Quoting everything may be overkill, but thank you all for the advice pertinent to piloting UR Storm. I appreciate the input.
Just don't listen to those guys who tell you that it's acceptable to play Faithless Looting.
Storm is such a bizarre deck. When you first start playing it, it feels completely impenetrable. Then you get fluent with it, and you wonder what was so hard about it in the first place. Then you watch Finkel play some matches with it, and realize that there's a level of play that you didn't realize was there.
As much as I miss Seething Song, the deck did get more interesting to play without it. You don't get the free wins that you used to. Although it was a lot of fun to Epic Experiment for 13...ahh the memories...
This is like the second most important lesson in learning how to be a better Magic player after learning that straight lifegain cards are unplayable. It shocks me that there are people who still use this card, and probably hurt their win %s by using it.
The other thing you need to do is test SB games- not just what others bring in against you, but drawing your actual SB cards can hurt the combo!
I've been playing T.E.S. for years so I know a thing or two about storm.
- When you're first starting out the most important thing to practice is clean accounting. Carry dice or take notes for counting your exact storm count and how much mana you currently have floating.
- You must clearly explain every action you take to your opponent and be prepared to answer a question at any point and then resume where you left off without getting flustered. I've gotten wins off opposing Storm players by asking their exact storm count at the moment and then asking how much mana they have floating. If either answer is incorrect or they forget where they left off you can call a judge and get a free win.
- When you're goldfishing the deck go through the motions every time until you can do it perfectly. Storm is a performance piece.
SUPER IMPORTANT! I would also recommend doing this from time to time if you are ever being combo'd out by a deck like Storm or Eggs- if you actually know, and your opponent gets it wrong, you can get a free win. While it may look really stupid, using an Abacus can really help you out and is easier than fumbling around with a die.
At the very least, if you want to use dice, get some spindown D20s and learn how to use them. Fumbling about with D6s just isn't practical. One guy at Richmond had an iPhone app he was using - that works too.
Also - while we're talking about how to operationally execute Storm: make sure it's obvious which cards have flashback from PiF and which ones don't. Make separate piles in your yard or something. And when you exile cards, separate them from your yard. Don't just turn them sideways. If someone does judge call you, you need to be confident and correct.