I saw that for the camera, but that was before I got the mask.
There should be an option for swimming. I was in the same boat as you and had to invert the swimming controls.
I saw that for the camera, but that was before I got the mask.
Thankfully you can turn them off.Are the gyro controls mandatory?
Thankfully you can turn them off.
I'm like 9 hours in and I feel like I've barely scratched the surface. In terms of temples, it might be short (4), but there's so much quality content and stuff to do to compensate for that.
Thankfully you can turn them off.
Not on bumpy cramped public transport they're not.Not sure why you say 'thankfully', they're incredibly useful.
Fair enough. But when you're in a stable private environment, gyro can work wonders. I say this as someone who only discovered how well gyro works last night. Got near-perfect and then perfect scores in the town and swamp shooting galleries, on the first and second tries (for the quivers and heart pieces). And I absolutely destroyed Koume's target practice game where she flies through the swamp carrying targets. It's incredible how precise the gyro is with the most subtle movements. Makes me super-excited for the feature in Splatoon.Not on bumpy cramped public transport they're not.
Or when you're lying down in bed or a couch.
Shit was annoying in OoT3D.
Treasure Chest lady likes Gorons, but she charges more?
What is this.
Holy shit, please look forward to Twinmold. He's so much improved its crazy, much more challenging too
I haven't played this game in forever, but there you go, for the first time ever I ran out of time before completing a temple, lol. Couldn't find one missing Stray Fairy in Great Bay Temple and I searched every little corner of it, plus my memory is failing me because I have absolutely no idea what I might've missed.
Kind of amazing, really! Guess I'll take a break and tackle it again a bit later, lol.
Treasure Chest lady likes Gorons, but she charges more?
What is this.
Are you using theGreat Fairy Mask?
Oh wow, that's creepy.This just happened. I had to exit the game to make it stop.
So I just started playing this game and have a question about the 3 day cycle and the song of time.
If I don't play the song of time does the game just end, or is there a point where the game pauses and makes me play it?
This just happened. I had to exit the game to make it stop.
Awesome, thanks!Significantly better graphics
Better UI and menus
Better bombers notebook and quest management
Better boss battles, one is completely redesigned.
Improved save system
Better framerate
Various areas are slightly redesigned and improved
Two new fishing areas
You can actually use the final sword properly now as its not limited to a C-Button
Portable
Finished the first dungeon, got the mask of scents etc but I'm missing a couple of fairies and the third day's so goddamn close to ending
If I now play the song of time, what'll reset? The whole dungeon or only the fairies I've gotten already? Didn't really like this dungeon stuff that much so I'll probably skip the first fairy reward if I have to do this all over again
e: also what's this shiny plate thingie that appeared in the dungeon entrance? an optional boss or something?
She puts a better prize in there. At least she isn't charging 500 rupees for a mask to stay awake.Treasure Chest lady likes Gorons, but she charges more?
What is this.
Finished the first dungeon, got the mask of scents etc but I'm missing a couple of fairies and the third day's so goddamn close to ending
If I now play the song of time, what'll reset? The whole dungeon or only the fairies I've gotten already? Didn't really like this dungeon stuff that much so I'll probably skip the first fairy reward if I have to do this all over again
e: also what's this shiny plate thingie that appeared in the dungeon entrance? an optional boss or something?
It allows you to go directly to the boss, useful if you want to quickly get an area to a post-dungeon state. And fairies and the entire dungeon resets, but you should be able to get in, grab the fairies and get out fairly quickly.
The reward is totally worth it, you geta doubled magic meter
Everything resets, except for the map and compass. Boss Key is locked behind the miniboss again, but you don't need it. You can just run in, grab the fairies, and leave. You can even play the Song of Soaring to return to the entrance of any dungeon, making it a bit quicker to leave once you get the final fairy. Also don't forget about the.Great Fairy's Mask
Fair enough. But when you're in a stable private environment, gyro can work wonders. I say this as someone who only discovered how well gyro works last night. Got near-perfect and then perfect scores in the town and swamp shooting galleries, on the first and second tries (for the quivers and heart pieces). And I absolutely destroyed Koume's target practice game where she flies through the swamp carrying targets. It's incredible how precise the gyro is with the most subtle movements. Makes me super-excited for the feature in Splatoon.
