KojiKnight
Member
Pledged $15. Hopefully this goes well beyond the $200k![]()
Nearly 60k in 12 hours is a very good sign.
Pledged $15. Hopefully this goes well beyond the $200k![]()
Pledged $15. Hopefully this goes well beyond the $200k![]()
Game looks awesome though. I'm getting a Spelunky vibe but I have no idea how it plays.
Ehh, I had fun.After having bought and played the last La Mulana, I will not be funding this one. The platforming portion of the game seemed unintuitive, and that's a large portion of it. It was frustrating, and not "fun-frustrating."
Would love to kickstart it but kickstarter only favors people that have a credit card so its a pretty aweful platform if they want international backers.
International Credit Cards exists. I'm from Brazil and use one. Most people are just lazy to know how to get one.
$200,000 seems high to you to create a whole video game?
You're paying 6 people for 2 years.
Nothing stopping them from porting with post-launch revenue or getting a publisher and the like. It just won't be planned out of the bat.Any word on whether ports are possible even if stretch goals are not met?
I dont need one so i wont get one.
It was pretty much intended that way. The original creator made it with the idea that most people will never complete it. The interesting thing about it is that it's apparently fairly quick to run through (assuming you're good at platformers) if you already know where everything is.I tried to play La-Mulana, but damn the game is way too hard or complicated for me. It's more like Metroid than Super Metroid, which is a problem. The beginning is what make me the most meh the game. Why dont they give you the scanners from the start? Why do they start you in the village without actually start you talking to the priest.
A lot of problems. Might check it out, let's hope it's less rough than the first game.
Nothing stopping them from porting with post-launch revenue or getting a publisher and the like. It just won't be planned out of the bat.
I still haven't finished it. A single detail can be the difference between getting stuck and progressing. Its pretty easy to hit that point of "wandering around aimlessly for weeks" unless you're willing to use a guide.Backed instantly. Fuuuck La Mulana though. I love that game, but even with extensive guide and video watching I just cannot fucking figure it out and have been stuck in the same spot for weeks now.
Amazing game!
Very good but it's basically like the original Metroid with the difficulty cranked up to 100, with really obtuse puzzles and very little handholding. One of the most truly hardcore games I've ever played.was the first one any good? Always wanted to play it
I still haven't finished it. A single detail can be the difference between getting stuck and progressing. Its pretty easy to hit that point of "wandering around aimlessly for weeks" unless you're willing to use a guide.
I've used the walkthrough more than a couple of times and I still got stuck again and again to the point here I burned out.
Starting fresh with LM2 wouldn't be out of the question, though.
This is why I'm so afraid of playing the game. I don't mind hard puzzles, I just mind puzzles where the clues or solutions can be anywhere in the game, because what happens is what you said..we can spend many many hours just looking for those clues, and if we go by them and miss them...then it's almost impossible to figure it out.
I would like to back this but I don't want to create a playism account. When they offer an option to distribute over Humble I'll be in for $40/$45.
Oh hey, look at today's Steam daily.
Need La-Mulana remake!
2,4M let's a go~
I'm confused... how is that different than the one that was just released on windows and wiiware?
Yeah, it's currently $1.50 on Steam!I never played La-Maluna, I take it it's definitely worth trying out?
Wow, that's a complete steal. Get it, Amir. For that price, even if you don't get far into it, it'll be worth it.Yeah, it's currently $1.50 on Steam!
$5,000: LUMISA (Limited)
You will get a limited edition Lumisa figure to watch over your room or office, along with all of the MERCHANT tier rewards. For backers outside Japan, please include an extra $30 for shipping. This tier is limited to 5 backers.
Stop me if this is a stupid question, but how is $200,000 going to fund a year's worth of development on a game? That's like 2-3 developers for a year.
You can beat the game without a guide. I have seen way, way too many people beat this game without any direct help to think otherwise.So how far is it possible to go on the first game without looking at a guide?