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League of Legends |OT13| Diamond is Unreachable

subtles

Member
Super Kennen looks ace. Not sure why so many people are complaining about Pug'maw, though.

Watching the Soraka top OTP guy in his D2 promos is kinda funny. He has to keep from hovering as long as he can, introduce himself, link to his OP.GG and lay out his game plan in the lobby to keep people from dodging.

Edit- He made it to D2.

Link to stream?
 

Dobkeratops

OT Hard Carry
Super Kennen looks ace. Not sure why so many people are complaining about Pug'maw, though.

Pugs being an abomination aside, the ingame model looks really out of place. Doesn't look like it's the same champ with a skin, but rather like one of those user made model swaps. I can't be the only one that feels it's somehow off.

I think if he was wearing a pug onesie/costume like Gnar or Alistar it'd fit better in the game, on top of matching other skin themes AND being infinitely more adorable.
 
Link to stream?

https://www.twitch.tv/idimai

He's interesting.
In the game that got him to D2 his CS was shit, he kinda lingered in mid game because he wasn't getting much exp or gold but was still able to pull it through with positive vibes and encouragement in chat. And it's not like they had a fake support ... they had Janna in one game and bard in another.

He relies on early cheese kills to get shit started on a good note from what I can tell. Seems to be good at seeing win conditions and conveying them to his team.
When someone on the enemy team said he got hard carried he just says ..
"I'm Soraka, ofc I don't carry.
I heal my carries
And silence my enemies
GG
:D"

When asked why he takes her top he just says that it's fun and he likes to win lol
I prefer to watch odd ball high ranked players who ot champs in uncommon lanes. Like Soultran and his Sion mid, Flyingbaklava and his Zac top and tilterella and his pool (Mid Sona/ Smite Oro/ Sion in every role and every build. From ank to AD to AP)
 

Quonny

Member
The only reason he has any success is because people don't know how to play against it.

I can guarantee that if he plays against the same opponent twice he will get shit on.
 
Pugs being an abomination aside, the ingame model looks really out of place. Doesn't look like it's the same champ with a skin, but rather like one of those user made model swaps. I can't be the only one that feels it's somehow off.

I think if he was wearing a pug onesie/costume like Gnar or Alistar it'd fit better in the game, on top of matching other skin themes AND being infinitely more adorable.

It definitely needs a couple more shaders. it 'pops' out more than any other skin.
 
The only reason he has any success is because people don't know how to play against it.

I can guarantee that if he plays against the same opponent twice he will get shit on.

I would think at that rank you would see some people more often than once.
And in his last game he did get fucked up by a Quinn with a bear jg camping for her.
Thing is he was effective in convincing his JG Zac to come top a lot early before the match even started so they traded kills a few times. Then, after being shat on all that time, he convinced their Talon to stay around him so that he could kill the fed Quinn for him and not die.

Dude seems like he HAS to type a ton to keep his team doing what he needs them to do.

That being said a lot of non-meta picks work because people don't understand how to lane against that champ. Like how Top/ Mid Zac is just so confusing the enemy that they don't know when to fight or when not to were as the OTP has had this match countless times.
This is why I don't like playing top in normals. People bring everything under the sun into that mode in an attempt to counter pick so you don't learn much seeing as you're likely not gonna lane against an Ashe top in ranked.
This is also why I like Sion mid. I really feel like they think Galio and be a mid/ top because they took a lot of what they did with Sion and put it inside of him. Ranged Csing/ Harass and good wave clear makes a tank annoying to deal with for some classes of champs.
 

zkylon

zkylewd
The group splash art looks dope though.
i guess i'm alone in this but i think most urf themed skins look dumb

i think renek and kennen are fine tho but like jokey skins like that are just ugly to me

Pugs being an abomination aside, the ingame model looks really out of place. Doesn't look like it's the same champ with a skin, but rather like one of those user made model swaps. I can't be the only one that feels it's somehow off.

