PhillipCostigan
Member
It begins. Korean overlords have descended upon the western tournament scene.
meh, they can be beaten. Gambit should have won that one but they threw it at that terrible Baron attempt.
It begins. Korean overlords have descended upon the western tournament scene.
yup, it was pretty painful to watch. alex ich jumping into baron pit with a sliver of health lolmeh, they can be beaten. Gambit should have won that one but they threw it at that terrible Baron attempt.
For not having played LoL in over a year my return seems to be going relatively well:
Think I'll quit while I'm ahead. Those last two games were ARAM though with characters I've never played before, which is kind of fun for learning champs. Looking forward to the ARAM queue whenever it gets set up.
I saw you in the EUNE channel today at level 1, did you just start a new account?
Literally the only thing I can see.I can't be the only one who thinks zac looks like majin buu right?
He looks like a really cool hero, I personally am starting to like the jungling role more than the other stuff, so I hope he is decent in the jungle.
Very very legit, since the cooldown on his E is usually short.Iceborn gauntlets on Amu is just fucking weird.
weirdest match ever. trynda said he was gonna go AP on champion select but then changed his mind or something. he went all in against renekton at level 1 and gave him first blood, then jarvan came to gank and renekton got a double kill and double buffs. it didn't matter because trynda just magically became beastly and started destroying towers everywhere. he like took down two top lane turrets, then took down my turret, then went back to base and just went undying rage with literally the whole enemy team just kicking him trying to get him to stop.
Literally the only thing I can see.
Many people think that too.
I'm gonna talk with them about itThat app was done recently.
https://play.google.com/store/apps/details?id=com.altego.rainman
I'm curious though. How are you going to pull data from lolking?
I was wondering since I'm not aware Lolking actually provides any API. Actually, I don't even know how they get data since I don't think Riot even provides any kind of API.
I suppose if they can't help me I'll have to resort to having to download my whole profile and browse through the html myself.How do you get your stats?
We get them from Riot. There isn't an API for it; it's complicated.
Huh?
I never noticed... maybe because I'm playing in colorblind mode?
Didn't they just release the graphical update for SR last year? I think it's a bit too soon for yet another remake.TT and Frozen Abyss just scream that an SR remake is coming
Very very legit, since the cooldown on his E is usually short.
Hey guys remember Magma ChTT and Frozen Abyss just scream that an SR remake is coming
SR is ugly. And boring. We didn't even get winter map did we?
You can't rush IE really. It puts off lifesteal for too long. Most people probably rush BotRK on Trist.Ok guys I like to play AD Trist but something has been bothering me about my build.
Traditional build would be IE > PD > BT/LW
but Bork to my noob eyes almost seems to be too good?
Should my build now be IE > Bork > PD > LW? and completely forget the BT?
Worth.Don't remind me of the winter map, with its invisible Cho and Kog abilities.
Ok guys I like to play AD Trist but something has been bothering me about my build.
Traditional build would be IE > PD > BT/LW
but Bork to my noob eyes almost seems to be too good?
Should my build now be IE > Bork > PD > LW? and completely forget the BT?
Ok guys I like to play AD Trist but something has been bothering me about my build.
Traditional build would be IE > PD > BT/LW
but Bork to my noob eyes almost seems to be too good?
Should my build now be IE > Bork > PD > LW? and completely forget the BT?
Renekton so good.
What's best skin, Bloodfury or Rune Wars? Don't like the look of Scorched Earth tbh.
hmm, gonna try looking for it. forgot about it yesterdaySuper late and all but...
It works in both modes. The easiest way to test it without running into enemies is to just compare minions that are attacking you with ones that aren't (or a tower, I guess). They're highlighted when they have you targeted for an attack.
It's nice for top lane csing as a melee vs ranged as you can see exactly when he right-clicks you. Lets you know when you should back away from the minion line (assuming he didn't start in range to begin with).
