Giant Panda
Member
Really though, Eldrazi need to be more relatable? What?
oof. so much to unpack.
They still seem to be of the opinion that vehicles are super dope and should be used more
Really though, Eldrazi need to be more relatable? What?
Looking forward to actually listening myself, but this is super in-depth and is a very good breakdown of the problems as a whole. At least as you've presented this here, this is a much better (and more accurate in accepting culpability) take on how ROE was a bad influence than the original "mistake was looking at ROE at all" summary. Definitely feels like these are all takeaways that they can follow to actually avoid making similar mistakes in the future.
I still haven't seen any serious evidence that there's anywhere outside Standard where they're unpopular with people or that they aren't just having their version of the Equipment issue (i.e. horribly overpowered initially due to lack of understanding how the mechanic works.)
Really though, Eldrazi need to be more relatable? What?
Can't wait for the Kaladesh one. (ENERGY GOOD VEHICLES BAD)
Vehicles aren't bad on a fundamental level. They serve as a new idea of design space that's something not super limited.They still seem to be of the opinion that vehicles are super dope and should be used more
Considering only Ashodin has had the opportunity to listen to the podcast so far, he probably worded the relatability detail badly.
They create stupid gameplay. I don't like them in Standard or in Limited, either.
That part is pretty much verbatim. MaRo said he thought the Eldrazi erred on the side of being TOO WEIRD and incomprehensible and instead should have been easier to relate to or understand.
equipment in MIR x 3
Yes, they specifically went with weird because they weren't willing to commit to scary. Scary was a much better angle.
GEE I HAVE NO IDEA WHAT POP CULTURE CONCEPT THEY COULD HAVE GONE WITH AS A TOUCHSTONE *read in the voice of AoT Abridged's Thomas*Yes, they specifically went with weird because they weren't willing to commit to scary. Scary was a much better angle, and both OGW and EMN did a better job of that than BFZ did.
GEE I HAVE NO IDEA WHAT POP CULTURE CONCEPT THEY COULD HAVE GONE WITH AS A TOUCHSTONE *read in the voice of AoT Abridged's Thomas*
I used to use my store credit at my game shop to buy the DVDs.every time you say this i remember the NERV t-shirt I had i college and feel indescribably old
I still haven't seen any serious evidence that there's anywhere outside Standard where they're unpopular with people or that they aren't just having their version of the Equipment issue (i.e. horribly overpowered initially due to lack of understanding how the mechanic works.)
Compare Artisan of Kozilek or It That Betrays to Void Winnower or Deceiver of Form.
Shadows was mostly just adding tentacles to things. Emerge was good mechanically but the cards didn't seem like they were emerging from anythng in most of the art, which was a missed horror opportunity. Frankly they pulled off gothic horror much better than lovecraftian and it has nothing on how well they did with New Phyrexia
Shadows was where they found their footing I feel.
It's a war set like Scars block. And they just completely blew it.It's funny, because on the surface BFZ isn't actually trying to do anything particularly out of the ordinary. It's not like it was swinging for the fences and whiffed - it just fucking sucked.
Are these from MaRo? While I could sorta understand Deceiver of Form I tend to feel Void Winnower came off as a card people got and appreciated for what it was. Without having listened yet I'd think it was more about how many of the Eldrazi were weird in ways seemingly designed to just be weird rather than weird in interesting or horrifying ways, especially with the whole mess of Process and Ingest.
Really though, Eldrazi need to be more relatable? What?
I want to go back and read our impressions again, I'm pretty sure we were on the money from the get go.
It's funny, because on the surface BFZ isn't actually trying to do anything particularly out of the ordinary. It's not like it was swinging for the fences and whiffed - it just fucking sucked.
It's a war set like Scars block. And they just completely blew it.
Unless he runs hive mind then his opponent loses because you cast a bunch of pacts then pass the turn and your opponent loses the game because they also copied them.you should just make a deck of all pacts, that enables you to do both, albeit you would lose but thats not important
I have to wonder if Hasbro is looking at the cost of those events on the one hand and sales figures on the other...Amonkhet hype isnt hitting me as strongly as previous blocks. Just look at what they did for Kaladesh- they rented out a building for a weekend, and made a big deal out of showing off the set and its ideas. They did a stage show to reveal the set, the world, the mechanics, and spoilers, they had professional cosplayers dressed as Saheli and other characters, they had panels that were livestreamed about the story and what went in to crafting the world. Hell, they even did some dumb/fun stuff, like having LSV play a game against a fan with decks featuring new cards, with the cosplayers and R&D members running in and providing cheats for the fan.
For years, they had had big events at PAX tied to the fall set, and they always did a good job of hyping you for the set by not just giving you a bunch of cool spoilers at once, but by making a spectical out of Magic. But you dont even need PAX to build hype- for Shadows Over Innestrad, they had a Triple GP weekend where they built 3 Innestrad themed escape rooms, all of which led to spoilers, and some fun video content.
Meanwhile, Amonkhet has been getting hyped like a small expanision has in the past- just the usual articles and the like. They really should have had an event at PAX East or something, because this just feels underwhelming compared to what they have been doing for new blocks the past several years
Exert will cause a new zoo deck to form because having a 4/4 flying haste for 5 mana that flame smashes creatures a turn and a 4/4 life link for two mana is way too good to not build around. Naya exert seems great to meStoddard basically admitting what I've felt about the reveals thus far - the cards in AKH are used to slot into decks, not bring about whole archetypes. I mean it can be done, but it wasn't built with that in mind.
I'm very glad we're not paying Wil Wheaton with our MTG money again.I have to wonder if Hasbro is looking at the cost of those events on the one hand and sales figures on the other...
Unless he runs hive mind then his opponent loses because you cast a bunch of pacts then pass the turn and your opponent loses the game because they also copied them.
Exert will cause a new zoo deck to form because having a 4/4 flying haste for 5 mana that flame smashes creatures a turn and a 4/4 life link for two mana is way too good to not build around. Naya exert seems great to me
I love BFZ because it is such a weird mess.