I think if he was wearing a pug onesie/costume like Gnar or Alistar it'd fit better in the game, on top of matching other skin themes AND being infinitely more adorable.
yeah i agree

tho onesies are stupid unless they're cute like gnar's

maokai's is stupid

Inhouse Friday.

t1489190700z1.png


Format: Draft, Blind, Draft.
not gonna make it again, i feel like fridays are a bad day to do inhouses since ppl idk go out at night and shit on inhouses

tho i guess it's nice when u got one of those friendless weekends and are all alone and sad lol

i think the two inhouses i've played actually cheered me up quite a bit because of that haha

I'm fine with that. LB does too much too well. Ungankable, good burst, early pressure, high mobility, kiting with chains and distortion, and more.
the thing with current leblanc is that her power might not be much higher than before, but she has so much more access to it it's silly. now you can double chain whenever you want, double dash out if u need to, etc. you also don't need your ult to burst people anymore since all her damage is on her passive, the ult is just a way to proc it more easily. and she also doesn't have to ult to waveclear, so even if her ult isn't super necessary for her burst, it's not like she has to give it up if she wants to instantly clear a wave

i'm very much in disagreement with this design for her since it feels a lot less interesting and i don't like designs focused around having complete control of a champion, i like very clear tradeoffs and moments of weakness that define how they behave, and i feel like her rework was one step forward two steps back

her old version had issues but i much prefered it even if i've grown to love new leblanc as well
 

Envelope

sealed with a kiss
i guess i'm alone in this but i think most urf themed skins look dumb

i think renek and kennen are fine tho but like jokey skins like that are just ugly to me


yeah i agree

tho onesies are stupid unless they're cute like gnar's

maokai's is stupid


not gonna make it again, i feel like fridays are a bad day to do inhouses since ppl idk go out at night and shit on inhouses

tho i guess it's nice when u got one of those friendless weekends and are all alone and sad lol

i think the two inhouses i've played actually cheered me up quite a bit because of that haha


the thing with current leblanc is that her power might not be much higher than before, but she has so much more access to it it's silly. now you can double chain whenever you want, double dash out if u need to, etc. you also don't need your ult to burst people anymore since all her damage is on her passive, the ult is just a way to proc it more easily. and she also doesn't have to ult to waveclear, so even if her ult isn't super necessary for her burst, it's not like she has to give it up if she wants to instantly clear a wave

i'm very much in disagreement with this design for her since it feels a lot less interesting and i don't like designs focused around having complete control of a champion, i like very clear tradeoffs and moments of weakness that define how they behave, and i feel like her rework was one step forward two steps back

her old version had issues but i much prefered it even if i've grown to love new leblanc as well

idk i feel like rito have really missed the mark on a lot of their reworked champs (malz, lebonk, vlad being the biggest offenders tho vlad got nurfed out of viability unlike the others) it feels like every champ/class update they say they'll focus on fewer champs and try to make them better but it's been a pretty mixed bag so far
 

zkylon

zkylewd
idk i feel like rito have really missed the mark on a lot of their reworked champs (malz, lebonk, vlad being the biggest offenders tho vlad got nurfed out of viability unlike the others) it feels like every champ/class update they say they'll focus on fewer champs and try to make them better but it's been a pretty mixed bag so far
i wouldn't put leblanc nowhere near malzahar or morde, and it's not been the same category for all of them

- like leblanc i feel like their intentions were good and the direction was correct (more jukes, add more nuance to her burst) but they just fell short
- others like vladimir were steps forward but the base champion itself has enough problems (as well as general game systems related to lifesteal/spellvamp and tankiness paired with damage) that it's just hard for him to do well without being busted
- there's syndra rework who was basically riot totally phoning it in
- katarina rework is fairly successful in making the champion a whole lot more interesting, but yea, really off the mark for her too in both balance and game health or whatever. similar thing for gangplank
- finally there's malzahar which is just riot trolling

but honestly, most champions in general tend to be mixed bags. think of every champion released since you started playing, most of them have been contentious in some way, back when thresh was released he was a nightmare and now he's one of the most beloved champions in the game

i do feel like group reworks have had lower success rates than big reworks (vlad/malz/zyra/etc. vs sion/poppy/warwick), and i also feel like half reworks have been like that too (see previous ryze rework vs new ryze rework)

like i feel half reworks and group reworks rarely fix anything or are worth the disruption they cause
 
D

Deleted member 77995

Unconfirmed Member
1-3 in flex and 0-3 in solo

at this rate I'll end up playing more games than last season at least.

can riot see post game chat in the new client? asking for a friend
 

Newt

Member
1-3 in flex and 0-3 in solo

at this rate I'll end up playing more games than last season at least.

can riot see post game chat in the new client? asking for a friend
Even in old client Riot can see postgame and pregame chat. It's just if you flame postgame no-one bothers to report you.
 
What exactly does "fall off late game" mean to the community?

Cause something like Pant or Liss "falls off" hard later in the game IMO but I go to reddits for champs and see people bitching that their champ "falls off hard" late game because ... reasons? Like, it feels like if something isn't a bs late game hyper carry like Ryze or Fiora or Jinx or fucking Twitch it "falls off hard" to so many people.
 
