Click said:
Wow, this 907 MB download and install is going sooo slow for me.
Finally got into the beta with not much time to play...
Thank you for your brilliant critique of MAG on what is supposed to be a good day for the game. Couldn't have picked a better timing. Really.
After reading all that bullshit, all I gotta say is, you don't know how to play the game. I know it's common to say something like Learn2Play, but it's actually true in your case.
There are obviously problems still plaguing MAG. I'm one of the game's biggest critics, but the game isn't nearly as bad as some people (like you) make it out to be. If the "gunplay/knives" and overall gameplay was so bad, how can players like me and my clan do crazy things like this multiple times everyday/night?
Congrats?
Look man, all I know is I bought the game when it came out and played as SVER, even packed an LMG unknowing it was gods hand. I played up to the first deviation patch which really didnt do much, so instead of playing every day with a population that was 98% packing LMG's and on a PMC that was unbeatable 99% of the time I traded it in cause it was stale and the action was repetitive.
"Turn corner, face 5 guys with LMG's, see guys a mile away, snipe with my LMG..rinse repeat, win game and yawn"
And yeah, news of the "changes" and beta sparked an intrest, Im thinking "hmmm its been awhile, lets go se how MAG is! It must be refined now!"
Yeah, it sure is...
Looking through the wiki the game seems to have been a steady stream of patches continuously tweaking weapons...5-6 weapon addressing patches later and the official forums are still nothing but a bitchfest about weapons. To top it off after my introduction into MAGs new system of "shoot a little bit..stab! WIN!" I went to the official forums, low and behold a slew of knife threads.
Its a nice thought and idea, but its poorly executed because Zipper cant figure out if there building a large scale shooter thats team based or a large scale shooter with arena shooter qualities.
So yeah, a beta, for a released game..a never ending stream of patches..clearly visable screw ups in map balance..and a forum/community that is on constant bitch/whine mode because the game is trying to implament to many forms of a shooter into one.
I salute you, you and your clan are experts at overcoming these obstacles.
I cant do it and not question it and shrug it off. You have a much thicker skin and tolerance for it, you adapt much better then I do and will be even more unstopable come next year when MAG hopefully can come to a conclusion on how it works.
Excellent idea, amazingly impressive scale, will most likely develop eventually into a sequel that is refined enough to consider "final" product.
But god willing maybe this Beta will be the tipping point? Eliminate cookie cutter builds? Finally acheive an equality in PMC's? Figure out if the gameplay is Arena based or Tactical?
Love the game, just dont like being subjective to playing it with no clear vision on how its to be played or what kind of shooter it is. I really want to love MAG, it truely is a great game...Sometimes it shines in an epic BFBC2/SOCOM type shine...sometime it makes me sick in a CoD type arena twitch style..
In the end all I really want is a boost in weapon damage and a knife that isnt a face to face weapon. The bullet sponge-esque enemies far to often take advantage of the commando like knife...far to much CoD'ish for me. I left MW2 because of Marathon+Commando ninjas..now they are in MAG, sad really.