Kotaku: Next Xbox will require online connection to start games

This is funny. If this is true, MS will have console kiosks around the country that let you play games offline in the store, but not at home.


This may also make used systems hard to do for GameStop.
 
Let's be blunt here: if Microsoft releases a console that is always online, then the console is probably going to fail, and I wouldn't rule out them exiting the console market as a direct result.

Have your PS4 contacts mentioned anything like this for the PS4?
Already been officially and publicly denied, any always-online DRM will have to be implemented by the publisher.
 
In case you missed it, this is my argument on that point. I think they will do whatever they think will make them more money in total.

It's still an argument based on them lowering their market-share. That doesn't seem sensible or realistic.

Their goal is to sell to as many as possible, there's no middle ground. There's no room for them ignoring segments of the market because they mightn't bring in as much revenue as others. Their aim should and will be to reach revenue parity, so eventually even those who spend $30 a year now will be spending $100 a year at some point.

It's ridiculous to suggest they'll wilfully ignore a large percentage of the market to focus on a smaller group. It's a loss in market-share, it's a loss in revenue. hey can't afford either.
 
The lack of empathy displayed by a number of gaffers in this thread is really depressing.

We've really become so individualistic and self-centered that we don't give 2 shits about our fellow gamer and their situations. It's all about the self, wether I can get access to the latest and greatest shit from the companies and damned if the others can't get it, so long as I get my fix. Even If we do have the bestest ISP and internet connection in the world with 99.99999% uptime and no drops to the server side, can we at least spare a thought and understand that not everyone is as blessed or as fortunate as we are? Or how about the dangerous precedent this (if it is true) could potentially set for the future of console gaming?

The bigger picture folks. Spare a thought.

Yeah, I've been reading many posts that reflect this mentality, lately, and it really saddens me. Where's the empathy?
 
If true I wont even be looking at the new Xbox. I have problems with my internet from time to time and I don't want to get "punished" for not having internet some times. Hope this isn't true.
 
They're still going to lose money. Like mentioned in this thread as well, there's plenty of people who don't have reliable Internet either. That's besides all the other issues like what happens if servers go down, bandwidth caps, etc.

I still think the "720" will do well enough but if the rumors are true, a lot of people including many Xbox 360 supporters will turn their heads towards the PS4.
Again. Gamers aren't the most learned consumers. They are often spineless and will take what they can get. Reliability of one's Internet is removed from whether or not it's a problem for penetration.

Revenue from a unconnected/regular box:
Peripherals
Games

Revenue from a connected box:
DLC
Avatar Items
XBLA games
Gold
Other services behind a paywall / ecosystem
Peripherals
Games


I wouldn't be surprised if a connected box was worth twice as much or more.
 
Microsoft can't blast advertisements to you if you're offline. That should tell you all you need to know about how they see core gamers.

This and nickel and diming the gamer to death. And of course the devs will try to take advantage of the always online system with game with multiple microtransaction opportunities.
 
tumblr_mhyn2bUGGV1s5o3aso1_400.gif


Microsoft and anyone supporting this bullshit trying to say its a positive deserves to be punched. Options are always better than having no options. Also there seem to be a lot of self-centered people here. At least understand why it may be such a big problem to the some people.

Yeah, I'm surprised how self-centered people here can be. Pretty sad. "I HAVE HIGH SPEED INTERNET SO EVERYONE ELSE IN THE WORLD MUST HAVE HIGH SPEED INTERNETS TOO".
 
If you don't even have Internet access in 2013 then you probably aren't realistically in the market for a $500 console with $60-$70 games.

Its not just having an internet connection though is it (and some people just don't want the internet, it has nothing to do with price), its the fact that most people in the world have caps on their internet, sometimes major caps, some people may not have internet in the room where they want to put the Xbox or they can't put the Xbox near the internet box (not everyone has wi fi you know).

Also since when was gaming something only the rich can have?.
 
It's not happening , no way no how.

Any console doing this is DOA. I also no longer believe Europe is going to see a new console in 2013


It's also dumb to even entertain the notion that MS is going to ditch 40% of their current market share in the hope that those 60% of consoles that are connected are not only going to maintain their level of spending , but spend enough to offset the loss if the 40% ( or of course sell more online connected consoles next gen than last)
 
Dude 40%... FORTY PERCENT... do you understand how much marketshare that is to lose?

At first. And that's people who were offline before the console required it.

I'll say it again, let's neither of us pretend we have access to all the maths. And that's assuming large corps don't make terrible decisions all the damn time. They have president with going broadband only for online with the OG xbox. How much of the market do you think they lost then? Way more than OMG 40%.
 
If you don't even have Internet access in 2013 then you probably aren't realistically in the market for a $500 console with $60-$70 games.

If you're living without Internet access you have far bigger problems than worrying about buying a luxury game console. Microsoft probably has a new 360 to sell you instead.


It's not about HAVING internet, it's about having your access to games restricted. You have internet? Lol guess what MS servers are down for maintenance so go take an hour long dump on our customer service reps until we get it back up.
 
Kage, I read your post. On my phone so I can't respond to it with as much depth as I would like. I'll try to remember once I'm home.
 