What exactly does "fall off late game" mean to the community?

Cause something like Pant or Liss "falls off" hard later in the game IMO but I go to reddits for champs and see people bitching that their champ "falls off hard" late game because ... reasons? Like, it feels like if something isn't a bs late game hyper carry like Ryze or Fiora or Jinx or fucking Twitch it "falls off hard" to so many people.

Well, for example in bronze, Lucian is super strong in early and mid but crappy in late game , people dont know that and throw the game or are stuborn to feed him early rather than wait for late and destroy him
 

Leezard

Member
What exactly does "fall off late game" mean to the community?

Cause something like Pant or Liss "falls off" hard later in the game IMO but I go to reddits for champs and see people bitching that their champ "falls off hard" late game because ... reasons? Like, it feels like if something isn't a bs late game hyper carry like Ryze or Fiora or Jinx or fucking Twitch it "falls off hard" to so many people.

Bruisers and stuff like Panth fell off harder in previous seasons, but the label has kinda stuck. Nowadays there are tons of good AD and bruiser items and champs Panth/Renek don't fall off nearly as much as they did before.

Season 1/2 Panth/Renek really fell off hard.

For some champions it's more that they are good at picking off single champions which happens more early/mid whereas lategame people are grouped so it's a lot harder.
 
Well, for example in bronze, Lucian is super strong in early and mid but crappy in late game , people dont know that and throw the game or are stuborn to feed him early rather than wait for late and destroy him

But that's the thing, he's clearly meant to be an early game ADC like Draven. On one hand I see people going on the WW reddit bitching about how he falls off late game and on the other I see high elo guys talking about how he scales so well into the late game and is a late game beast. Same for the earth bender, some people think she falls off late game cause they personally can't 1v1 every random champ like some other AP mids can late game yet I've never seen this outside of the reddit for her. Her reddit is just full of people bitching about her (but I will agree with them, Kat is a pain in my ass with her and I wouldn't want that match up ever again).

IDK, just feels like people think there's the BS champs that scale into space and some unknown "Ehh?" zone and then "I think they fall off super hard" for any champ that doesn't seem super oppressive late when I really think that the amount of champs that fall off hard late game is pretty small.

Bruisers and stuff like Panth fell off harder in previous seasons, but the label has kinda stuck. Nowadays there are tons of good AD and bruiser items and champs Panth/Renek don't fall off nearly as much as they did before.

Season 1/2 Panth/Renek really fell off hard.

For some champions it's more that they are good at picking off single champions which happens more early/mid whereas lategame people are grouped so it's a lot harder.

I always did wonder why people say The Croc falls off hard late game. Watching SRO and he doesn't agree at all ... and seeing him in game I have to agree with him, Croc seems to do just fine when played right.

Just seems like a buzz word for "champ who isn't super OP late game" these days imo


On a side note, playing WW top makes me wish Riot would design more "Jg champs" to be viable in lane. I really would like to play Elise and Vi but I don't see them working in lane very well. Maybe Elise but not Vi.
I need to buy Elise and find out ...
 

scy

Member
I always did wonder why people say The Croc falls off hard late game. Watching SRO and he doesn't agree at all ... and seeing him in game I have to agree with him, Croc seems to do just fine when played right.

Except he does say Renekton falls off in the late game, just that it isn't off a cliff like most people seem to think of him. If you're expecting it to mean some "suddenly dumpster tier" thing than, yeah, no, it's not really that. It's more about the champs that hit their stride at a specific early item mark and plateau or scale slower due to lack of options or slot efficiency taking a hit (or just better scaling per level than per stat).

General rule of thumb is the more +flat things in their kit, the worse their late game is. I will admit it's one of those dumb blanket statements used to cover basically every possible avenue though.
 

Leezard

Member
Yeah, Renek does fall off quite a bit, but it's not off the cliff that he fell off in season 1/2. The abundance of good armor pen/ad/cdr/lethality items have helped with this. During the old times you could buy brutalizer but ghostblade either didn't exist or once it did it gave crit. There were no hydras and no other armor pen items except last whisper. Black cleaver was not a thing.
 

Nekofrog

Banned
renekton got a power shift long while ago, didn't he? now he doesn't fall off as hard, but still falls off i think. id ont know i never see him
 

scy

Member
renekton got a power shift long while ago, didn't he? now he doesn't fall off as hard, but still falls off i think. id ont know i never see him

I want to say most of his changes actually shifted more to his early spikes (aka, made his 6 spike significantly better); I seem to remember Dominus losing like 100 or something HP later on to beef up 6 and 11 (along with the Fury on activation).

