Major Square Enix Announcement Next Week

In any case, I'm just hoping FFXI-2 for the PS3 fixes the horrid level-grind, gil-farming, time-burn that the game generally is, at least up to the point that I played.

Then again, there's Phantasy Star Universe coming, so who really needs FFXI-2? :D
 
We'll have to wait and see about that. I don't know where you even imagine the game going after Promathia, though. It's not like there's a ton of room for more content, and they've even said that officially ("Promathia fills up the rest of the Vana'diel map" was how the interview went).

They probably meant something along the lines that Chains of Promathia fills up the portion of the world of Vana Diel that has been revealed so far, the continents of Quon and Mindarta and the surrounding islands of Tavnazia, Zepwell and Elshimo.

There are lots of lands referenced in the game that are not on the map. The eastern empire that Tenzen came from would probably be the focus of the next expansion. There is also the Gigas homeland to the far north.
 
Hardly. But don't expect anything too exciting. The level cap will stay at 75, and there's only so much they can do with merit points - how many people are going to keep playing with no new magic and few new skills? It's not enough to just add a few new armour sets every three months, which is why numbers are already dwindling.

You'd be surprised at how many people leave over the insane amount of idiots too. :lol. Quite a few JP players I knew moved servers or flat out quit because of the rampant idiocy they were running to in and out of their own communities (It's become much better for the JPs though with their numbers being much smaller overall).

At any rate, if they so wanted, they could do more expansions no problem. The real important thing for the FFXI team is figuring out how to add content without totally throwing the personal sense of balance the game's designers created.
 
teiresias said:
In any case, I'm just hoping FFXI-2 for the PS3 fixes the horrid level-grind, gil-farming, time-burn that the game generally is, at least up to the point that I played.

Then again, there's Phantasy Star Universe coming, so who really needs FFXI-2? :D

Actually, someone asked Square Enix about FFXI and the PS3 at a player event they had back in February. They gave an answer to EVERY question about the game, except that one:

http://www.square-enix.com/events/ffxi/tour2005/gardena/panel.html
Audience Question:
Will there be any updates planned for FINAL FANTASY XI with the coming release of the PlayStation 3?

Square:
No comment.

And PSU isn't a MMORPG. It's the sequel to PSO and Sega is still fucking charging for it. No sale (for the online part, that is).
 
The announcement will be that FFXI+expansions will be a launch title for the HD-equipped Xbox 360 and continue on the PC thanks to Sony ditching the HDD.
 
The announcement will be that FFXI+expansions will be a launch title for the HD-equipped Xbox 360 and continue on the PC thanks to Sony ditching the HDD.

Crazy as it sounds, but if Xenon does have an add-on hard drive, and Sony pushes memory sticks for PS3 to the exclusion of a hard drive, then FFXI for Xenon is a possibility.
 
CVXFREAK said:
FF4 and 6 belong on DS.

I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.
 
Azrael said:
Crazy as it sounds, but if Xenon does have an add-on hard drive, and Sony pushes memory sticks for PS3 to the exclusion of a hard drive, then FFXI for Xenon is a possibility.

It'll happen. Square said at the player event in February that they'll continue to add content and support the game as long as people play it. It'll need a new console home now that Sony dropped the HDD.
 
Shouta said:
At any rate, if they so wanted, they could do more expansions no problem. The real important thing for the FFXI team is figuring out how to add content without totally throwing the personal sense of balance the game's designers created.
Yeah, this is definitely going to be a big issue. I've really hoping for some new job classes sometime down the line, but then again I'm not. Square has done a very good job of keeping everything nice and balanced so far though and are usually on the ball when something they feel is out of place, is fixed.

This news definitely won't be FFXI content though, it's really too soon I think. We might hear things about it at E3, but I don't really expect anything to come out of them about it before then. I'd like to be surprised though, I'm hooked again, and I've got so much crap left to do I really don't know where to start, so I've just been leveling Bard and trying to get it 60, fun fun.
 
