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Lucasarts Adventure Games, Ranked (Kotaku)

Timeaisis

Member
I agree with this list almost completely, although I'd probably move Monkey Island 1 up a few slots.

And course Indy is #1. What a game.
 
My list

14. Loom
13. Escape From Monkey Island
12. The Dig
11. Indiana Jones & The Last Crusade
10. Indiana Jones & The Fate Of Atlantis
9. Zak McKracken
8. Maniac Mansion
7. Full Throttle
6. The Secret Of Monkey Island
5. Monkey Island 2: LeChuck’s Revenge
4. Sam & Max Hit The Road
3. The Curse of Monkey Island
2. Day Of The Tentacle
1. Grim Fandango

And here I was just about to dive into this thread and preach the gospel: Fandango, Tentacle, Curse. You are on the ball.
 
The Dig is way way too high. I would rank them thus:

13. The Dig
12. Indiana Jones & The Last Crusade
11. Indiana Jones & The Fate Of Atlantis
10. Loom
9. Monkey Island 2: LeChuck’s Revenge
8. Maniac Mansion
7. Escape From Monkey Island
6. The Curse of Monkey Island
5. Full Throttle
4. Grim Fandango
3. The Secret Of Monkey Island
2. Sam & Max Hit The Road
1. Day Of The Tentacle

Note, Io do not have Zak McKracken on the list, nor Labyrinth because I've never played them.
 
Would easily put the Original Monkey, Sam and Max, DOTT and Maniac Mansion ahead of Fate of Atlantis.

Yeah, this.

The article lays out its method of picking them: "What we remember about each game then, and what tends to dominate discussions about them, are their worlds and their stories."

If that's the standard, I have no idea how Fate of Atlantis gets that high. Half the game is set in mazes, caves, and jungles. My vote would have to go to Day of the Tentacle because it has time travel at the mansion and you can see all these interactions and people across the different periods. It's a really cool setting for a game.

But I'm old, and Monkey Island really was just like the Disney ride. Loved that game and the pirate setting.
 
Any ranking is fine to me. What's sad is that they only made 15 adventure games. Well, it's not exactly a small number, but I still wish they made more. The lack of Star Wars point-and-click is criminal.
 
Is there anything in particular that makes the bottom third of that list weak? The only one I'm familiar with is Escape from Monkey Island. I didn't hate it but the animation felt like a huge step backwards because the transition to 3D made the characters feel much less emotive than the beautifully animated Curse of Monkey Island. Plus the story felt kind of weak.
 

Justinh

Member
Can't wait for Full Throttle Remastered. Haven't played that one, before. =/

Oh man, I'd love to be able to play Full Throttle for the first time. This is why we need real-life nueralizers, dammit.
I guess I can try to just emulate it with alcohol, though...

Full Throttle is my favorite adventure game, even though I can run through it now in like 15 minutes (depending on gamespoiler:
how the bike fight part order goes
)
 

RusselUp

Member
The golden era of adventure games - can't complain about the list really and there's so many terrific memories with Fate of Atlantis.
 

QFNS

Unconfirmed Member
Pretty mystified at how someone can prefer Atlantis over Monkey Island 2 or Curse of Monkey Island. Or Sam and Max for that matter. Or even Full Throttle.

If we take out all the games that aren't Monkey Island, I think the ranking is clearly flawed:
4. Escape From Monkey Island
3. The Curse of Monkey Island
2. The Secret Of Monkey Island
1. Monkey Island 2: LeChuck’s Revenge


That is not the correct order for Monkey Island games. It should be:
4. Escape From Monkey Island
3. The Secret Of Monkey Island
2. The Curse of Monkey Island
1. Monkey Island 2: LeChuck’s Revenge

With that fixed I think it is clear how to salvage the list.
 

mattiewheels

And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
I think Loom is the most ahead-of-its-time idea of the bunch, to realize that graphic adventure design stalled and never successfully experimented like this one is a bummer.

Full Throttle was ahead of it's time in a way, too, since it presents this streamlined blast of cinematic bliss in a way that took everyone else many many years to get right. I'd say it was a better example of this than Grim, even, since that one has an archaic dependence on old school puzzles that just sabatoges a flow that FT possesses.
 

Arkam

Member
Curse of Money Island is my favorite of them all. Screw the haters.

Agreed. It was FANTASTIC! I keep waiting and waiting for it to get re-released. Not entirely happy with the order of that list, but its a list that could go any way.

My top 3 would be Curse, MI2, Grim but to each their own.
 

Justinh

Member
Indeed.

Hell, I would have loved to see more sci-fi point-and-clicks like the abandoned I Was a Teenage Lobot.

Man, I remember really wishing Han Solo Adventures would end up being a finished, real thing. I stopped paying attention quite a while ago I think...
DALQJxP.jpg
 
Man, I remember really wishing Han Solo Adventures would end up being a finished, real thing. I stopped paying attention quite a while ago I think...
DALQJxP.jpg

Yeah I remember that fangame. Shame they never finished it, not even a demo unlike some of the Indy fangames.
 
