GTA 4 PS3 VersionRockstar actually launch polished AAA games. They also no longer want to do crunch and don't need to thanks to GTA V revenue. This is why there is all the delays.
GTA 4 PS3 Version
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All we've seen is cinematic cuts no actual video of what the actual gameplay looks like.
The leaked gameplay looked near GTA5s engine.
All we've seen is cinematic cuts no actual video of what the actual gameplay looks like.
The leaked gameplay looked near GTA5s engine.
Of a 3+ year old build. 2022.Yeah, it wasn't that long ago we first saw the leaked video and it looked rooough to say the least. I think it's telling that they've been so focused on the cinematics to keep people hyped. I mean, gameplay is the most important part of a sandbox game like this, but hopefully they'll have enough time to make it perform well on all consoles.
Because it shows a complete lack of understanding of a game development cycle. What we saw in these gameplay leaks IS the GTA5 engine (or more precicely, his version) used to test features before implementing them more thoroughly in the new version of the RAGE.I don't understand the "lol" you're getting.
You can doubt as much as you want but R* track record speak for themselves. We had the same doubters with GTAV, then RDRII, and now GTAVI. R* don't downgrade, they upgrade if anything.People are upset that I've been doubting the gameplay will look identical to the cutscenes.
We haven't seen an actual second of gameplay yet![]()
It looked bad, no matter your sensitive feelings on the matter. This game has been in development for over a decade and they haven't had any gameplay in their trailers. And now a whole another year of development. It's insane. Something is off. Hopefully I'm wrong and the game mechanics and everything concerning the interactive elements of it are actually superb, but I'll temper my expectations.Of a 3+ year old build. 2022.
You know what? Why am I even entertaining this slop. We go through this all the time, on a dammed enthusiast site of all places, and we still get comments from regular visitors whom are purposely obtuse and pretend to be ignorant of game development and graphics pipeline cycles.
This is why devs don't show off builds years in advance. Because Wolverine is really going to look like what we saw, hugely downgraded over Spider-Man 2.
Morons.
It looked bad, no matter your sensitive feelings on the matter. This game has been in development for over a decade and they haven't had any gameplay in their trailers. And now a whole another year of development. It's insane. Something is off. Hopefully I'm wrong and the game mechanics and everything concerning the interactive elements of it are actually superb, but I'll temper my expectations.
6 months-ishAnd now a whole another year of development. It's insane. Something is off.
Maybe separate your self a bit more from the game.![]()
It's doomed!!!
Uhhh PS1 and PS2 did great. Neither Sega or Nintendo were threats in 1995/6 and PS2 had even weaker competition.If R* rolls up to MS and says GTA VI will be on Series X only, MS isn't gonna say no lol. Xbox is cooked, as much as I think it's a shame, Sony never does too good when they got no solid competition.
The Series S has significantly less RAM which absolutely can affect these things and we've seen examples of it.S has the same CPU, only the GPU is weaker, lowering gfx settings isn't hard. So no, the AI, mechanics,... won't be stuck in the PoS4 era.
You're the one projecting here.
Maybe separate your self a bit more from the game.
DeepEnigma be like "GTA VI is"
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You can probably get any game to run on any console at least a gen behind with enough time, effort and resources. Thats what makes it an albatross according to some devsRDR 2 was playable on the Xbox One and it ran ok
If there's a developer that can extract every ounce of a console, it is Rockstar
MS would make an exception (as they have in the past) for the biggest game series of all time.Rockstar could tell MS to fuck off and only release an X version or not even bother with any and they'd allow it because of the PC version and most people using Windows still.
Um, they didn't show any gameplay graphics.After we saw the second trailer for GTA VI and everyone being floored by the graphics
Rockstar's cut scenes are real-time and always have been. There will be minimal or negligible differences, where most of the flare is in the camera angles and DOF of the scene.Um, they didn't show any gameplay graphics.
What is tiring is the few select "gamers" that believe the game play graphics will match that of the cutscene graphics. And then it's funny, when the actual game releases, they conveniently ignore their previous claims.Rockstar's cut scenes are real-time and always have been. There will be minimal or negligible differences, where most of the flare is in the camera angles and DOF of the scene.
Which is why you can set a guy on fire and go into the cut scene and he will be burning on fire. Or destruction to the background environment and it will continue to be in the cut scene. Hell, even random NPCs can attack characters in the cut scenes since it's the gameplay engine running.
We have their entire portfolio of GTA/RDR games to draw from. This argument by a select few for the next year, which we go through every time they are ready to release a new game, is so tiring.
What is tiring is the few select "gamers" that believe the game play graphics will match that of the cutscene graphics. And then it's funny, when the actual game releases, they conveniently ignore their previous claims.
Calm down there, Herodotus.You're the one projecting here.
I'm going by historical relevance.
Go gaslight a wall.Calm down there, Herodotus.
Of a 3+ year old build. 2022.
You know what? Why am I even entertaining this slop. We go through this all the time, on a dammed enthusiast site of all places, and we still get comments from regular visitors whom are purposely obtuse and pretend to be ignorant of game development and graphics pipeline cycles.
This is why devs don't show off builds years in advance. Because Wolverine is really going to look like what we saw, hugely downgraded over Spider-Man 2.
Morons.
Because it shows a complete lack of understanding of a game development cycle. What we saw in these gameplay leaks IS the GTA5 engine (or more precicely, his version) used to test features before implementing them more thoroughly in the new version of the RAGE.
You can doubt as much as you want but R* track record speak for themselves. We had the same doubters with GTAV, then RDRII, and now GTAVI. R* don't downgrade, they upgrade if anything.