Kotaku: The Wii U Won't Be Getting Unreal Engine 4

Status
Not open for further replies.
So, why is downgrading Soul Calibur 4 to a system with even worse specs than the Wii and a far more disastrous software sales situation more logical than just making a Wii version?

I guess I'm not really seeing the point that you're trying to make here in the face of the facts, but then Soul Calibur has always been a weird series about doing the obvious thing, like SC3 going PS2-exclusive and skipping arcades after how successful SC2 was on all the platforms it released on.
It has the merit of being on a handheld meaning, it can be taken everywhere.

If you want to know my point, it's being low power makes ports harder.

Gamecube did something that its future successors could not live up to.
 
what a joke the wiiU is.

to have a room of people laughing at the expense of it...


also in the article

So, it sounds like for all intents and purposes, the Wii U won't be getting the Unreal Engine 4, and therefore won't get games made using the engine. Coupled with the news from earlier this week that the Wii U won't run EA's new Frostbite 3 engine (which runs Battlefield 4 as well as the next Dragon Age and Mass Effect games), it's looking like Nintendo's console is going to have an increasingly difficult time keeping up with the competition.


wiiUno
3rdparty
games
 
It has the merit of being on a handheld meaning, it can be taken everywhere.

If you want to know my point, it's being low power makes ports harder.

Gamecube did something that it's future consoles could not live up to.

So, your point is that it couldn't go to the Wii because it was low-powered, in the face of a port on a system even less capable of doing SC4.
 
If they didn't expect something big from it, then I'm not sure what the point was.

Nintendo doing Nintendo?

They expected something big for it and probably still do but I believe they actually DID want to get third partys back on board(HD, controller layout, policies) instead of "just" having the casual audience.

And what better way than to merge an existing idea of theirs(the DS) and something people are currently excited about(tablet experience)???

The controller covers a lot of bases, it's just not something that people have never seen before.

Without the flashy big games yet, people don't get what's so great about it.

(not to mention the obvious poor marketing)
 
Yeah. I'd hope that Nintendo's presser is not an entire retread of the Direct that got everyone excited again, but "Panic mode" Nintendo should know better than that. I'm sure Retro's game will be shown, and I'm hoping for some new secret sauce as well.

We already know that we're going to be seeing Mario, Mario Kart and Smash Bros. We'll probably see some of the games we say in the ND along with new ones like Retro's game and Nintendo will probably be showing off a few new 3DS games as well.
 
So we now know what we already knew months ago then? That Epic wouldn't be putting UE4 on WiiU. Seriously, Epic said this several months ago. They said quite clearly that they wouldn't be porting the engine to WiiU but another developer could if they chose too.

Just because this PR turd decided to spout off the same message in a more derisory fashion doesn't make it news.
 
I think WiiSports Resort hit +10 million before it was bundled with Wiis. WiiPlay had 10-20+ million IIRC

Yes, but again, both those games weren't sold alone. They were both bundled with extra remotes which pushed their sales. Wii Play pretty much sucked and Resort was pretty good but not as good as the first.
 
So we now know what we already knew months ago then? That Epic wouldn't be putting UE4 on WiiU. Seriously, Epic said this several months ago. They said quite clearly that they wouldn't be porting the engine to WiiU but another developer could if they chose too.

Just because this PR turd decided to spout off the same message in a more derisory fashion doesn't make it news.

Exactly.
 
the gamepad its a good idea,i love it,its not the problem of the wiiu

Tablets are a good idea, people loved them when they first used them...5 years ago. There is no novelty there for Nintendo. The Wii had novelty. People hadn't used motion control before.

People saw the Wii for the first time and wanted to use it, and it drew people in because playing things like Bowling and Tennis was so intuitive. People see the Wii U for the first time and it looks like a cheap, kiddy "My first Tablet" and none of the available software draws anyone in the same way.
 
Not at the hands of Epic at least.

And no one is saying that any version of it on WiiU will be at feature parity with higher tech consoles or PC's.
Unwarranted optimism is akin to willful ignorance at this point though. No one is going to bother, as you alluded to in your later post - UE3 is there. Publishers making UE4 games will not invest in a Wii U UE4 optimization. They probably aren't even making Wii U SKUs to begin with.
Just because this PR turd decided to spout off the same message in a more derisory fashion doesn't make it news.
Mark Rein, VP Epic Games, PR turd. I'm sure it says that on his business card.
 
So we now know what we already knew months ago then? That Epic wouldn't be putting UE4 on WiiU. Seriously, Epic said this several months ago. They said quite clearly that they wouldn't be porting the engine to WiiU but another developer could if they chose too.

Just because this PR turd decided to spout off the same message in a more derisory fashion doesn't make it news.


Mark Rein is a PR turd?

co-founder Mark Rein of Epic.
 
lots of experts on the UE4 engine in here. lol


The real question is .. will UE4 be as popular this gen as UE3 was last gen? All the big guys seem to have their own internal engines now.
 