I don't agree with you, I strongly think that we always have to factor the time when a game was made to actually be able to comprehend its value. Maniac Mansion trumps the list (in my most humble opinion) not only because it had consistently great writing, interlocking puzzles and paths and excellent replayability (or even the possibility to have a different experience from the one your friend had), but because it was a blazing new concept executed masterfully. Maniac Mansion pioneered so many game elements and those give it a lot of "value". if we don't factor these things, then most of the older games are just shit. what's so special about Super Mario Bros? the guy moves like a buttered piece of soap, there's only three backgrounds and the bosses are always the same.

I dunno, despite 1-1 being a game design master class, super mario bros is pretty limited variety wise and probably wouldn't make my top 100, but SMB2 and SMB3 are both very varied and have fantastic gameplay - I go back and play them all the time - and definitely would. Some games are timeless. And whilst MM does have a LOT of variety, the dead ends are pretty damning. They weren't even the result of a design decision, it was just a lack of QA time (it should be above the dig though).

I'm not in favour in factoring in how influential they were on the genre/industry when ranking games in how good they are.
 

Wildean

Member
Loom was rubbish. It was really linear and obvious - a pale reflection of the puzzle-solving and exploration found in LucasArt's other adventure games. Last Crusade and Zak McKraken should both be ahead of it, as should Labyrinth (which I've never played, but digital David Bowie earns bonus points).

Shame we never got a Star Wars one. Use Light Saber on Darth Vader!
 

Surfinn

Member
Loom was rubbish. It was really linear and obvious - a pale reflection of the puzzle-solving and exploration found in LucasArt's other adventure games. Last Crusade and Zak McKraken should both be ahead of it, as should Labyrinth (which I've never played, but digital David Bowie earns bonus points).

Shame we never got a Star Wars one. Use Light Saber on Darth Vader!

Loom was awesome, lots of fun and very original. There are better LA games but in no way is it bad..
 

cluderi

Member
Id swap 4 and 6 but otherwise it's a good list.

I'll always love the Monkey Island but I can't argue with Indy at number 1, sheer masterpiece.
 

Dee Dee

Member
Man... Except for "Labyrinth" I played all of these. Didn't think that.

The love that "Curse of Monkey Island" gets in this thread makes me very happy, I always assumed people only like the first two in the series. It's actually my favorite.

Honestly though, Zak McKracken is way too low. Beaten by The Dig, so unreal, did they actually play the game...

... I guess they lost THESE:


Edit: OH FUCK.

Sorry for the picture spam, but NeoGaf does no often offer the chance to reminisce in LucasArts Adventures, and I just remembered the AWESOME japanese cover art for Zak McKracken:

tumblr_nqcpks1Opm1sk9h8wo1_500.jpg
 

ZeroX03

Banned
Curse is one of the few things in entertainment which really still worked despite the creators leaving.

And I can't think of any game from 1997 that held up that well visually either.
 
Ok Guys,
going to show my age now but very first Lucasarts where ballblazer! I knw that was arcade!

Rescue on Fractalus! Awesome

Koronis Rift!

and of course who could forget the Eidoleon! This was sheer magic in the days! to think that them guys could squeeze something as huge out of 8 bit sytems! dam!
 
I'm happy that Doublefine is working on remastering many of the classic LucasArts games. I've never played Full Throttle, so I'm very excited for that one. Hopefully they can eventually remaster this entire list, though I'm not sure if it's possible for the Indy games.
 

jblank83

Member
I love Full Throttle but it's extremely short, very easy, and has a badly designed/programmed fighting mini-game. It largely stands on its production values, which are very good. But, IMO, that isn't enough to outrank Grim Fandango's story or Sam & Max's excellent gameplay. Both of those were high quality productions as well, with great VA, great art for their time, etc.
 

mclem

Member
This list is completely absurd. Everything on it is far too low.

Loom was awesome. Ahead of its time. If someone made Loom today people would go crazy.

Yeah, I'd love to see Brian Moriarty reappear. He made one of Infocom's best text adventures, and then went on to make one of the most interesting early graphical adventures.
 

Conezays

Member
Love most of these. I still need to give Fate of Atlantis another chance though. I love seeing the Loom love in here; one of my early favourites as a kid, along with Monkey Island. Really great voice acting for its time.
 

BluWacky

Member
That's ok, after you kill me I'll just use the magical alien crystals to completely revert all the damage and live a happilyy ever after life.

If "happily ever after" includes chronic addiction and psychosis, perhaps...

(I genuinely like The Dig a lot :p )
 
Curse of Monkey Island gets a bad rap for being a non-Gilbert game, but I legitimately love it the most of all of them.

Definitely, like it's not even close. Great game, excellent writing and it looks absolutely gorgeous.


I am not a fan of the Dig though. I feel like a lot of the fun of adventure games is the people you meet and the conversations you have, and a game that so heavily involves isolation and has such a limited cast of characters just never really clicked with me.

Funny, that's exactly what I love about The Dig.

Grim, The Dig and Curse all deserve to be much higher up, though I see why the gave the top spot to Fate (fantastic for its time). Would've picked Grim for that spot myself. Still the game that resonated with me most when it comes to story. Love the Casablanca concept (not only in terms of year two, but in the sense that the whole thing is purgatory or a waiting room, much like the bar in the film), truly excellent. And such good voice acting too. A triumph and the definite highpoint for Lucasarts.
 
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