At first. And that's people who were offline before the console required it.

I'll say it again, let's neither of us pretend we have access to all the maths.
Yeah I'm not sure what it proves that gaffers won't be able to come up with the calculations and reasoning that MS has to do this. No one knows that they are thinking.
 
Again. Gamers aren't the most learned consumers. They are often spineless and will take what they can get. Reliability of one's Internet is removed from whether or not it's a problem for penetration.

Revenue from a unconnected/regular box:
Peripherals
Games

Revenue from a connected box:
DLC
Avatar Items
XBLA games
Gold
Other services behind a paywall / ecosystem
Peripherals
Games


I wouldn't be surprised if a connected box was worth twice as much or more.

This also ignores the high possibility that those "unconnected" people do purchase items such as Live Arcade titles, DLC, etc but simply choose to remain offline for the majority of their play time for whatever reason.

It's naive to assume that because they choose to remain offline, they don't purchase or access the marketplace.
 
Yeah, I've been reading many posts that reflect this mentality, lately, and it really saddens me. Where's the empathy?

You have already bought a 720 and are stuck w/ this dilemma b/c you have a large library of games you already bought and don't want to sell?

Why is empathy needed, nobody has bought the system, we don't even know if this is 100% true.

edit: May have misunderstood what the empathy was for, my bad if so.
 
It blows my mind how many people in here have never had their router crap out for a bit or think that there will be some revolutionary feature to justify this.
 
Yeah I'm not sure what it proves that gaffers won't be able to come up with the calculations and reasoning that MS has to do this. No one knows that they are thinking.

Right. I don't know what to make of this rumor, even if it keeps popping up. But to try and negate it with initial loss of marketshare is simplistic at it's base. Especially since no one is guaranteed marketshare across generations.
 
You answered your own question, who honestly thinks Microsoft is going to just drop 40% of their marketshare like that?
And he addressed that, they're gambling on making more profit off of the remaining percentage, while converting the other part to always be online, and he has a good point it actually IS a very Microsoft-esque move. And if consumers are willing it may well be a gamble worth taking: a lot of people are too lazy to bother connecting the system, don't know how to, or are on older models without wi-fi. I imagine they figure they can get at least half of those people to be online players via the add on of built-in wi-fi and demanding this, and as they're constantly seeing ads they'll bring more money on that alone, nevermind if they go "what the hell I'm online anyway lets check out these DD games."

I actually expect Sony wants roughly the same end goal (even if there's no ads they'll want people keeping the foot in the door for buying games and content online), but they likely are taking a different approach by just making the online that compelling and that easy to access... hell, they probably do have higher connectivity rates just by wi-fi being in every model but the 20 GB ones that were only around for a short time.
 
At first. And that's people who were offline before the console required it.

I'll say it again, let's neither of us pretend we have access to all the maths. And that's assuming large corps don't make terrible decisions all the damn time. They have president with going broadband only for online with the OG xbox. How much of the market do you think they lost then? Way more than OMG 40%.

Even if the math is on their side it's quite cocky to assume everyone who has a stable connection will just say, "yeah sure, whatever"
 
I have super high speed internet that has basically run non stop since I got a new modem and I still hate this always online bull shit.
 
Yeah, I've been reading many posts that reflect this mentality, lately, and it really saddens me. Where's the empathy?

I can feel bad for you that you can't enjoy something I can, but I'm not making buying decisions based on that. Especially when it comes to something as frivolous as entertainment. There's always Product B for you if Product A can't offer you what you want.
 
It's still an argument based on them lowering their market-share. That doesn't seem sensible or realistic.

Their goal is to sell to as many as possible, there's no middle ground. There's no room for them ignoring segments of the market because they mightn't bring in as much revenue as others. Their aim should and will be to reach revenue parity, so eventually even those who spend $30 a year now will be spending $100 a year at some point.

It's ridiculous to suggest they'll wilfully ignore a large percentage of the market to focus on a smaller group. It's a loss in market-share, it's a loss in revenue. hey can't afford either.

Did you read what I wrote?

Connected customers almost certainly pay WAY MORE in a year than unconnected ones.

It's not about market share. It's about how much they pay. It's about making a profit. See: Apple.

This also ignores the high possibility that those "unconnected" people do purchase items such as Live Arcade titles, DLC, etc but simply choose to remain offline for the majority of their play time for whatever reason.
Ok, who is being ridiculous now.
 
I've had issues with Microsoft as a company due to their business practices from around 2/3 of the way through this generation, but I decided I would stick with them until the end of the generation at least. News like this coupled with waning performance next to the PC counterpart multiplatform games makes me strongly regret that decision, if true. It looks like it will be PS4/PC for me next gen, with possibly a Wii U if Nintendo releases some good games for it in the future.
 
Isn't the % of Americans without broadband internet at a decent enough amount that would make this an absolutely horrid idea for MS?
 
Did you read what I wrote?

Connected customers almost certainly pay WAY MORE in a year than unconnected ones.

It's not about market share. It's about how much they pay. It's about making a profit. See: Apple.

DING! Apple lives on the "better more valued" customer and does quite well in that regard, marketshare or no.
 
