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League of Legends |OT3| Lizards are red, golems are blue. Give a leash or no gank 4 u

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Boken

Banned
Happens alot. lol. Game is great when played with a group of 5 and good team work. Otherwise most of the time you end up frustrated or being blamed. Thats a typical response in the solo q, being blamed for the game snowballing. Especially at that level where alot of them dont understand jungling enough :(

Deionarra (2:29): yeah but it (solo queue) isnt about winning
Deionarra (2:29): its about
Deionarra (2:29): improving yourself
Deionarra (2:29): positive attitude!
Deionarra (2:29): always try to carry every game, then youll get better
 

Q8D3vil

Member
khazix is probably one of the champion that i usually get extremely fed then lose the game because of extremely shitty team mates, i got 0 luck with this champion.
 

kiunchbb

www.dictionary.com
Deionarra (2:29): yeah but it (solo queue) isnt about winning
Deionarra (2:29): its about
Deionarra (2:29): improving yourself
Deionarra (2:29): positive attitude!
Deionarra (2:29): always try to carry every game, then youll get better

Is it the same type of positive attitude you gave me when I tower dive a 1 vs 5 -.-?

khazix is probably one of the champion that i usually get extremely fed then lose the game because of extremely shitty team mates, i got 0 luck with this champion.

If you don't feel that your champion have late game carry potential, you suppose to let the teammate (especially the ad carry) take all the kills.
 
New item updates. This time, Tear of the Goddess:



And then Archangel's Staff:



And then the upgrade! Seraph's Embrace:



dat Barrier

Tear starts with 100 less mana then :/

End product gets 15 more flat AP but 400 less mana (= 12 passive AP) and 15 less MP5 but a nice active when it's done. Still not going to build it, especially if tear is worse. Still takes too long to be good.
 

Q8D3vil

Member
Is it the same type of positive attitude you gave me when I tower dive a 1 vs 5 -.-?



If you don't feel that your champion have late game carry potential, you suppose to let the teammate (especially the ad carry) take all the kills.
its not about kills, i just had a game where anivia was 8-2 before fights and bottom was doing fine (top died twice which is not a big deal). When it came to the fights they always go fucking mad with extremely bad positioning (anivia tanking and dying immediately followed by chogath setting in the back while being afraid as fuck) not to mention that chogath went full ap items (roa into deathcap). We were winning more than 10 kills but we lost, i also had two other games like this before. bottom line, people are bad even when they win their lanes but i always seem to encounter this type when i play khazix :/
 

scy

Member
Tear starts with 100 less mana then :/

End product gets 15 more flat AP but 400 less mana (= 12 passive AP) and 15 less MP5 but a nice active when it's done. Still not going to build it, especially if tear is worse. Still takes too long to be good.

While true, you have to take into account that all items are getting their values/cost ratios adjusted. I wouldn't really compare current Tear to new Tear in a vacuum.
 

Boken

Banned
Is it the same type of positive attitude you gave me when I tower dive a 1 vs 5 -.-?

I want you to improve too


Bindww (3:23): well
Bindww (3:23): so ends my time with league of legends
Bindww (3:23): It's been fun guys
Bindww (3:23): But
Bindww (3:24): Yeah
Bindww (3:24): No more
xcloser (3:24): bind pls
Deionarra (3:24): emo bind
Deionarra (3:24): bind is so emoo
Bindww (3:24): See you around gaf or something
Bindww (3:24): dunno
Bindww (3:24): later gator
xcloser (3:24): nooo
Deionarra (3:24): he actually did it
xcloser (3:24): i was there when bind fell

I don't know what bind is so upset about
 

dimb

Bjergsen is the greatest midlane in the world
khazix is probably one of the champion that i usually get extremely fed then lose the game because of extremely shitty team mates, i got 0 luck with this champion.
He really cannot do much versus bruisers once they get a bunch of defensive stats up and running.
 
I want you to improve too


Bindww (3:23): well
Bindww (3:23): so ends my time with league of legends
Bindww (3:23): It's been fun guys
Bindww (3:23): But
Bindww (3:24): Yeah
Bindww (3:24): No more
xcloser (3:24): bind pls
Deionarra (3:24): emo bind
Deionarra (3:24): bind is so emoo
Bindww (3:24): See you around gaf or something
Bindww (3:24): dunno
Bindww (3:24): later gator
xcloser (3:24): nooo
Deionarra (3:24): he actually did it
xcloser (3:24): i was there when bind fell

I don't know what bind is so upset about

Bind pls.....Gaf would shed so many tears we would all upgrade to serpahims.
 
