And if that's the whole map, that would mean the castle's in the center of it, which would be another callback to another Zelda map; A Link to the Past.
This is the first game since Twilight Princess that we'll get to ride a horse in a big field.
This alone is enough to get me excited.
From the looks of the map, it's a huge trench/valley.I wonder how they will deal with the borders of the map.
Invisible walls can work in the ocean.. but are not very good in the land areas..
Maybe unclimbable walls?![]()
Zero²;142591414 said:Guys I was reading some comments on the NL forums, and a user said what if this new game, as said by Aonuma, is a clean break from the conventions of Zelda, can it disregard the timeline completely? Be like a reboot?
Not that I'd like it, but I found it not to be that far-fetched.
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They're bringing this back. The way you thought you were experiencing Zelda as a kid but that the technology couldn't completely capture.
They're not going to do that after just giving us the origin of the legend plus a book about the official timeline.
Zero²;142591414 said:Guys I was reading some comments on the NL forums, and a user said what if this new game, as said by Aonuma, is a clean break from the conventions of Zelda, can it disregard the timeline completely? Be like a reboot?
Not that I'd like it, but I found it not to be that far-fetched.
I feel the castle would be more somewhere in that flat area:
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Zero²;142591414 said:Guys I was reading some comments on the NL forums, and a user said what if this new game, as said by Aonuma, is a clean break from the conventions of Zelda, can it disregard the timeline completely? Be like a reboot?
Not that I'd like it, but I found it not to be that far-fetched.
I love you yes. This feel like what i always dreamed 3d zelda to be, but was limited by technology before.
Also link still look more of a female than a male. Those legs and hips at the beginning when she was afoot.
He actually uses it a few seconds in this demo.It's strange how much they've "hidden" Link. By that I mean, barely mentioned his existence! We haven't even seen Link holding a sword yet!
Anyway, I made some additions to the latest one from you guys.
I don't think that is correct. The purple split mountain doesn't lineup with Hyrule and Death Mountain. Also, the map section that you are looking at has mountains at the north section that are visible in the demo, but are not there in the E3 picture. This is not the same section, unless there were some drastic changes made.
1. I chose that location partially because that location would allow you to see through the western split mountain. The river angles northwest to south east.
2. The "spiral mountain" isn't the eastern split mountain, it's in front of it. It's pretty close and not very big.
3. There is no mountain ridge between Link and Hyrule Field especially not the ones we see in the footage.
4. He'd still see everything we saw in this footage from there, just further away. We don't see any of that in the E3 footage.
5. It's too close to Death Mountain.
6. The forested area that we know is in the area I put the dot in is very similar to the one Link gets chased through and has a river where he probably shoots the robot.
He actually uses it a few seconds in this demo.
Also, the map section that you are looking at has mountains at the north section that are visible in the demo, but are not there in the E3 picture. This is not the same section, unless there were some drastic changes made.
Even when you watch the gameplay demo, Link starts off on a very high cliff and you still can't see anything past the mountains of that zoomed in area.
Your picture even shows it. The mountains that are next to the red circle would block Link's view of Hyrule and Death Mountain. Yet, in the E3 picture, he mostly has a clear view of both Hyrule and Death Mountain. (it looks mostly "flat").
In the TGA demo, Link was actually quite low relative to E3. Believe it or not, Link was in a valley, even when he jumped off. That's why the cliffs look so high and you can't see much beyond him.
But in the E3 reveal, Link is at a much higher elevation. When you're at a higher elevation, obviously you can see above mountains that are not quite as high as you. Have a look at the map where I placed Link at E3. He's at quite a high elevation, enough to see over the land.
Look at my above image where I've placed sight lines. See where the red line runs? Yeah, there's no mountains blocking the way. Again, take into account the high elevation that Link is standing at in the E3 shot. He's standing pretty much at the top of a mountain.
EDIT: Here's more reference - see where Link's standing on the cliff at the start of the TGA demo? Yeah, that's not actually very high.
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hmmm, yeah I see what you are saying. I am arguing because I want to place him near Lake Hylia to make the map look even bigger lol
It really looks like the sword is not the main weapon this time, but is just a weapon you have.Oh yeah you're right, when riding the horse. It wasn't much of a showcase anyway!
New analysis from Gamexplain, different than their other initial thoughts discussion which was a while back
https://www.youtube.com/watch?v=7MGlHnwVDmc&list=UUfAPTv1LgeEWevG8X_6PUOQ&spfreload=10
I still can't believe Nintendo decided to show the first actual gameplay of their newest and most expansive Zelda at a Game Awards ceremony put on by Geoff Keighley. It's truly amazing how much Nintendo has changed in the last year!
I think that's just the QuiverI just noticed something, at the start of the footage, when Link is climbing the cliff, he already has the sailcloth folded in his right hand, ready to go. That's a nice little detail.
I still can't believe Nintendo decided to show the first actual gameplay of their newest and most expansive Zelda at a Game Awards ceremony put on by Geoff Keighley. It's truly amazing how much Nintendo has changed in the last year!
It's strange how much they've "hidden" Link. By that I mean, barely mentioned his existence! We haven't even seen Link holding a sword yet!
Yeah, this stood out to me even as I was watching the demo live. Seems like they almost go out of their way to NOT show Link's face. I mean, I suppose "the world" is meant to be the star of the demo but only seeing Link's back was... odd.
It's gonna be refreshing to play Link in a completely different outfit instead of the usual green tunic. Or maybe you get it much later in the game and is optional.
Well it was gameplay, which is usually with a camera angle that's positioned behind Link, so it's likely that that's all it was. I mean the cloak likely has some kind of story reason, and I'm hoping that the tunic will still be there, but I don't think they intentionally added the cloak in this gameplay to hide Link.I know they showed him at E3 but I still found it weird enough to notice almost immediately on Friday night. I'm not going in on any conspiracy theories or anything, just occurred to me that maybe his design is still in flux. But probably not.
It's gonna be refreshing to play Link in a completely different outfit instead of the usual green tunic. Or maybe you get it much later in the game and is optional.
It's gonna be refreshing to play Link in a completely different outfit instead of the usual green tunic. Or maybe you get it much later in the game and is optional.
We got a good look at him alreadyI know they showed him at E3 but I still found it weird enough to notice almost immediately on Friday night. I'm not going in on any conspiracy theories or anything, just occurred to me that maybe his design is still in flux. But probably not.
It's most likely his starting suit like the last 3 home console Zelda games (and Spirit tracks)
We got a good look at him already
It's most likely his starting suit like the last 3 home console Zelda games (and Spirit tracks)
I theorized that it's similar to masks/hoods from Majora's Mask where you can get new ones and equip them. Would be neatYeah, but it does seem odd we haven't seen him in tunic yet...and the fact this outfit also has a hood that's on/off sometimes. I wonder if that's a mechanic or has some significance