So we now know what we already knew months ago then? That Epic wouldn't be putting UE4 on WiiU. Seriously, Epic said this several months ago. They said quite clearly that they wouldn't be porting the engine to WiiU but another developer could if they chose too.

Just because this PR turd decided to spout off the same message in a more derisory fashion doesn't make it news.

This just shows you know nothing about development. At that point there is no reason for the developer not to just use UE3 instead.

According to your logic, UE4 can be ported to Xbox 360 as well. No developer would ever do that though since it's better to just use UE3.
 
Yes, and this generation was brillant in term of market.
Oh wait, it's the opposite. PS360 had a slow start. Lot of publishers died. THQ died. Square Enix is losing money, EA is struggling, games are expensive and have to sold 5 millions.
And PS2 to PS3 the difference was spotable graphic wise, but also in term of connectivity. People wanted to upgrade because of graphics and online.
Now do you think people will go crazy for graphics they may not be able to see the difference at the begining and for posting screenshots of their games ?

i dont know.. two consoles,the 360 and ps3 in march 2013 i still got excellent games like tomb raider,bioshock infinite,metal gear rising,etc etc as a gamer this generation was awesome and still is awesome,to me thats ok in my books
 
So that's what it boils down to. The GameCube failed because it was a purple box and the first-party stuff was kiddie. That's what you're telling me.
I don't know what's more sad; publishers and media who repeated it back then, or customers for eating it up and still are.

The sad part is that people seem to forget the fact that the GC was available in black at launch as well. That's what I have.
 
lots of experts on the UE4 engine in here. lol


The real question is .. will UE4 be as popular this gen as UE3 was last gen? All the big guys seem to have their own internal engines now.
For up and coming developers, it could be. I know schools teach with the UDK. So I imagine for those who graduate, they may want to stick with that because that's what they were taught.
 
I don't think being a PR turd and co founding a company are mutually exclusive. I wasn't trying to claim he's not a very influential person, especially at Epic.

What you are doing is attacking a dev because he dares to state what the engine they made will run on!

Calling people a "turd" is nothing other than childish!
 
Then the answer would come quite quickly "because UE3 is a different set of tools which doesn't allow quick and easy porting to UE4 games".
And WiiU won't have quick and easy porting with UE4.

At some point you'll have changed so much to achieve anything close to acceptable visuals (because you won't have the brute force power to do what the others can) that you've practically made your own engine.

Either way... this isn't exactly a good thing for the already anemic WiiU 3rd party scene.
 
The psp version still got downgraded. That doesn't invalidate what I said.

I guess I don't understand what your point is trying to say, then. A Wii version certainly wasn't going to take up any significant resources if Namco was already willing to do a PSP port, and they're certainly wouldn't be any major issues to go from the PSP to the Wii if that's what it came down to.
 
Nintendo has been doing the same thing Sony has been doing, but in Japan, and getting more exclusive content for the next 24 months (whereas Sony is mostly going to get games that will be cross-ported to PC) - so we will hear more about that at E3 - .
That's nice and all but someone needs to inform the Japanese-centric Iwata that this won't help them.

The 90s are over, it's 2013 and Japanese games are a niche in today's western market.
 
That's nice and all but someone needs to inform the Japanese-centric Iwata that this won't help them.

The 90s are over, it's 2013 and Japanese games are a niche in today's western market.
Discounting Nintendo titles that wane and prosper with the hardware they are released on.
 
Nintendo has to live with that. I hope wr get a nice U library. Regarding the industry AAA games are suffering now, lets hope the industry does not crash.
 
Nintendo has to live with that. I hope wr get a nice U library. Regarding the industry AAA games are suffering now, lets hope the industry does not crash.
Nah, no crash.

But we've seen a pretty significant contraction in the past generation that isn't likely to subside. More a contraction in design philosophy among large publishers than actual market contraction. The market got larger. Genre diversity contracted.
 
I highly doubt that will happen. Just for the PS4 at launch we have:

-Watch Dogs
-Driveclub
-Knack
-The Witness
-Killzone: Shadow Fall
-Assassin's Creed 4
-Knack
-Infamous: Second Son (strong possibility)
-Battlefield 4
-COD

and any unannounced titles yet to be revealed. Shit will be good.

Wow sequel city.

I'll just play the odds. History shows launches have traditionally overly hyped, yet weak, lineups with one or two gems.
 
I guess I don't understand what your point is trying to say, then. A Wii version certainly wasn't going to take up any significant resources if Namco was already willing to do a PSP port, and they're certainly wouldn't be any major issues to go from the PSP to the Wii if that's what it came down to.
The fact that a console has to rely on a handheld to get games should be telling how embarrassing this situation is and I hope all those who defend this low spec route feel ashamed for what you're putting yourselves through.

