Snuggler said:* Weird question, but is there any downside to using a lot of level links? I ask because I always struggled with using space conservatively and planning ahead in LBP1, but leveling linking from area to area (especially in the level I'm planning out) will make it so much easy.
Snuggler said:I tried a few times to join a co-op game, but all 3 times it got stuck in loading. I could hear them talk, though, it got close. Someone did successfully join me, but before the end of the level he got stuck in loading hell as well.
Hopefully MM can iron this out fast cause I'd love to play some co-op soon.
yurinka said:So no Sackboy plushie in European Special Edition?
Teknoman said:
Ranger X said:Should be doable actually.
Mudkips said:Can someone tell me how lbp.me works?
I can go there, see maps, see users, etc., but I don't see myself.
(Yes, I set the thing to allow all for both privacy options.)
Mudkips said:And how do I upload photos? Does it just automatically do it when I take a photo in the game? Is there a difference between photos (PSEye photos) and screenshots?
Mudkips said:And the main question...
How the hell do I queue up levels from lbp.me to play?
Mudkips said:Or is much of this shit inactive until I complete the first world? I only played the first 3 or 4 levels last night.
responses in boldCommanche Raisin Toast said:click on your name after you click on dashboard. should bring you to your page, activity feed, etc.
Yeah, but I don't show up when I do a search for my PSN ID.
I get other people with similar names, and levels with parts of my name in it. No me.
hover over the little grey bell icon to the right of a level name. it will turn into a green Add to Queue icon and just click it. do it again to remove it from your queue. you can also click on a level name and there will be a big green button up to. go up to the top right and click my queue to see your list.
Doing that gets me a red !, and it says "There's been an errorz!".
everything is working from the moment you first arrive in your pod. i queued up levels before i even got my copy of the game, and as soon as i finished the tutorial opening level thingy i checked and saw all those levels in my queue.
Well, shit. My shit is broken then.
Might want to get that looked at.UFRA said:My character's head doesn't move when I move the controller around.
When I click L3, it switches to the pelvis movement, and my motions with the controller translate to the character with no issue.
I click L3 to switch back to head movement, and he's as stiff as a board. Anyone else have this happen? Tried rebooting, no fix. :/
That's happening to me too! No idea how to fix it though. :\UFRA said:My character's head doesn't move when I move the controller around.
When I click L3, it switches to the pelvis movement, and my motions with the controller translate to the character with no issue.
I click L3 to switch back to head movement, and he's as stiff as a board. Anyone else have this happen? Tried rebooting, no fix. :/
Mudkips said:responses in bold
Edit - the queue dealie works in IE, not in FF. But still not showing up in a direct search for my PSN ID, and still no recent activity. Maybe shit will show up after I play more tonight.
Dug said:That's happening to me too! No idea how to fix it though. :\
LiquidMetal14 said:Might want to get that looked at.
I believe RangerX stated he would be working on a level thread in a week or 2.MiamiWesker said:So what is gaf going to do to make it easy to find each others levels?
Mudkips said:responses in bold
Edit - the queue dealie works in IE, not in FF. But still not showing up in a direct search for my PSN ID, and still no recent activity. Maybe shit will show up after I play more tonight.
MiamiWesker said:Trying to play versus levels with random people is a complete mess. I want to play the story levels alone so that is what I have been doing. But there are versus levels scattered throughout and I want to simply jump into that level and have others there to play.
So if you press join us the game asks someone who 90% of the time rejects you, then the game throws you into the level alone, so you have to back out again. You cant wait for people to join cause these levels have no staging area, you simply get thrown into the match. The few times I did get to join a game it would get stuck in loading. Maybe I see them playing the level but my sackboy does not enter. The only time I successfully entered a game was after the host left the level and entered his pad where he proceeded to play a different level.
It is impossible to enter a versus level online with random people.
Ranger X said:There's a setting in the game where you give the permission for the game to share your info with the website. If this is not turned on, you will not appear in any activity field and you will not show up in searches. So that might be your problem right there. Go check in the profile options.
Teknoman said:
Snuggler said:I just made a cannon that shoots exploding Sackboys. This games awesome.
Commanche Raisin Toast said:i started using the website before i even owned the game though, so it didn't seem like it needed the game's permission. maybe if you play the game FIRST you'll have to enable it in the game? otherwise they just assume you are cool with it?
it also automatically put some of my LBP1 activity on there too. weird.
piratepwnsninja said:So did I read correctly in another thread that you are able to make levels that require using PS Move?
Well, maybe not require, but use it.
kiun said:quick question, LBP GOTY content are transferable to as well right ?
Ranger X said:I think you are at "yes" by default. That could explain the case where you go in the website first.
Ranger X said:If you mean the exclusive community levels that were in there, no.
DenogginizerOS said:Does LBP2 stand on it's own if you never played the first? Is missing the first game a problem?
Confidence Man said:For people with the full game or were in the beta, are created levels still prone to completely fall apart if you unstick a certain object?
kiun said:How about the MGS costume and what not ?
Not an issue with the advanced glue tool.Confidence Man said:For people with the full game or were in the beta, are created levels still prone to completely fall apart if you unstick a certain object?