Amir0x said:
I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.

Since when did Nintendo force devs to use the touch screen?
 
DarthWufei said:
This news definitely won't be FFXI content though, it's really too soon I think. We might hear things about it at E3, but I don't really expect anything to come out of them about it before then. I'd like to be surprised though, I'm hooked again, and I've got so much crap left to do I really don't know where to start, so I've just been leveling Bard and trying to get it 60, fun fun.

I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
 
ManaByte said:
I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
Yeah, here's hoping for that PC version.
 
ManaByte said:
I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
Well, I don't know what the current status is, but in the run up to Promathia's launch they were still undecided about whether to port FFXI to future platforms or whether to start again with a new game. The way it seems to me, most high-level, long-term FFXI players want to keep going because they've put so much into their characters, but the people who dropped out would rather see a new game.
 
Amir0x said:
I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.

I'm gonna disrespectfully disagree. Fuck that! Touching the menu instead of using the buttons would be a much faster way to go about battles. For normal walking and talking, they could use the D-Pad and buttons.
 
I agree actually that the DS would be cool for RPGs, its basically built to be an RPG machine with the dual screen (can display the characters in your party as you walk around), the touch screen (menu/battle nav), and the longer battery life.

Still, if I had to chose, I'd rather have FF7 on the PSP.

FF3-6 on the DS should be fine though.
 
Jonnyram said:
Well, I don't know what the current status is, but in the run up to Promathia's launch they were still undecided about whether to port FFXI to future platforms or whether to start again with a new game. The way it seems to me, most high-level, long-term FFXI players want to keep going because they've put so much into their characters, but the people who dropped out would rather see a new game.

http://www.square-enix.com/events/ffxi/tour2005/gardena/panel.html

Vault Question:
How long do you plan to add content to FINAL FANTASY XI?

Square:
We at Square Enix will continue to provide content to our customers as long as they continue to play FFXI
 
ManaByte said:
Well, they areadly announced FFVII: Crisis Core for the PSP.


Have they? I gotta be honest, I haven't been keeping up with the PSP or portable gaming news in general for a long time but now that I bought one of those super sexy PSPs I'm a changed man. It's PSP everything.

So anyway, Final Fantasy VII? Right on.

PSP is Awsome. Awsome is PSP.

:p
 
I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.

It's not dead in the water really, but it is a kick in the balls. SE can't attract new PS2 users to the game, but they can continue collecting monthly fees on existing PS2 users, of which there are a lot.

I think SCE would have continued to support the HDD were it not for the introduction of HD Loader. That pissed a lot of publishers off and it wasn't worth continuing to support the HDD for one game.
 
How well did FFXI do on the PS2 anywho? I can't remember following any of the launches for it, aside from anticipating a huge flood of new players when it released here in the US. :lol Didn't turn out to be that bad on Ragnarok though, from what I do remember.
 
jiggle said:
It's gotta be a new Chrono with Toriyama!!! :(
Dragon Quest VIII makes me not dread that idea as much as I normally would, but then I look at all his other projects and can't help but think "No! No Toriyama! Bring back Yuuki!"

Maybe Toriyama has just offended my eyes too much over the years...
Jonnyram said:
What Asian launch? It was rumoured a long time ago, but I don't know if it's really happening. And there's not going to be that many people "returning home" either, though many will consider it.
Well, as far as I know, they're still planning to release the title in Asia. Just recently, Wada spoke about the state of online gaming in Asia (mainly China), and what Square Enix plans to do to break into that sector (using FFXI as an example for their "consumer income model"). Days later, Square Enix China opened up. It looks like they're finally getting around to it, ...or maybe I'm just connecting dots that aren't really there. ;)

As for the "Return Home" campaign, I didn't mean to imply that they'd come back in huge numbers. I just meant that with this Campaign plus the Asian launch (again, if I'm not wrong), I think it could, at the very least, help the game break the 600k mark.
Jonnyram said:
:lol We'll have to wait and see about that. I don't know where you even imagine the game going after Promathia, though. It's not like there's a ton of room for more content, and they've even said that officially ("Promathia fills up the rest of the Vana'diel map" was how the interview went).
Was there something funny with what I said? Is my opinion on this laughable for some reason? Please, enlighten me.

