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Legend of Korra |OT| Bending the Rules of Nature

Toa TAK

Banned
Yeah I was actually having a bit of fun mastering my skills in pro-bending mode.

To be fair I feel like they hyped up the final boss battle. The end sequence was cool, but overall I felt like the battle before that was kinda lame how he was teleporting back and forth from the the arena. Seemed a bit stale in terms of boss battles go.

I didn't mind the teleporting since I could just use waterbending at a distance. It would be a bummer if you couldn't, though.

But MAN that final QTE with the music was empowering shit.
 

Uraizen

Banned
Not stuck anywhere (finished the game earlier today), just extremely annoyed that PG still loves to put crud like this into their games.

And they incorporate them into chapters so there is no way to avoid them.

Oh, I was thinking of a certain section in Extreme mode. That part was the worst.
 
I didn't mind the teleporting since I could just use waterbending at a distance. It would be a bummer if you couldn't, though.

But MAN that final QTE with the music was empowering shit.

The final fight pretty much lived up to the hype, save for when he teleported far away. I wouldn't have minded it if I could always hit him with the icicles. When he's on the same area as you, it can get intense.


Even super low budget P* brings the epic fights. no one does button-mashing QTEs where ever press is reflected on-screen like these guys
 

inky

Member
Having a lot of fun with the game, but obviously the thing will always be what could've been.

Made it to chapter 5 today. Still haven't unlocked fire or air.
 

Anteater

Member
gee fuck the 3 bunny looking dudes in the spirit world on the swamp of poison or whatever.

Edit: I guess they don't really look like bunnies

A9IfI8x.jpg


Edit: I actually kind of like the Naga sections on extreme because you at least get a few abilities to use, fighting the mechs was still fucking dumb and boring though because it just drags on like fucking space harrier in bayo but you can actually die.
 
Anyone figured out the second unlockable outfit?

EDIT: Taz, Dodge Offset is in, but unfortunately is the easy version they also used in MGR. I wanna hold buttons, Platinum >_<

Ah OK thanks :)
Yeah it sounds a bit different but not in the bad sense. That being said, just started Bayonetta 2 so my priority is on that. If you end up making a video The Legend of Korra, send a link :)

This game is a blast. I had a ton of fun throughout, even when they limited the bending. I love the Naga sections and the final one is a joy. Just like the final boss. He's worth the campaign's journey, I think. The arrangement of the first season's score is done well here. The combat is the highlight but I also enjoy the Probending Mode, too. It's a fun little game that's well worth the price.

Sounds promising. I think I'll end up watch the Avatar series because of this game.
 

Sunny K.

Banned
BEST ADVICE for people that are or will struggle with the story:

Buy the healing talisman as soon as possible, I didn't get it till the final boss and felt like an idiot when I discovered how useful it is.
 

Chorazin

Member
Ugh, man, Extreme difficulty sucks freaking ass when trying to Max your Bending. My advice to those trying to do that, just equip the 1/2 Life 2X Exp talisman and replay level One over and over until you're done. Water is practically worthless in the harder difficulties for anything other than long distance work.

Once all that's max'd out, it's Air and Earth all day baby!
 
Alright, so the final round of Ace Pro Bending is genuinely impossible. Fuck this game, fuck the Platinum Trophy, fuck Platinum for making this piece of shit minigame, fuck the entire Avatar lineage, especially Wan. I've been at this for over two hours now, and I've never won more than a single round (and even then it's always been a Face Off), and the worst thing is IT MAKES YOU PLAY THE FUCKING THIRD ROUND EVEN IF YOU LOSE THE FIRST TWO. Because, oh, yeah, I could totally get a Knockout on those three invincible fucking Pro Bending robots from the future.

FUCK.
 

Ralemont

not me
Alright, so the final round of Ace Pro Bending is genuinely impossible. Fuck this game, fuck the Platinum Trophy, fuck Platinum for making this piece of shit minigame, fuck the entire Avatar lineage, especially Wan. I've been at this for over two hours now, and I've never won more than a single round (and even then it's always been a Face Off), and the worst thing is IT MAKES YOU PLAY THE FUCKING THIRD ROUND EVEN IF YOU LOSE THE FIRST TWO. Because, oh, yeah, I could totally get a Knockout on those three invincible fucking Pro Bending robots from the future.

FUCK.

