I realized I only post shit here so that you can guys can correct me
Played TF for the first time, went 18-6-7 on a 4v5, he's so much fun
I really wish his ult showed its range on the minimap like Lux's.
Shift+R for normal cast =p
I realized I only post shit here so that you can guys can correct me
Played TF for the first time, went 18-6-7 on a 4v5, he's so much fun
I really wish his ult showed its range on the minimap like Lux's.
Yeah it's just a thing I'm used to since the only champ with a "global" ult I have is Lux.Shift+R for normal cast =p
Won my first jungle game as Jarvan
Did terrible on my second match, but I get the feeling he wasn't made to fight Fizzes
Worse yet, one time I right clicked as he was poling and accidentally hit a minion with my gold card.Nope.
Gold cart? Na, troll pole and hit you for 70% HP and then you bleed for the last 30%.
I'm guessing:
"caw caw" (Knock knock)
"Who's there?"
"caw caw" (Garen)
"Garen who?"
"cawww" (Demacia!!)
"Yeah, I guess he does say that a lot."
Valor might be teasing Quinn about Jarvan.
Fiora I have no idea.
TF is a lot of fun. It can be a bit dodgy with the timing, but you can pick the card before you actually do the teleport to make sure you get it right.
My favourite part about his (relatively) recent visual rework is his new dance.
AD or AP TF?
I've had him forever, but never really played him.
plz. it's like you guys don't even believe in the heart of the cards.TF is a lot of fun. It can be a bit dodgy with the timing, but you can pick the card before you actually do the teleport to make sure you get it right.
AD or AP TF?
I've had him forever, but never really played him.
Oh yeah, the card thing is fine, it's just knowing when to teleport so I'm not too early and get killed or too late and the teleport is wasted.
Also not missing my Q. Need to work on that
plz. it's like you guys don't even believe in the heart of the cards.
plz. it's like you guys don't even believe in the heart of the cards.
TF is a lot of fun. It can be a bit dodgy with the timing, but you can pick the card before you actually do the teleport to make sure you get it right.
My favourite part about his (relatively) recent visual rework is his new dance.
No, it's Digimon.
Mushrooms used to do substantially more damage too, if I recall correctly. =( Riot didn't like AP Teemo.Someone check my maths/assumptions.
- Teemo Mushrooms deal damage and slows for 4 secs
- Liandry deals 6% (12% if slowed) damage over 3 seconds.
... - Liandry deals 2% (4%) damage per second.
Assumption:
- DoTs reset Liandry timer.
Liandry applies for 6 seconds (timer resets to 3 seconds for the 4th second of Mushroom DoT).
- Second 1: 4% (slow)
- Second 2: 4% (slow)
- Second 3: 4% (slow)
- Second 4: 4% (slow)
- Second 5: 2%
- Second 6: 2%
Does that mean a mushroom chops off 20% of your current HP in total with only Liandry in mind?
Fizz is listed as the #1 voted counter against Twisted Fate on lolcounter, so yeah don't sweat it too much.Just had that happen to me lol.
Did terrible on my second match, but I get the feeling he wasn't made to fight Fizzes
Did volibear dive your adc or AP carry, so your team was being forced to try to peel to keep them alive?Love it when we start a team fight. I as Jarvan ults the ADC.
team focuses volibear
You can only kill what you can reach.Love it when we start a team fight. I as Jarvan ults the ADC.
team focuses volibear
You can only kill what you can reach.
No. This is how you overextend.Reach for the stars baby!
Did volibear dive your adc or AP carry, so your team was being forced to try to peel to keep them alive?
Definitely liking jungle Xin Zhao more than jungle Jarvan 4
The theory is that if that were the case, everyone would harass one or more players who are not doing well in each losing game that they should leave, so that the game will not count.This game SERIOUSLY needs a leaver/disconnect system where if someone doesn't connect or leaves mid-game, and doesn't come back after a certain time, the game doesn't count.
Three ranked games in a row, two leavers and one person never connected.
It's crap.
This game SERIOUSLY needs a leaver/disconnect system where if someone doesn't connect or leaves mid-game, and doesn't come back after a certain time, the game doesn't count.
Three ranked games in a row, two leavers and one person never connected.
It's crap.
The theory is that if that were the case, everyone would harass one or more players who are not doing well in each losing game that they should leave, so that the game will not count.
In practice without that system, people supposedly get banned but I don't know how long the ban is for, and afk/disconnects seem to happen a lot. Not to mention sometimes Riot's client and/or servers get broken, and/or horrible lag happens.
No. This is how you overextend.
One problem I have with TF's Q is that the aiming thingie makes no sense. I mean, why can't it be like three arrows or something? I mean I hit it anyways but it doesn't help at all.
And what I said before about ult range showing in the map, that'd be very cool too.
Those things missing on TF feel like he's outdated. You can play him without them no problem but it'd sure be nice.
AP. AD has been nerfed a lot in various ways. I was tempted to try him again by this video, but in general I end up with a Q that does nothing and average everything else.
So what your saying is you want to keep the damage of ap and have auto attacks akin to an adc, that's imbalanced and op as fuck. The point of AD tf from my experience when I get beat is to have decent skills to follow up a nasty auto attack burst. Seriously not hard to use ad tf stun, auto attack to death, then when they retreat burst them with spells and auto attack. No one with a few bars of health is going to outlive someone stunning 3 card, and 2 auto attacks all within about 1 or 2 seconds in that setup. With AP if they lack MR they are just did but once smoeone gets mr a lot of casters lose out. TF, LB, and annie all have decent auto attacks when you get rid of their weaknesses which is what those builds aim at.
Since I hit lv 24, I've constantly been pitted against teams full of 30's or at least 4 30's in the enemy team and if I'm lucky I get 1 maybe 2 level 30's in my team.
Any reason for this?
I aim with the side cards for whatever reasonIt's just one of those things you get used to. To be honest I only aim with the middle card; anything that gets hit by the side cards is a bonus.
Also the ult range map thing is the same thing with other champions with long range but non-global ults (like Nocturne).
It means your hidden rating is at the same level as the 30s. Which means you're good for your level.
I absolutely do not want to keep the damage of AP and have AD-style autoattacks. That would be crazy overpowered. I just prefer to use AP on him because then, all his skills are useful, unlike AD TF where Q is pretty useless. That's all.
Alternatively you can play Dominion using Kass, Eve or Lee. Shaco can just run around capping.
How long is an average dominion game?
long ones I find 18-25 (I've played with some shitty scrubs)
Otherwise 12-17 minutes for my average ones.
Snowballs are just fucking quick more than 3v3 or 5v5 formats. You level much quick and get items that I feel negate towers worse SR already does for certain characters. Outside of bait tactics one can easily negate and then conquer for points. You feel the impact like others have mentioned when you see basically mega assassins that cannot be stopped.