Almost get more gold than our ADC as support. Ward everywhere, ADC gets dunked, ADC blames the lack of support.

I wish I was playing closer games. They're either overwhelming wins or overwhelming losses.
 

Blizzard

Banned
He just needs to play when I'm Teemo. Teemo carries all games!
You need to get on my level*, where Teemo support can work.

*"my level" is like 1000 elo. :p It was funny though, Teemo actually didn't die much and had a good attitude. We were like, we need to push the bottom lane with Graves, but we don't have a ward! And Teemo was like, I'll be your ward. Cutest ward ever.
 

Ferrio

Banned
I want you to improve too


Bindww (3:23): well
Bindww (3:23): so ends my time with league of legends
Bindww (3:23): It's been fun guys
Bindww (3:23): But
Bindww (3:24): Yeah
Bindww (3:24): No more
xcloser (3:24): bind pls
Deionarra (3:24): emo bind
Deionarra (3:24): bind is so emoo
Bindww (3:24): See you around gaf or something
Bindww (3:24): dunno
Bindww (3:24): later gator
xcloser (3:24): nooo
Deionarra (3:24): he actually did it
xcloser (3:24): i was there when bind fell

I don't know what bind is so upset about


3 am?
 

dimb

Bjergsen is the greatest midlane in the world
I would want to quit too after some of those GAF games I saw last night.
 
Is there any site that says the last time a champ has been on sale? I'm looking to get zyra and was wondering when was her last sale or if there was one at all.
 

Ferrio

Banned
I would want to quit too after some of those GAF games I saw last night.

Ya those were fucking horrible ugh.

I don't know what more I could of done, I guess ganked better.. but shit that was my first time trying to gank a jayce. Fucker just powerslams you away.

Got him real low, best I could do though :(
 

dimb

Bjergsen is the greatest midlane in the world
Is there any site that says the last time a champ has been on sale? I'm looking to get zyra and was wondering when was her last sale or if there was one at all.
This is the first time she's been on sale. She just came out not that long ago.
 

Blizzard

Banned
Ya those were fucking horrible ugh.

I don't know what more I could of done, I guess ganked better.. but shit that was my first time trying to gank a jayce. Fucker just powerslams you away.
I was trying to jungle Shyvana and had two games in a row with Ezreal + Ahri on the other team. Quad flash mid lane, double/triple flash bot lane, ganks do not work well. ;_;
 

dimb

Bjergsen is the greatest midlane in the world
Ya those were fucking horrible ugh.

I don't know what more I could of done, I guess ganked better.. but shit that was my first time trying to gank a jayce. Fucker just powerslams you away.

Got him real low, best I could do though :(
The biggest gold disparity between the two teams if you compare role to role was between you and Amumu. You should have gone harder on him and looked to counter jungle. Some of your ganks just came at the wrong time too. There is definitely more anyone could have done.
I was trying to jungle Shyvana and had two games in a row with Ezreal + Ahri on the other team. Quad flash mid lane, double/triple flash bot lane, ganks do not work well. ;_;
Well great because Shyvana isn't a gank-centric jungler anyways.
 

Boken

Banned
I was trying to jungle Shyvana and had two games in a row with Ezreal + Ahri on the other team. Quad flash mid lane, double/triple flash bot lane, ganks do not work well. ;_;

If ez is at your tower, no flashes will save him from your burning wrath

also, go farm some more
 

Ferrio

Banned
The biggest gold disparity between the two teams if you compare role to role was between you and Amumu. You should have gone harder on him and looked to counter jungle. Some of your ganks just came at the wrong time too. There is definitely more anyone could have done.

Also been trying a non latern build, that really cuts down on being able to counter jungle. I'm not liking it at all.
 

Q8D3vil

Member
He really cannot do much versus bruisers once they get a bunch of defensive stats up and running.
i build him survival carry (i had maw, bruta, bt, ga, and working toward frozen/warmog), but its impossible to do anything when your mid carry suicide 3times in a row and die doing 0 damage. Im sure if had as much fed irelia i would have done better job at the teamfights but it was totally my team bad positioning/build.
i just cant take playing support/tank jungle anymore, its effective but not that fun especially since rengar latest nerfs i feel that his late game is garbage.
 

mercviper

Member
I would want to quit too after some of those GAF games I saw last night.

