"This is the veiniest, ropiest game we've ever released"
All tomfoolery aside... I'm very concerned about the 1st person.
I love Indy, the character and the series. Hell, I worked on multiple Indy games. I love him! But I just don't think FPS is the way to go with this.
A whip cannot be maximized in 1st person, even if the actual whip gameplay/combat design is brilliant. Imagine playing God of War with the Leviathan ax -- as great as everything about that was, the feel, the sound, the combat and special moves and combos, the scaling -- and put it in 1st person.
I just don't know... will have to play it to truly know. Needless to say I hope they knock it out of the park, as Indy deserves a great action adventure game... and combat and the whip both are key parts of an Indy adventure. I'm just skeptical. Hopefully it plays amazing. Nothing I've seen so far is super encouraging.
Troy seems to have pretty much nailed the assignment however, which is the next-most important part probably. Hopefully they get the charm and smarts combo right via the script.