Speaking of
Curving copter into this.
Neither of us was talking particularly about standard though, except my pet deck.
Speaking of
Curving copter into this.
Neither of us was talking particularly about standard though, except my pet deck.
This sure looks like a game to me...why is this in Off Topic? Please don't hurt me mods, I'm not trying to backseat mod, I'm just confused.
Y'all realize Standard still has clues, right?
Harder to kill the clue that has the enchantment on it and there's a lot of ways to get clues doing things you'd want to do anyway without overextending into a wrath.I have no idea why people keep mentioning clues as Improvise fuel. Servos work way better because you get a lot of Servos for cheap, whereas the rate of return on Clues is quite slow and small.
I have no idea why people keep mentioning clues as Improvise fuel. Servos work way better because you get a lot of Servos for cheap, whereas the rate of return on Clues is quite slow and small.
Rather I don't get why the aura gets passed around so much, isn't it just bad?
And hey, it's even an Artifact so it can tap itself to help kick in for the totally fair Magic you're going to combo into with it.
White can already do basically everything else. It gets removal for every type of nonland permanent, life gain, tons of utility creatures, board wipes, reanimation, grave hate and even, occasionally, counter magic. Having card draw on top of it puts it over the top (and it still gets some anyway).I was randomly thinking about this last night - the idea that any color can't get card advantage without massive hoop jumping, e.g. white, is pretty stupid.
Drawing cards seems like a basic part of the game.
White can already do basically everything else. It gets removal for every type of nonland permanent, life gain, tons of utility creatures, board wipes, reanimation, grave hate and even, occasionally, counter magic. Having card draw on top of it puts it over the top (and it still gets some anyway).
White can already do basically everything else. It gets removal for every type of nonland permanent, life gain, tons of utility creatures, board wipes, reanimation, grave hate and even, occasionally, counter magic. Having card draw on top of it puts it over the top (and it still gets some anyway).
I don't know what you mean by a 'basic part of the game.' You draw a card every turn as part of the turn cycle. You can get interactive games without extra card draw by having good card filtering and mana sinks.I get that, but card draw is a basic part of the game.
Am I reading it wrong or can you enchant a thopter with Mechanized Production and win if you have 8 thopters? Seems like a potentially crazy card in EDH.
Am I reading it wrong or can you enchant a thopter with Mechanized Production and win if you have 8 thopters? Seems like a potentially crazy card in EDH.
You can actually enchanted anything and win with 8 thopters. The artifact you enchanted doesn't have to be one of the 8 copies. If you put this on a darksteel Citadel while you have 8 thopters you'll still win on your upkeep.Am I reading it wrong or can you enchant a thopter with Mechanized Production and win if you have 8 thopters? Seems like a potentially crazy card in EDH.
I was randomly thinking about this last night - the idea that any color can't get card advantage without massive hoop jumping, e.g. white, is pretty stupid.
Drawing cards seems like a basic part of the game.
(I can't find an unedited version of this one)
You can actually enchanted anything and win with 8 thopters. The artifact you enchanted doesn't have to be one of the 8 copies. If you put this on a darksteel Citadel while you have 8 thopters you'll still win on your upkeep.
I think the thing is that there are lots of different routes for getting card advantage and they can't all be equally viable in every color. If white already gets card advantage from sweepers and virtually from wide boosts and so on, if it can draw cards as well as blue then it's just too good. So someone's got to be the worst at card drawing and for a variety of reasons white's the most logical choice.
This is why I agree with their change to "white can draw cards by jumping through hoops" from "white can't draw cards" though. Jumping through hoops keeps that issue in check without creating a "red can't affect enchantments" issue where there's a part of the game that's just 100% off limits to exactly one color.
I think investigate is broad enough that it can be used just about everywhere. I think like scry (before it became evergreen) and cycling, it's the sort of mechanic we'll see semi-frequently.I don't have a problem with having hoops to jump through, something like Investigate covers that pretty well. Investigate is such a good mechanic that its too bad its such a fiddly, block-style mechanic you can't really re-use all that often.
I would ban Copter and Emrakul (since they didn't print any hate) and rotate Gideon early.I think WOTC needs to think long and hard about banning Emrakul. Like, I can see why you wouldn't want to ban the Marquee card of a set, but nothing about the card promotes anything fun.
I would ban Copter and Emrakul (since they didn't print any hate) and rotate Gideon early.
Isn't rotating Gideon early the same as banning him?Or do you mean all of BFZ block?
This sure looks like a game to me...why is this in Off Topic? Please don't hurt me mods, I'm not trying to backseat mod, I'm just confused.
But there's a 4 mana counterspell that counters emmy ( ͡° ͜ʖ ͡°)I would ban Copter and Emrakul (since they didn't print any hate) and rotate Gideon early.
Found the source: https://twitter.com/Bestmarmotte/status/816358467367739392Is this a real card? this card is absurdly good, it feels like
I thought it would run for one more week D:Less than 24 hours left of Vintage Cube. I just went T2 Bloodbraid Elf > Cascade into Seething Song > GDD > Flashback Seething > Exquisite Firecraft, so I think I can die happy now.
Spoilers from the Kaladesh artbook:
I think WOTC needs to think long and hard about banning Emrakul. Like, I can see why you wouldn't want to ban the Marquee card of a set, but nothing about the card promotes anything fun.
I don't have a problem with having hoops to jump through, something like Investigate covers that pretty well. Investigate is such a good mechanic that its too bad its such a fiddly, block-style mechanic you can't really re-use all that often.
I would ban Copter and Emrakul (since they didn't print any hate) and rotate Gideon early.
We're going to Dominaria someday
Spoilers from the Kaladesh artbook:http://imgur.com/a/DnSVr
We're going to Dominaria someday
Ajani: Let's go and find more planeswalkers.
Gatewatch: lolno *travels to Amonkhet without him*
Ajani: *sigh* No one ever listens to me...
LOL COPTER LOL
This seems super good, of course it's GW.
This seems super good, of course it's GW.
Spoilers from the Kaladesh artbook:http://imgur.com/a/DnSVr
We're going to Dominaria someday
Ajani: Let's go and find more planeswalkers.
Gatewatch: lolno *travels to Amonkhet without him*
Ajani: *sigh* No one ever listens to me...
This seems super good, of course it's GW.
This is exactly what I think is going to happen. They're overdue for a defeat anyway.Lol, Wizards, please learn to test properly. That card can get back fetches ffs. You can fetch to cast it, and then return a fetch for ramp.
I swear, if the Gatewatch manages to defeat Bolas on Amonkhet(or Bolas nukes the plane) I'll be pissed.
I'm going to laugh though if they go "Amonkhet is a dystopia!" then the Gatewatch arrives and everything is great, only for them to make the situation worse IE Zendikar. Bolas is forced to step out from behind the shadows and just curbstomp them.
Ok, you have to ban everything now. Then, emergency print into standard a bunch of hate cards in every color.