Kotaku: The Wii U Won't Be Getting Unreal Engine 4

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i hate to pull the ol' nostalgia card, but ocarina is super small and its dungeons are rather primitive these days, especially compared with twilight princess.

I loved Ocarina when I replayed it on 3DS. For a long time Twilight Princess was my favourite, but maybe it's the mix of nostalgia and the new graphics and all that but I really enjoyed Ocarina 3D. Thought the pacing was brilliant too.
 
Why do we want multiplat ports on the Wii U? Buy a PS4 for that. You own a Wii U for Nintendo games and exclusive third-party titles that Nintendo courted. People gotta stop acting like Nintendo "failed" by not being included in multiplatform plans. Nintendo boxes are companion consoles. You get them because they do things your PS4/720 doesn't.

I do? Huh, I didn't know I owned a Wii U for Nintendo games that I (and apparently most of the world) don't care about.

If I was buying a Wii U (which I ain't, but let's say hypothetically) it'd be for third party titles. Something that Nintendo is losing the battle over in hyperspace speed.

However your attitude is exactly why Nintendo is losing this battle. You don't see the problem with this thinking?
 
They brought the games, they had a great price, they advertised it.

The only thing they did wrong was they couldn't make people forget about the Playstation 2.

I feel confident in saying that the Dreamcast actually sold fairly well. It's demise was a result of the monetary issues Sega faced, and not necessarily the hype the PlayStation 2 generated.
 
I'm not convinced. All these engines coming out are cross-generational (which explains why Ubisoft's games run like crap). Given costs, I think we'll see cross gen for a while.

We still won't see Wii U. Nobody cares.

I honestly think this is just them securing a back-up plan. If those consoles don't explode out of the gate, or just flounder some studios can go "What ya gonna do?" and release everything on massive userbases until those new consoles find their footing.
 
miyamoto will probably be designing games for another 5-10 years at most. dude's 60 now, and he'll probably retire at some point. i think that'll influence how nintendo goes about with franchises. tezuka won't be far behind him. then it'll be aonuma as the old veteran calling the shots if he's still around.

i think aonuma and koizumi have very different philosophies than miyamoto and tezuka. miyamoto and tezuka seem to dislike having story clutter up gameplay, but koizumi and aonuma feel it helps give games character and atmosphere. they probably would start doing their own thing if miyamoto wasn't around to ask for a new mario game (or to make things into a mario game).

that is depressing

They probably see it as too big of a gamble to spend that much money on a new IP and they probably don't want to have their teams that make big selling games tied to spending 2 or 3 years making a title that may not make them anywhere close to the same amount money. Depending on how many people they end up hiring during their current expansion they might give it a try eventually though.

every time they tried something new fans ate it up
they had some huge new IPs on DS and they try new stuff on 3DS often

if they want success they need to take the risk on major home console software that is not Mario
3DS has a lot of things right now that the Wii U needs my refuse to spend money on my 3DS anymore there are plenty I am missing out on because I would need an XL because my eyes strain at the small screen

but I would have loved them all on my gamepad, Wii U can be turned around but Nintendo went all out to save the 3DS but are really slow with the Wii U

I give them until August to show me the goods
 
More proof that Nintendo messed up massively when they decided to release a Xbox 360 power level console in 2012. Made no sense 6 months ago, makes even less sense now that PS4 has been revealed.

It's even worse than that. For lots of people, WiiU is perceived as less powerful than PS360.
And yet it is more expensive. With no games.
This device is the opposite of the notion of "future-proof". Some people at Nintendo must be really incompetent. This years's GDC is an absolute fiasco for them.
 
I loved Ocarina when I replayed it on 3DS. For a long time Twilight Princess was my favourite, but maybe it's the mix of nostalgia and the new graphics and all that but I really enjoyed Ocarina 3D. Thought the pacing was brilliant too.

oh definitely. i was disappointed by how small ocarina was when i played the 3ds game, but i'll be damned if the pacing isn't amazing. nintendo ought to look back on that game, because it did that so very right.
 
It would be interesting to know how much money Nintendo make on consoles sold, i mean the Wii was pretty much a repackaged Gamecube and it was sold at a ridiculous price (they must of made a shit load of money off the Wii) and the WiiU has power barely any more than 8 year old consoles and yet again sells at a ridiculous price.
No wonder they always hang around like a bad smell, their business tactics are close to ripping people off levels and thats why i take pleasure from all the bad news Nintendo get now, they deserve if for all the constant bullshit and for starting the awful motion control fad (believe it or not but i actually loved them pre Wii days)
 
They'll probably try to come out with a console that is everything fans and companies have been asking from them first.



