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Magic: the Gathering |OT10| Aether Revolt - That shit that make your Soul Burn slow

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OnPoint

Member
Holy hell I can't believe how awful these are still.

Grimace is right --- they should have just gone full on Egyptian hieroglyphics with the art. Would have looked so much better.
 

red13th

Member
Mind Twist, one of the cards I want the most to be reprinted. *sigh*
At least the Seb McKinnon art from MTGO they will probably use in a paper reprint is great too. This one is amazing.
 

Rafy

Member
Vindicate Masterpiece

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So, can we expect these to be the first series of Masterpiece cards that will generally be worth less than the previously printed versions of these cards?

These borders are just a fundamental failure of like every graphic design principle ever, ugh.

So far, outside of cycling coming back; every other piece of information or card spoilers have just made me less interested in this forthcoming set. I'm really cynical that this isn't going to be another Born of the Gods in terms of enjoyable design, and constructed impact.
 
Amonkhet singles are going to be more expensive than BFZ/KLD ones.

I'm really curious about how this impacts prices. Like, I normally don't even want Foils, but these have to be the least desirable of all Foils ever, right? Maybe the FTV ones are still worse in their own special way? In some cases, I wouldn't surprised in the Invocation is worth less than the pack non-Foil.

Anyway, my pure Sorcery prediction was wrong. Alas. I would certainly never have guessed this.

To be honest, I can't fucking wait for all the podcasts to weigh in on this shit over the next couple weeks. I love it when something absurd happens and MtG usually delivers :)

EDIT

So, can we expect these to be the first series of Masterpiece cards that will generally be worth less than the previously printed versions of these cards?

lol nice

Guess we'll find out soon, either way
 
I want full playsets of all of these cards.

Ten years from now, if Magic is still around, I think they'll be worth more than any other Masterpieces thus far
 

Adaren

Member
I know I'm in the minority, but I really like these cards.

Their names are clearly intentionally difficult to read, and I actually love that about them. I love the center-aligned text and the vertical P/T. The only part I'm iffy on are the colored bars on the left and right of the card art (the lower color bands look fine) but I love the rest of the border.
 
Like, I get the idea behind them, but why the fuck do they look so fucking ugly? They're worst then the Expeditions, because even though those all look the same from a distance at least they convey the point. These are just.. why.

Also, Foot Worship is not replacing my Worship's, that for certain. I'm not into that fetish.

I think we need an OT joke about these because how did these get past Editting?
 

traveler

Not Wario
Also, while we're ranting on WotC's art/design, I hate how absolutely on the nose some of their art direction is. Some of those MM art descriptions just leave absolutely no room for individual artistic expression, serum visions in particular, and I legitimately thought that vindicate was the maelstrom pulse spoiler until double checking- at which point I realized we're just going to get the exact Gods representing the colors of the cards casting some generic emission of power in half of these arts. It's no surprise that Mind Twist and WoG are the strongest pieces thus far, as they're complete deviations from this theme. I guess super boring and precise art descriptions are in line with the unashamedly market research direction the rest of the game has taken.

At least the masterpiece frames, for all their flaws, show some willingness to let their creatives be... well... creative.
 
Oh yeah, those maelstrom pulse and Virbicate arts confirm the Gods as mono coloured.
Which is a damn shame, because I still don't see how they'll make Bolas see play in Standard unless they push Shards. Tamiyo's arguably the reason to run Bant right now and she sees 0 play. I don't see how you make Bolas, who is going to be an 8 Drop likely in a control deck see play in a format where Control is dead like right now.
 

OnPoint

Member
Like, I get the idea behind them, but why the fuck do they look so fucking ugly? They're worst then the Expeditions, because even though those all look the same from a distance at least they convey the point. These are just.. why.

Also, Foot Worship is not replacing my Worship's, that for certain. I'm not into that fetish.

I think we need an OT joke about these because how did these get past Editting?

