• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Magic: The Gathering |OT|

Status
Not open for further replies.
FoF guarantees you draw 3 cards at instant speed. It's what makes the card so unbelievably stupid.

It's also why Jace 4.0's -2 is soooooo much better than it looks. You are always, at a minimum, up 2 cards.
 
When I look at the overload cards I just keep thinking that Bonfire is probably better in most situations.

It is a better card, but in control decks just throwing a Bonfire out there isn't always needed and it's mostly a dead card in hand. The creature decks that use Bonfire best don't care if it doesn't have any creatures to hit as that just means they are winning and beating down. Mizzium Mortars seems all right as it can kill Restoration Angel before Overloading.
 
Why are people saying Jace's -2 puts you two cards up? You're revealing 3, so the split will always be 1-2, meaning you either get the best card or two others. You should only expect to draw one card off of it, but you can expect it to be the best card from the top 3 of your library.

If protected, he will draw a card every other turn for 4 mana. He's okay. His casting cost is his only saving grace; at 4cc, his +1 is probably more relevant than it looks. But I can't help but think that in most situations, Amass the Components would have been just as good.

I'm probably wrong though. :P
 
Why are people saying Jace's -2 puts you two cards up? You're revealing 3, so the split will always be 1-2, meaning you either get the best card or two others. You should only expect to draw one card off of it, but you can expect it to be the best card from the top 3 of your library.

If protected, he will draw a card every other turn for 4 mana. He's okay. His casting cost is his only saving grace; at 4cc, his +1 is probably more relevant than it looks. But I can't help but think that in most situations, Amass the Components would have been just as good.

I'm probably wrong though. :P

Have you played with Fact or Fiction? You put pressure on your opponent to make the correct decision on what cards they think you will want. The fact that they don't have the information of what cards you already have in your hand puts them at a disadvantage.

Absolute worst case scenario it's a 4 mana sorcery speed Impulse that only digs 3 cards deep. It's no where near as broken as FoF or JTMS but it is still reasonably costed mana-wise and his power level is reasonable.
 
Have you played with Fact or Fiction? You put pressure on your opponent to make the correct decision on what cards they think you will want. The fact that they don't have the information of what cards you already have in your hand puts them at a disadvantage.

Absolute worst case scenario it's a 4 mana sorcery speed Impulse that only digs 3 cards deep. It's no where near as broken as FoF or JTMS but it is still reasonably costed mana-wise and his power level is reasonable.

Fact or Fiction (a) is an instant and (b) digs five cards deep.

Jace 4.0 (a) is sorcery speed (b) digs three cards deep (c) can theoretically do it more than once if your opponent has no relevant board presence.

Every turn Jace is trying to protect himself, he's not drawing cards. And he's only good when he's drawing cards, and he's chewing through loyalty to do so. If he only activates his -2 once, then he really is no better than Amass the Components with half of a Fog attached. He has to hit that -2 more than once to be anything special, and his +1 is just not going to be that good at keeping him alive to get that second activation of his -2.

Now, if you have a little army already (say Lingering Souls), you could drop him, -2, and then -2 again for a significant advantage. That seems pretty spicy.
 
Fact or Fiction (a) is an instant and (b) digs five cards deep.

Jace 4.0 (a) is sorcery speed (b) digs three cards deep (c) can theoretically do it more than once if your opponent has no relevant board presence.

Every turn Jace is trying to protect himself, he's not drawing cards. And he's only good when he's drawing cards, and he's chewing through loyalty to do so. If he only activates his -2 once, then he really is no better than Amass the Components with half of a Fog attached. He has to hit that -2 more than once to be anything special, and his +1 is just not going to be that good at keeping him alive to get that second activation of his -2.

Now, if you have a little army already (say Lingering Souls), you could drop him, -2, and then -2 again for a significant advantage. That seems pretty spicy.

I've already addressed both of the differences in Jace 4 and Fact or Fiction. Fact or Fiction is one of the most broken, overly powerful cards ever printed. All I did was point out that pressuring your opponent into making two different piles of cards for you to draw is a good thing. You can always draw at least two cards off of him. His +1 is underwhelming but seeing as how with rotation we're losing 4 sets worth of cards I'm willing to see how he plays out in a new environment.
 
I've already addressed both of the differences in Jace 4 and Fact or Fiction. Fact or Fiction is one of the most broken, overly powerful cards ever printed. All I did was point out that pressuring your opponent into making two different piles of cards for you to draw is a good thing. You can always draw at least two cards off of him. His +1 is underwhelming but seeing as how with rotation we're losing 4 sets worth of cards I'm willing to see how he plays out in a new environment.
His +1 is deceptively good.
 
Daily MTG has updated and official spoilers have begun. The new Niv-Mizzet is neat:

ejs1auge30_en.jpg
 
Can't you, technically, have this and old Niv out at the same time?
 
Yeah, I think it will actually wind up being pretty relevant but again, I'd like to see more of RTR before judgment is passed.

The new Isperia seems kind of crazy.

attachment.php
Thank god that things die to doom blade again.

Totally expecting Super Simic Sky Swallower (w/ Hexproof!) though.
 
Man, I sure hope that the leaders are the guild specific prerelease promos. Though probably not since giving everyone a crazy bomb they can use would make Sealed kind of ridiculous. And they don't do mythics as promos anymore.
 
yep.

Izzet - Hypersonic Dragon
Selesneya - Grove of the Guardians (land that makes an 8/8)
Rakdos - Carnival Hellsteed
Golgari - Corpsejack Menace (the 4/4 for 2BG that doubles the +1/+1 counters put on your creatures)
Azorious - Archon of the triumvirate

Crazy that everyone will have these cards in their decks...

I'm planning on attending two prereleases at least. Selesneya is my first pick, with Izzet/ Golgari tied for second
 
Nice. I am currently planning to do two Prereleases. Azorius first and then an as yet undetermined guild. Is it weird that I don't really wanna pick Izzet because they seem like the easy/popular choice? *guild hipster*
 
Wow...the RtR previews looks great so far. Initially, when I looked at Niv 2.0, I was like...meh. Then I thought about it, he's up there with Niv 1.0. Just a different strategy altogether. I like it!

Question, can I have Niv 1.0 and Niv 2.0 on the table at the same time?

Isperia looks absolutely nuts! There goes creature based strategy.

Looks like i'll need to update a lot of my EDH decks this time around!


p/s I don't touch Standard
 
all these previews make me sad that I have no access to magic cards anymore. I miss drafting my way into a pile of prize packs every weekend.
 
Hey, quick question. I'm attacking a player who controls a planeswalker (yes I'm attacking the player not their pw.) Can THEY redirect the combat damage I'd deal to them to their planeswalker? I know I can choose to attack the walker or the player with each creature and that I can only redirect non combat damage to opposing planeswalkers but someone in my playgroup insists that they can basically "fog" all the combat damage they would take as the defending player by redirecting the damage to their walker. Only the opposing player can ever redirect ANY damage to a planeswalker correct? And even then it must be noncombat damage, right?

Wow that was a lot longer than I intended but I just wanted to be clear. Thanks!
 
Hey, quick question. I'm attacking a player who controls a planeswalker (yes I'm attacking the player not their pw.) Can THEY redirect the combat damage I'd deal to them to their planeswalker? I know I can choose to attack the walker or the player with each creature and that I can only redirect non combat damage to opposing planeswalkers but someone in my playgroup insists that they can basically "fog" all the combat damage they would take as the defending player by redirecting the damage to their walker. Only the opposing player can ever redirect ANY damage to a planeswalker correct? And even then it must be noncombat damage, right?

Wow that was a lot longer than I intended but I just wanted to be clear. Thanks!

Your opponent cannot redirect combat damage from themselves to the planeswalker.

If you attack them and you deal them damage they must take it.
 
When you declare attackers, you declare who each creature is attacking (either the player or a planeswalker he controls). The player who controls the planeswalker cannot change this. He blocks each creature as normal, and damage is then either dealt to him or his planewalker.

The same is true for non-combat damage. You can direct a burn spell at your opponent, then opt to redirect the damage to the planeswalker. Your opponent cannot choose to redirect damage from your spell to his planeswalker (in fact, he cannot even choose to redirect damage from a spell he controls to his own planeswalker).

In short, the attacking player is in complete control over where the damage goes. The only thing the defending player can do is block or otherwise remove the creature from combat.
 
Are there bots on MTGO that buy packs for tickets? So if you come second place in an 8-4 you can draft again for 'free'?
 
Are there bots on MTGO that buy packs for tickets? So if you come second place in an 8-4 you can draft again for 'free'?
Yes, although depending on the pack they usually won't give you MSRP.

INN sells for 3.8 to MTGO Academy, for example, while DKA only sells for 2.4.
 
Status
Not open for further replies.
Top Bottom