Kotaku: The Wii U Won't Be Getting Unreal Engine 4

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Majority of this thread is flat out celebration. I joined GAF to leave Gamefaqs and the such behind. I guess they followed.

I think people are celebrating because of Nintendo's absolute arrogance regarding the Wii U. They ignored and dissed third parties and have released a $300 overpriced console with really no games to speak of out now, or anything coming out the rest of the year.
 
Sure they could have. It's just Kojima stepped in, and showed the world what the ps2 could do shortly after the japanese launch.

Knowing it could pull off MGS 2 made people take strong notice. The trailer, it's music, and it's effect on the industry made it pretty much the iconic moment of E3's for that generation.

I think the fact that the thing could play DVDs was a pretty significant factor, too. Especially in the Japanese market.
 
Why do we want multiplat ports on the Wii U? Buy a PS4 for that. You own a Wii U for Nintendo games and exclusive third-party titles that Nintendo courted. People gotta stop acting like Nintendo "failed" by not being included in multiplatform plans. Nintendo boxes are companion consoles. You get them because they do things your PS4/720 doesn't.

$350 is a lot for many people to spend on a "companion" box
 
Let's be honest. If they port bioschok infinite, given current sales for third parties, nintendo fans won't care about the game itself let alone the engine

Of course they wouldn't, because anyone with half a brain knows people aren't interested in late ports at all. Didn't you hear about Rayman Legends?

Also, I thought the PS2 beat the Dreamcast because it was a DVD player.
 
Noone can really predict what will happen when ps720 launch. The 360 is selling decently now, but it's cheap as hell. The 720 wont be in the first few years. I don't really buy that the Wii crowd moved on either. Sure a big part of it has probably moved to tablets and phones for their quick game fix. But it has been 6 years since the Wii came out, almost 7, there should be a lot of fresh blood for some tv gaming. If not, then ps720 will struggle too.

Nintendo went from around 25 million sold with the GameCube to around almost 100 million with the Wii.



If Nintendo retained its hardcore following (around 25 million with the GameCube and the N64) then they can expect at least 25 million sales of the Wii U in its lifetime.


I would say most of the rest of the Wii buyers are gone.



With sell through of around 70 million each with the HD twins, combined we see a number close to PS2 numbers.

I would say that is a very large pool of gamers ready to jump to next gen.
 
He literally doesn't know what he's talking about.

He sounds right to me, why would developers spend big money to pretty much make 2 seperate games just to support the WiiU (which they would need to when we are talking about PS4/720 games). It will be a lot easier and cheaper to port PS3/360 games to the WiiU than it would be to port a Next Gen game to it.
 
Agreed. It will be just like last time. Some games this fall will be cross gen, then sports titles for a year or two after that.

So maybe Wii U will get a few more sports games from EA...oh, right.
I'd wager it will be completely dependent on uptake for each console.

If they see the slow growth of the PS3 or worse WiiU, PS3/360 versions of games will be publisher mandated. Even if they are gimped, half-assed ports.

And even then, that's far from a guarantee that WiiU will receive them.
 
He sounds right to me, why would developers spend big money to pretty much make 2 seperate games just to support the WiiU (which they would need to when we are talking about PS4/720 games). It will be a lot easier and cheaper to port PS3/360 games to the WiiU than it would be to port a Next Gen game to it.

Wooooosh, the Gies joke went over your head too.

The hell GAF? I thought the SimCity stuff was the talk of the forum :P
 
Why do we want multiplat ports on the Wii U? Buy a PS4 for that. You own a Wii U for Nintendo games and exclusive third-party titles that Nintendo courted. People gotta stop acting like Nintendo "failed" by not being included in multiplatform plans. Nintendo boxes are companion consoles. You get them because they do things your PS4/720 doesn't.

No point of even buying consoles for multiplats, might as well stick to PC for multiplats and consoles for exclusives.
 
More proof that Nintendo messed up massively when they decided to release a Xbox 360 power level console in 2012. Made no sense 6 months ago, makes even less sense now that PS4 has been revealed.
 
Why do we want multiplat ports on the Wii U? Buy a PS4 for that. You own a Wii U for Nintendo games and exclusive third-party titles that Nintendo courted. People gotta stop acting like Nintendo "failed" by not being included in multiplatform plans. Nintendo boxes are companion consoles. You get them because they do things your PS4/720 doesn't.

Yeah, Nintendo didn't put out a $350 "companion box", because at best it means playing second fiddle to Sony's and MS's consoles. Nintendo does fail in making their console competitive with its counterparts, it's completely disingenuous to move goalposts and pretend it's not failing by changing the definition.
 
$350 is a lot for many people to spend on a "companion" box

But everyone's saying they're already going to pay another $250 dollars for a controller with an actual screen on it to stream their games.

I'm talking about the Vita if anyone is confused.
 
I think the fact that the thing could play DVDs was a pretty significant factor, too. Especially in the Japanese market.

It was a nifty feature, but I wouldn't discount the effect games like mgs 2 had on changing gamers opinions of the platform. The original impressions form the japanese launch were not exactly overly positive.

After that trailer, none of that mattered.
 
Dude, game cube had 3rd party support through out its entire life. This is FAR worse than game cube. Even the Wii had some decent 3rd party support for the first two years. This thing is being taken out back and shot before it even makes it to its first E3 by western 3rd parties. This is potentially heading into virtual boy territory if things do not change for the better.

Gamecube multiplatform support didn't matter much. At the time, most of the big games could afford to go PS2 exclusive. It was a different time.

Oh, and it's already out of virtual boy territory. It was out that area launch month. The floor for the Wii U is Saturn/Dreamcast levels; virtual boy shouldn't even be mentioned, nor does it deserve to be capitalized.