My suggestion is

|OT11| Don't give a damn about my bad Invocation

Might be better with "Invocations" but I leave that decision to y'all
 

DashReindeer

Lead Community Manager, Outpost Games
i'm stunned. Stupefied really. These "Magic cards" if we can even call them that perform just about none of the necessary functions of a Magic card. The names aren't legible, the mana costs are unclear, the power/toughness is hard to read, the color is only vaguely decipherable, and the art ends up looking washed out due to the color scheme on the frame itself. What a damned mess this has turned out to be. My hope for this was that like most of their other recent initiatives, Wizards decided to roll back the Masterpieces and no longer planned to include them in every set, but instead I got the exact opposite of that. As if I wasn't already tired enough of buying boxed product...
 

traveler

Not Wario
With a cycle dedicated to current set printings in each of the masterpieces thus far and this series including creatures confirmed, pretty much no doubt the gods are present in the invocations now.

Wonder if there's enough time for them to at least refine the frame a bit for Hour of Devastation printings. Assuming it's way too late, but even if they could just drop the wingdings, it'd make a huge difference.
 

Rafy

Member
i'm stunned. Stupefied really. These "Magic cards" if we can even call them that perform just about none of the necessary functions of a Magic card. The names aren't legible, the mana costs are unclear, the power/toughness is hard to read, the color is only vaguely decipherable, and the art ends up looking washed out due to the color scheme on the frame itself. What a damned mess this has turned out to be. My hope for this was that like most of their other recent initiatives, Wizards decided to roll back the Masterpieces and no longer planned to include them in every set, but instead I got the exact opposite of that. As if I wasn't already tired enough of buying boxed product...

Imagine trying to read them upside down at a ProTour/GP. These should be banned in competitive events.
 

Yeef

Member
Imagine trying to read them upside down at a ProTour/GP. These should be banned in competitive events.
I don't see how this is any different than playing with a foreign card. I'd argue that they're actually more legible, in that the rules text is pretty clear, even if the titles and type lines are hard to make out
 

Adaren

Member
Imagine trying to read them upside down at a ProTour/GP. These should be banned in competitive events.

People normally say the names of the cards they're casting anyway, right? And if you don't recognize the art, you can always ask what it is.

Personally, I thought it was pretty cool when I first saw one of these cards and had to do a double-take to read the name. Because it's supposed to mimic ancient and mysterious hieroglyphs, so it's a nice bit of flavor that it's slightly difficult to parse at first glance. I can't say that I've been straining my eyes to read them since I saw my first one, though, and I don't imagine that they'll be a frequent inconvenience in practice (due to their rarity and collectability).

I wonder how they look in non-Romantic languages.
 

Rafy

Member
People normally say the names of the cards they're casting anyway, right? And if you don't recognize the art, you can always ask what it is.

Personally, I thought it was pretty cool when I first saw one of these cards and had to do a double-take to read the name. Because it's supposed to mimic ancient and mysterious hieroglyphs, so it's a nice bit of flavor that it's slightly difficult to parse at first glance. I can't say that I've been straining my eyes to read them since I saw my first one, though, and I don't imagine that they'll be a frequent inconvenience in practice (due to their rarity and collectability).

I wonder how they look in non-Romantic languages.

They are only being printed in English. Having said that, it still is hard for me to figure out that font and I've been looking at them for close to 3 hours now
 

Yeef

Member
I'm trying to figure out which of these will be the most annoying to play against in limited. I feel like it's probably Worship, but Consecrated Sphinx seems like it could come close.
 

Rafy

Member
I'm trying to figure out which of these will be the most annoying to play against in limited. I feel like it's probably Worship, but Consecrated Sphinx seems like it could come close.

I played against a deck with Damnation during a mm2017 sealed game with a friend, so I am going with Wrath of God. It went off right when I was about to kill him...
 

