Dead Prince
Banned
heh. there's orange spunk all over the world.TTP said:
heh. there's orange spunk all over the world.TTP said:
Stampy said:Uhmm, as I can see from some videos, (still don't have the game), the review system is somewhat meaningless, because it seems that people are basically just treating it as a comments section. Oh well, one more idea ruined by the community. :/
TTP said:
It seems that way. They killed all of the beta content for no good reason.Ferrio said:So none of that neat stuff made in the beta was carried over?
start fresh. that and we probably can see how people just love H2H still lol.dark10x said:It seems that way. They killed all of the beta content for no good reason.
Ferrio said:So is the online community just full of shit right now? Watching all the beta videos and such there looked like tons of neat stuff people were making.... I check last night and it's the same old shit that was there when I first got LBP.... achievement maps, a map saying "Vote if you hate xbox" and the like. Did they improve their damn browsing at all?
Xenon said:I wish they would have kept LBP1 levels on a separate planet.
My impressions have been luke warm so far. The "story" levels seem like very basic tutorials. It looks like they are targeting people who have never played a video game before with a section showing people how to jump over an object. I can't see myself ever wanting to play them again, unlike the first game.
Xenon said:I wish they would have kept LBP1 levels on a separate planet.
Ranger X said:LBP1 is filter option now, nothing is mixed up.
TTP said:To elaborate more, the LBP1/LBP2 filter option is at the bottom of the filters menu (which you bring up with Triangle). You have to scroll down.
(I would have put in at the top btw)
no. Just the user created levels.Oneself said:So, if I understand you guys correctly, every single LBP level is featured in LBP2?? By that I mean, the story levels, not the user-created ones..
Beta testers were told from the start this would happen. Some bugs could only be eliminated by not allowing beta levels to carry over.dark10x said:It seems that way. They killed all of the beta content for no good reason.
Ranger X said:I think it's more a bad implementation of the feature more than anything else.
The community in the game is not used to be a feedback one. LBP never encouraged reviews and giving feedback to other people. Per example, me rating your feedback could give you points to use of unlocking something or again for a reputation rating that would in turn give you more influence on the community (per example, your ratings and reviews could gradually increase in influence in the algorythm of the cool level pages therefore you would have more influence in making the best levels the most popular ones).
yeah i noticed that my sackboy is looking somewhere else. the sixaxis is kinda funky for some reason.IMACOMPUTA said:what is that ANNOYING black rearview mirror looking thing on the top of my screen???/ jesus i hate that thing.
Also, how to i get my sackboy to quit staring up. its like my controller needs to be calibrated or something.
IMACOMPUTA said:what is that ANNOYING black rearview mirror looking thing on the top of my screen???/ jesus i hate that thing.
Also, how to i get my sackboy to quit staring up. its like my controller needs to be calibrated or something.
DMPrince said:yeah i noticed that my sackboy is looking somewhere else. the sixaxis is kinda funky for some reason.
Maybe try playing the game off line at first and then once you are set up. Switch back to online?Neptune said:I was excited to start playing this when it arrived in my mailbox this afternoon, but sadly it doesn't work with my brand new PS3, and I've tried it 10 times. It installs the game data, then freezes right after and I have to reset the console.
Just for the hell of it, I tried it on my old 40 GB model, and what do you know, it works perfectly! Too bad I'm giving the old one away, so I suppose I'm stuck waiting for a patch or something.
Neptune said:Yeah, I read that on other forums, so I tried signing out from PSN before launching the game, but it didn't work. Disabling the internet connection in Network Settings didn't work either. Thanks for the suggestion, though!
how many GB are left on both console? i doubt it has to do with that. you should check if any other controllers or device is turned on or make sure the controller is input 1 and/or unplug anything in the USB Port. IDK if that would matter.Neptune said:I was excited to start playing this when it arrived in my mailbox this afternoon, but sadly it doesn't work with my brand new PS3, and I've tried it 10 times. It installs the game data, then freezes right after and I have to reset the console.
Just for the hell of it, I tried it on my old 40 GB model, and what do you know, it works perfectly! Too bad I'm giving the old one away, so I suppose I'm stuck waiting for a patch or something.
Tkawsome said:I'm having problems with the online stuff though. I haven't been able to get a single co-op game running yet (I'm either refused or it fails to connect) and the community levels won't load. Is that a problem for everyone or am I just having bad luck?
sparky2112 said:Stupid (very) general question: how big can user-created levels be? I mean, they've kinda sold the changes in LBP2 as a 'platform to create your own games', but how elaborate can those actually be? My son and I watched an iso hack-n-slash in one of the previews, and that got us thinking. I mean, could you have something that progresses from level-to-level and takes, say, hours to complete? I'm expecting the Moon and stars, aren't I?
Oneself said:Are you forcing your new PS3 into 1080p or something? Are both consoles connected the same way?
DMPrince said:how many GB are left on both console? i doubt it has to do with that. you should check if any other controllers or device is turned on or make sure the controller is input 1 and/or unplug anything in the USB Port. IDK if that would matter.
sparky2112 said:Stupid (very) general question: how big can user-created levels be? I mean, they've kinda sold the changes in LBP2 as a 'platform to create your own games', but how elaborate can those actually be? My son and I watched an iso hack-n-slash in one of the previews, and that got us thinking. I mean, could you have something that progresses from level-to-level and takes, say, hours to complete? I'm expecting the Moon and stars, aren't I?
Teknoman said:Wasnt that how the first games initial story levels were?
Teknoman said:Just realized Jump button's stuff is in the attract mode for LBP2.
Having online co-op issues too, but im going to focus on knocking out SP mode for now.
yep.darkjedi187 said:can the dlc packs (metal gear or pirates of the Caribbean) be played through LBP 2?
jump_button said:?_? what?
DMPrince said:yep.
If anyone is interested MM will be doing a short LBP2 tutorial on Sackbots in like 7 minutes. check the Random cam on the stream site.
Check Store > My Contentdarkjedi187 said:Where do I find the lvls?
sparky2112 said:Stupid (very) general question: how big can user-created levels be? I mean, they've kinda sold the changes in LBP2 as a 'platform to create your own games', but how elaborate can those actually be? My son and I watched an iso hack-n-slash in one of the previews, and that got us thinking. I mean, could you have something that progresses from level-to-level and takes, say, hours to complete? I'm expecting the Moon and stars, aren't I?
Eaten By A Grue said:Weird, instruction book says you need to beat Da Vinci's hideout theme in order to play online.
DMPrince said:Check Store > My Content
in a little while MM will be doing a 20 minute Music Sequence Tutorial.
MThanded said:
Tkawsome said:I'm having problems with the online stuff though. I haven't been able to get a single co-op game running yet (I'm either refused or it fails to connect) and the community wouldn't load. Is that a problem for everyone or am I just having bad luck?
i don't know really. TBH the are quick tutorials. they go real fast since they have like 15-20 minutes. We are better off at least learning or wait for someone to create a more in-depth tutorial on youtube.Filldough said:Will those tutorials be available for those of us who cannot watch them live?