I may be off base here with small sample size, but did anyone else find that just like your team the two benders that start on the outside are kinda chumps, and the middle "Captain" is much more difficult? Whenever the match started I ganged up on the outside dudes first and then got into counter-battles with the middle guy to knock him back. Worked well enough for me to get into a duel and win for the trophy, lol.
 
Any recommendations for extreme difficulty youtube playthroughs showing much skill (not just some noob playing on hard)?

Haven't had any luck finding any myself.
 

Nemmy

Member
hmm, was this already figured out? I suppose it's that 1 cave in the snow level.

9FzV9Jl.jpg

I'd guess it could be water -> earth -> fire -> air (show opening, also the order in which you learn them in LoK). Might test it when I get home, I had no idea there's some secret involved in that cave.
 

Anteater

Member
Well just did all the pro bending rounds on korra, the last round was kind of long, had to do all 3 rounds and retry twice, the rest of the tournaments was surprisingly easy so it's not so bad.

Will mess around with the barriers later.

I'd guess it could be water -> earth -> fire -> air (show opening, also the order in which you learn them in LoK). Might test it when I get home, I had no idea there's some secret involved in that cave.

Just tried this, it did spawn a chest outside that gives a pear >_>
 

Toa TAK

Banned
Well just did all the pro bending rounds on korra, the last round was kind of long, had to do all 3 rounds and retry twice, the rest of the tournaments was surprisingly easy so it's not so bad.

Will mess around with the barriers later.



Just tried this, it did spawn a chest outside that gives a pear >_>

That's it? Just the pear?

I'm on the level now and going to attempt it soon. Any one got any other ideas?
 

Permanently A

Junior Member
hmm, was this already figured out? I suppose it's that 1 cave in the snow level.

9FzV9Jl.jpg

I love the fact that they hid little secrets like that in the game. That and the "enter code to unlock costume" are some things I haven't seen in a long time that were pretty enjoyable.
 

ItsTheNew

I believe any game made before 1997 is "essentially cave man art."
Game becomes super easy when you get air, just hit triangle twice and break dance through enemies with tornados flying around.
 
Is there a way to uncap the framerate(locked to 60) and resolution(locked to 1080P)? I have a 2560x1440, 144hz monitor so the current caps are a bit disappointing.
 

Ushiwaka

Member
There are some serious level design problems in this. Naga sections can be fun sometimes but goddammit those mechs are FUCKING ANNOYING. And then Platinum mixes Naga sections with mechs :/ Hey Platinum, if you still insist on putting these annoying minigames in your games (after all the criticisms), at least make them optional or sth.

Well, all in all, the combat system is fun enough to get a 7/10 from me.

P.S: You know this was a low budget title when the jumping & dodge animations + some combos are straight copied from Bayonetta.


That Okami song tho :(

Korra's soundtrack reminds me of Okami. :( And Naga's little animation down left on the screen reminds me of Amaterasu :(
 

DedValve

Banned
It's sad that I know exactly what part you're on and what difficulty just by reading this.

I really disliked the naga parts and thought they where utterly pointless but when I got to that part....how I didn't turn off the game and never looked back is beyond me.
 

FtHTiny

Member
Putting such a good endboss fight into the game makes me think about how much better the game could have been if they put in such bosses in regular intervals like other games.
 

Ferr986

Member
Welp. Just beat it. Final boss didnt mess around but it was a fun fight.
The teleport kinda sucked till I discovered you can counter its rocks.
 
I feel like this game would really benefit from a Revengeance-style indicator to tell you which attacks are and aren't counterable. I would never have thought I could counter a giant mech charging at me or punching me with a fist bigger than my own body, so I always dodged them until one time when I accidentally hit the wrong button. I guess maybe you can counter everything except electric attacks?

Extreme can be a real pain at times when they start populating fights with bolo guys and electric dudes up on perches where Korra's auto-aim doesn't want to hit them. The one fight with a mech and a bunch of regular guys in Chapter 5 was a nightmare until I found out that charged Firebending attacks make Korra warp around the battlefield punching dudes faster than they can hit back. For as cheap as it can feel at times, it seems like there's always a way to style your way through it if you keep your head on your shoulders.
 
Extreme can be a real pain at times when they start populating fights with bolo guys and electric dudes up on perches where Korra's auto-aim doesn't want to hit them. The one fight with a mech and a bunch of regular guys in Chapter 5 was a nightmare until I found out that charged Firebending attacks make Korra warp around the battlefield punching dudes faster than they can hit back. For as cheap as it can feel at times, it seems like there's always a way to style your way through it if you keep your head on your shoulders.