This also ignores the high possibility that those "unconnected" people do purchase items such as Live Arcade titles, DLC, encr but simply choose to remain offline for the majority of their play time for whatever reason on.

It's naive to assume that because they choose to remain offline, they don't purchase or access the marketplace.
It's probably not as constant. MSFT wants a constant stream. I bet you there is a correlation between money spent overall and time spent connected online. That relationship is bi directional. My post, however, did focus on that group that is offline not by choice but by circumstance.
 
Isn't the % of Americans without broadband internet at a decent enough amount that would make this an absolutely horrid idea for MS?

Those people by their very definition are not buying XBL right now. Maybe that's all MS cares about.

DING! Apple lives on the "better more valued" customer and does quite well in that regard, marketshare or no.

Yep. Marketshare doesn't mean shit if catering to that market doesn't amount to much and in doing so reduces profits you can make off the "more valued" customer.
 
I kind of find this hysterical. I hope Microsoft crashes and burns with Balmer dancing around about DEVELOPERS DEVELOPERS DEVELOPERS. Though I'm still wondering if the Investors are going to actually do anything with Balmer shitting down the SS Microsoft.

GO MICROSOFT GO! DO IT. Sink that ship! You don't need us who refuse to look at your big GLORIOUS AMERICAN ADVERTISING!
 
People seemed really riled up about this, but I wonder how many folks are really going to turn their back to the Xbox after being content up until this news. I really believe once MS shows something, most will backpedal. Gamers panic, puff their chests up, and cave once they're shown something they want. Its not the "always online, always connected" feature they're going to sell you on.

These guys sold folks on Kinect (after folks proclaimed they didn't want motion controls), took a strong retail gaming hiatus for 2+ years while riding the backs of 3rd parties, and still lead in sales in America. They've sold you a box they knew was busted, charged you for access to internet you already pay for, and have publicly stated they're not in it for games multiple times from multiple sources. While some things like the red ring thing was no doubt negative, some of it is just perceived as negative. There's nothing wrong with offering an entertainment box. There's nothing wrong with putting games on a lower tier. If we as consumers don't like it, we can opt to not buy it. There are alternatives. But I think the fear is that, alot of us will like it. Alot of us have liked it. The press has suggested that MS is beginning to shift its focus and have implied that this is undesirable. But I would argue MS has been on this track for a long time. And during that time, we as gamers and those in the media have been complicit. Their E3 presentations focused on Facebook and Twitter, Kinect and Smartglass, Netflix,TV apps, and tangential DLC. Those were the takeways in the gaming headlines. We want what we say we don't.

From what I remember, a great deal of press have applauded their E3 presentations where they showed fewer exclusive games when compared to Sony. I remember our media commenting more on Cirque De Soleil, remaining members of the Beatles, and apps that MS secured first. Presentation over content. I don't say that to demonize them, cause its nothing to demonize...its what we've shown we like. Sony was pushing out various games as if it was a middle child vying for attention from its parents, with little fanfare outside of well...its fans :-) So my thinking is if you like your 360...if you've liked your 360 for years now...then you're likely going to like 720, so don't worry. They're going to stick to the same thing they've been doing. I don't see how this one feature negates everything else. They're going to show you the same type of things that wowed you before...the same things that hooked you before. Sure there will be new bells and whistles, that's to be expected, but in principle...it'll be the same Xbox you've loved. How much of the core Xbox experience is changing that much?
 
Isn't the % of Americans without broadband internet at a decent enough amount that would make this an absolutely horrid idea for MS?
That's the hope of those who want to see this fail catastrophically.

Of course it'd REALLY be better if everyone had access to awesome fast internet if they desired it, but even with that it's kind of a dick movie. As it is, it's a dick move with a good chance of blowing up.
 
Microsoft and anyone supporting this bullshit trying to say its a positive deserves to be punched. Options are always better than having no options. Also there seem to be a lot of self-centered people here. At least understand why it may be such a big problem to the some people.

I see it the opposite. People arguing in favor of optical discs and offline consoles are holding back progress and potential for advancements.

By eliminating people with 56k dial-up ISPs from Xbox Live, they made the experience better for everyone with broadband and Xbox. It made Xbox Live better to exclude people without broadband. It enabled them to build a better service and better games. It also encouraged people without broadband to wake up and move into the modern era and drop AOL era services for something better.

There are a lot of advancements you can make with an always on console that you couldn't do with an optional online console. And I mean beyond the cynical justifications of ad serving and DRM protection. Cloud computing and connection have enormous potential to advance consoles and game design.
 
Did you read what I wrote?

Connected customers almost certainly pay WAY MORE in a year than unconnected ones.

It's not about market share. It's about how much they pay. It's about making a profit. See: Apple.

Ok, who is being ridiculous now.

I did, you're choosing to ignore a segment of the user base that does go online, but chooses not to remain online permanently. They exist and they do spend money on buying games, DLC, etc.

It's not a ridiculous comment to make.
 
I won't be buying, but I am rather curious what kind of sales they will get with an always online kinect required machine sold for 99 $ on a contract plan.

There are a lot of poor stupid people out there.
 
Top Bottom