Leslie Benzies (GTA Big Wig) sues TT for $150M in unpaid royalties, ousted by Housers

If Leslie wins he better not go to a first-party console company or I'm eating my legs with a spoon and framing him for it. If he doesn't retire happily, I don't see why with all the gazillions he has he wouldn't start his own company especially after he and the Housers tried to create their own independent studio before.
 
So basically, Rockstar wouldn't be Rockstar without Leslie Benzies.

No way it wouldn't be. If you were to look at Rockstar staff as a pyramid, Benzies is right under the Housers in regards to being a significant player in nearly all of their major IPs.

They lost a crucial player in their products when he left, but now we know he didn't choose to leave...

Why does everyone become a massive cunt when money is involved?

Because it is confused as wealth.
 
Brendan Sinclair from Gamesindustry.biz is tweeting details from the lawsuit.

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https://twitter.com/BrendanSinclair/status/719927316466561024

WOW this right here is dynamite and if true does not bode well for GTA games forward. Considering they'll continue to get more complex.

I wonder how many times Benzies saved their bacon...
 
If Leslie wins he better not go to a first-party console company or I'm eating my legs with a spoon and framing him for it. If he doesn't retire happily, I don't see why with all the gazillions he has he wouldn't start his own company especially after he and the Housers tried to create their own independent studio before.

Why would he risk his own money into starting his own company?

That would be silly unless he is making mobile games.
 
Err why would he ever have to work again if he wins? You are like Marge telling the kids to save for college when Homer comes in position of that Trillion dollar bill.

What if he wants to work, and isn't caught in the bullshit problem that he has to work?

If he gives a shit about game development - and I assume he does, because of the efforts he's accomplished with Rockstar - winning this case at least gives him some cushion money if he wished to make his own studio or something.
 
I hope Benzies gets his money, and the Housers get someone to properly fill his old role.

There's no reason everybody has to lose with this tbh.
 
Big companies ripping of people of their royalties is nothing new, remember Hollywood accounting? It's more rare in the video game industry since so few people get paid royalties, i can only remember the COD guys getting royalties or something like that.

Publishers try to screw developers out of royalties all the time, it's not rare at all.
 
Why would he risk his own money into starting his own company?

That would be silly unless he is making mobile games.

How is it silly? Lots of devs with way less money do it and this is the guy behind GTA. He doesn't have to spend 250 million on the first game but could easily gain a huge following with smaller budgets starting off if he was responsible as much as we think he was for GTA's success.
 
I've seen the writing heavily criticized all the way back to gta3. Especially 4 and VC.

I geuinely have no idea how you could make the above post with a straight face.

Feel free to share the reviews of "criticism". Rockstar is one of the best. The writing is no exception.
 
Wouldn't be surprised if the Housers are talentless hacks. Their writing is fucking awful.

I've seen the writing heavily criticized all the way back to gta3. Especially 4 and VC.

I geuinely have no idea how you could make the above post with a straight face.

The writing for both Vice City and GTA4 was heavily praised.

It's impossible to please everyone, though. I know we're upset at the Housers right now, but to call them bad writers is a bit over the top. You don't get to where they are without knowing how to write and develop an engaging story.
 
I still dont understand the timeline of Benzies still thinking all was well and attempting to return to work after his sabbatical. Seems so bizarre to be told to fuck off, no wonder he initiated his questions/demands the day after - he seemed to be completed sideswiped...

Issues seem to surround GTA:O and his overall involvement, I know GTA:O had a lot of teething problems but cant think of that as anything but a success (and perhaps a worry where R* might have been heading)

ps3ud0 8)
 
It seems to me that The Benz has been the secret sauce behind Rockstar all along. The Housers seem to have no clue how to make a successful AAA game aside from providing the narratives and being "the idea guys". But it is usually these kinds of self-absorbed leaders that don't realize the talent of others and they must've thought Benzies was replaceable.

Of course there's always two sides to the story, but if even half of what we've seen so far is true, the Housers have a well-deserved reckoning coming.

The myth of the man that changes it all (or does it all), even on projects were hundreds or a thousand of people are involved during years.

I love how in last few hours gaf just became the experts of Rockstar's internal management in the last 15 years (and who is the genius or not).
 