If they make a hybrid console they would probably have a crap-ton of Japanese support to go with the extra money and resources saved by only having to support one device so it wouldn't be as big of a concern then. Nintendo would still probably try to do something to get more western support through regardless.

We'll have to wait and see who they hire to replace Iwata first.
 
I'm just trying to live in reality. Nintendo is the one that moved the goalposts with the original Wii. They stopped competing. "We're going to do something different." If they want to be different, they can't possibly expect to get all of the same games. Now if they get NO games then yes, that is failure. But we don't need to expect them to get the SAME games.

I certainly doubt they'd tell you "buy a PS4 and a Wii U to keep your bases covered," that's just my advice. I'm sure they'd like you to just prefer the kind of content they're releasing. But we're enthusiast gamers here, we need one of each to be satisfied. Such is life.

Well yes of course, using the WiiU as a companion box is the most logical thing to do. It's just not the goal that Nintendo is shooting for with the WiiU. Prior to launch they made it very clear they were trying to support 3rd parties, which was bewildering even back then because of the underpowered hardware. I just don't agree that Nintendo didn't actively want third parties on board with the WiiU.
 
I feel confident in saying that the Dreamcast actually sold fairly well. It's demise was a result of the monetary issues Sega faced, and not necessarily the hype the PlayStation 2 generated.
In two years the Dreamcast had sold half of what the GCN had in five.

If Sega had the money the Dreamcast could have potentially outsold the GCN.
 
But it had a similar problem... 3rd party developers didn't like it because they were limited to the limited memory of carts vs CD-Roms.

still, N64 had lots of support. Konami, Capcom two of the biggest japanese 3rd parties made games to it.

western devs weren't as prominent those days.
 
I feel confident in saying that the Dreamcast actually sold fairly well. It's demise was a result of the monetary issues Sega faced, and not necessarily the hype the PlayStation 2 generated.

It sold well at first, but that Christmas of 2000, there was a massive shortage of Playstation 2s available. One might think that was a great opportunity for Sega to sell Dreamcasts since many unhappy gamers would be going without PS2s that holiday. But nope, people by large preferred to wait until the following year for the PS2s to finally get restocked.

Much of Sega's monetary problems came from software piracy. The games sold extremely well at first, but once that nut got cracked, everybody knew they could just burn games onto regular CD-Rs and play them. That really hurt.
 
If I was buying a Wii U (which I ain't, but let's say hypothetically) it'd be for third party titles. Something that Nintendo is losing the battle over in hyperspace speed.

Well see, this is positively insane. Why would you buy a Wii U for third party titles? It's like me saying I want to buy an Xbox for 2D franchise platformers. You buy a machine for what it does well, and Nintendo machines thrive on Nintendo software. The issue here is that you want the machine to be something it has no interest in being, not that it's not trying to be something else. Live in the now, man.
 
It would be interesting to know how much money Nintendo make on consoles sold, i mean the Wii was pretty much a repackaged Gamecube and it was sold at a ridiculous price (they must of made a shit load of money off the Wii) and the WiiU has power barely any more than 8 year old consoles and yet again sells at a ridiculous price.
No wonder they always hang around like a bad smell, their business tactics are close to ripping people off levels and thats why i take pleasure from all the bad news Nintendo get now, they deserve if for all the constant bullshit and for starting the awful motion control fad (believe it or not but i actually loved them pre Wii days)

like the 3d in the 3ds, the gamepad in the wii u is stupidly expensive and comes at the expense of increased power or other options. they're selling the wii u at a loss.

you have to understand that the wii was designed at a time when they were in a period with the gba being challenged by the psp and the ds not doing so hot. their only option was to go ultra conservative and just focus on making money from a hardcore market, while reaching out to other unreached markets. nintendo was surprised at their own success- evidence provided by years of supply problems.

hindsight is everything, and the wii could have been made as an hd console, with better architecture, and possibly released at the same price where it would get a decent amount of multiplatform games, but at the time, it made more sense to stay profitable than go head-to-head another time.

the wii u and 3ds come from a different design philosophy than the wii and the ds, but that is a story for another time.
 
Think of the deals Nintendo has in place with Atlus, the Enix arm of Square Enix, and Namco Bandai. Think of the development resources of those companies being poured into Wii U projects. Think of the relevancy of those companies on Sony and Microsoft consoles. This could even apply to Capcom for certain IPs like Monster Hunter.

Tales of Xillia, Tales of Xillia 2, Tales of Graces f, 2nd Super Robot Wars OG, Macross 30, Gundam Musou 1-3, One Piece Musou 1 & 2, Gundam Versus Extreme, Gundam Breaker, Gundam Unicorn, etc...

