Chittagong
Gold Member
Summer Lesson
Day One
so much
Day One
so much
Summer Lesson.
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Tumble was my favourite Move game (haven't tried the 3D tho) so I hope there's more dexterity-puzzle games like that.
That's why I put them both in the rumoured section, so people are aware.
How the hell did you miss the best implementation of Morpheus, Summer Lesson?
With one small line that's easily lost amongst the pictures.
I dunno, I just feel like the more people talk about No Man's Sky supporting Morpheus, the more disappointed people will be when it doesn't, even though Hello Games have never even mentioned Morpheus.
Do we know what the price point for morpheus will be? I am pretty intriqued by the idea but im not sure if it will be for me or not.
No.
I think people should prepare themselves for a $499 - $699 launch price however. Plug and play vr for less than 1k USD (including ps4 cost) is reasonable for new tech. Anyone remember how much early adopters were paying for bluray players?
Do we know what the price point for morpheus will be? I am pretty intriqued by the idea but im not sure if it will be for me or not.
I don't even...
I can't...
When the ships all warp in and all hell breaks loose and then that Death Star mofo appears and starts taking out capital ships...
No.
I think people should prepare themselves for a $499 - $699 launch price however. Plug and play vr for less than 1k USD (including ps4 cost) is reasonable for new tech. Anyone remember how much early adopters were paying for bluray players?
What?? No, no way.
Morpheus will cost less than a PS4.
It's ridiculous to expect the price to exceed the price of a retail PS4.
I'm thinking 200-299 USD. They have to move a lot of these. VR is a completely clean slate in terms of marketshare and they need to make their mark from day one by grabbing the biggest piece of the pie they can. >500USD is prohibitively expensive.
It's ridiculous to expect the price to exceed the price of a retail PS4.
I'm thinking 200-299 USD. They have to move a lot of these. VR is a completely clean slate in terms of marketshare and they need to make their mark from day one by grabbing the biggest piece of the pie they can. >500USD is prohibitively expensive.
PS4 is my gaming system and Eve Valkyrie is all I need to know I'm buying Morpheus. Never before has a game trailer had such an effect on me. I literaly was out of breath first time I saw it.
Everything else will be a bonus. A huge bonus.
Also I should add I'm on the team 'VR will change everything'.
We will see.
I will say that every division of Sony is expected to pull its own weight. So if it is a $200 retail product, the BOM will be <$150, and prolly more like $120. That kind of money doesn't buy a whole lot of vr goodness.
Moreover, who are they competing with in the console vr space?
First person dinosaur riding could sell me on Morpheus along with No Mans Sky.
It isn't about competing in one space. It's about competing for the broad mindshare of 'VR'.
If the Morpheus comes out, and it turns out to be the most user-friendly low-cost route towards good VR, they have a real chance of locking that market down for a good while.
I could see an affordable plug-and-play PS4 with Morpheus gain much, much more traction among the common consumer than the PC-specific headsets that are coming out. That is, if it's actually any good, and if VR actually takes off in any meaningful way. We can only hope.
I don't think Sony has any desire to lock down an unprofitable market.
Sony isn't run by a egomaniacal visionary a la Gates or Jobs. Sony's vr is nothing more than a way to play games and watch movies that Sony wants to sell at a profit, or at least not lose money on. Zuckerberg, on the other hand, wants his VR to take over the world. Sony is in it for the money, fb is in it for the power.
I hope I'm wrong, tho. I'd love for Sony to sell me $600 worth of kit for $299.
No.
I think people should prepare themselves for a $499 - $699 launch price however. Plug and play vr for less than 1k USD (including ps4 cost) is reasonable for new tech. Anyone remember how much early adopters were paying for bluray players?
I wonder if Driveclub will get a patch to be Morpheus compatible.
Also, we can be almost sure Media Molecule's next game is Morpheus compatible
I wonder if Driveclub will get a patch to be Morpheus compatible.
I don't think Sony has any desire to lock down an unprofitable market.
Sony isn't run by a egomaniacal visionary a la Gates or Jobs. Sony's vr is nothing more than a way to play games and watch movies that Sony wants to sell at a profit, or at least not lose money on. Zuckerberg, on the other hand, wants his VR to take over the world. Sony is in it for the money, fb is in it for the power.
I hope I'm wrong, tho. I'd love for Sony to sell me $600 worth of kit for $299.
Also take into consideration that Sony has stated that they see Morpheus as a platform of its own and thus they will most likely use the money from VR games to offset the initial loss they might incur as they did with PS4.Excuse me? The hope is obviously that VR takes off as the 'next big thing', and any company would be hilariously mismanaged if they didn't try and capture a big part that potential booming market. It's business, it's a strategy with possible huge returns.
Releasing an expensive, mediocre product in a space that's potentially going to explode is the last thing they should do. They'd be watching the competition eat them up, regaining that marketshare later is virtually impossible.
I don't know why you are applying nonsensical terms like egomaniacal or 'taking over the world'. Business isn't run like a cartoon and everyone is in it to make money.
Also, shouldn't OVO be in the Demo/Possible section anyway? It's a tech demo Tarsier came up with, they specifically said it wasn't an official game yet.
One method is simply to share what the Morpheus user is seeing. Ranyard claims that, while Morpheus was in the early stages of development, his studio petitioned for a feature that would show on the TV whatever the Morpheus player can see, so that everyone in the room can participate, if only as cheerleaders.
But there are also plans for more inclusive experiences, including asymmetrical multiplayer games, involving one player on the Morpheus and another interacting via a DualShock controller and the TV screen, or a companion app on smartphone/tablet. For example, we have a version of The Deep where someone has a radar view on their screen and they can speak to the diver, says Ranyard. We did another prototype where we put [SCE president] Shuhei Yoshida in a haunted house and you could control the scares on a tablet.Were even looking at turn-based experiences. We just want to get other people involved, even if you only have one headset.
When was No Man's Sky rumored to have VR support?
That game already has hundreds of hopes, promises, and expectations that it has to live up to and a very small team to work on it all. No need to add to that by stoking up completely unsubstantiated speculation.
They tweeted this.
Obviously not confirmation, but enough to put it in the rumors category I would think.
I'm sure SMS will be smart enough to have a Morpheus mode that strips out special effects and limits how many cars can be on the track.Given how unstable PCars' 60fps is, will Sony allow it to be released for morpheus? Or will they just disable the options(weather, 40cars) that cause it to drop?
I really hope a stable framerate TRC is enforced for morpheus, and not left to the publisher.
I don't think Until Dawn is a rumored Morpheus title anymore. I mean, it wouldn't even work in first person anymore as far as I can see.
Also Vanguard V.
Also no idea what this is called, but something like that involving Idolmaster, Dreamclub, and/or Miku will definitely get made.
PS4 is my gaming system and Eve Valkyrie is all I need to know I'm buying Morpheus. Never before has a game trailer had such an effect on me. I literaly was out of breath first time I saw it.
Everything else will be a bonus. A huge bonus.
Also I should add I'm on the team 'VR will change everything'.
Is the second one a demo?