20 bucks says Urgot + Sona had REAL sexy time down bot
Also, I now own Pentakill Karthus *happy dance*
Edit: *heavy metal dance, whatever that consists of*
It was 3v5, it was 4v5 for at least 15 minutes when Dan d/ced. And then Jec had to leave. It was still funny how we shred them apart late game - don't know why it took them 50 minutes to win the game.
Yeah, sorry about that. We probably would've won 4v5, too. I crippled that tryn early. Should be back for uninterrupted games late tonight.
It was 3v5, it was 4v5 for at least 15 minutes when Dan d/ced. And then Jec had to leave. It was still funny how we shred them apart late game - don't know why it took them 50 minutes to win the game.
Need over 50 ppl on to get one filled it seems.Let's get an inhouse going sometime, I haven't been in one yet
Need over 50 ppl on to get one filled it seems.
Not true, we've had several. The current way to do it sucks, it's laggy and adding spectators is cumbersome as hell.
That said, if Legato participates, I'd love to as well... on the opposing team. What better practice?
Just joshin about the other night. The UI could definately be smoother.Not true, we've had several. The current way to do it sucks, it's laggy and adding spectators is cumbersome as hell.
That said, if Legato participates, I'd love to as well... on the opposing team. What better practice?
http://na.leagueoflegends.com/board/showthread.php?t=1708537
Sejuani reveal. No surprises considering what was already known about her.
First mounted champion? Isn't Rumble technically mounted?
One could say Nunu was the first.
Not true, we've had several. The current way to do it sucks, it's laggy and adding spectators is cumbersome as hell.
Just joshin about the other night. The UI could definately be smoother.
The slow percentage is still really underwhelming on her base attack. I figure she won't need it and all but it's not a very good passive.It applies frost, which affects her abilities. Apples to oranges.
It would be super helpful to have a way to swap around players between teams once the lobby is full.How would you guys improve the process of getting dudes into games (open question)?
It would be super helpful to have a way to swap around players between teams once the lobby is full.
How would you guys improve the process of getting dudes into games (open question)?
I don't know how the underlying stuff works at all, but maybe some kind of system like the champion swap for switching slots would work.Cool. Thoughts about organizing/inviting?
A pseudo-empty slot for one guy to jump in when lobbies are full so you can swap around without leaving the lobby
You can already do that with the spectator slot.
There's a bug right now with not being able to join a game as spectator when the lobby is full, but swapping around when in the lobby, use the spec slots.
You can already do that with the spectator slot.
There's a bug right now with not being able to join a game as spectator when the lobby is full, but swapping around when in the lobby, use the spec slots.
I'm curious, why does joining custom games sometimes take literally a minute or two? Is there a server issue that makes it happen?Cool. Thoughts about organizing/inviting?
How would you guys improve the process of getting dudes into games (open question)?
I don't know how the underlying stuff works at all, but maybe some kind of system like the champion swap for switching slots would work.
Swapping to spectator loses the game creator admin status, is this intended?
I'm curious, why does joining custom games sometimes take literally a minute or two? Is there a server issue that makes it happen?
(Also, joining when the game is full kicks you out instead of letting you in as a spectator)
This. Also, create a "Spectator" invite, and/or make it so that any person after 10 is automatically a spectator.
The chat client also freaks out if too many invites are sent out. It also blocks the host repeatedly after a while.
Finally, it takes way too long for players to appear in the lobby after they hit accept. I've had people wait more than a minute. That might seem like nothing, but when people are used to instantly appearing in a lobby after being invited to a normal 5-man, they think something's wrong.
In the invite list, there should be a way to separate your friends according to your preset lists, so you don't have to go trawling through all of them.
I don't know if it's related, but a bunch of us just had horrible lag on a custom game, people lagging out for 15-30 seconds and so forth. Of course, I think we actually were able to join that lobby quickly, ironically.Not by design.
I'll bring up the invite lag this week.
Good call on the invite modal organization. That is one of the last pre-beta screens left
This. Also, create a "Spectator" invite, and/or make it so that any person after 10 is automatically a spectator.
The chat client also freaks out if too many invites are sent out. It also blocks the host repeatedly after a while.
Finally, it takes way too long for players to appear in the lobby after they hit accept. I've had people wait more than a minute. That might seem like nothing, but when people are used to instantly appearing in a lobby after being invited to a normal 5-man, they think something's wrong.
In the invite list, there should be a way to separate your friends according to your preset lists, so you don't have to go trawling through all of them.
Oh sweet, Ionic Spark is going to be a classic item too!
What does Ionic Spark do exactly? I don't play Dominion.
U owe me 20 bucks.
Just cause you didn't lane together doesn't mean you didn't have sexy time with Achtius!!
But it wasn't in bot!