Heroin is also addictive
but let's not make fallacious comparisons between diablo and something that will kill you
http://www.huffingtonpost.com/2012/07/18/diablo-3-death-chuang-taiwan-_n_1683036.html
que?
Heroin is also addictive
but let's not make fallacious comparisons between diablo and something that will kill you
i'm just saying, addictive is not a good trait to haveHeroin is also addictive
but let's not make fallacious comparisons between diablo and something that will kill you
]
Tbh, I regret never being able to experience bronze.Somehow won a 4v5 ... where 3 of our champs were ADCs ... and one of them was AFK from the start but we couldn't remake for some reason ... and the Ashe had fucked up lag.
This is B5 :[
]
cigarettes are also addictive
you being the resident oncologist i think you'll understand what i mean by comparing these two :>
Somehow won a 4v5 ... where 3 of our champs were ADCs ... and one of them was AFK from the start but we couldn't remake for some reason ... and the Ashe had fucked up lag.
This is B5 :[
]
short story is, paid for loot boxes are a predatory system that takes advantage of compulsive players in the same way a casino does of compulsive gamblersI mean, it's not like the game revolves entirely around loot (like every Diablo clone), hextech is just a bonus thing that is just there, don't know what's so bad about it.
Rengar
(W) Ferocity CC prevention effect removed - no longer "prevents incoming ones for 1.5 seconds"
(R) duration lowered to 10/15/20 from 14/22/30
First game of the day so play normals
get support
instantly tilt
feelsgood
Nah they're separateDo you get autofill protection for ranked if you autofill in normal?
Do you get autofill protection for ranked if you autofill in normal?
"Ravenously feed on an enemy, dealing 300/475/650 (+0.7) true damage to champions or 1000/1000/1000 (+0.7) to minions and monsters. If the target is killed, Cho'Gath gains a stack of Feast, which causes him to grow in size and gain 100/140/180 maximum health.
Stacks beyond 6 can only be gained from enemy champions and have diminishing returns."
chogath on PBE:
Feast (R):
Cho'Gath no longer loses half of stacks on death.
Cho'Gath can now have more then 6 stacks
Stacks beyond 6 require a champion kill.
Stacks beyond 6 have diminishing returns.
Cho'Gath no longer gets 2 stacks from champion kill.
Kills on minions and monsters no longer refunds 50% cooldown and cost
Playing 343-made Halo games LUL
there's no mention of him losing stacks upon death
i like that
Oh, that's even more juicy.!!!!!!!!!!!!!!!!!!!!!!
Halo 5's MP is the best in the franchise since Halo 2, so at least 343 did something right since they took over the franchise.
The life of a support
HE'S REACHING CRITICAL MASS
some people are a special kind of angry
Have you actually played the game?
The life of a support
HE'S REACHING CRITICAL MASS
Idk if you've seen his karma.some people are a special kind of angry
I've played it round a mates a couple of times, and even though I haven't played since Halo 4 I still shit on every one. Game just feels really really casual now.
I hate how I have to dodge so much to get a winnable ranked game.
Well too bad I get 160+ ping on EUW. Also EUW has France, and if it's anything like Quebec, I'm not too interested.Transfer to EUW. Isn't NA ranked pool smaller than like OCE or something anyways ayy
Post your op.gg and I'll take this seriously.NA ranked is a complete joke and should be treated as such. It's not even worth dodging.
We Doctor Strange now
Post your op.gg and I'll take this seriously.
We Doctor Strange now
but originality
and creativity
etc.
neat animation tho
Currently also looking into making his kill patter a little more healthy and with more decision making involved. We are investigating the removal of the crit when you leap to the closest target but if you do Rengar will generate full ferocity right after casting his next empowered ability