Oh wow...I've never really followed Rockstar very much, I'm the sole human being who hasn't really been into GTA since San Andreas, but I wasn't even aware of this Leslie Benzies person being such an important figure, always hear about the Housers.

From our incredibly blurry viewpoint, this just looks like another example of too much money making people fucking crazy and make stupid decisions. I never understand how this happens. Why would you go and fuck up a good thing you have going by trying to screw someone out of what is rightfully theirs, and thus placing your own ability to do great things and get lots of money at great risk? If this person is so intensely important, and integral to the success of your game series, which is one of the best selling franchises in gaming...why risk fucking that up?

I hope I never make a ridiculous amount of money that causes my brain to melt for no reason.
 
The myth of the man that changes it all (or does it all), even on projects were hundreds or a thousand of people are involved during years.

I love how in last few hours gaf just became the experts of Rockstar's internal management in the last 15 years (and who is the genius or not).

Who needs to be an expert on Rockstar's internal management when we've got direct fucking quotes from emails sent from Sam Houser to Benzies begging him to fix Red Dead?
 
Sam comes off as one of those seedy, fake, rich GTAV characters.

I'm sad because his interviews have always been inspiring reads.
 
How is this even true? I had 100% heard and known that Leslie Benzies was an integral part of the Gta games before GTAV. Isnt his name like in almost every credit in GTA?

I did used to think he was a woman though, I didnt know Leslie was a name for a male as well haha.

Get real, maybe you, me, and people really into GTA or Rockstar, but the average videogame fan/enthusiast didn't know who he was until his GTA online interview. Even in all of these threads you have people asking who he is... Heck this thread title was amended to say "GTA big wig" because most people would look at it and say "... who?" while nearly everybody identifies the Housers with Rockstar and GTA.

THat said, I'm not implying anything based on his relative obscurity outside of what I said. His first noteworthy public interview came at the GTA Online reveal (Which he didn't allow to have his voice/photo associated with...) and many people were surprised that the Housers didn't comment on it, and it seemed like Benzies was the only rep for it. This together with Benzies' legal claim seems to suggest that the Housers and him did not see eye to eye on GTA Online... which the release of incidentally preceded his 6month sabbatical from the company.
 
The writing for both Vice City and GTA4 was heavily praised.

It's impossible to please everyone, though. I know we're upset at the Housers right now, but to call them bad writers is a bit over the top. You don't get to where they are without knowing how to write and develop an engaging story.

I'd argue if the gameplay is engaging enough that you can get by with mediocre to bad writing. I've always thought their writing was subpar and people just really enjoyed the open world gameplay. Maybe a lot of people buy it for the story though.

I'd be one of those people who don't know either of these people by name, but hearing people describe Leslie as being as important as he is then I'll be interested in seeing how this shapes their future games. I always thought Rockstar was kind of greedy when it came to money though? Again, people seem to hold the Housers in high regard though.
 
Oh wow...I've never really followed Rockstar very much.

In terms of following news out of Rockstar, no one has. They're the most secretive developer in the history of video games and run such a tight ship that nothing ever gets out besides whispers and rumors.
 
Feel free to share the reviews of "criticism". Rockstar is one of the best. The writing is no exception.

Yep this.

There aren't many studios that regularly put out major games with better writing. The stories are cliched (GTAIII, VC, or SA) or poorly formed (IV & V) but the writing in all three of them is pretty damn good. Sure, they're packed with adolescent puns and stupid, childish jokes, but there's a hell of a lot of good writing and voice-acting in those games, at least compared with gaming as a whole.
 
Yep this.

There aren't many studios that regularly put out major games with better writing. The stories are cliched (GTAIII, VC, or SA) or poorly formed (IV & V) but the writing in all three of them is pretty damn good. Sure, they're packed with adolescent puns and stupid, childish jokes, but there's a hell of a lot of good writing and voice-acting in those games, at least compared with gaming as a whole.

