Perfect.
Throwing the bone into the street. Man, some of y'all are seriously fucked up.
I hate Frank too, but come on...what did the dog do to deserve that fate?
Basically how I was when I saw that option pop up. I have never pressed a mouse button so hard in my life. WhenI melted in my chair. Giddy for days I was.she kissed her
#TeamChloe
So this is an old news article, and I'm sure it's been discussed already, but I had not heard of it until just now when it popped up on my trending twitter feed...
It refers to the lip syncing issue, and a DONTNOD dev casually mentioned it may be fixed for season 2.
Are we really going to get a season 2? That would make me soooooooooo happy.
So this is an old news article, and I'm sure it's been discussed already, but I had not heard of it until just now when it popped up on my trending twitter feed...
It refers to the lip syncing issue, and a DONTNOD dev casually mentioned it may be fixed for season 2.
Are we really going to get a season 2? That would make me soooooooooo happy.
Aaaah. I just hope things are wrapped up well, and it's a nice transition, if they really need a season 2 to tell the whole story. I'll have to have faith that the writers know the amount of time they need to flesh the story out.
But I just hope this season ends in a satisfactory way (with conclusions and resolution) so that season 1 on its own, doesn't have a bad ending.
>.>How many of you bastardsthrew the dog bone in the street?
The time between episodes is two months....1 month is still too long to wait for Episode 4...
The time between episodes is two months....
Episode 4: Dark Room July 7-14th, 2015 worldwide on Steam, Xbox Live, and PlayStation Network in America/Canada; Then July 8-15th, 2015 on PlayStation Network in Europe/Australia.
I just bought the season pass this weekend and I gotta say, this game gave me such feelings.
Ep 3:Jesus fuck, that ending. I had a bad feeling about the new timeline photo of Chloe with those car keys. And now we have a horrible ethical dilemma I've never see in a game before
Although "indie" in style and presentation, the drama and story-telling of this game puts many AAA games to shame (I am looking at you COD, AC, Watch_Dogs, etc).
It is disappointing to see that this game isn't getting the attention it deserves from the gaming community/press. The plot twists of Episode 2/3 are just unbelievable and leave an emotional scar far after the episode is done.
Even TellTale could learn a thing or two from this amazing turnaround by Dontnod after Remember Me.
1 month is still too long to wait for Episode 4...
Potential GOTY candidate ATM
It's one of the best games to date In terms of cinematic scene framing/setting. Some moments are really gorgeous and have a lot impact because of the camera angles/lighting/music/atmosphere.
I think atmosphere is key. But you are right. This game puts most AAA games to shame in terms of story presentation/production. And considering it does all of this on such a tight budget. I'm not surprised given how breathtaking Remember Me was in certain spots (atmosphere and world building in that game was incredible).
These Devs are seriously talented. It makes me wish their games were more successful.
I don't ever like to comment on reviews and how a game is perceived. Especially since it's subjective. But I too was a little disheartened to see this game get certain reviews, when I think it deserves better. But that's the problem with games that are heavily story centric. I mean if a game is more an interactive story, then a reviews score will largely rest on how the critic likes the story or not. And as much as I have nothing but praise for this game, I can see how for some, certain dialogue moments aren't as strong, and the melodrama and Indie aesthetic might rub them the wrong way. These are all of course, the things that make this magical for me. But that's my point. Story is so subjective, and it's not the gsmeplay aspects are enough to pull high review scores on that alone.
same, really hoping they letmax and chloe be together
whens the new one out?
Episode 4: Dark Room July 7-14th, 2015 worldwide on Steam, Xbox Live, and PlayStation Network in America/Canada; Then July 8-15th, 2015 on PlayStation Network in Europe/Australia.
I completely agree. With how cutthroat and expensive game development is in today's world, I fear that these talented devs, with this amazing hit, might not survive (in the long run) and this amazing game might be lost to the history books.
I really want this game to be one of those dark horse GOTY contenders this year, it would be thoroughly deserved if it at least makes it to some of the prominent publications and put Dontnod back on people's radar as serious game developer. At the moment, to me, it seems like they are perceived as AA/middle tier game developer.
Oh well. At least it's impacting us right? At least it's moving us and making us feel so many things. I think it's incredible how much some of us love this game and feel moved by it. I feel so lucky to get to be apart of a thread like this where people can come together and share their experiences.
I do wish more people felt this way. Because it would mean these talented Devs finally getting the acknowledgment they deserve, as well as more backing for future projects. I would kill to see what they could do with a proper budget and support. Plus they desrve success.
I reckon if Dontnod do end up getting a greenlight on Season 2, they'll do a different anthology to it somehow, similar to American Horror Story or True Detective. Different cast, different setting, etc.
That said, I haven't fully figured out how the time travel mechanic would fit into it, if that would be included (which it more or less could be considering it's the main crux of Season 1).
I don't think there are any sales numbers for the console version but SteamSpy says that there are 305,454 ± 15,022 people on steam who own the game, this number also includes people who only own the first episode but it's still pretty good.Do we have any sales figures? It would be souch a shame if dontnod wouldn't be able to make another one of these kind of games. They need to become a telltale like entity, it seems they really found their sweet spot as a dev. with story drive episodic adventure games. I can totally see them tackleing more/different storylines in the same style...
Do we have any sales figures? It would be souch a shame if dontnod wouldn't be able to make another one of these kind of games. They need to become a telltale like entity, it seems they really found their sweet spot as a dev. with story drive episodic adventure games. I can totally see them tackleing more/different storylines in the same style...
I don't think there are any sales numbers for the console version but SteamSpy says that there are 305,454 ± 15,022 people on steam who own the game, this number also includes people who only own the first episode but it's still pretty good.
Steamspy estimates 300,000 owners (so, people who have at least bought episode 1) and 85,000 people who played the game in the last 14 days (so, the people who played episode 3 during the first week of release aren't included in that number). All numbers are for PC/Steam, obviously.
So, I'd say that numbers seem to be pretty good.
When Max was wearing Rachel's clothes I was thinking, what if Max ends up going back in time and taking her identity or becoming her now.
How many of you bastardsthrew the dog bone in the street?
I hate dogs with a passion and I am not that much of a monster.I figured Frank would stab me if I killed his dog so I let it live. Otherwise, one more good dead dog.
.
Max is damn cute in Rachels clothes. And I kissed chloe cos chloe is awesome
Still shipping Max and Kate
That's my third ship, behind Max/Chloe and Max/Victoria.
I ship Max/Nathan
I can't understand how anyone could like Chloe. After she threw a fit because I answered my phone I knew Max had outgrown her.
Sweet, sweet hate sex.You monster!! D: