We'll have to wait and see about that. I don't know where you even imagine the game going after Promathia, though. It's not like there's a ton of room for more content, and they've even said that officially ("Promathia fills up the rest of the Vana'diel map" was how the interview went).
Hardly. But don't expect anything too exciting. The level cap will stay at 75, and there's only so much they can do with merit points - how many people are going to keep playing with no new magic and few new skills? It's not enough to just add a few new armour sets every three months, which is why numbers are already dwindling.
teiresias said:In any case, I'm just hoping FFXI-2 for the PS3 fixes the horrid level-grind, gil-farming, time-burn that the game generally is, at least up to the point that I played.
Then again, there's Phantasy Star Universe coming, so who really needs FFXI-2?![]()
The announcement will be that FFXI+expansions will be a launch title for the HD-equipped Xbox 360 and continue on the PC thanks to Sony ditching the HDD.
Andy787 said:Give me graphically enhanced FF4/6, Vagrant Story, Brave Fencer Musashi, and Einhander for PSP, please![]()
Amir0x said:Fix'd for startling accuracy.
CVXFREAK said:FF4 and 6 belong on DS.
GaimeGuy said:No they don't. Nothing belongs on the DS.
:lolGaimeGuy said:No they don't. Nothing belongs on the DS.
CVXFREAK said:FF4 and 6 belong on DS.
Azrael said:Crazy as it sounds, but if Xenon does have an add-on hard drive, and Sony pushes memory sticks for PS3 to the exclusion of a hard drive, then FFXI for Xenon is a possibility.
Yeah, this is definitely going to be a big issue. I've really hoping for some new job classes sometime down the line, but then again I'm not. Square has done a very good job of keeping everything nice and balanced so far though and are usually on the ball when something they feel is out of place, is fixed.Shouta said:At any rate, if they so wanted, they could do more expansions no problem. The real important thing for the FFXI team is figuring out how to add content without totally throwing the personal sense of balance the game's designers created.
Amir0x said:I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.
DarthWufei said:This news definitely won't be FFXI content though, it's really too soon I think. We might hear things about it at E3, but I don't really expect anything to come out of them about it before then. I'd like to be surprised though, I'm hooked again, and I've got so much crap left to do I really don't know where to start, so I've just been leveling Bard and trying to get it 60, fun fun.
Yeah, here's hoping for that PC version.ManaByte said:I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
DarthWufei said:Yeah, here's hoping for that PC version.
I really need to use more smilies. That's what I play it on, actually.ManaByte said:HUH? FFXI has been out for the PC longer than it has for the PS2 in the US.
Well, I don't know what the current status is, but in the run up to Promathia's launch they were still undecided about whether to port FFXI to future platforms or whether to start again with a new game. The way it seems to me, most high-level, long-term FFXI players want to keep going because they've put so much into their characters, but the people who dropped out would rather see a new game.ManaByte said:I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
Amir0x said:I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.
Jonnyram said:Well, I don't know what the current status is, but in the run up to Promathia's launch they were still undecided about whether to port FFXI to future platforms or whether to start again with a new game. The way it seems to me, most high-level, long-term FFXI players want to keep going because they've put so much into their characters, but the people who dropped out would rather see a new game.
Hitler Stole My Potato said:Final Fantasy, Front Mission, Vagrant Story, Chrono Cross, whatever. Just put it on the PSP.
ManaByte said:Well, they areadly announced FFVII: Crisis Core for the PSP.
I would think announcing FFXI moving to a non-Sony console would be pretty MAJOR news. They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
Dragon Quest VIII makes me not dread that idea as much as I normally would, but then I look at all his other projects and can't help but think "No! No Toriyama! Bring back Yuuki!"jiggle said:It's gotta be a new Chrono with Toriyama!!!![]()
Well, as far as I know, they're still planning to release the title in Asia. Just recently, Wada spoke about the state of online gaming in Asia (mainly China), and what Square Enix plans to do to break into that sector (using FFXI as an example for their "consumer income model"). Days later, Square Enix China opened up. It looks like they're finally getting around to it, ...or maybe I'm just connecting dots that aren't really there.Jonnyram said:What Asian launch? It was rumoured a long time ago, but I don't know if it's really happening. And there's not going to be that many people "returning home" either, though many will consider it.
Was there something funny with what I said? Is my opinion on this laughable for some reason? Please, enlighten me.Jonnyram said::lol We'll have to wait and see about that. I don't know where you even imagine the game going after Promathia, though. It's not like there's a ton of room for more content, and they've even said that officially ("Promathia fills up the rest of the Vana'diel map" was how the interview went).
Numbers are already dwindling? Do you have subscriber numbers I can see?Jonnyram said:Hardly. But don't expect anything too exciting. The level cap will stay at 75, and there's only so much they can do with merit points - how many people are going to keep playing with no new magic and few new skills? It's not enough to just add a few new armour sets every three months, which is why numbers are already dwindling.
FFXI-2 as everyone is referring to it is a sequel. The update being asked about in that question is a next-gen facelift for the title, so people can ditch their PS2s and keep playing well beyond this generation. It's an idea that came from Square Enix themselves.ManaByte said:Actually, someone asked Square Enix about FFXI and the PS3 at a player event they had back in February. They gave an answer to EVERY question about the game, except that one:
Well, FFXI for XBox was a possibility, killed early on due to the design direction FFXI took, which conflicted with the XBox's capabilities, and XBox Live!. While the former could be resolved with Xenon, XBox Live! would still fly in the face of Square Enix's intentions with the title.Azrael said:Crazy as it sounds, but if Xenon does have an add-on hard drive, and Sony pushes memory sticks for PS3 to the exclusion of a hard drive, then FFXI for Xenon is a possibility.
