Red Hapatra Deck
1CMC = 3 creatures, 2 instants
3x Soul-Scar Mage
2x Magma Spray
2CMC = 7 creatures, 3 sorcery aftermaths, 2 instants
4x Hapatra, Vizier of Poisons
3x Channeler Initiate
3x Cut to Ribbons
2x Abrade
3CMC = 9 creatures
4x Ammit Eternal
3x Banewhip Punisher
2x Obelisk Spider
4CMC = 3 creatures, 2 planeswalkers
3x Crocodile of the Crossing
2x Magmaroth
2x Chandra, Torch of Defiance
5CMC = 4 creatures
2x The Scorpion God
2x Glorybringer
23 LANDS
4x Blooming Marsh = B/G untapped if 2 or less
4x Sheltered Thicket = R/G tapped but can cycle
4x Canyon Slough = B/R tapped but can cycle
5x Mountains
4x Forests
4x Swamps
SIDEBOARD/MAYBEBOARD
Fatal Push
Exemplar of Strength
Lethal Sting
Never to Return
Hour of Glory
Tenacious Hunter
COMMENTS/CONCERNS
-So the biggest thing i'm unsure of is the mana. I want to stick to stuff that isn't rotating out with Ixalan which forces me to use 8 mana that enters tapped. With Glorybringer and Chandra I have two cards that will require double red. How big of a problem is this?
-Did I over do it with spells for Soul-Scar Mage? I initially didn't have Abrade in the main board but didn't feel like 6 was enough to warrant the Soul-Scar Mages.
-I am not sold/settled on the 4CMC creatures. Also had tenacious hunter in the mix but going with these 2 for now.