Man, can't wait to see Twinmold. Everyone says that fight is amazing now. And I wonder how the Stone Tower Temple holds up? Still one of the best dungeons in the series, especially now that the boss fight is improved?MOTHER OF GOD TWINMOLD.......OMFG.
I can't be the only one saying "Link SMASH" during that fight...I can't...
I'm fine at manually aiming, but with gyro I'm incredible. I hit every target in the Swamp Shooting Gallery with like 30 seconds to spare... On my first try. I couldn't believe how fast I absolutely destroyed that game with gyro — watching the clock run down after I hit every target was amazing. Likewise, I hit Koume's targets in the swamp ride the instant she spawned them. It's physically impossible for analog aiming to compete with the speed and accuracy of gyro, similar to KBM vs. analog or IR vs. analog in a shooter.Gyro controls are good if you're bad at manually aiming, I guess. I turned them off immediately.
Gyro controls are good if you're bad at manually aiming, I guess. I turned them off immediately.
I'm fine at manually aiming, but with gyro I'm incredible. I hit every target in the Swamp Shooting Gallery with like 30 seconds to spare... On my first try. I couldn't believe how fast I absolutely destroyed that game with gyro watching the clock run down after I hit every target was amazing. Likewise, I hit Koume's targets in the swamp ride the instant she spawned them. It's physically impossible for analog aiming to compete with the speed and accuracy of gyro, similar to KBM vs. analog or IR vs. analog in a shooter.
It's really breathed new life into all of these shooting minigames. Likewise with the c-stick for the racing minigames. During the Deku Shrine race, I was literally touching the Butler for nearly the entire race, only becoming separated when I had to hit the switch to lower the flames. Since I no longer need to reorient the camera with L at each 90-degree turn, it was seamless progression, the c-stick allowing me to smoothly navigate the maze.
I'm seriously impressed by how this game not only looks better than ever, but it plays better than ever, too.
Well...disappointed with the final battle
in that every other boss was vastly improved from the original, yet Majoras battle was the same. they should have added an extra form or something!!
Also, wasn't expecting the Zora moon dungeon to be changed...although it makes sense. It was stupid as hell before. I have to go back at some point as I missed the heart piece though, doh
Anyhow...just gotta get the heart pieces now, then im done.
Yeah, I blazed through the Swamp Gallery too, but without gyro. It's all anecdotal evidence which just leads back to preferences. I'm more comfortable with manual, and you are with gyro.
And the Shrine Race is easy with or without camera controls. Slap the Bunny Hood on and you don't need to worry about anything.
I sucked at the UFO event in the N64 version, to the point I gave up on the event for the longest time. With gyro aiming, no issues whatsoever. As with OOT 3D, gyro aiming's definitely one of the best improvements.
Silly me for not noticing the second page earlier. Thanks for the heads up.There should be an option for swimming. I was in the same boat as you and had to invert the swimming controls.
I'm fine at manually aiming, but with gyro I'm incredible. I hit every target in the Swamp Shooting Gallery with like 30 seconds to spare... On my first try. I couldn't believe how fast I absolutely destroyed that game with gyro watching the clock run down after I hit every target was amazing. Likewise, I hit Koume's targets in the swamp ride the instant she spawned them. It's physically impossible for analog aiming to compete with the speed and accuracy of gyro, similar to KBM vs. analog or IR vs. analog in a shooter.
Exactly. I got like 50 hits in the boat tour shooting minigame. You only need 20 to win.
It's just objectively more accurate to be able to directly control position instead of the speed at which the crosshairs move.
first you have to put the Baby Goron to sleep so you can light the torches so you can get the meat from the chandelier which you can give to the starving Goron for the mask.