They won't do anything with the console version this generation. It's fine on PS2.ManaByte said:They have to do something for the console version since the PS2 one is basically dead in the water thanks to the new model of the PS2. Hell, Square themselves were telling players to go out and buy a used PS2 if they really had to play it on a console.
Sorry, the lol was unnecessary. I just don't see it happening for a few reasons.Scott said:Was there something funny with what I said? Is my opinion on this laughable for some reason? Please, enlighten me.
Actually, CoP introduced the last of the ideas that they had planned from the start. Zilart introduced most of them, but CoP really finished them off. Anything they add now will be totally new and not conceived at the start of the project, guaranteed.And they've no doubt been kicking ideas around the office since well before Chains of Promathia shipped, maybe even some lingering around since the game's conception 5 years ago (much like parts of CoP, actually).
I'm not saying they're not considering it, but I don't think it's near development.So really, I'd be very surprised if there wasn't another expansion pack in the planning stages right now.
New conflict will happen. New jobs will never happen. New story arcs can't really happen without new areas. Massive level capped event? Not quite sure what you mean. Is there anything existing you can compare it to?Besides, why does it have to be additional zones? Can't they just flesh out or expand what's there, and add content on top of it? What about another story arc? New jobs? How about some additional methods of Conflict? A new massive level capped event?
Sadly not, but I would have thought the "Welcome back" campaign speaks volumes in that area.Numbers are already dwindling? Do you have subscriber numbers I can see?
Just being picky, but those two points contradict each other. Merit Points are the exact opposite of multi-job raising. Once you get into MeriPo, raising other jobs isn't such a big deal any more. Thus the middle levels (55-70) are very hard going because of the lack of players.Do they need to raise the level cap? Hell no. It would already take you years upon years to max out all of the Jobs as it is.
Do they need to do more with Merit Points? I guess it would be nice, but it's not necessary.
Slow down a second. I'm well aware of the content in the game. I was a big supporter of what Square did, especially with all the mid-level stuff like BCs, Garrison, and the capped Promathia areas. But end game players have no interest in that, and at the end of the day, Square leans in their direction because they are the people who will keep paying longest. I quit because there were not enough people to level with, so the game became a pain (I quit at level 63 late last year). Levelling is not the only thing to do, but to most people it is the most important part of the game.If people want to ignore that and quit just because they're too lazy to start a new job to acquire the things you listed, that's their problem.
If they port FFXI to a next-gen machine, I will seriously consider reviving my character. But I'd be much happier to embrace a brand new MMORPG that has more options for levelling and certainly more soloable content.Next generation is what is going to be the stickler. Do they move the userbase over via a next-gen update? Or do they just leave the userbase as it is, and just move forward with a next-gen sequel?
Amir0x said:I'm going to respectfully disagree. 2D looks amazing on the PSP screen and I want traditional methods of control and menu access, none of that forced touchscreen bullshite. Not that they wouldn't be great on DS as well, but if we're going to do a graphical update I'm going to side with the PSP on this one. FF4/6 started as traditional RPGs and they should remain a homage to that without any gimmicky additions. Since a graphical upgrade is what I'm talking about, there is no power greater than X-- I mean PSP.
Jonnyram said:If they port FFXI to a next-gen machine, I will seriously consider reviving my character. But I'd be much happier to embrace a brand new MMORPG that has more options for levelling and certainly more soloable content.
Scott said:And really, if you think about it, it's something that was going to pop up eventually, even if HDD support wasn't dropped. It's just baggage that is going to come with console MMO releases.
Boogie9IGN said:Isn't next week April Fool's, just like they announced their merger? ;D
If they announce FF6 on anything I would run out and buy it immediately
I think there is a bigger issue with balancing this than you imagine. Keeping customers happy maybe the only thing that management cares about, but the project team also has to be considered. You also have to realise that the PC version of FFXI is essentially the PS2 version emulated. When people stop playing the game on PS2, it will be a huge loss and if numbers are halved, would they really keep developing the PC game?ManaByte said:Except with FFXI you also have a good portion of the playerbase (maybe half or more) playing the game on the PC. If they up and stop supporting FFXI (or worse shut it down) as soon as the PS3 comes out you'll piss off all the PC users and they won't touch another Square MMO ever again.
What, you call a better image quality and better playability on PC "emulated"?Jonnyram said:You also have to realise that the PC version of FFXI is essentially the PS2 version emulated. When people stop playing the game on PS2, it will be a huge loss and if numbers are halved, would they really keep developing the PC game?
No it's not exactly emulated, but it's pretty close. Notice how the interface operates exactly the same as the PS2 version, even though it makes no sense for a mouse-based machine. Also, everything is run through the POL browser in exactly the same way as the PS2 game, though there is no real need for it.ThirdEye said:What, you call a better image quality and better playability on PC "emulated"?
I agree totally. What I meant by a "huge loss" was that half the population leaving the game would be a big deal. Actually they haven't released figures about what percentage of users are on PS2 vs PC, so I shouldn't speculate anyway.FF11 has grown up as one of the biggest profit driver in SquareEnix as opposed to when it launched. It was criticized to hell that it's nonsense to invest in MMORPG when Square started the business but it made sense eventually in terms of money.
GaimeGuy said:Since when did Nintendo force devs to use the touch screen?
Anihawk said:I'm gonna disrespectfully disagree. Fuck that! Touching the menu instead of using the buttons would be a much faster way to go about battles. For normal walking and talking, they could use the D-Pad and buttons.