donkey show said:I didn't, but I modeled the voice after it.
It would be hilarious if Jeff Gordon sounded like that.
Also I just realized what you meant. Didnt notice that was actually Dudebro on the monitor
donkey show said:I didn't, but I modeled the voice after it.
It would be hilarious if Jeff Gordon sounded like that.
One day he'll be set loose in LBP!!!Teknoman said:Also I just realized what you meant. Didnt notice that was actually Dudebro on the monitor
Teknoman said:Still cant get it right. It just ends up looking like its just changing colors quickly during the switch.
That's Jeff Gordon? Mind blown, life changed, perspective altered.It would be hilarious if Jeff Gordon sounded like that.
ijed said:Input action on Neon set to 'Dimmer'
Should then be able to use a timer set to forwards/backwards ...
This might help:
http://wiki.lbpcentral.com/Material_and_object_tweaks
Haven't been able to get on in a week due to personal circumstances and have a queue a mile long of levels I need to play. Damn Girl-Age interfeering with my LBP-Age >_<
Slermy said:Got it!
Take a TIMER, connect output to the NEON LIGHT & TIMER. Set TIMER properties to "Input Action: Forwards/Backwards, Invert Output: Yes" and set NEON LIGHT properties to "Input Action: Dimmer".
Slermy said:Got it!
Take a TIMER, connect output to the NEON LIGHT & TIMER. Set TIMER properties to "Input Action: Forwards/Backwards, Invert Output: Yes" and set NEON LIGHT properties to "Input Action: Dimmer".
Try tweaking the controlinator so it has a large enough radius and set it to automatically enter. Not sure how well this will work though.STG said:just a small question
me and my friend are working on a 1-4 player level with controlinators
how can we make that you automatic spawn in the controlinator and not at the normal level entry
I hope you guys know what I mean
LOL. And glad your nephew liked it! ^^KittenMaster said:That's Jeff Gordon? Mind blown, life changed, perspective altered.
My nephew just played the level. He thought it was pretty good.
donkey show said:Oh you. =P
donkey show said:Peetfeet! Take out all that smoke. You're probably using too many of those which is slowing down the level. Perhaps you could make the bombs more obvious as well. Fun level though!
Ryn said:Okay, a very important question...
This poofy guy, Mr. Suspicious. I beat the story mode and have not been able to find him anywhere. I'm guessing he might be hidden in a side level. Does anybody know where I can find Mr. Suspicious?
Speevy said:I had an idea for a creation tool, but it's probably too ambitious.
Okay, so you can create music in the game, and with enough time you'll have your tune just right.
Imagine if you could hum or play something into the mic and the game would create notes that sound like what you recorded. I know...silly, but it would be a cool feature.
What is this crown everyone is talking about? I've seen it offered as a prize on LBP Central's Contest forums but there's no information on what it actually is.George said:Looks like update 1.1 they just pushed out fixed the sackbot/crown glitch. even if you did the glitch to get the crown you can no longer wear it.
didn't notice anything else in the update.
Yeah, took me a while to get the hang of the combos and techniques though; I died a lotdonkey show said:LOL, beat the boss?
Mechanical Snowman said:What is this crown everyone is talking about? I've seen it offered as a prize on LBP Central's Contest forums but there's no information on what it actually is.
George said:Looks like update 1.1 they just pushed out fixed the sackbot/crown glitch. even if you did the glitch to get the crown you can no longer wear it.
didn't notice anything else in the update.
ijed said:Wow what a great idea
Ah thanks man! Hope people are enjoying it with some of the flow changes I recently made.Mechanical Snowman said:Congrats on getting your level in the cool levels sub-forum donkey show.
The Naux glitch / corrupt Sackboy problem should now be fixed - your Sackboy will no longer be squishy and unable to swim!
Level keys can now be deleted from Pop-it!
jump_button said:that a good update to me
donkey show said:
donkey show said:
donkey show said:
jac522
u should make a tutorial on how 2 get the touching royalty pin
about 2 hours ago in LittleBigPlanet2
donkey show said:By simply high-five'ing Alex Evans maybe?
make a youtube video high fiving or tell him to "press hand here" type of video. send it to him. make sure to post your PSN name.mclem said:Real-life only, or can I encounter him online and slap him in the face?
LOL, last time I checked slapping didn't count as a high-five. But yeah, IRL only.mclem said:Real-life only, or can I encounter him online and slap him in the face?
DMPrince said:make a youtube video high fiving or tell him to "press hand here" type of video. send it to him. make sure to post your PSN name.
Tom_Molecule via littlebigworkshop forums said:lol - charming little story, nice try!
But this pin is strictly for real high-fives only. And afaik so far that only been Gevurah22 who was in the office just before Christmas.
EG Expo in October, E3, maybe GDC might be potential opportunities but really - don't stress, it's just a bit of fun chaps ;P
donkey show said:So set your stalker mode on guys if you really want that pin!
How's that for a slice of fried gold?
Hey, well I sorta did a code hackathon (READ: hacking together code not HACKING as in evil) and my result is a LBP.me sig for LBP2Blog.com, and we will be launching it soon but im looking for feedback on this before I fully launch it...
Here is a preview of it.
Now all I need is some feedback on it on what you like, don't like etc.
It will launch in 11 themes (popit colors) like this
Any one have any thoughts/comments/suggestions?
donkey show said:
wouwie said:Never tried the create mode in lbp1 but i was curious and watched all 52 tutorials in lbp2. They give a good general overview of what is possible in create mode. I then forgot nearly everything from them and just started from a blank canvas trying to make something.
The first hour or so i was cursing the thing but step by step, i got used to it and now i'm impressed with the create mode. It really feels as if you are actually building a level with scissors, chisel and a hammer out of wood, paper or any other material available. It feels quite natural.
Not saying that it is easy to make a good level though and my respect for level creators is even bigger after learning what goes on behind the scene. It still seems quite a long way (and many hours) to craft a decent level out of this rather wonderful diy buidling kit. But it's fascinating and i can imagine it being quite addictive once you get started in doing a proper level.
Thanks man, and that's totally cool. It was primarily an exercise of "can it be done?" especially since I was playing a lot of games like that on the side. Although I do feel personally that it came out a lot better than expected. I tend to make a lot of fringe stuff in LBP that I don't expect people to get because the goal is to break typical conventions, but at the least I'd like to provide a diversion from the usual stuff out there, lol.Thrakier said:Congrats! Your level is surely a great achievement in a technical way. Those combos and stuff are really impressive. Honestly though, I don't think that this type of gameplay transfers to a 2D Plane very well.