bed. For MGSV, the design of the series radically changed from a heavily cinematic linear game to an open world game with barely any story. Now, I love MGSV, but it barely even felt like Metal Gear game at times. It didn't help that Kojima replaced the iconic David Hayter with Kiefer Sutherland to satiate his Hollywood fetish.

So Kojima was not flawless in how he handled the series either. He blew through $80 million developing MGSV, a massive budget at the time, and couldn't even finish the game. The fabled chapter 3 which cleared up some plot holes the game introduced was relegated to an unfinished cutscene on a collector's edition bonus disc...

And don't even get me started on how nonsensical the story of Death Stranding is.

We literally had decades of history of failed attempts to continue a franchise without the original director. And here you are saying that is a good thing? Tell me, exactly where you get that faith in Konami from? The old Konami basically committed suicide years ago. Just as Electronic Arts is not the EA of today. Studios change, you should realize that by now.

Yet we also have an example just last year of Silent Hill 2 being remade by a Polish developer with only a couple of the original team members returning.
 
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4 could take years to port in all honesty. Wasn't Part 1 just an emulated version of the HD Collection from the 360? It even said '2012 Konami Entertainment' on the title screen.

It would need to be rebuilt from the ground up otherwise it will be a complete mess.
 
4 could take years to port in all honesty. Wasn't Part 1 just an emulated version of the HD Collection from the 360? It even said '2012 Konami Entertainment' on the title screen.

It would need to be rebuilt from the ground up otherwise it will be a complete mess.
I bet konami hired some chinese company to make a ramshackle port of the rumored xbox 360 beta
 
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