Read the oracle wording of Twiddle.
I'd sell them before monday to be safe
If you say "(...) When it enters the battlefield, equip it to target creature" and it will achieve the intended effect?
Well Twiddle Oracle text says "you may".
Quickdraw should say "as though it had Flash." Permanent spells can't become instants.
I'd sell them before monday to be safe
Quickdraw should say "as though it had Flash." Permanent spells can't become instants.
It's at least T2 playable. If you never experienced BBE bullshit with B/B you have no idea how dumb it is.
I just edited the mechanic to base its cost on its CMC instead of a separate cost to make the wording more succinct and tweak cost of the card/equip.
Shouldn't that be as if it had flash?
Shouldn't that be as if it had flash?
It's at least T2 playable. If you never experienced BBE bullshit with B/B you have no idea how dumb it is.
I think if the text is reminder text, putting keywords inside of keyword reminder texts could get ugly. That's why it's written out so it's plain to understand. You and I know what flash does, but what about the general dude that picks this card up?
That's hilarious.There's a fringe 5C Bring to Light deck that uses it also. It has several combos including Spike Feeder/Archangel, etc.
You could technically search for a Dark Dwellers with it and then search for a Bust in the GY lol
Don't suppose anybody here collects Japanese versions of cards? Dude forgot to tell me the Master of the Pearl Tridents were in Japanese. I don't want to pimp out my deck, I want it in plain ol English.
Someone tell me why i want that hedron crab or whatever its called in limited. CF posted that on fb.
Its a 0/1 for 2 mana that gives me a C on tap i think?
Why wouldnt i just play a 2 drop that has better stats. At best i drop a land on turn 3 and tap it for some 4drop that needs a C to cast?
Im clearly missing something. Maybe extra mana from a creature is always good even if its body sucks balls.
and
Could I cast the Blade in response to the Armament trigger to get the benefit?
Uncharted--er, Official Magic Fiction - The Blight We Were Born For - The story of how General Tazri survives an attack by Kozilek and has to rally the troops in Gideon's absence.
Donate Homeward Path to the opponent and you kill them with this card.My understanding was that P/T matters was a thing they've tried to work on for years, including in Battle for Zendikar, but they couldn't ever get it to work. There's a lot of cards that seem like they should work but don't or work in unintuitive ways, like:
Anti-Fun Brigade {U}
Enchantment [R]
{0}: Tap or untap target land an opponent controls.
The broken-est card in Magic.
Interesting! So you still get the +1/+1 counters if you played it on their turn. Very cool interaction.
I've changed the mechanic to not be as overpowered as it was.
I'm thinking something like "when Equipment is attached to CARDNAME, if it does not have a +1/+1 counter on it, put one on" would be better and easier to remember. Though I believe your original mechanic was fine.
Arm X (At the beginning of your upkeep, if this creature has equipment attached to it and isn't armed, put X +1/+1 counters on it and it becomes armed)
White has had the 'if this creature is equipped' schtick twice now, in both the original Mirrodin Block with the cat tribe and then in Zendikar with the Kor. Do they really need a third one?
This is not what I expected to see in the last round of a modern league.
edit: game 2 he took infinite turns starting on turn 5
Nah go LP/NM
Literally 71 LP/NM copies of the card on TCGP under $5.00
0 Copies on Ebay.
Making it a keyword ability would probably mean he intends to spread armament to all five colors, but then again that'd be somewhat weird for non-weenie colors such as blue and black.
Then there's always the issue that making armament creatures rely too much on getting their bonus early would wreck limited if you intend to only arm the creature once, and on the other hand having the bonus happen more than once would help a bit, but I don't think it'd feel right to print at common due to how much staying power and incremental advantage it affords to the creature.
Pyrogenesis (3)(R)(R)
Instant
Deal 4 damage to target creature or
player.
You may pay ( 0 ) instead of paying
Pyrogenesis' casting cost. If you do,
skip your next draw phase.
No. Whenever an ability tells you to skip your "next" [part of turn] it means the next one that would happen.So, if I have 4 Pyrogenesis in hand, I can cast them all for 0 mana and do 16 direct damage while only having to skip a single draw phase?
614.10. An effect that causes a player to skip an event, step, phase, or turn is a replacement effect. “Skip [something]” is the same as “Instead of doing [something], do nothing.” Once a step, phase, or turn has started, it can no longer be skipped—any skip effects will wait until the next occurrence.
614.10a Anything scheduled for a skipped step, phase, or turn won’t happen. Anything scheduled for the “next” occurrence of something waits for the first occurrence that isn’t skipped. If two effects each cause a player to skip his or her next occurrence, that player must skip the next two; one effect will be satisfied in skipping the first occurrence, while the other will remain until another occurrence can be skipped.
It's a mana rock with a body attached that can chump block in a pinch. Getting ahead on mana is always a good thing. Stats aren't everything.
So, if I have 4 Pyrogenesis in hand, I can cast them all for 0 mana and do 16 direct damage while only having to skip a single draw phase?
A similar (if obviously much smaller) problem exists with the counterspell. The white and green versions should be okay, though, given that multiple castings of those spells on the same turn generally have no benefit. If you want to do spells that are spammable, though, you probably want to either clarify that the skipped phases "stack" (unlikely, as it's unwieldy) or make it so that the player cannot cast them if they've already "sacrificed" the phase that would be skipped.
I don't think it's a huge problem if you have more than one color skip the same phase, or have a color omitted from the "cycle". Black has the association of being the "ritual magic" color to some degree, so maybe spontaneous casting just isn't their thing. (I could be mistaken, but isn't Flash generally less common in Black, for example?)
I suppose. I feel like with colorless, im still either realllllly in or reallly out tho. i guess 2 drops dont do much in the grand scheme and giving waste in a c deck is always good
Thx for the insight
I guess, as written, that's how Pyrogenesis would work. Which is pretty broken. But you're on to something. I think it's possible that the effects I chose for blue and red are just too powerful for this kind of effect. If I were to take another crack at this cycle, I'd probably reimagine those two specifically. I do kind of like the idea I had for making black fit. You could use it in decks that want to skip their upkeep triggers. But that seems like a lot of hoops to jump through for that as a one-time effect.
Ideally, I wish they were somehow legendary, in the sense you could only have one per deck, or maybe play just one per turn somehow. But that's a whole other idea and a whole other bucket of worms.
Just remember that even producing only colorless this should help cast the majority of the cards in your deck earlier then you would otherwise, no matter what colors (or lack thereof) you are. The only thing it doesn't help with is casting something that costs WW, or whatever.
Where the heck is the lr set review. Up tmrw? Not leaving much time to listen to it all before pre release.
Also do you guys know what the time to build deck is at prerelease?
This is a magazine ad, circa November 1997, for Magic
Look how far we have come!
Ouch, that looks straight out of an issue of MAD. The art has gotten so much better since then. This awful Ice Age video from back when I wasn't even born takes the cake though.
https://www.youtube.com/watch?v=KN0zxVkTH6A
Ouch, that looks straight out of an issue of MAD. The art has gotten so much better since then. This awful Ice Age video from back when I wasn't even born takes the cake though.
https://www.youtube.com/watch?v=KN0zxVkTH6A
Interesting! So you still get the +1/+1 counters if you played it on their turn. Very cool interaction.
I've changed the mechanic to not be as overpowered as it was.
Creatures "train" with the equipment
Yeah the guy is trying to explain to him how to win more often and he's like "I can't do that because winning is really important to me and you don't get that."PVDR comes off as really ignorant in his posts there.