In my opinion, his biggest benefit was the overall strengthening of the tank / bruiser archetype itemization (aka, things besides BT exist for AD non-crit!) along with game time overall going down. A lot of champions with the same kind of power spike / relevancy as Renekton gained popularity due to this.
 

Newt

Member
Silly Scy, there's no suck things as tanks in League of Legends. There's durable assassins and non durable assassins.

Oddly enough though, Swain is now the number winrate toplaner. I wonder what pushed him over the edge.
 

scy

Member
Memes aside, it's at least a step up from "melee means you don't really get to play the game."

Because fuck Swain.
 

Newt

Member
I agree with the sentiment that ranged toplaners such as Quinn and Jayce need to die.


Teemo and Gnar are fairly fine though.
 

TheFlow

Banned
I hate those games where team goes full idiot mode. my adc went from 7/2 to 10/10.


also got an galio mid who went 0/9/10. which confuses me because the enemy team was mostly ap.

salty as fuck.
 

Leezard

Member
I really like the warlord's change. Adcs can't get as much free sustain in bot lane anymore.

I just hope the bond of stone mastery won't end up being busted in terms of sustain.
 

Calvero

Banned
for warlords they should take off the percent lifesteal on the one auto, keep the charging for the energized attack, but make the heal flat over time
 

Leezard

Member
for warlords they should take off the percent lifesteal on the one auto, keep the charging for the energized attack, but make the heal flat over time

I like the percentage. Makes it less good early game and better late due to inherent scaling with your AD.

This means pokey supports are stronger and bot lanes need to pick a support with sustain if they want sustain, or shield to reduce damage from trades. New bond of stone might help a bit for tanky supports.
 

Calvero

Banned
I like the percentage. Makes it less good early game and better late due to inherent scaling with your AD.

This means pokey supports are stronger and bot lanes need to pick a support with sustain if they want sustain, or shield to reduce damage from trades. New bond of stone might help a bit for tanky supports.

oh snap i forgot about stoneborn pact. makes more sense in conjunction with that change
 

Leezard

Member
oh snap i forgot about stoneborn pact. makes more sense in conjunction with that change

Yeah. At least the enemies need to trade to make use of stoneborn pact whereas the old warlords was just a boring passive lifesteal. I really hope it won't be broken, it would be fun to have a bot lane meta where poke matters without Zyra being super broken. She should become stronger now but her adc will be completely without sustain as well, evening the field a little. The plant targeting nerf did hurt her a lot though.
 

Leezard

Member
All Warlords does is force LS3 starts on every single ADC which is more passive sustain instead of active sustain.

Is everyone really buying that right now? It's limited to three pots at least and it's not really the passive stat stick that warlord's is. Once the three pots are gone they are gone. People did use LS3 + warlords on some champs before.
 

Calvero

Banned
put my op.gg on dom's stream since he's just looking at everyone's and saying something at a glance. called me a confused Ekko one trick that likes playing jungle i don't know what ot feel and to stop playing different champs
 

Leezard

Member
already busted on sej. who scales well with health.

That's another interesting point. Sej and other champions who likes health but are not played in bot lane can use the keystone. They will contribute some sustain for ganks and teamfights but are primarily interested in the health.

LS thinks that Olaf is going to become busted with stoneborn pact.
 
Is everyone really buying that right now? It's limited to three pots at least and it's not really the passive stat stick that warlord's is. Once the three pots are gone they are gone. People did use LS3 + warlords on some champs before.
Lethality ADCs already did, now others have no reason not to because Dblade starts sucks ass.
put my op.gg on dom's stream since he's just looking at everyone's and saying something at a glance. called me a confused Ekko one trick that likes playing jungle i don't know what ot feel and to stop playing different champs
ITS NOT A PHASE MOM
 

Leezard

Member
Lethality ADCs already did, now others have no reason not to because Dblade starts sucks ass.

ITS NOT A PHASE MOM

Lethality adcs were the only ones before, yeah. I wonder if Dblade really is that bad though. It will be interesting to see as the patch progresses.
 
DBlade sustain wasn't enough, it's one of the reasons ADCs took Warlords in the first place. 3% lifesteal just isn't worth 450 extra health.

And then there's the new Botrk which might be a good rush item on champions that never bought it, making LS into Vamp first back a much better opener, but that remains to be seen.
 
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