I guess I won't drink and play with GAF :<

My Eve game was really bad. I didn't have the right masteries so I couldn't tank the harass being dished out early game during the lane phase. Amumu still ganked me 3 times before I hit 6 and I got even further behind. Bot lane was also getting dunked and when I roamed to help I always got there too late.

The Jax game wasn't as bad it seemed. I didn't win lane but I still had more gold than Jayce due to farm and was still able to 1v1 him in the mid-game. The real problem was that Nunu was everywhere and getting successful ganks in all lanes.
 

Blizzard

Banned
If ez is at your tower, no flashes will save him from your burning wrath

also, go farm some more
I think EZ and Ahri stayed pushed and/or under their own tower a good bit (most?) of the time, which meant tower dives and whatnot if you want a chance at them.

And yeah, I spend most of my time farming. TheOddOne's build doesn't seem to offer much item variation, but it takes forever to get items just from minions. For some reason I like running around hitting the rude dudes and the evil dogs in the jungle.

One game I got first blood by stealing Amumu's red buff and killing him with it, and then another kill right after that, but I did poorly later on. I think it's going to take me practice learning the timing of the camps, which junglers are which, etc. For instance camping Amumu's red worked great, but when Xin was the enemy jungler he blithely walked through with full health (and his built-in lifesteal) so he dosen't seem as big of a counterjungle candidate.

Maybe playing more roles will make me a better player if I understand more stuff, who knows.
 

Boken

Banned
UTzGq.png


MF, secret OP ADC and Dat ezreal nerf.

ukTrf.png
 

Blizzard

Banned
It's always seemed kind of bizarre to me how they gave certain AD ranged champions with AP skills. Caitlyn net, traps off of AP. MF ult off of AP. Ashe ult off of AP if I recall correctly.

It's like...it seems obvious that building AP items would be non-viable. Were they attempting to encourage some sort of hybrid, or just using it as an excuse to guarantee that certain skills would not scale with the items the champion would buy? Or is this just old champions and they don't do this anymore?
 

garath

Member
It's always seemed kind of bizarre to me how they gave certain AD ranged champions with AP skills. Caitlyn net, traps off of AP. MF ult off of AP. Ashe ult off of AP if I recall correctly.

It's like...it seems obvious that building AP items would be non-viable. Were they attempting to encourage some sort of hybrid, or just using it as an excuse to guarantee that certain skills would not scale with the items the champion would buy? Or is this just old champions and they don't do this anymore?

No idea. But they still do that. Rengar is all AD except his W. I guess they just like Hybrids and alt builds.
 
It's always seemed kind of bizarre to me how they gave certain AD ranged champions with AP skills. Caitlyn net, traps off of AP. MF ult off of AP. Ashe ult off of AP if I recall correctly.

It's like...it seems obvious that building AP items would be non-viable. Were they attempting to encourage some sort of hybrid, or just using it as an excuse to guarantee that certain skills would not scale with the items the champion would buy? Or is this just old champions and they don't do this anymore?
Not just AD ranged. It seems like most AD characters, even where AP builds are not viable, have some sort of AP scaling.
 

Blizzard

Banned
No idea. But they still do that. Rengar is all AD except his W. I guess they just like Hybrids and alt builds.
Oh I forgot about Rengar. But it seems like Riot DOESN'T like alt builds, as evidenced by their nerfing of Lulu mid, Kogmaw mid, and AP Rengar (I think they nerfed that?). Like...why make it if you don't want people to use it. =P Who knows.

The best was when the PBE had Tryndamere able to kill teammates using his spin though.
 

brian!

Member
Oh I forgot about Rengar. But it seems like Riot DOESN'T like alt builds, as evidenced by their nerfing of Lulu mid, Kogmaw mid, and AP Rengar (I think they nerfed that?). Like...why make it if you don't want people to use it. =P Who knows.

The best was when the PBE had Tryndamere able to kill teammates using his spin though.

i think they are ok with alt builds, but they have to have it in mind when building a character

so the example you gave I think are more like oversights where the intention for the champion is overshadowed by some sort of character construction glitch. like they built xerath to be artillery AP, but kog beats him out, they have assassin APs but Rengar beats them out, etc. where those characters are not even supposed to be at those places
 

scy

Member
Worth noting that while they did nerf Rengar's W ratio (1.0 -> 0.8), they removed the cast delay on it entirely. Really, a full AP build still did good damage, it's just that more time with him as an AD build showed that he was a better Assassin that way than the AP route. AP was just easier to play (no Q/Auto timings, DFG).
 

brian!