Anyway, "where I even imagine the game going"? I have quite a few ideas, actually, but this isn't really my territory. It's Square Enix's. And they've no doubt been kicking ideas around the office since well before Chains of Promathia shipped, maybe even some lingering around since the game's conception 5 years ago (much like parts of CoP, actually). So really, I'd be very surprised if there wasn't another expansion pack in the planning stages right now.

As for that last bit, Azrael beat me to it already. Promathia did fill in the map, yes, but that's the existing map. What about all the other areas mentioned that aren't on the map? For that matter, who says new areas even have to be on the map? Promyvion wasn't, Dynamis wasn't... Maybe they could add some locations similar to those? Or expand them?

Besides, why does it have to be additional zones? Can't they just flesh out or expand what's there, and add content on top of it? What about another story arc? New jobs? How about some additional methods of Conflict? A new massive level capped event?

There is a lot they can still do here.
Jonnyram said:
Hardly. But don't expect anything too exciting. The level cap will stay at 75, and there's only so much they can do with merit points - how many people are going to keep playing with no new magic and few new skills? It's not enough to just add a few new armour sets every three months, which is why numbers are already dwindling.
Numbers are already dwindling? Do you have subscriber numbers I can see?

To address your comments:
Do they need to raise the level cap? Hell no. It would already take you years upon years to max out all of the Jobs as it is.
Do they need to do more with Merit Points? I guess it would be nice, but it's not necessary.

As for the rest of that, ...perhaps people could, oh I don't know, play the game for the storyline, events, quests, bosses, and so on? This isn't your typical MMORPG where there is fuck-all to do besides leveling to cap and quitting. There is actual content here. If people want to ignore that and quit just because they're too lazy to start a new job to acquire the things you listed, that's their problem. Not the game's.
ManaByte said:
Actually, someone asked Square Enix about FFXI and the PS3 at a player event they had back in February. They gave an answer to EVERY question about the game, except that one:
FFXI-2 as everyone is referring to it is a sequel. The update being asked about in that question is a next-gen facelift for the title, so people can ditch their PS2s and keep playing well beyond this generation. It's an idea that came from Square Enix themselves.

And as for them having no answer, it's pretty easy to figure out why: they haven't decided what they're going to do yet. Considering they have another year (or more) to figure it out, it's hardly a big deal.
Azrael said:
Crazy as it sounds, but if Xenon does have an add-on hard drive, and Sony pushes memory sticks for PS3 to the exclusion of a hard drive, then FFXI for Xenon is a possibility.
Well, FFXI for XBox was a possibility, killed early on due to the design direction FFXI took, which conflicted with the XBox's capabilities, and XBox Live!. While the former could be resolved with Xenon, XBox Live! would still fly in the face of Square Enix's intentions with the title.
ManaByte said:
They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
They won't do anything with the console version this generation. It's fine on PS2.

Next generation is what is going to be the stickler. Do they move the userbase over via a next-gen update? Or do they just leave the userbase as it is, and just move forward with a next-gen sequel?

And really, if you think about it, it's something that was going to pop up eventually, even if HDD support wasn't dropped. It's just baggage that is going to come with console MMO releases.
 
Scott said:
Was there something funny with what I said? Is my opinion on this laughable for some reason? Please, enlighten me.
Sorry, the lol was unnecessary. I just don't see it happening for a few reasons.

And they've no doubt been kicking ideas around the office since well before Chains of Promathia shipped, maybe even some lingering around since the game's conception 5 years ago (much like parts of CoP, actually).
Actually, CoP introduced the last of the ideas that they had planned from the start. Zilart introduced most of them, but CoP really finished them off. Anything they add now will be totally new and not conceived at the start of the project, guaranteed.