There are no hurdles with powerful hardware that require secondary action. I don't know how many times I must repeat this.
 
half of those games are brand new IP's, can't really expect to ONLY have new IP's just because of the switch to a new console generation.
Plus, most of those games are there in the first place because the previous game in the series was good enough to warrant a sequel..

There's nothing there for me yet, personally, but it's still a great launch lineup.
 
People are still discussing the off-side Zelda comment from like 15 pages ago?

Amazing.

True order Majora Mask > Wind Waker > Twilight Princess > Ocarina of Time > Skyward Sword
 
Guys, guys, remember this?

ilUqpVrIOLXlD.gif


1EqgzW5.gif

Unless it was made with tongue firmly in cheek, whoever made this failed to understand that Ruby Rhod is the butt of the joke in The Fifth Element. People either laugh at him (instead of with him) or cringe hard when they see him like Korben (Willis' character in that film) in that scene.

So to associate Wii U and Nintendo with him is well, kind of amusing and strangely fitting now.
 
Nah, no crash.

But we've seen a pretty significant contraction in the past generation that isn't likely to subside. More a contraction in design philosophy among large publishers than actual market contraction. The market got larger. Genre diversity contracted.

That is exactly why I own a wii u and a 3ds. Getting tired of the same violent games. I will not support ps4 or durango. Pc or steambox FTW!!
 
The fact that a console has to rely on a handheld to get games should be telling how embarrassing this situation is and I hope all those who defend this low spec route feel ashamed for what you're putting yourselves through.

There are no hurdles with powerful hardware that require secondary action.

Well, my opinion is that a PSP port of SC4 was insane to begin with, especially with the PSP software sales situation being where it was when it came out, so I'm hardly invested in it. I just don't really see much rhyme or reason in the idea that the Wii was "punished" for being low spec, when certain companies had no problems dumbing them down even further for a lower spec machine.
 
Nintendo's going to have to find a way to fight for a market between the gamers who pay attention to this rhetoric and the gamers who are unwilling to spend $300 on a gaming device. I'm not worried about Nintendo's ability to remain profitable, they will find a way as long as their software remains at its current level of quality.

However, what I'm worried about is the continued marginalization of Nintendo fans in the gaming community. I am consistently amazed at gamers' ability to ridicule individuals or outright ignore their arguments because they enjoy their console of choice. I really hope people can gauge arguments and respond to them more coherently than:

Stop wearing your tinfoil hat you Nintendo loving conspiracy theorist.


Get this shit out of here. The Vita and Wii U have nothing to do with each other.

Give me a fucking break. They ported UE3 so yes, they probably would. This idea that Epic hates Nintendo is the biggest pile of Nintendo fan crud

Doesn't really affect Nintendo fans anyway. They live in their bubble of the dozen or so Nintendo games released for the system. Even if UE4 worked on the Wii U, the fans wouldn't buy UE4 games.

I grew up with Nintendo; it's sad to see them fall...it's like trying to shoot that dog in Duckhunt; funny and frustrating.

If anyone is interested in what kind of discourse will become dominant in the next 5 years, here it is! We need to find new ways to discuss these topics.
 
I dont know when developers started acting so smug. Phil Fish is a prime example.

Yeah, it's one thing when Kamiya is a "dick" to the public on Twitter but you would think those within an industry, while not ever needing to asskiss, would act with some decorum.

More and more, they seem to run their mouths and in the least, it's not good business-sense.
 
This just shows you know nothing about development. At that point there is no reason for the developer not to just use UE3 instead.

According to your logic, UE4 can be ported to Xbox 360 as well. No developer would ever do that though since it's better to just use UE3.

I genuinely had to take a moment to even know where to start with this post.

First of all, tell me how on earth a developer can port a game designed with UE4 using UE3 as easily as they could using UE4 itself?, you see you have no clue about games development. These engines are a set of tools that make porting a game to different platforms as easy as possible. Having UE4 on a system isn't all about whatever knew effect you can pull off, its also about having the same tools on the system you're porting to as the ones you had on the system you created your game on.

Secondly what logic are you referring to? To make this as easy to understand as possible, Mark Rein of Epic said that while they wouldn't port UE4 to WiiU another developer could port it if they wanted to, their words not mine.

Yes its very likely possible that UE4 could be ported to 360, not that its even relevant to whether its portable to WiiU since, get this, WiiU isn't an XBox 360!
 
If anyone is interested in what kind of discourse will become dominant in the next 5 years, here it is! We need to find new ways to discuss these topics.

On the bright side, with regards to the WiiU, it'll probably be closer to 2 years than 5.
 
No, that's just Mark Rein

he's a bit of an ass, but it's clearly working out marvellously for him, so I can't hate him too much

You can't hate him because he's successful at being an ass? I find that strange, haha.

Should't we resent people even more for profiting on being "a bit of an ass"?
 
Status
Not open for further replies.
Top Bottom