so how does she jungle
but really, more than her being squishy, her range is why she's not a good mid, but also her terrible wave clear and how all her abilities are wasteful in lane if she's 1v1ing.
for her damage you're comparing it skill versus skill, instead of combo versus combo.
sona is probably: q, ult, q, power cord q
lux is: q, e, ult, auto, detonate e, auto
I don't have the numbers but it's pretty obvious she deals more damage.
same for most other mids, grab diana, zed, ryze, karthus, everyone outdamages her, maybe not on a spell by spell basis but their spell rotations will always win.
her cc outside of her ult is not that great, and its range is very limiting when flash is on cooldown, so she won't be that much of a playmaker (unlike say tf, morgana, gragas, etc.).
so yeah, she might be fun and if you got really good at her that's great but it's not really a smart pick, she belongs bot lane, carrying bitches from the support role.
btw what do you build her? I imagine something like lich bane, morello, zhonyas with cdr boots
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also did anyone notice like a complete death on lulu picks post nerf? like for real I barely see her anymore.
Don't get me wrong, she's a very niche pick. Only using her as a counter pick to a few select champs is the smart thing to do. I use her mid whenever I feel like it and surprisingly have a 60% win rate.
Her combo is Ult-Q-Power Chord-W-Auto-E-Auto-Q-Power Chord. Probably throw in a Zhonyas somewhere in there. W and E are just there to proc Lich Bane.
I didn't do combo versus combo because I was too tired, but here:
Annie Combo:
Q-AA-W-AA-R-AA-Q
Around 2800 to 3000 damage depending on how much Tibbers does. Raw spell damage is 2600.
Lux Combo:
Q-AA-E-AA-R-AA
Around 2800 damage depending on how much Liandry's does. I honestly have no idea how much Liandry's does. Raw spell damage put is 2600.
Sona Combo:
Q-R-PC-W-AA-E-AA-Q-PC
About 5000 damage.
This is assuming: No item actives are used (only passives), Lux has Liandry's, Sona has Lich Bane, and everyone has 500 AP. First build I saw on Mobafire is what I went for for Lux and Annie. Everyone executes their combos perfectly.
(My phone deleted the entire part of combos so I forgot the exact numbers sorry)
I'm not sure if my math is wrong or if Lich Bane is stupidly OP. But the catch here is for Sona to do that combo she has to last 5 to 6 seconds. Annie and Lux have to just last 3 seconds, 4 for Annie.
Anywho here's a more bare bones version.
Annie:
Q-W-R
2250
Lux:
Q-W-R
2215
Sona:
Q-R-AA
1538
Assuming: No item actives nor passives. 500 AP.
So Sona has more sustained damage (a shitton at that) and less burst.
My build goes something like Sorc, Athenes, Morello, Lich, Zhonya's, Deathcap, Deathfire, and Void Staff. You can only choose 6 though ):
Edit:
Yeah her wave clear is bad, but it's a double edged sword. Sure she'll be pushed to tower more often than not, but that puts your enemies in a very risky position. Her range I find to be adequate in lane but subpar later on. That's why Zhonyas is core on her. With the new buffs her early game prowess will only be exemplified and Doran's Ring will be a great start for her.