It's okay. The not-green Commander deck will be all about artifacts!goddammit
Pr-probably...
It's okay. The not-green Commander deck will be all about artifacts!goddammit
I'd love if they did a new Bolas in set 1, and had something like the four horsemen as his planeswalker lackies in set 2 (though I could be equating ancient Egyptian setting to Marvel's Apocalypse here, so maybe I'm reaching (also, they wouldn't have no Gatewatch representation, especially with Ajani coming to set this up)).
Goblins were an odd fit for the aesthetic of Kaladesh. Goblins artificers arent the type to create fine crafted art.
they don't even have opposable thumbs.So the reason they chose Gremlins over Goblins is this:
But unless I'm missing something, none of the gremlins so far are artificers either.
So the reason they chose Gremlins over Goblins is this:
But unless I'm missing something, none of the gremlins so far are artificers either.
What was he like with Ulrich?Kaladesh doesn't have a blue/red legendary creature that cares about artifacts
The fact that he's being unambiguous about this makes me think there won't be any in Aether Revolt either.
At UU it would be too good.
German is awful. Spontanzauber doesn't even mean anything in German intuitively.You do what ? Well let me respond with my Verschwindetrick - Spontanzauber
German is so great sometimes. A Sorcery is also called Hexerei or Witchery.
A prerelease promo (timestamped random rare/mythic from the set), a dice, a rather short manual or something like that and a small case that contains all of the above and the 6 boosters you use to make a deck.I checked the event dates and it looks like I can go to the Kaladesh pre-release the day before I fly to Turkey, what extra stuff do you get for participating? Also, do I need to register somewhere, aside from the place that I'm playing at?
A prerelease promo (timestamped random rare/mythic from the set), a dice, a rather short manual or something like that and a small case that contains all of the above and the 6 boosters you use to make a deck.
Ah yea, forgot to mention they're foiled so their price is in range of regular foils, maybe a bit lower over time.ah thanks, sounds alright
do the promo cards have the same value as the regular ones?
Ah yea, forgot to mention they're foiled so their price is in range of regular foils, maybe a bit lower over time.
Disappearing Trick - 1UU
Instant - Uncommon
As an additional cost to cast ~, return a permanent you control to it's owner's hand.
Counter target spell.
I guess Cancel is too strong for standard now.
Maybe if it were UU? Bounce Snappy back to your hand for all the values.
Disappearing Trick - 1UU
Instant - Uncommon
As an additional cost to cast ~, return a permanent you control to it's owner's hand.
Counter target spell.
I guess Cancel is too strong for standard now.
Maybe if it were UU? Bounce Snappy back to your hand for all the values.
Yikes that's a crazy cost to pay.
Disappearing Trick - 1UU
Instant - Uncommon
As an additional cost to cast ~, return a permanent you control to it's owner's hand.
Counter target spell.
I guess Cancel is too strong for standard now.
Maybe if it were UU? Bounce Snappy back to your hand for all the values.
Творческая Искра (Creative Spark?) R
Sorcery
Choose target creature. Exile the top card of your library, You may have this deal damage equal to that card's converted mana cost to chosen creature. If you don't you may play exiled card until end of turn.
you're cool with red getting garbage cards?So it seems red is getting the "exile top card of your library and do X or Y with it until end of turn." I'm cool with that.
I think its any rare or mythic from the set.just one more random question, can the promo card be any mythic or rare in the set or is there only a small pool of selected cards?
you're cool with red getting garbage cards?
I'm cool with red getting an interesting mechanic besides "deal X damage to something." since land destruction is nerfed and that's all red has going for it.
Torch Gauntlet is fine. It's clearly a limited card. Throw it on a flier and go to town.
Even direct damage is getting a nerf now that it mostly can't go to the face. More and more it feels like they have no idea what to do with red.
it's super restrictive since you need to pay mana to cast one spell to potentially pay mana to cast another spell or whiff. i'd rather have reverse looting.I'm cool with red getting an interesting mechanic besides "deal X damage to something." since land destruction is nerfed and that's all red has going for it.
Green.I think R&D correctly identified that super Chandra and Dark Dwellers could easily create an oppressive environment if red is just allowed to have its normal tools. Basically those two cards have sucked up all reds goodness from blocks around, and I'm perfectly fine with that.
I think R&D correctly identified that super Chandra and Dark Dwellers could easily create an oppressive environment if red is just allowed to have its normal tools. Basically those two cards have sucked up all reds goodness from blocks around, and I'm perfectly fine with that.
Different limited formats have different demands.Its a shitty Morningstar or Bonesplitter, which were also limited cards.
I think R&D correctly identified that super Chandra and Dark Dwellers could easily create an oppressive environment if red is just allowed to have its normal tools. Basically those two cards have sucked up all reds goodness from blocks around, and I'm perfectly fine with that.
Bonesplitter was stupidly good in Mirrodin limited, hence the nerf.Its a shitty Morningstar or Bonesplitter, which were also limited cards.
Yep. There's a reason Darksteel Axe was an uncommon even with the nerfed equip cost.Both Bonesplitter and Morningstar were very oppressive in limited. You don't want that, specially at common.