Lunatic_Gamer
Member
DLSS 3.5 perhaps?


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And FSR 3. And maybe more ram allocated for gamesDLSS 3.5 perhaps?![]()
"one step further"...? It is as good as saying nothing.
DLSS 3.5 perhaps?
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The developer told Weedle that the update now allows them to "go one step further". It is speculated that this is referencing an update to DLSS upscaling for the Switch 2 dev kit. This is just after NateTheHate heard that Nintendo was asking developers for footage/images of their "Switch 2" games.
That’s not true. For example, one step further beyond Super Saiyan 2…is Super Saiyan 3."one step further"...? It is as good as saying nothing.
Nintendo uses nvidia for switch. So DLSS is what it would be using.And FSR 3. And maybe more ram allocated for games.
In theory they could use Frame Generation from FSR 3.1 when it arrives, assuming Switch 2 isn't using Ada architecture.Nintendo uses nvidia for switch. So DLSS is what it would be using.
That’s not true. For example, one step further beyond Super Saiyan 2…is Super Saiyan 3.
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No, false, incorrect. FSR is an AMD technology that nVidia would never use. nVidia also has the superior method in accomplishing this task. I understand that it can run on nVidia tech, but it won't happen.In theory they could use Frame Generation from FSR 3.1 when it arrives, assuming Switch 2 isn't using Ada architecture.
I'm not talking about Nvidia but individual developers. FSR 1.0 is already used on the Switch, so I don't see what's stopping them using a later version. And if the Switch 2 GPU is using Ampere, then there won't be an equivalent Nvidia solution.No, false, incorrect. FSR is an AMD technology that nVidia would never use. nVidia also has the superior method in accomplishing this task. I understand that it can run on nVidia tech, but it won't happen.
The leaked SoC from the Nvidia hack showed that what Nvidia was building for Nintendo did include tensor cores.Considering the poor AF base res, the Switch will be upscaling from and the insane cost of Nvidia upscaling without adequate Tensor core count, I will remain skeptical about DLSS on Switch 2 until more architectural details emerge.
Developers could choose to use it, like how FSR is in No Man's Sky on Switch.No, false, incorrect. FSR is an AMD technology that nVidia would never use. nVidia also has the superior method in accomplishing this task. I understand that it can run on nVidia tech, but it won't happen.
I do not doubt that it includes tensor cores. However, I doubt that they will be in adequately high quantity or running at fast enough frequencies to scale the low AF resolutions that most modern games are running on the XSS. I am being way too generous here equating the switch 2's rasterization capabilities to the XSS.Hopefully Nintendo asking for Switch 2 footage means the reveal isn't too far away.
The leaked SoC from the Nvidia hack showed that what Nvidia was building for Nintendo did include tensor cores.
Developers could choose to use it, like how FSR is in No Man's Sky on Switch.
Damn you, I was going to reply with thisThat’s not true. For example, one step further beyond Super Saiyan 2…is Super Saiyan 3.
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And if IIRC, the power meter appx from 30.000.000 in super saiyan 1, and 300.000.000 in super saiyan 3(?) Its a lot of upgrade btw.That’s not true. For example, one step further beyond Super Saiyan 2…is Super Saiyan 3.
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That's a fair point, I guess it's something studios will have to take into account when down porting to Switch 2.I do not doubt that it includes tensor cores. However, I doubt that they will be in adequately high quantity or running at fast enough frequencies to scale the low AF resolutions that most modern games are running on the XSS. I am being way too generous here equating the switch 2's rasterization capabilities to the XSS.
That is what I was thinking. A highly tested version that's several revs from the current. But they could surprise us. I still remember that bird demo when the WiiU was first announced though.This is Nintendo. They probably upgraded from DLSS 1.0 to DLSS 1.9
But they've got Nvidia as a driving force behind their tech. It could very well be that Nvidia are lobbying hard to get more recent stuff on the next Switch. Wouldn't surprise me at least.This is Nintendo. They probably upgraded from DLSS 1.0 to DLSS 1.9
That wouldn't make sense considering that's not how the hardware works. If it's for sure using Ampere, at base it would be using DLSS 2.0. you can't force it to go lower because "it's Nintendo". Even then, Ampere supports DLSS 3.5 just without the frame generation but I can't see that working very well on battery.This is Nintendo. They probably upgraded from DLSS 1.0 to DLSS 1.9
Can't wait for a new generation of miracle ports that are blurry and run like shit.
I got a confirmation from a developer that Switch 2 will use HDMI.I have confirmation from a developer that Switch 2 will be holographic
Its two separate rumours. One is about them asking for footage.Guys, they are just asking for footage for the reveal. Where do you see them implying any upgrade?
It would make Nintendo a stronger competitor, but it wouldn't be catastrophic for Sony.Since we know it will use an NVidia chip, how catastrophic would it be for Sony if Nintendo's new console could run things like Cyberpunck 2077 with full ray tracing at 1080P/60fps in handheld mode while in docked mode it uses Dlss 3.5 for scaling at 4K/60 fps.
Let's also assume that the console is worth $500.
Being able to play games with the same graphic quality as PS5, with better Raytracing at a quality of 1080p/60 and on a portable console seems like a very attractive and very strong combination to me. If in docked mode you have Dlss 3.5 then you might even have better image quality than the PS5 in the same game. Maybe I'm exaggerating but they are using an Nvidia chip so it has a lot of advantage in ML and RTIts two separate rumours. One is about them asking for footage.
The other is about an update to the dev kit that allows developers to go "one step further ".
It would make Nintendo a stronger competitor, but it wouldn't be catastrophic for Sony.
Lol many Nintendo fans are also PC gamers, like myself, it's not like we're strangers to high tech. PS and Xbox crew probably are, tho, if they only own consoles.We already know what this thing will do. It's just the uneducated Nintendo fans that will scream from the rooftops at tech we've had for years. Welcome to the modern age, somewhat.
Nintendo uses nvidia for switch. So DLSS is what it would be using.
I'm not talking about Nvidia but individual developers. FSR 1.0 is already used on the Switch, so I don't see what's stopping them using a later version. And if the Switch 2 GPU is using Ampere, then there won't be an equivalent Nvidia solution.
Hopefully Nintendo asking for Switch 2 footage means the reveal isn't too far away.
The leaked SoC from the Nvidia hack showed that what Nvidia was building for Nintendo did include tensor cores.
Developers could choose to use it, like how FSR is in No Man's Sky on Switch.
I do not doubt that it includes tensor cores. However, I doubt that they will be in adequately high quantity or running at fast enough frequencies to scale the low AF resolutions that most modern games are running on the XSS. I am being way too generous here equating the switch 2's rasterization capabilities to the XSS.
FG in FSR is shit, its algorithm is so outdated and useless. Only numbers are higher.In theory they could use Frame Generation from FSR 3.1 when it arrives, assuming Switch 2 isn't using Ada architecture.