So really, I'd be very surprised if there wasn't another expansion pack in the planning stages right now.
I'm not saying they're not considering it, but I don't think it's near development.

Besides, why does it have to be additional zones? Can't they just flesh out or expand what's there, and add content on top of it? What about another story arc? New jobs? How about some additional methods of Conflict? A new massive level capped event?
New conflict will happen. New jobs will never happen. New story arcs can't really happen without new areas. Massive level capped event? Not quite sure what you mean. Is there anything existing you can compare it to?

Numbers are already dwindling? Do you have subscriber numbers I can see?
Sadly not, but I would have thought the "Welcome back" campaign speaks volumes in that area.

Do they need to raise the level cap? Hell no. It would already take you years upon years to max out all of the Jobs as it is.
Do they need to do more with Merit Points? I guess it would be nice, but it's not necessary.
Just being picky, but those two points contradict each other. Merit Points are the exact opposite of multi-job raising. Once you get into MeriPo, raising other jobs isn't such a big deal any more. Thus the middle levels (55-70) are very hard going because of the lack of players.

If people want to ignore that and quit just because they're too lazy to start a new job to acquire the things you listed, that's their problem.
Slow down a second. I'm well aware of the content in the game. I was a big supporter of what Square did, especially with all the mid-level stuff like BCs, Garrison, and the capped Promathia areas. But end game players have no interest in that, and at the end of the day, Square leans in their direction because they are the people who will keep paying longest. I quit because there were not enough people to level with, so the game became a pain (I quit at level 63 late last year). Levelling is not the only thing to do, but to most people it is the most important part of the game.

Next generation is what is going to be the stickler. Do they move the userbase over via a next-gen update? Or do they just leave the userbase as it is, and just move forward with a next-gen sequel?
If they port FFXI to a next-gen machine, I will seriously consider reviving my character. But I'd be much happier to embrace a brand new MMORPG that has more options for levelling and certainly more soloable content.
 
Amir0x said:
I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.

Uh, a graphical upgrade like Dragon Quest IV? Then I guess PSP would do. But I doubt SE would remake them to that degree.
 
FFXI is done. Unless they plan to relaunch it, the remaining expansions will likely be very akin to Promathia's story pack-esque expansion focusing on the basics. Which fits the upper teir of the game very well.

I also do not think there will be any signifigant upgrades to the game. Especially visuals, they'd either risk the artistic integrity by fooling around adding unnessicary polygon ups to clash with the rest of the look. Or they'd have to foot the expense of bringing back in the artists and funding an overhaul. The game is too old for that, IMO. FFXI is also one of the most flipping gorgeous games this gen, so I really don't think it'd be nessicary anyhow.

Also, if they were going to do this, they would've held off on the Return to Vana'diel project they've got going on.

If you want my opinion, they're in a perfect position to ride FFXI out while developing an XI-2. There's no reason they can't support two at once, PlayOnline is a big project.

To my personal satasfaction, at least, FFXI was too successful to ignore in the future, along with how polished POL is also. I'm doubting dumping b-tier titles like Fantasy Earth is their future for it.

Although, holding back the Vana'diel Return program, mixing it in with any addtl. Asian launches, perhaps a 360, or whatever, port and clean, untouched servers would do well to extend the games life, however.

Of course, everything I said is logical, so look to modern day Square to do the exact opposite.
 
Jonnyram said:
If they port FFXI to a next-gen machine, I will seriously consider reviving my character. But I'd be much happier to embrace a brand new MMORPG that has more options for levelling and certainly more soloable content.

Scott said:
And really, if you think about it, it's something that was going to pop up eventually, even if HDD support wasn't dropped. It's just baggage that is going to come with console MMO releases.