Member
yeah i dont know shit about rengar

i dont really know about Riot making champs either besides $$$$ motivations, just conjecturing
 

garath

Member
Jungle changes

http://na.leagueoflegends.com/board/showthread.php?p=31219783

We&#8217;ve made some jungle changes in the coming patch, aimed mostly at easing the early game pressure on the lanes and opening up the roster of viable junglers. I&#8217;m Statikk, and I was the primary designer on the preseason jungle changes. Here&#8217;s an in-depth look at how we plan on accomplishing these goals.

Reducing early game pressure

Season Two opened up more opportunities for junglers to create early game action through ganking lanes. Although this had an overall positive effect on the game, the current rate and effectiveness of early jungle ganking (particularly through brush camping) applies an overwhelming amount of pressure to the lanes. This significantly reduces the number of champions that can lane effectively by requiring them to either be able to farm from a very safe distance or have a reliable means of quick escape.

To alleviate some of this early pressure, we want to make early ganking from the jungle a more difficult, conscious choice that will require constant monitoring of the risks involved. To accomplish this, we are increasing the damage dealt by jungle monsters. This means that junglers who gank early will likely be at lower health and not equipped with Boots of Speed unless they&#8217;re specialized or have made tradeoffs in other areas.

To combat this spike in jungle difficulty, we&#8217;re introducing several jungle-specific items to the game. For example, Hunter&#8217;s Machete is a great starting item which can be purchased at the beginning of the game to help you efficiently clear jungle. It also eventually upgrades into multiple build paths that include several of your favorite mid game jungle items such as Madred&#8217;s Razor and Wriggle&#8217;s Lantern.

Increasing Jungle diversity

In Season Two, strong junglers were typically characterized by high area-of-effect damage, utility skills, and early ganking presence. During the preseason, we want to increase the diversity of viable junglers by ensuring that champions with other strengths can also shine.

Firstly, we are going to reduce the emphasis on area-of-effect damage dealers by re-balancing more of the health and damage into the large monster in each of the camps. This allows single-target damage dealers such as Gangplank to have more competitive clear times.

Next, we&#8217;re also going to significantly increase the rewards (gold and XP) and scaling difficulty (health and damage that the monsters gain over time) of the jungle as a game progresses. This way junglers who shift their focus toward farming the jungle efficiently can acquire gold and experience faster. This opens up the jungle to many of the more damage-focused and gold-reliant champions like Master Yi who need to scale into the later parts of the game.

Lastly, as we mentioned earlier, we&#8217;re going to increase the damage dealt by monsters in the jungle. This should allow high-sustain junglers such as Warwick or Fiddlesticks to break back into rotation by giving them an edge over the competition.

The new items will also be a factor here by opening up build paths for champions who previously had poor jungle itemization such as mages and attack damage casters.

Quality of Life and Meta Adjustments

We are also making many other smaller adjustments to the jungle, including:

Jungle monsters now attack the nearest target rather than attempting to chase their original attacker to make their behavior more consistent
Wraith camp gold rewards have been reduced and golem and wolf camp gold rewards have been increased to better match their respective difficulty and convenience
The wraiths have reduced attack range and the large wraith has been repositioned within the camp to force mid laners to commit more when farming them for extra gold
The golem camps monsters have increased movement speed to make them less vulnerable to kiting, especially early on by the blue side bottom lane

Overall, we hope these preseason changes will make the jungle a place where more varied champions, roles, and playstyles are viable. We don&#8217;t intend to remove any of the junglers that are currently viable &#8211; only add to the lineup.

As usual, we&#8217;re open to making changes as things develop, and we want to hear your feedback on both new junglers and your standbys as you experiment. Don&#8217;t hesitate to leave us a comment once you&#8217;ve hit the Fields of Justice!

That is going to completely change the jungle. Completely.

edit:

-No more leashing
-Early ganks will be very difficult
-don't start boots
-sustain in the jungle will be very important
-can jungle farm and not fall behind
-Mid will have tough time quickly farming wraiths

Kinda cool. Though I'm a little sad. I'm just starting to get comfy jungling.
 
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