Wait what?

Think of the deals Nintendo has in place with Atlus, the Enix arm of Square Enix, and Namco Bandai. Think of the development resources of those companies being poured into Wii U projects. Think of the relevancy of those companies on Sony and Microsoft consoles. This could even apply to Capcom for certain IPs like Monster Hunter.


literally could not be more wrong

Wind Waker had the best art style of any Zelda game. But it also had the worst overworld (a whole lotta nothing on that ocean with an awful method to change course), lackluster dunegons in both number and quality with one being a forced stealth dungeon to boot, simplistic combat that lacked any sort of challenge, and dire pacing issues.

If you'd like to continue this conversation I'd be happy to, but take it to PMs since it's not exactly relevant to this topic.
 
Its going to be interesting to see What Nintendo does when their next consoles comes out eventually. I could see them willing to bend over for 3rd parties by that point and it could be interesting.
 
More proof that Nintendo messed up massively when they decided to release a Xbox 360 power level console in 2012. Made no sense 6 months ago, makes even less sense now that PS4 has been revealed.

Still makes perfect sense for them and their dev teams though. Especially for a company that doesn't think gaming budgets should be over $20 million.

...

Come to think of it... I don't think they've made a game in which development costs were over $15 million.
 
It was a nifty feature, but I wouldn't discount the effect games like mgs 2 had on changing gamers opinions of the platform. The original impressions form the japanese launch were not exactly overly positive.

After that trailer, none of that mattered.

It was more than a nifty feature, it's actually credited for jumpstarting the DVD market in many places. Many people bought the system just to play DVDs.
 
Its going to be interesting to see What Nintendo does when their next consoles comes out eventually. I could see them willing to bend over for 3rd parties by that point and it could be interesting.

If there is a next console. They could conceivably go handheld only.
 
Agreed. It will be just like last time. Some games this fall will be cross gen, then sports titles for a year or two after that.

So maybe Wii U will get a few more sports games from EA...oh, right.

I'm not convinced. All these engines coming out are cross-generational (which explains why Ubisoft's games run like crap). Given costs, I think we'll see cross gen for a while.

We still won't see Wii U. Nobody cares.
 
012a.jpg


Nintendo in a few months...
 
I think the Gamecube really screwed up Nintendo's mentality regarding console R&D. I think because they experienced failure with arguably the most powerful console, they decided after that to go instead for user input innovation rather than straight processing power.

However, things have changed since then. During the PS2/GC days third parties still largely decided on which console to release their games on through contracts and userbase, and not based on how well a console's hardware could run the game. Also, the fact that PS2 had DVD playback played a large part to why it sold better than the GC.

Nowadays, the third party philosophy is to release their game on every console imaginable as long as the cost to do so is marginal. The only thing that gets made exclusive for the most part is DLC.

Given that, I feel like Nintendo is still stuck on the strategy of those bygone days (deal to get Bayonetta exclusive and other Platinum games), when things have changed. This gen would have been the perfect time to simply release a powerful system a la the Gamecube and forgo the input gimmicks (forgo because its a necessity to keep costs down). Nintendo could have copied all of the online innovations Microsoft developed and still have been the top seller because they have the one thing the competitor's don't, Nintendo's first party stable of characters.

I mean, who wouldn't have killed for a console that could handle every single third party game going forward and Nintendo 1st party games? That would have been as close to a one console future as we've ever had.
 
Yeah, Nintendo didn't put out a $350 "companion box", because at best it means playing second fiddle to Sony's and MS's consoles. Nintendo does fail in making their console competitive with its counterparts, it's completely disingenuous to move goalposts and pretend it's not failing by changing the definition.

I'm just trying to live in reality. Nintendo is the one that moved the goalposts with the original Wii. They stopped competing. "We're going to do something different." If they want to be different, they can't possibly expect to get all of the same games. Now if they get NO games then yes, that is failure. But we don't need to expect them to get the SAME games.

I certainly doubt they'd tell you "buy a PS4 and a Wii U to keep your bases covered," that's just my advice. I'm sure they'd like you to just prefer the kind of content they're releasing. But we're enthusiast gamers here, we need one of each to be satisfied. Such is life.
 
Its going to be interesting to see What Nintendo does when their next consoles comes out eventually. I could see them willing to bend over for 3rd parties by that point and it could be interesting.

Why the hell would they do that? I hope Nintendo is clever enough to finally realise they are on their own supporting their console/handheld hybrid. And I think it could be the best time for Nintendo fans ever.
 
If there is a next console. They could conceivably go handheld only.

They'll probably try to come out with a console that is everything fans and companies have been asking from them first.

Why the hell would they do that? I hope Nintendo is clever enough to finally realise they are on their own supporting their console/handheld hybrid. And I think it could be the best time for Nintendo fans ever.

If they make a hybrid console they would probably have a crap-ton of Japanese support to go with the extra money and resources saved by only having to support one device so it wouldn't be as big of a concern then. Nintendo would still probably try to do something to get more western support through regardless.
 
I'm not convinced. All these engines coming out are cross-generational (which explains why Ubisoft's games run like crap). Given costs, I think we'll see cross gen for a while.

We still won't see Wii U. Nobody cares.

I could see one more round of the big yearly titles being cross gen. The COD's and Assassins Creed's. After fall 2014, that's really pushing it.
 
Ocarina
Twilight Princess
Wind Waker
Majora's Mask
Skyward Sword

definite list of all times unquestionable truth bomb dropped.

i hate to pull the ol' nostalgia card, but ocarina is super small and its dungeons are rather primitive these days, especially compared with twilight princess.
 
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