Nope, totally not relevant on the PS3.
 
that is depressing



every time they tried something new fans ate it up
they had some huge new IPs on DS and they try new stuff on 3DS often

if they want success they need to take the risk on major home console software that is not Mario
3DS has a lot of things right now that the Wii U needs my refuse to spend money on my 3DS anymore there are plenty I am missing out on because I would need an XL because my eyes strain at the small screen

but I would have loved them all on my gamepad, Wii U can be turned around but Nintendo went all out to save the 3DS but are really slow with the Wii U

I give them until August to show me the goods
Nintendo is probably working on a few new IPs for the Wii U that we will either see at E3 this year or announced next year. I also think that some of the first party SW problems the Wii U had was because they were forced to go all out for the 3DS.

oh definitely. i was disappointed by how small ocarina was when i played the 3ds game, but i'll be damned if the pacing isn't amazing. nintendo ought to look back on that game, because it did that so very right.

When you look at how Zelda went from ALttP to OoT to MM its pretty crazy in terms of what Nintendo managed to pull off.
 
It would be interesting to know how much money Nintendo make on consoles sold, i mean the Wii was pretty much a repackaged Gamecube and it was sold at a ridiculous price (they must of made a shit load of money off the Wii) and the WiiU has power barely any more than 8 year old consoles and yet again sells at a ridiculous price.
No wonder they always hang around like a bad smell, their business tactics are close to ripping people off levels and thats why i take pleasure from all the bad news Nintendo get now, they deserve if for all the constant bullshit and for starting the awful motion control fad (believe it or not but i actually loved them pre Wii days)
Constant bullshit? Until the Wii, every Nintendo console was $199.99 at launch. Blame Iwata.
 
Nintendo went from around 25 million sold with the GameCube to around almost 100 million with the Wii.



If Nintendo retained its hardcore following (around 25 million with the GameCube and the N64) then they can expect at least 25 million sales of the Wii U in its lifetime.


I would say most of the rest of the Wii buyers are gone.



With sell through of around 70 million each with the HD twins, combined we see a number close to PS2 numbers.

I would say that is a very large pool of gamers ready to jump to next gen.


I find this argument interesting. See you're combining the sales of both platforms to COMPETE against Nintendo as if it's a single platform. We may as well combine the WiiU and 3DS together then as a single platform. And you assume that all those millions who bought the 360/ps3 in the last two years, you know when they REALLY began taking off, will be ready jump again so soon.

We'll have another round of developers and publishers whining about their games only selling a million or two, adding more DLC and everything else gamers hate.
 
this, i think - far more than the frequent "dev (x) not bringing (y) to WU" is very damming for the system; it wasn't extremely likely that said system would see ports a year or more after PS4/nextbox got going, but even the caveat that a customer could do so implies a risk/added expense.

elements of GAF saw this as the Wii's 3rd party predicament all over again, but i dont think it was completely locked down until today. as ever, my best hopes for the system are classic first party stuff and a handful of 3rd party gems, like the GC & wii saw.
 
I find this argument interesting. See you're combining the sales of both platforms to COMPETE against Nintendo as if it's a single platform. We may as well combine the WiiU and 3DS together then as a single platform. And you assume that all those millions who bought the 360/ps3 in the last two years, you know when they REALLY began taking off, will be ready jump again so soon.

We'll have another round of developers and publishers whining about their games only selling a million or two, adding more DLC and everything else gamers hate.

I would like to see some numbers on when the 360 sold most of it's 80 million actually.
 
Constant bullshit? Until the Wii, every Nintendo console was $199.99 at launch. Blame Iwata.
In the UK the N64 was like £200gazzilion (they had to cut the price quick which is something people seem to forget), the GCN £120 and the Wii £180 (with a pack in game). Can't really blame Iwata for prices when there was no pattern to begin with.
 
Why the hell would they do that? I hope Nintendo is clever enough to finally realise they are on their own supporting their console/handheld hybrid. And I think it could be the best time for Nintendo fans ever.
how so? you realize the main problem here is that without the support from 3rd parties the issue here is that nintendo can't crank out their own games at a pace that is enough to satisfy customers. The customers they are...you know....losing this generation.
 
We'll have to wait and see who they hire to replace Iwata first.

Either way they are going to hire someone who has a different philosophy from Iwata. I will give Iwata credit though because last year he said that he would try to push DD and he did a pretty good job with that and the ND idea was great too but its probably time for someone new to take his place unless he has something planned.
 
I think people are celebrating because of Nintendo's absolute arrogance regarding the Wii U. They ignored and dissed third parties and have released a $300 overpriced console with really no games to speak of out now, or anything coming out the rest of the year.



Well let's not get fucking stupid either.
 
