My list
14. Loom
13. Escape From Monkey Island
12. The Dig
11. Indiana Jones & The Last Crusade
10. Indiana Jones & The Fate Of Atlantis
9. Zak McKracken
8. Maniac Mansion
7. Full Throttle
6. The Secret Of Monkey Island
5. Monkey Island 2: LeChucks Revenge
4. Sam & Max Hit The Road
3. The Curse of Monkey Island
2. Day Of The Tentacle
1. Grim Fandango
Huh?
Sam & Max is fully voiced, unless you only played the floppy version?
Would easily put the Original Monkey, Sam and Max, DOTT and Maniac Mansion ahead of Fate of Atlantis.
Can't wait for Full Throttle Remastered. Haven't played that one, before. =/
The lack of Star Wars point-and-click is criminal.
The events of the game are preceded by a 30-minute audio drama.
Curse of Money Island is my favorite of them all. Screw the haters.
Indeed.
Hell, I would have loved to see more sci-fi point-and-clicks like the abandoned I Was a Teenage Lobot.
Man, I remember really wishing Han Solo Adventures would end up being a finished, real thing. I stopped paying attention quite a while ago I think...
Man, I remember really wishing Han Solo Adventures would end up being a finished, real thing. I stopped paying attention quite a while ago I think...
Man, I remember really wishing Han Solo Adventures would end up being a finished, real thing. I stopped paying attention quite a while ago I think...
Is that like, a thing that the game presents to you? Because I don't remember that at all. But then, I played Loom like 20 years ago and was an impatient child so maybe we skipped it?
I don't agree with you, I strongly think that we always have to factor the time when a game was made to actually be able to comprehend its value. Maniac Mansion trumps the list (in my most humble opinion) not only because it had consistently great writing, interlocking puzzles and paths and excellent replayability (or even the possibility to have a different experience from the one your friend had), but because it was a blazing new concept executed masterfully. Maniac Mansion pioneered so many game elements and those give it a lot of "value". if we don't factor these things, then most of the older games are just shit. what's so special about Super Mario Bros? the guy moves like a buttered piece of soap, there's only three backgrounds and the bosses are always the same.
Audio tapes that came with the game
Loom was rubbish. It was really linear and obvious - a pale reflection of the puzzle-solving and exploration found in LucasArt's other adventure games. Last Crusade and Zak McKraken should both be ahead of it, as should Labyrinth (which I've never played, but digital David Bowie earns bonus points).
Shame we never got a Star Wars one. Use Light Saber on Darth Vader!
Original Monkey Island is still the best adventure game ever.
It's probably because it's my introduction to LucasArts adventure games, but I feel the same way.
Indeed.
Hell, I would have loved to see more sci-fi point-and-clicks like the abandoned I Was a Teenage Lobot.
Have you played Gemini Rue?
Loom was awesome. Ahead of its time. If someone made Loom today people would go crazy.
That's ok, after you kill me I'll just use the magical alien crystals to completely revert all the damage and live a happilyy ever after life.
Curse of Monkey Island gets a bad rap for being a non-Gilbert game, but I legitimately love it the most of all of them.
I am not a fan of the Dig though. I feel like a lot of the fun of adventure games is the people you meet and the conversations you have, and a game that so heavily involves isolation and has such a limited cast of characters just never really clicked with me.