Yeef

Member
I played against a deck with Damnation during a mm2017 sealed game with a friend, so I am going with Wrath of God. It went off right when I was about to kill him...
Eh. There's sweepers in every format and they're pretty easy to play around once you know they're there. I don't know what you do against Worship if you don't have enchantment removal. Maybe there will be enough life loss in the set that you can get around it.
 

aidan

Hugo Award Winning Author and Editor
I... don't think you understand what a marketing team does

Let me explain without the glibness. (I know you were being facetious, but I worked for a Creative/Marketing Agency for a number of years, and currently work hand-in-hand with the marketing team at my current employer, which has a large, international audience, so I do have some understanding of how this work. I may, of course, be wrong about any and all of this.)

I doubt that the marketing department at Hasbro has final approval of visual design for card templates (packaging, advertising, branding, sure). Though they were likely see the designs and are involved in the selection process (assuming that several design variations were created before settling on this one), but I my guess is that the marketing department is more concerned with the high level concept (unique design, curated list of desirable jobs, past success of the format, etc), rather than the specific look and feel of the cards. I think the design work happens within WotC, and is presented to marketing at Hasbro. They ask, "How do we sell this?" WotC responds by citing past successes with the model, and, even if there are reservations about the look of the cards, I'm not sure that marketing would be in a place to send the WotC creative department back to the drawing board on the design. (I'm sure the proof of concept promos looked fancy at an in-person presentation to marketing, and they wouldn't necessarily understand some of the design flaws that are specific to the game--monochrome mana costs, vertical p/t, etc.) To marketing, this looks like the third go at an already proven successful formula.

So, it's not that I don't think marketing is involved with the process, I just don't think that their place in the workflow of set design/development/release/post-release would place them in a position where they're directly impacting the design of new borders/card layouts, etc.

(Though, the overall flaws in usability in this design--bad fonts, cluttered layout, etc.--make me wonder if I have this backwards, and a clueless marketing department meddled in an attempt to make the cards more flavourful at the expense of usability.)

That's the way I see it, and why I'm more surprised that these cards made it past the creative/design/usability team at WotC than I am surprised that they made it past Hasbro marketing (which is how this conversation started in the first place.)

I hope that makes my thoughts a little more clear. (I'm writing on my phone, so apologies if it's a little jumbled.)
 

A_Dang

Member
I'm trying to figure out which of these will be the most annoying to play against in limited. I feel like it's probably Worship, but Consecrated Sphinx seems like it could come close.


One of the first decks I ever made was a worship deck, that card will always have a special place in my heart. In the playgroup I used to play with any sort of pillow fort card or deck would "lovingly" be referred to as an "Andy" card or deck (after me). I frequently think about trying my hand at making a new version of it...

On the topic of Invocations: one of my friends thinks they look "really cool," so...not everyone hates them?
 

red13th

Member
I showed the Daze invocation to my husband and asked him to name the card (he didn't know the card Daze). He said it was Nitidaze and asked if it was Japanese lol
 

OnPoint

Member
I don't get what's so bad about it.

24 years of horizontal X/X and we're gonna suddenly do it vertically? When on the left side of the Amonkhet frame there's a convenient bubble they could have just used for horizontal power and toughness on the right again? It's just all around awful.
 

NameGenerated

Who paid you to grab Dr. Pavel?
24 years of horizontal X/X and we're gonna suddenly do it vertically? When on the left side of the Amonkhet frame there's a convenient bubble they could have just used for horizontal power and toughness on the right again? It's just all around awful.
Lol. It's literally just the power on top instead of to the left. Your suggestion is more drastic putting it on the opposite side of where it's always been.
 

aidan

Hugo Award Winning Author and Editor
Lol. It's literally just the power on top instead of to the left. Your suggestion is more drastic putting it on the opposite side of where it's always been.

horizontal.jpg


It's the equivalent of turning traffic lights on their side. Sure, it works—but it's needlessly complex and unintuitive.
 
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