Well in my book, Rockstar isnt one of them. Valve is the only one I can really depend on having it solid every time. Maybe Remedy in the Max Payne 1 and 2 days. Beyond that, Housers writing wants to be their favorite movies so bad it hurts. This isnt really the topic for it though. (My fault anyway lol)
 
Well in my book, Rockstar isnt one of them. Valve is the only one I can really depend on having it solid every time. Maybe Remedy in the Max Payne 1 and 2 days. Beyond that, Housers writing wants to be their favorite movies so bad it hurts. This isnt really the topic for it though. (My fault anyway lol)

You do realize that most of their stories intentionally pay homage to something, yes?
 
Yep this.

There aren't many studios that regularly put out major games with better writing. The stories are cliched (GTAIII, VC, or SA) or poorly formed (IV & V) but the writing in all three of them is pretty damn good. Sure, they're packed with adolescent puns and stupid, childish jokes, but there's a hell of a lot of good writing and voice-acting in those games, at least compared with gaming as a whole.
Agreed.

Video game writing is a low bar that Dan Houser clears with ease.
 
Yes and it ends up being worse and more clumsy than the source half the time. Whats the point?

I agree with you that Valve consistently puts out good writing. But to be fair to the rest of developers, Valve has released 1 game in nearly 10 years that has any dialog in it, and it probably amounts to about ~45minutes of total dialog in the 10 hour campaign of Portal 2.

GTAV probably has as much dialog in the first hour of gameplay as Portal 2 has in the entire game... And Portal 2 also really went to the well with the writing. I think Portal was written better, but also possibly because it wasn't trying as hard.

Rockstar has a lot of cheesy lines in GTAV, but there's also a lot of great dialog. I thought the "Hipster convo" between Michael and Trevor late in GTAV was really good... It took me by surprise and sounded like a light hearted but heated argument that two friends would have about how the other is a hipster. I'd consider Officer Tenpenny from GTA:SA to be one of the best written characters in any game... Even other characters like Cesar, CJ's sister, and his brother are all pretty well done in that game.

But really, I think most videogame writing is really, really bad, and Rockstar is one of the few studios that doesn't have outright horrible writing.
 
Hearing stories about how employees are suddenly not allowed back in to their work makes my stomach drop.

Yeah its unfathomable to me how the heads of a company that is swimming in cash can stab such a valuable employee in the back like that.
 
Dan Houser also writes pedestrian dialogue and the fake radio commercials with Lazlow and the DJ banter and the talk radio. And does it well imo.

That's all a pretty important part of GTA for me, but when a game sells dozens of millions of copies different aspects of it appeal more (or less) to different people.
 
Wasn't it that EA headhunted Henning to make an Uncharted style game in the Star Wars universe and she took the opportunity of a lifetime. Then once she left other people with a different creative vision took over and so they changed things?

I know personally I'm infinitely more interested in Viserals new project then I am in uncharted 4

edit: I can imagine that Benzies is going to be in for a Massive Payday from Microsoft or Activision once he decides to start on a new project

No, she left because the studio didn't like where Uncharted was going under her direction. She also considered retiring or doing small stuff after she left until she got offered Star Wars.
 
Get real, maybe you, me, and people really into GTA or Rockstar, but the average videogame fan/enthusiast didn't know who he was until his GTA online interview. Even in all of these threads you have people asking who he is... Heck this thread title was amended to say "GTA big wig" because most people would look at it and say "... who?" while nearly everybody identifies the Housers with Rockstar and GTA.

Thats because noone of Rockstar studios come out and say anything to the press aside from the very few Houser interviews.

You are right to say that to the casual mainstream crowd Rockstar is GTA, many of them will not know who Sam or Dan Houser are if you ask them,let alone leslie Benzies.

Im saying that in gaming circles, the name leslie benzies is not unknown and I find it strange to even insinuate that. Not disagreeing with anything else you said.
 
The myth of the man that changes it all (or does it all), even on projects were hundreds or a thousand of people are involved during years.

I love how in last few hours gaf just became the experts of Rockstar's internal management in the last 15 years (and who is the genius or not).

In addition to the emails showing the Housers were helpless to fix an off-the-rails project without Benzies' input and guidance, I'm also drawing on personal experience with large creative projects, and personal experience with certain CEOs and upper management who, in their hubris and narcissism, don't see the value of their talent. These sorts of people got to the top via a form of sociopathy and paranoia in which they view every aspect of their success as foundationally due to their skills alone. Everyone is replaceable. They typically stepped on many people to climb up to the top, and thus they see everyone else as a potential threat; self-perception transforms external perception.

