If you blink a double face planeswalker in its planeswalker side, it's the planeswalker that enters the battlefield isn't it?
Control decks never want to discard their hand though.Chandra will be one of the centerpieces of the grixis control deck I'll never win a match with.
At this point Chandra being shitty and Jace being ridiculous might as well be their mechanical identities.I mean they printed Chandra Ablaze and JTMS in the same block.
Control decks never want to discard their hand though.
Because most people who aren't Mark Rosewater understand what made people like the Eldrazi.
No, they did. Making colorless mana the shtick gives them a whole different identity axis they can play off of in ways that make it work.... They didn't fix the things you were complaining about (too small, big ones not impressive), though.
For six mana, discard hand to draw three cards or discard a red card to Lighting Blast.At this point Chandra being shitty and Jace being ridiculous might as well be their mechanical identities.
Control decks never want to discard their hand though.
No, they did. Making colorless mana the shtick gives them a whole different identity axis they can play off of in ways that make it work.
That's why it needed to come first. Mark's attempt was a half-assed nerfed copy of the RoE stuff done by a guy who doesn't like RoE and doesn't understand what people actually like about the set.
For six mana, discard hand to draw three cards or discard a red card to Lighting Blast.
Vs.
Repeatable Brainstorm, fateseal, bounce for four mana.
Hm. Seems fair.
At the very least you can at least argue that it was due to the relative inexperience of the design team in coming up with PW designs at that point.
I mean, that's not a good argument but you could make it
At that point in time, she's the most expensive PW behind Nicol Bolas and all her abilities require you to discard cards. Like, what?At the very least you can at least argue that it was due to the relative inexperience of the design team in coming up with PW designs at that point.
I mean, that's not a good argument but you could make it
Sure.
But then you look at Chandra and Jace in Origins, many years later.
And see that the problem persists, inexperience back then or not.
Capturing the "feel" was important. Capturing the relative power level? Not so much. They did neither.I still hate the "people didn't like Annihilator so we can't do it again" line of thinking. The Eldrazi should inspire that feeling in people. That's why you fight to prevent them from casting them.
Topped spoiled cards
1. Shadows over Innistrad logo
2. Not a goddamn thing from this turd of a block.
If you put him in a (normal) cube, you are a bad designer.Even when they try to make Jace shitty (Jace, Memory Adept), he ends up being hilariously broken in limited and fringe usable in standard.
Ian Duke made an Erik Lauer set that's actually at a higher avg power level than most Erik Lauer sets.Power level seems much higher in Oath than BFZ. To me that says that this block wasn't intended as a power-level nerf block, they just messed up BFZ (probably because development was busy fixing design's stuff and so they played it safe on most cards power level.
....that third ability is really good on defense?Oh man, new Chandra looks so shitty. If I'm gonna pay 6 mana for planeswalker they better be able to defend themselves, and making tokens that can't block for her and only killing creatures by killing herself isn't gonna cut it. There's gotta be a way better card for red midrange than a split card that's "6 power creature with haste and no evasion" and "Deal 4 to every creature".
I like the Volkan Baga elf that grows with lands and Kalitas, those are the two big cube worthy cards IMO. Plus the manlands which are mediocre in comparison to the best ones from WWK but still good (the elf seems nice with Needle Spires!).
....that third ability is really good on defense?
If you're having to -4 her immediately, something's gone wrong.
Living Guildpact is trash, at least.Even when they try to make Jace shitty (Jace, Memory Adept), he ends up being hilariously broken in limited and fringe usable in standard.
The problem with Kalitas is that every time I say his name I think about Hotel California
Whynotboth.gifI mean, Pyroclasm at six mana is not really what you want. Either you're already overrun by weenies or they're too big to kill. Ob Nixilis is so much better it's hilarious.
Because they're RR and BB, but you also want UU for DTT. Believe me, I tried to make Grixis control work, but even with today's broken mana bases, you really just want to splash colours, not play a bunch of differently double coloured cards.Whynotboth.gif
Oath of Nissa.Because they're RR and BB, but you also want UU for DTT. Believe me, I tried to make Grixis control work, but even with today's broken mana bases, you really just want to splash colours, not play a bunch of differently double coloured cards.
Power level seems much higher in Oath than BFZ. To me that says that this block wasn't intended as a power-level nerf block, they just messed up BFZ (probably because development was busy fixing design's stuff and so they played it safe on most cards power level).
What, show the titans on one card and the rest of the walkers just shooting off panel? That seems kind of dumb.
Code:[IMG]http://i191.photobucket.com/albums/z268/Jhriad/tumblr_m46wriuf7Z1rr31b3o1_500.jpg[/IMG] [IMG]http://i191.photobucket.com/albums/z268/Jhriad/oRaAaQE9_0104142218241.jpg[/IMG]
I still hate the "people didn't like Annihilator so we can't do it again" line of thinking.
I started laughing when I got to Crackling Doom when I really should have started laughing when I got to Sarkhan Unbroken.
C'mon dude. I've certainly talked up the best of old MTG art plenty of times, but comparing two of the best 5-10 artists who have ever worked on the game to junky art from the latest set is absurd. There was plenty of this stuff back in the day too:
How about countering your own in order to get the GY/Exile pieces at once.Like, it won't be good, but the possibility of pitching Hedron Alignment to Force of Will to protect another part of your combo and get one into exile is the best.
I think there's two ways to execute this concept well.
One is just a traditional panorama with carefully mirrored art. The green one has Jace and Nissa on the left spellcasting on a giant Ulamog on the right; the red one has Kozilek on the left being blown up by Gideon and Chandra. The mirrored composition would make it clear they go together.
The other way, if it's vital to include both titans on every card, is to do an angled composition that you flip. Put the titans in a line then put the camera so they're at a 45 degree angle (Kozilek in the far right foreground, Ulamog in the middle-ish further to the background) with Jace and Nissa on the left; then the same thing from the opposite angle (so Ulamog in front) with Chandra and Gideon on the other.
Like, it won't be good, but the possibility of pitching Hedron Alignment to Force of Will to protect another part of your combo and get one into exile is the best.