I expect Ubisoft/Activision/Japanese/indies for Wii U.

Any other big western dev I quit on for giving Wii U support.

I could see that yes, but Japanese devs will be split. The big ones like SE and Capcom will be solidly in Sony's camp. They want that Western appeal.
 
This is the reason of why most third party developers and publishers don´t support Nintendo platforms.
Is it really? If there was decent third party support I wouldn't buy a dedicated third party system, therefore not buying them on Nintendo consoles. This has to do with third parties and Nintendo, they have created this terrible environment. Not the gamers.
 
how so? you realize the main problem here is that without the support from 3rd parties the issue here is that nintendo can't crank out their own games at a pace that is enough to satisfy customers. The customers they are...you know....losing this generation.

Exactly. How many games can Nintendo crank out a year? 5 or 6? Is that enough to satisfy Wii U owners?
 
With the Wii there was at least some hope that third parties were going to get on board eventually... But now with the Wii U things just keep looking dire in terms of 3rd party support.

Still, I'll probably end up buying a Wii U at some point.
 
Nintendo is dead to 3rd parties.

Sadly, Nintendo will never learn this lesson and they'll keep trying.

All Nintendo has to do is buy some western support (dev.) and produce Nintendo content while creating and fostering new IP's like they are on the 3ds. Let everyone battle for the multiplatform titles while they create there own ecosystem.
 
I'm seeing a lot of people saying that Nintendo consoles are companion consoles and Nintendo exclusive boxes, so it's all OK. That's really troubling as it was not always this way.

It's like there is some unspoken video game law that states this and fans just abide by it. I was hoping the Wii U would be the one console that a video game fan would need as long as you were ok with missing Sony and MS 1st party games. When did people have such low expectations?
 
how so? you realize the main problem here is that without the support from 3rd parties the issue here is that nintendo can't crank out their own games at a pace that is enough to satisfy customers. The customers they are...you know....losing this generation.

Yes but the solution isn't 3rd party developers at this point. Nintendo should use some of that bank to expand and if their next platform is a console/handheld hybrid they can release a lot more games. I personally think a platform with just Nintendo games and indiegames could be a great product.
 
What wii? It was the most successful console that nintedno had released.. Y it' maybe be targeted for the "casual" gamers but it made more profit then the n64 and gc combined. WiiU is a different story but i think it will still be above n64
I'm talking about 3rd party-related stuff, not the quality overall. The Wii had some great third party gems (No More Heroes 1 & 2,MadWorld, Tatsunoko vs Capcom, etc.) So I can just hope that gems like that eventually arrive on the Wii U. Nintendo is still seriously slipping tho, we don't even have a clear date for Pikmin 3 or anything...
 
He literally doesn't know what he's talking about.

You're right, he forgot to mention WiiU owners should hope the Vita still gets games because it will receive those ports too.

This is a disaster, but one many people saw a mile away. The system isn't powerful enough to get PS4/Durango ports, and will rely on instead of current gen ports. EA seems rather non-supportive right now but let's be real: the WiiU will get Madden, CoD, etc. It's not like they'll stop making current gen games anytime soon, the 360/PS3 userbases are too large to ignore (and I expect both the PS4/Durango to start slow, sales wise). But outside of titles that every system on earth will get, I doubt the WiiU will see any major support.
 
Yes but the solution isn't 3rd party developers at this point. Nintendo should use some of that bank to expand and if their next platform is a console/handheld hybrid they can release a lot more games. I personally think a platform with just Nintendo games and indiegames could be a great product.

Wouldn't a platform that had Nintendo games, indie games, AND third party AAA games be even better though? It's not like the first two categories and the third are mutually exclusive.
 
I think people are celebrating because of Nintendo's absolute arrogance regarding the Wii U. They ignored and dissed third parties and have released a $300 overpriced console with really no games to speak of out now, or anything coming out the rest of the year.

Nintendo's 2013 1st-party lineup:

* LEGO City Undercover
* Yarn Yoshi
* Wii Fit U
* Game and Wario
* Wii U Sports
* Pikmin 3
* Pokemon Scramble U
* Wii U Party
* The Wonderful 101
* 3D Mario
* Wind Waker HD
* Mario Kart U
* (Potentially more unannounced games).

For Nintendo, that level of support is quite significant.

Take a look at their 1st year of support for the Nintendo 64 for comparison:

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how so? you realize the main problem here is that without the support from 3rd parties the issue here is that nintendo can't crank out their own games at a pace that is enough to satisfy customers. The customers they are...you know....losing this generation.

You're replying to coolwhip, who's one of the biggest Nintendo sympathizers here.

There's no way ANYONE who is sane can think any part of this is a good thing.
 
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