I would also say that though most low-tier and some mid-tier people are fairly replaceable, there are some people whose exceptional talent brings exceptional capabilities to an organization. Especially so when there is a creative context to their work.

The Housers might have come to see themselves as too reliant on Benzies, or disliked that he was putting a media focus on himself and began to see him as a threat to their image and control. Who knows; we're only seeing the first blush of guano that has gone on inside this company. All I know is that what I've seen so far of their behavior fits into patterns I've encountered before.
 
When I quit the position we had linked to Rockstar Games last year, all I can say is that this sounds very accurate, I've been hinting for a while that there's a big shake up at Rockstar North and PLENTY of long time staff have left/quit the studio over the course of the years between 2013 - 2015.

There's also key art people who have left Rockstar NYC during this period too, including the cover designer who has done ALL the artwork for Rockstar Games covers since GTA3 in 2001.

throught he died ?( wait im thinking of the rockstar logo)

this is pretty disheartening


is there currently any employees out there currently writing out there there ?

least this isn't konami
 
MP3 was fucking awful.

DUG3Rnu.gif


On a more serious note; this is ugly as hell. Hope it doesn't outright destroy Rockstar productivity wise. Even though it's been pretty broken for awhile given the many souls it took to make Red Dead.

That was a damn fine game.

And so was Max Payne 3, you fucks!
 
"The Benz" is still not in the thread title? Get it together, mods.
 
Benzies tells it differently. In the statement about the lawsuit, he claims to have attempted to return to work on April 1, 2015, only to find that his key had been deactiviated.

An April Fools joke gone horribly wrong.
 
How is it silly? Lots of devs with way less money do it and this is the guy behind GTA. He doesn't have to spend 250 million on the first game but could easily gain a huge following with smaller budgets starting off if he was responsible as much as we think he was for GTA's success.

It is a huge risk, he wouldn't be the first to bank on his 'Grand Theft Auto' role and still fail. David Jones from Grand Theft Auto and Grand Theft Auto 2 encountered that problem. He has done like five games, and Crackdown is the only one noteworthy.
 
Rockstar issued a statement:

"Leslie Benzies was a valued employee of our company for many years. Sadly, the events that culminated in his resignation ultimately stem from his significant performance and conduct issues. Despite our repeated efforts to address and resolve these issues amicably both before and after his departure, Leslie has chosen to take this route in an attempt to set aside contract terms to which he previously agreed on multiple occasions. His claims are entirely without merit and in many instances downright bizarre, and we are very confident this matter will be resolved in our favor. A core ethos since Rockstar's inception has been the concept of 'the team'. It is deeply disappointing and simply wrong for Leslie to attempt to take personal credit for what has always been the tremendous efforts of the entire Rockstar team, who remain hard at work delivering the most immersive and engaging entertainment experiences we can for our fans. We do not intend to comment further on this matter."
 
Veni Vidi Benzie
That what the whole email about saving RDR sounds.

And doesnt surprise me the Housers huge egos getting in the way of a good working studio enviroment. It happens in small teams when ego and money start getting out of hand, Im sure it happenes also in the big ones, and much worse.

In addition to the emails showing the Housers were helpless to fix an off-the-rails project without Benzies' input and guidance, I'm also drawing on personal experience with large creative projects, and personal experience with certain CEOs and upper management who, in their hubris and narcissism, don't see the value of their talent. These sorts of people got to the top via a form of sociopathy and paranoia in which they view every aspect of their success as foundationally due to their skills alone. Everyone is replaceable. They typically stepped on many people to climb up to the top, and thus they see everyone else as a potential threat; self-perception transforms external perception.

I would also say that though most low-tier and some mid-tier people are fairly replaceable, there are some people whose exceptional talent brings exceptional capabilities to an organization. Especially so when there is a creative context to their work.

The Housers might have come to see themselves as too reliant on Benzies, or disliked that he was putting a media focus on himself and began to see him as a threat to their image and control. Who knows; we're only seeing the first blush of guano that has gone on inside this company. All I know is that what I've seen so far of their behavior fits into patterns I've encountered before.

Basically this from my experience also.
 
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