Except with FFXI you also have a good portion of the playerbase (maybe half or more) playing the game on the PC. If they up and stop supporting FFXI (or worse shut it down) as soon as the PS3 comes out you'll piss off all the PC users and they won't touch another Square MMO ever again.
 
Isn't next week April Fool's, just like they announced their merger? ;D

If they announce FF6 on anything I would run out and buy it immediately
 
Boogie9IGN said:
Isn't next week April Fool's, just like they announced their merger? ;D

If they announce FF6 on anything I would run out and buy it immediately

168402.jpg


$20 at EBgames.
 
Final Fantasy XI I think will be changed to Final Fantasy Online and put on the PS3 eventually.

This announcement is something different. I'm hoping for more PSP stuff myself.
 
ManaByte said:
Except with FFXI you also have a good portion of the playerbase (maybe half or more) playing the game on the PC. If they up and stop supporting FFXI (or worse shut it down) as soon as the PS3 comes out you'll piss off all the PC users and they won't touch another Square MMO ever again.
I think there is a bigger issue with balancing this than you imagine. Keeping customers happy maybe the only thing that management cares about, but the project team also has to be considered. You also have to realise that the PC version of FFXI is essentially the PS2 version emulated. When people stop playing the game on PS2, it will be a huge loss and if numbers are halved, would they really keep developing the PC game?

On next gen machines, there are so many new possibilities that I imagine the development team would love to try out, and I'm sure you can understand how better FFXI could have been if they'd known what they do now (gil sellers etc.).
 
Jonnyram said:
You also have to realise that the PC version of FFXI is essentially the PS2 version emulated. When people stop playing the game on PS2, it will be a huge loss and if numbers are halved, would they really keep developing the PC game?
What, you call a better image quality and better playability on PC "emulated"?
FF11 has grown up as one of the biggest profit driver in SquareEnix as opposed to when it launched. It was criticized to hell that it's nonsense to invest in MMORPG when Square started the business but it made sense eventually in terms of money.
 
ThirdEye said:
What, you call a better image quality and better playability on PC "emulated"?
No it's not exactly emulated, but it's pretty close. Notice how the interface operates exactly the same as the PS2 version, even though it makes no sense for a mouse-based machine. Also, everything is run through the POL browser in exactly the same way as the PS2 game, though there is no real need for it.

FF11 has grown up as one of the biggest profit driver in SquareEnix as opposed to when it launched. It was criticized to hell that it's nonsense to invest in MMORPG when Square started the business but it made sense eventually in terms of money.
I agree totally. What I meant by a "huge loss" was that half the population leaving the game would be a big deal. Actually they haven't released figures about what percentage of users are on PS2 vs PC, so I shouldn't speculate anyway.

If I were to sum up all my posts in this thread, I would say I just want Square to move on and make a non-broken MMORPG. Levelling in FFXI sucks. Nearly everything else about the game is wonderful - the deep story, the community, the character customization, etc. etc., but levelling really does suck. If they took FFXI and scrapped the bad stuff, added new graphics and stuff, they would have a killer MMORPG.
 
GaimeGuy said:
Since when did Nintendo force devs to use the touch screen?

Since they made a handheld with two screens, one of which is a touch screen. And since to my knowledge not a single game doesn't at least use the touchscreen in some minor way. And Square, being a big developer, is almost guaranteed to use it in all their games in some way.

Anihawk said:
I'm gonna disrespectfully disagree. Fuck that! Touching the menu instead of using the buttons would be a much faster way to go about battles. For normal walking and talking, they could use the D-Pad and buttons.

I've played and loved my traditional RPGs since the old days, and I don't mind stopping the flow of battle to go into menus. Part of the old-school charm, and I don't want that shit fucked up for some new silly touchscreen idea. I just want an oldschool FF6, with the best looking hi-res sprites imaginable with super detailed art (Yoshitaka Amano-directed, of course) and perhaps flesh out the stories of some of the more...ridiculous characters.
 
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