Similar logic for ranged CC spells that people target when out of range and let the pathing get them in-range, hence the Taric example. Especially as a support that normally wouldn't get targeted by their support. He suddenly glows and approaches? Yeah, that's an out-of-range Dazzle target.
that looks pretty awesome, I'm guessing it'd be some trouble when they're in the fog of war in SR since it doesn't really show their current health or something (I never fully understood why or how much health it showed)Looks like the towers in the ARAM- remake will degrade as they take more damage:
Really neat effect, I hope they'll add it to SR as well.
the bottom 3 with HP are my girls Sona, Anivia and Lux lolStarted running a new setup on my main ADCs -
flar arpen marks, flat armor seals, 6 flat mr glyphs + 3 scaling, and lifesteal quints
Wins trades early game, gives sustain, and is great for early all-ins once you get an advantage.
Only works on the early heavy hitters though, like Draven, Graves, Twitch, MF, etc.
Thinking about switching out the pen marks for flat AD though. Less beneficial for trades but provides more sustain when AAing minions.
Also, you ever look at the base and scaling stats for champions and feel surprised to see the top ones?
BASE STATS
HP lowest -highest -SonaHP5 lowest -Gangplankhighest -Rengar??Mana lowest -LEONAhighest -VayneMana Regen lowest -Namihighest -TaricDamage lowest -Xerathhighest -KarthusArmor lowest -Maokaihighest -SonaRammus
every spell scales off stats, it can be AD, AP or even armor, health or mana, etc. just look for it on lolwiki. basically lux's E is say 60(+0.6 AP), which means it adds 60% of your AP as damage, so if you start with say 20 AP it does a total of 72 magic damage.So I'm wondering, I have this doubt, I've been reading a lot of guides, but I haven't seen someone that adress this doubt.
How is the relation between the AD and AP stats to the damage you do with your spells?
Let's say, Ahri Foxfire (maxed) do 140 of magical damage, how do that damage scale with my AP stats?
It may sound like a really noob question, but I feel like many things, even in noobs guides, are adressed like you already understand "x" thing, specially in solomid guides.
I'm suppousing it has to add or multiply, or in base a formula, or something.
Didn't they just release the graphical update for SR last year? I think it's a bit too soon for yet another remake.
Altho I would really like some splish-splosh water effects.
So I'm wondering, I have this doubt, I've been reading a lot of guides, but I haven't seen someone that adress this doubt.
How is the relation between the AD and AP stats to the damage you do with your spells?
Let's say, Ahri Foxfire (maxed) do 140 of magical damage, how do that damage scale with my AP stats?
It may sound like a really noob question, but I feel like many things, even in noobs guides, are adressed like you already understand "x" thing, specially in solomid guides.
I'm suppousing it has to add or multiply, or in base a formula, or something.
Magic Damage Per Fox-Fire: 40 / 65 / 90 / 115 / 140 (+ 40% AP)
Magic Damage to Three Targets: 120 / 195 / 270 / 345 / 420 (+ 120% AP)
Magic Damage to the Same Target: 80 / 130 / 180 / 230 / 280 (+ 80% AP)
It may sound like a really noob question, but I feel like many things, even in noobs guides, are adressed like you already understand "x" thing, specially in solomid guides.
W: Fox-Fire
Ahri releases three fox-fires, which after a short delay lock on and attack nearby enemies (prioritizes champions), dealing 40 / 70 / 100 / 130 / 160 (+40% of ability power) magic damage. Additional fox-fires that hit the same target deal 50% damage, up to a maximum total damage of 80 / 130 / 180 / 230 / 280 (+80% of ability power).
Cooldown: 9 / 8 / 7 / 6 / 5 Seconds
Cost: 60 mana
Range: 800
SR will/has to change 100% to a new tileset or just new map entirely soon to keep up. It's just dated and not that fun at all.
I think he means it's visually boring. I kind of agree, it's not too ugly, but it's not inspiring either.32 million people disagree with you.
32 million people disagree with you.
Everyone else covered it all but I just want to add this: It's in the solomid guides. If you mouse over the skills themselves it gives the breakdowns which include the AP Ratio. Additionally, every guide should have a Skills breakdown section that also has it. For example, this Ahri guide here has this:
TT and ARAM map have lore tie ins
SR belongs to nobody