Speaking of silly decks...
I haven't been playing too long but I quite enjoy trying to come up with daft ideas and use those as I only really get to play Standard at FNM each week so like to have fun with it, though that obviously means I don't get much opportunity to test things.
The first bit of advice I was given at my first FNM after getting destroyed by Siege Rhinos was to look through the stuff I owned, find a card I like the sound of and build around it. I initially did that with Sphinx's Tutelage and used a mill deck for a bit but I'd also seen Arcbond and wanted to try and come up with something for that as it seemed interesting, but couldn't seem to make anything work without having a crapload of mana.
Then I pulled a few Zadas in my Zendikar box/fatpack and thought he might work.
I eventually settled on trying to get Zada and Seeker of the Way on the board together and zap Zada with Arcbond and Valorous Stance when one of them takes damage, giving me infinite life gain with lifelink while everything else takes infinite damage. I then tried to just build a deck around that with the rest focused on finding and playing the combo with pretty much what I already owned (I rounded off my Zadas and Valorous Stances through trades and buying but the rest is pretty much thrown together) and managed to get the combo off a couple of times at last week's FNM but it definitely needs work.
So, bearing in mind anything of any value in there as a one or two-of is likely the only copies of them I own (though I'm not against buying one or two other reasonable bits people recommend if I don't already have them), does anyone have any advice on what I could add/remove to tighten it up or is it all a lost cause?
Like I say, I'm not too experienced with this so should I stick with it or just scrap the whole thing and go Dark Jeskai instead?
1 Jace, Vryn's Prodigy
4 Seeker of the Way
4 Zada, Hedron Grinder
2 Dragonlord Dromoka
2 Dispel
2 Fiery Impulse
1 Magmatic Insight
2 Anticipate
4 Valorous Stance
4 Arcbond
2 Radiant Flames
1 Scatter to the Winds
4 Bring to Light
1 Dig Through Time
1 Treasure Cruise
1 Canopy Vista
4 Cinder Glade
1 Flooded Strand
1 Forest
3 Island
4 Lumbering Falls
4 Mountain
2 Plains
2 Prairie Stream
2 Windswept Heath
1 Wooded Foothills
Sideboard
2 Dragonmaster Outcast
2 Erase
1 Magmatic Insight
2 Monastery Swiftspear
2 Goblin Piledriver
1 Cancel
1 Undergrowth Champion
1 Clever Impersonator
1 Kiora, Master of the Depths
2 Treasure Cruise
I think I'm going to get rid of the green in there anyway if I stick with the combo idea. It was mainly there for Bring to Light but I barely used it in practice. Dromoka was nice but I'm sure he's replaceable.
So is this salvageable or a waste of time?