...was that the best link you could come up with? custom movements in crysis? you're still playing crysis, in the same context -- you just have more control.lyre said:
OMG I want a next gen Metroid Prime style game using this tech.lyre said:
Speevy said:The difference between LBP and a PC FPS mod is that LBP lets you change the context, or the entire genre of what you're doing. Build ledges, build puzzles, tell stories, race, blow up things, whatever.
I am trapped inside a walking banana and I must defeat the game of golf through music. I can make this scenario happen.
Mar_ said:
Troidal said:Just because it looks cute doesn't mean it is an instant seller.
I haven't bought it, and the reason is simple: I don't care about creating levels.
Some of you may enjoy doing that, and yes, I actually have seen some pretty interesting ones like the Gradius one or the Tetris one (cool idea, poor execution).
I probably would play other people's levels for sheer curiosity but I wouldn't spend $60 to play customized stages that range from piss poor to uniquely awesome which are quite rare.
I played the beta, thought it was charming, but the single player collect-a-thon felt time consuming (and for me its useless since I dont care about creating levels) and I didn't really like the physics much. Jumps were a bit floaty for my tastes too.
Digital Limit said:The core gameplay isn't actually all that fun, despite it's amazing creative elements.
DeaconKnowledge said:I have one question for the defenders of LBP:
Is it as great a game as you profess if all I want to do is platform? What if I don't care about level creation or even the community created levels? Does it stand well on its own then? Would you have still bought it?
psstSpeevy said:point taken, it's just that the current generation of console gamers deserve an infinitely versatile creation tool, and LBP has it. No other console game comes close, and it's very easy to use.
Because I'm a non-PC gaming dork that can't play FPS unless I want to install a toilet next to my gaming setup. Also it was the most recent thing that came to mind.dfyb said:...was that the best link you could come up with? custom movements in crysis? you're still playing crysis, in the same context -- you just have more control.
why not point to the obvious... like counter-strike? or HL rally racing?
Hmm, is there any other game held to being worth the purchase for only 0.001% of its total possible content? :lolDeaconKnowledge said:I have one question for the defenders of LBP:
Is it as great a game as you profess if all I want to do is platform? What if I don't care about level creation or even the community created levels? Does it stand well on its own then? Would you have still bought it?
flipswitch said:Why are people saying the game isn't fun?.I've read it a few times in this thread and I think it's an absolute joke.The gameplay is what I enjoy most.Check out some reviews and you will see that they rate the gameplay just as high if not higher than the gfx.
flipswitch said:Why are people saying the game isn't fun?.I've read it a few times in this thread and I think it's an absolute joke.The gameplay is what I enjoy most.Check out some reviews and you will see that they rate the gameplay just as high if not higher than the gfx.
sykoex said:I love threads like this. The sorts of people you NEVER see in the LBP official thread for some reason are all over threads like this. "Is LBP a bomb?" Same people. "LBP got a less than favorable review score?" Same people. "LBP Official Thread" Nowhere to be seen.
Ether_Snake said:Takes too much time to make something only to have a few people play it.
This will always be the case no matter what MM does.
Hence most people will not find the game fun in the long run.
That is all.
Mirror's Edge and "six hours lol".sykoex said:Hmm, is there any other game held to being worth the purchase for only 0.001% of its total possible content? :lol
Linkzg said:A level that took me 30 minutes has over 100 plays (last time I checked a few weeks ago), there are even some who hearted it. That's pretty shocking to know that at least 100+ people played something I created, and another dozen or so liked it enough to favorite it. And this was just 30 minutes.
....you only need to heart like 10 for the trophyOldJadedGamer said:Not to take anything away from your level at all since I haven't played it but just an FYI that I heart every user level I play no matter how good or shitty it is.
You get a trophy for doing it![]()
OldJadedGamer said:Not to take anything away from your level at all since I haven't played it but just an FYI that I heart every user level I play no matter how good or shitty it is.
You get a trophy for doing it![]()
dfyb said:....you only need to heart like 10 for the trophy
edit: i've hearted way more than 10 levels, and all the levels i've hearted deserve a play.
so your hearted list is basically overcrowded and completely useless to you or anyone who browses your hearted levelsOldJadedGamer said:I know that but I was referring as well to other people's trophies for being hearted so I'm helping people out in getting their trophies by hearting each and every one I play.
dfyb said:so your hearted list is basically overcrowded and completely useless to you or anyone who browses your hearted levels
DeaconKnowledge said:I have one question for the defenders of LBP:
Is it as great a game as you profess if all I want to do is platform? What if I don't care about level creation or even the community created levels? Does it stand well on its own then? Would you have still bought it?