It kinda sucks that you have to be at the same height as an enemy to hit them with water whip and icicle barrage, but since you can hover in midair on a pillar of water, it's not so bad ... but then water whip almost never pulls enemies off of their perches. I've only been able to pull enemies off the edge of platforms when they're above a bottomless pit.
 

1337

Member
There are some serious level design problems in this. Naga sections can be fun sometimes but goddammit those mechs are FUCKING ANNOYING. And then Platinum mixes Naga sections with mechs :/ Hey Platinum, if you still insist on putting these annoying minigames in your games (after all the criticisms), at least make them optional or sth.

The mech Naga battle was horrible at first, but once you know what you are doing it is one of the best moments in the game. Very enjoyable and rewarding.
 
Finished up Extreme mode today. A few of the fights (and the final boss, especially) really comes into their own with the higher difficulty, but a lot of it is just frustratingly difficult. I had a lot of trouble with the fights against three benders at once (especially the one with the spirit dudes in the purple goo in chapter 6), and learned to hate the bolo guys. You really have to cheese your way through a lot of it, exploiting the way Korra magnetises to enemies with fully charged Firebending or just spamming tornadoes with Airbending. With no recovery frames you can lose a full health bar instantly, so you have to come out swinging, never let up and then hope luck's on your side.

Mopping up the rest of the Trophies now. I don't know if I can face that last Pro Bending match again, though.
 
Platinumed the game yesterday. Feels like babys first pg game. All the basics are already there waterdown a little bit. Was worth the price and a nice appetizer for Bayonetta 2.

gee fuck the 3 bunny looking dudes in the spirit world on the swamp of poison or whatever.

Edit: I guess they don't really look like bunnies

They are Dragonfly Bunnies.
 
Finished up Extreme mode today. A few of the fights (and the final boss, especially) really comes into their own with the higher difficulty, but a lot of it is just frustratingly difficult. I had a lot of trouble with the fights against three benders at once (especially the one with the spirit dudes in the purple goo in chapter 6), and learned to hate the bolo guys. You really have to cheese your way through a lot of it, exploiting the way Korra magnetises to enemies with fully charged Firebending or just spamming tornadoes with Airbending. With no recovery frames you can lose a full health bar instantly, so you have to come out swinging, never let up and then hope luck's on your side.

Mopping up the rest of the Trophies now. I don't know if I can face that last Pro Bending match again, though.

With the three bender teams, can't you just earth bend them into oblivion? Each hit stuns them I think and it does a ton of damage.
 

TripOpt55

Member
I finished Extreme and the Pro Bending stuff today. I have a few more trophies to snag and I'll have the platinum. Despite beating the Ace Bending Tournament, I still haven't won a Face-off. Only did one and lost like immediately. Need that, cabbages and a couple of the S items. I stink at those chests I guess.
 

FtHTiny

Member
Finished everything but didn´t get the Tutorial achievement so i did chapter 1 again like some suggested and still didn´t get it. Guess i won´t be getting that one.
 

Anteater

Member
Finished everything but didn´t get the Tutorial achievement so i did chapter 1 again like some suggested and still didn´t get it. Guess i won´t be getting that one.

I had the same problem but for some reason it unlocked somewhere on my second playthrough but I don't remember where.
 

MUnited83

For you.
I had the same problem but for some reason it unlocked somewhere on my second playthrough but I don't remember where.

It will always depend on where specifically you missed a tutorial on the first time. For many it was on the first (mine was specifically on the Pro Bending part of the chapter). But there's tutorials up to the 8 chapter.
 

Riposte

Member
This game isn't great, but I liked it enough. It really just left me wanting more.

In a sentence: It's 1/3rd of an action game in every sense, but the third you get is pretty competent. You really feel the budget (and time?) restraints, but you also can't deny the Platinum Games craftsmanship.

There aren't many enemies (only one boss really and a few sub-bosses), your repertoire feels like it's missing a few things (I want to say mostly in the area of aerial combat), the plot feels like half a single episode of Korra, and it basically goes straight from extended "tutorial" beginnings of a game into the final gamut that summarizes the game before the final boss. There's like three environments? Maybe four with the bending match ring. So yeah, a budget title. On the other hand, it feels more natural to play through this twice, back to back, than most games. I look forward to playing Extreme (did the first two chapters in fact), but I may not get the chance for awhile (Bayonetta 2 and The Evil Within, to name two reasons).

While it feels like a condensed slice of a larger game, the combat system is well executed and encounters can be quite challenging at times (I died way more than I thought I was going to). I understand why so many people would get frustrated by the game (although I have no pity for scruby reviewers). It definitely works against the game's best interest to lock away bending, but at the same time, we thankfully get counter/block and dodge from the start (the former is probably the most satisfying mechanic in the game and it's also the main way to fight bosses apparently). If the enemies weren't punishing, this game wouldn't have been half as interesting. I should note that I beat Normal without any items, but I think that may have been a bad call lol. As something somewhere between a style and a weapon, the elements are different and mechanically layered enough to stick out from each other. The only element I didn't using much was Water; it felt way less effective than the other 3, outside purely ranged scenarios. While the level design isn't very elaborate, it's not completely barren of interesting points either. I kind of wished there was a stronger elemental theme to enemies and defenses, a la The Wonderful 101.

As an adaptation, it's not what a lot of people hoped for I imagine. While PG has made one of the best licensed titles around (especially for the budget range), it still feels like a cheap cash in a few ways. Given limited the scope, there isn't a lot they could have done, but what's there is too straightforward and simple. Korra, that nerd airbender girl, and often absent the main villain are essentially the only characters in the whole game, but the main villain lacks characterization or history (this is really the only thing they needed to get right), the girl is basically Navi-type character who shows up occasionally, and Korra is okay as an expressive player avatar, but doesn't really establish a personality inside the story (you are mostly going off what you know from the show). It's disappointing because during the bending matches Mako and Bolin appear and their characterization and dialogue with each other and Korra (also the announcer) liven up the game a lot. I wish they were supporting characters throughout the game. It also feels like the game is more interested in referencing events (season 2 spoilers everywhere!) rather than establishing the world. Despite what some people say, Platinum is actually fantastic in establishing atmosphere in games, but it seems like they were very limited here. In terms of adapting familiar moves or the general feel of bending, they did well, but there's a gap in quality between that and the stuff mentioned above. I will say the art style, technical shortcomings aside (it looks sort of like a remaster of last-last gen game), is pretty on point. The music is too, but I wished it was more interesting. It's a totally unfair comparison, this is probably Platinum's least interesting soundtrack.

Honestly, I kind of liked the Naga sections. The game would have felt too empty without them.

In the end, I really, like, really want to see them do another Avatar game and build off this one. Maybe with a higher budget. They could make it a more competent use of the DMC formula, they could make it a more free-form game, they could add in multiplayer elements for the bending matches, etc. Lot's of ideas, and I would even just be happy with an improved sequel of this game as another budget title. I doubt this game is doing well enough to justify that though.


Somewhat related: Having just watched it in preparation for this game, I think Korra Season 2 is better than Season 1 (which I watched a long ass time ago).
 

Epcott

Member
That Naga battle... $@%#!

This game can be extremely cheap at times. Plus, death by camera in the year 2014 is ridiculous.
 

Hypron

Member
I just started playing this today after finishing Bayonetta 2 and it does feel a bit rough in comparison. I got up to that point where you fight 3 benders at once for the first time. I'm really doing shit-all damage against them whereas they deal a ton on their end. Am I doing something wrong or is this supposed to work this way?
 
I just started playing this today after finishing Bayonetta 2 and it does feel a bit rough in comparison. I got up to that point where you fight 3 benders at once for the first time. I'm really doing shit-all damage against them whereas they deal a ton on their end. Am I doing something wrong or is this supposed to work this way?
They can be pretty tough, try purchasing the talisman that doubles your attack power but halves your health, you'll have to be more careful around them but it'll destroy them way faster(Also make sure you don't have any talismans on like pow 1/2, I forgot that I had that on and was wondering why I was doing so little damage lol)
 

Hypron

Member
They can be pretty tough, try purchasing the talisman that doubles your attack power but halves your health, you'll have to be more careful around them but it'll destroy them way faster(Also make sure you don't have any talismans on like pow 1/2, I forgot that I had that on and was wondering why I was doing so little damage lol)

Okay, cheers. I'll give it a go next time I have some time to play the game!
 
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