Laura Fryer - Sandfall's Secret Sauce - Makers of Clair Obscur: Expedition 33

A random positive video from the grifter, but again, note she has nothing to do with this game and this didn't "save" gaming anymore than Astro Bot or Helldivers "saved" gaming...
 
I guarantee that if the game was pitched to her she would've turned it down because of the stigma attached to turn-based. The game had to be made as a tiny team passion project, via a small publisher, with Game Pass money backing them, because there would've been no other avenues for them to do it. She is the type who waits at the finish line for the big success story - not the person cheering them on through the marathon.
 
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A random positive video from the grifter, but again, note she has nothing to do with this game and this didn't "save" gaming anymore than Astro Bot or Helldivers "saved" gaming...

Shedding light on what actually goes on in the industry and sharing her experiences makes her a grifter?

Interesting... Please tell me more.
 
She hasn't been in the industry for over a decade....

She is still an expert on her field, with a few decades of experience under her belt.
She worked on some of the biggest companies in the gaming world and some of the biggest games.
She is not some random guy on a forum, or on Twitter.
 
And what's your point?

She's still allowed to share her insights is she not?
The only people allowed to comment on the games industry are professionals currently working in the games industry. It's why NeoGAF has the best gaming discorse...because we all work at Embark and Nintendo or at least have uncles that do.
 
The whole video is her insight.

Are you still upset with her over Concord?

I don't play GaaS games. I don't care whether they succeed or fail at the end of the day.

The fact that you can't point out her insight in this video should tell you everything.

It's a generic video that she has made giving people who are less familiar with her the idea that she was at all somehow involved or has any inside information. Are all passion projects successful? What happened to slitterhead? A lot of scifi games fail? So does every genre... Again, please point to something specific she said in this video that had any level of insight.
 
I dunno guys, I feel like the Grinch for being so doubtful about the excitement around the success of this game, and not because of the game itself, this whole argument about it revitalizing the industry seems... well, fake to me.

The unshakeable fact is that this game took 5 years to make. And at the end of that 5 years it was basically left to find its own way to success with as noted by Laura Fryer in her video the remaster of Oblivion launched almost simultaneously sucking some of the air out the room.

That to me, says its success is happy accident. Not a model for sustainable growth.

The real future, to me, are games that are turned around in under 2 years. Its basically impossible to forecast market conditions 5 years in advance so ultimately its going to be a shot in the dark. 5 years is also an unreasonably long time to work towards a single chance at success.

Team size is not the issue, its never been the issue. Its always been about time-scale. Especially for a small team, its a long time to keep the faith. Faith that, as I just pointed out can be crushed should it turn out to be the right game, just at the wrong time.

And here's the real kicker; the more "small" teams we see trying this approach, the higher the chance that more of them will fail. Because more product means more competition, and more competition means less discoverability and time in the limelight.
 
I had no idea that making a video about spreading the word that more games should be infused with passion was considered grifting.
 
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A random positive video from the grifter, but again, note she has nothing to do with this game and this didn't "save" gaming anymore than Astro Bot or Helldivers "saved" gaming...

Unlike majority of other youtubers, game journalists and forum posters she actually knows a lot of stuff about this industry...
 
Then it should be easy for someone to cite what she said in this video that was insightful...
She's not a grifter, I don't think you even know what that means. Just because she's been out of the industry for a while doesn't mean her perspective suddenly stops being valuable. She's got years of experience with major publishers, and even if her take in this video isn't particularly profound, it's still worth hearing out. Stepping away from the industry doesn't erase everything she knows, and it's not like the industry has evolved so drastically that she's oblivious to how it works.
 
She hasn't been in the industry for over a decade....

I must be stupid because I thought 'grifter' meant this.

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Mibu, please contact dictionary.com ASAP because they're unaware of the new meaning of "grifter" you've put forward in this thread:

grifter
noun - informal - north American

a person who badmouth for no real reason

"I saw Lara discuss the success of a game on Youtube but she hasn't worked in the industry for a decade. Typical grifter."
 
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I don't play GaaS games. I don't care whether they succeed or fail at the end of the day.

The fact that you can't point out her insight in this video should tell you everything.

It's a generic video that she has made giving people who are less familiar with her the idea that she was at all somehow involved or has any inside information. Are all passion projects successful? What happened to slitterhead? A lot of scifi games fail? So does every genre... Again, please point to something specific she said in this video that had any level of insight.
Yeah, and why does the industry need saving? and on that note, doesn't the videogame industry as a whole include all of mobile gaming which is at an all-time high? I mean, it's just one videogame industry or are there more?
 
LocalThunk saved gaming too last year with Balatro..

(...whatever.)

And with all respect Marathon has nothing to do with Expedition 33.
It's a Multiplayer game, it's characters are primarily classes.
 
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A random positive video from the grifter, but again, note she has nothing to do with this game and this didn't "save" gaming anymore than Astro Bot or Helldivers "saved" gaming...

"Grifter" well on its way to be hollowed out like the term "woke" is over time. Grifter might as well mean "I don't like you" at this point.

Videos have to be profound, you need to work on the team that made it, and always be positive for it to count as a "real" video.

I've never been to her channel before, but I can see now she posts 1 video every 2-4 weeks...pretty shit strategy for a grift.
 
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Then it should be easy for someone to cite what she said in this video that was insightful...
Dude seriously? You're going to come into a thread and derail it make bullshit accusations, then demand people prove you wrong?

Don't be a jackass.

Honestly you've always been one of the worst posters on this forum. Welcome to the ignore list, say hi to Men_in_Boxes
 
She's not a grifter, I don't think you even know what that means. Just because she's been out of the industry for a while doesn't mean her perspective suddenly stops being valuable. She's got years of experience with major publishers, and even if her take in this video isn't particularly profound, it's still worth hearing out. Stepping away from the industry doesn't erase everything she knows, and it's not like the industry has evolved so drastically that she's oblivious to how it works.

She specifically makes videos catering the message to people based on what she thinks people want to hear. She positions herself as an expert in the industry she hasn't worked in for over a decade and was only ever an executive producer. Her content is entirely surface level yet she convinces (apparently successfully) people that she has the secret sauce to make successful games.

Anytime someone tells you they have all the answers, but their answers are vague and nondescript and cater to audiences craving largely negative videos.

She brings up marathon in this video, but this isn't a what's going wrong with marathon video. She's not willing to make that bet before the game actually flops, because she'll look silly. She doesn't know anything more about why a game goes badly than anyone else. She's not an insider, she doesn't know how a project progresses.

Nothing she says about Expedition 33 comes from anything other than public statements. It's not even a good "summary" video, the type you'll get from Matt McMuscles who will at least go into some sort of historical depth.

It's funny how you'll see people on this site and in this very thread shit on developers with years of experience who have made significantly more successful games than she's even been involved with. But she puts out a generic video and it should be respected...
 
I like her videos but I think the title is a bit excessive, but I don't know anyone on youtube who worked in the industry at her level sharing her experience like this.
I'm interested by this kind of channels so please share if you know any.
 
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