DeaconKnowledge said:I have one question for the defenders of LBP:
Is it as great a game as you profess if all I want to do is platform? What if I don't care about level creation or even the community created levels? Does it stand well on its own then? Would you have still bought it?
LBP lets you change the context, or the entire genre of what you're doing. Build ledges, build puzzles, tell stories, race, blow up things, whatever.
infinitely versatile creation tool, and LBP has it
DCharlie said:i'm sorry - i've been meaning to have a go on this for a while, this point is getting stretched massively out of proportion.
It's stuff hacked into the game, the whole thing still feels like LBP levels and the idea you can make "any game at all" is true but hides how limited you really are.
I mean, yes you can make a racing game, but it's stilll a LBP-style racing game - it's not like you're going to make Sega Rally, or if you did you'd have decent looking car replicas, go-stop controls, a race left to right/right to left game with no turns.... fun novelty but OLD very quickly.
Excite bike, sure, you could probably make a decent stab at that, but that's about it.
IF you want to make LBP levels, and some hacked fun little novelties. The idea that you can "make any game in LBP" or "make any genre" HAS to have the HUGE 1450 point font * saying "but it's going to feel like a LBP level and it will have those inherent limitations"
Well that's kinda like most commercial game engines isn't it?DCharlie said:"but it's going to feel like a LBP level and it will have those inherent limitations"
DCharlie said:IF you want to make LBP levels, and some hacked fun little novelties. The idea that you can "make any game in LBP" or "make any genre" HAS to have the HUGE 1450 point font * saying "but it's going to feel like a LBP level and it will have those inherent limitations"
Really? Show me a true FPS ala halo made from LBP, show me a 3rd person shooter like gears 2 or Warhawk, show me GT:5 made in LBP, show me Ninja Gaiden..... you can't do any of that. You can make a small wannabe that kindof looks like one but that's about it, LBP is MILES AND MILES away from PC mods.Speevy said:The difference between LBP and a PC FPS mod is that LBP lets you change the context, or the entire genre of what you're doing. Build ledges, build puzzles, tell stories, race, blow up things, whatever.
I am trapped inside a walking banana and I must defeat the game of golf through music. I can make this scenario happen.
The revolution was going to be that it was the first of its kind with a good share system. A garry's mod for platformers where every level would be rated and commented on, with a bunch of sorting and searching options.Mar_ said:Do console only gamers really believe LBP is revolutionary? Welcome to the 90s!
Well that's kinda like most commercial game engines isn't it?
Eg. anything begining with Quake or Unreal is pretty much limited to people(or vehicles) with guns running around, and if commercial packages can't escape such limitations, why should an in-game editor be able to?![]()
On a more serious note, are you a brit or what? Get your ass working on some of those C64 Euro classics levels instead of picking your nose and making smart-ass remarks about the editor.![]()
Turning strengths into weaknesses, one troll at a time.
Ariexv said:Really? Show me a true FPS ala halo made from LBP, show me a 3rd person shooter like gears 2 or Warhawk, show me GT:5 made in LBP, show me Ninja Gaiden..... you can't do any of that. You can make a small wannabe that kindof looks like one but that's about it, LBP is MILES AND MILES away from PC mods.
OldJadedGamer said:Not to take anything away from your level at all since I haven't played it but just an FYI that I heart every user level I play no matter how good or shitty it is.
You get a trophy for doing it![]()
It's much easier designing a car than designing a level.Dina said:Having complex creative elements never withheld Forza 2 from having millions of custom-made cars and about as many cars sold on the ingame auction house. Also sold millions of copies, including bundles (also goes for LBP).
But Forza 2 was at its core a good game. LBP is lacking in that regard. Lack of marketing-clarity is also hurting a confuses demographic.
LOL, this confirms that Hoffman = Hans = Snah.Private Hoffman said:Did 3x more in a few days as a new IP than Ratchet did in more than a week of sales tracking last year....it's developed by ~20 or so people.
Maxwell House said:The average gamer doesn't want to spend the time to actually design a game / level so LBP has very limited appeal. It isn't a surprise that it isn't a mass market hit.