Daniel Jackson
Member
I cropped myself these 3 wallpapers from the artworks. Uploaded them for anyone else who might be interested in 1920x1080 wallpapers, also non crappy compressing hoster:
Thanks, the second one is now my wallpaper
I cropped myself these 3 wallpapers from the artworks. Uploaded them for anyone else who might be interested in 1920x1080 wallpapers, also non crappy compressing hoster:
forced story and dialogue.
That's a given.Is Grezzo making this one as well? They did a fantastic job with OoT 3D.
Source: http://nintendoeverything.com/grezz...asks-would-you-like-to-make-a-legend-with-us/Grezzo seeking new staffers, asks: Would you like to make a legend with us?
Grezzo, the developer behind The Legend of Zelda: Ocarina of Time 3D and The Legend of Zelda: Four Swords Anniversary Edition, has put up a couple of new job listings. One of the pages on the companys website states, Would you like to make a legend with us? Thats leading to speculation that Grezzo could be cooking up something with Zelda, though thats far from confirmed.
Heres how things are described by GameFAQs sunny_red51:
I think this is somewhat telling. They do use Densetsu, which means Legend and is the same word used in The Legend of Zelda (Zeruda no Densetsu), like you said. They could have used story or tale or world or any other concept, but they specifically used legend. Of course, legend (densetsu) could just be what they always use, so it could just be coincidence, too.
From the job descriptions, it looks like there are two different types of positions, for this particular project maybe, programmers and planners. Under each, they have positions that last at least six months and positions that last at least one year, with the possibilty for each to be extended. Under programmer, they list character control, camera, UI support, map management, game progression management, etc. (roughly translated).
Under planner, they list text supervision, script and data creation supervision, and level design supervision (roughly translated). It does kind of sound like a Zelda game, but it might not be MM 3D. It looks like they made the Zelda Four Swords Anniversary Edition, too, so it could be something like that or something new altogether.
That's a given.
Travel back to June 2014...
Grezzo seeking new staffers:
Source: http://nintendoeverything.com/grezz...asks-would-you-like-to-make-a-legend-with-us/
June is obviously not in the spring, so it's clearly a placeholder.
Spring is until June 20th.
Spring is until June 20th.
I cannot fucking believe this is something a real person just typed.
I
- Time does NOT pause when the 3DS is in Sleep Mode or the game is suspended
There is already a 3DS emulator in development:
https://gbatemp.net/threads/citra-new-3ds-emulator.365154/
In a few years, you'll likely be able to play Majora's Mask 3D in full 1080p with decent AA on your HDTV with a controller.
...buy the 20fps NTSC/16fps PAL N64 VC version when a superior definitive version is available on the 3DS? Uh, why would you suggest that? Terrible advice, as he was clearly asking about 3DS games.
Nintendo always charges the top end. So they may charge £40 for a game and everyone else may only charge around £30. So if you happy with the regular version don't go with what Nintendo themselves are charging. Since the LE is usually limited to them and GAME you're pretty much stuck with the price they are asking.Hmm, the Special Edition is £45 on the UK store, how much would that usually be in ? I'm aware that it's roughly 60, but I don't know how Nintendo does the conversion. Wouldn't really mind 60 for this SE to be honest, which probably means the regular version will be 50?
That'd be amazing. Great idea.
Nintendo always charges the top end. So they may charge £40 for a game and everyone else may only charge around £30. So if you happy with the regular version don't go with what Nintendo themselves are charging. Since the LE is usually limited to them and GAME you're pretty much stuck with the price they are asking.
...buy the 20fps NTSC/16fps PAL N64 VC version when a superior definitive version is available on the 3DS? Uh, why would you suggest that? Terrible advice, as he was clearly asking about 3DS games.
Solid 30 FPS alone will make playing this game noticeably better
Because that's an easy and legal alternative, if his wife simply playing the game herself isn't an option...
you can order it from Nintendo UK's store and use a forwarding service. One was named earlier in this thread.
Because that's an easy and legal alternative, if his wife simply playing the game herself isn't an option...
And you can get a free Mario or Luigi hat with it as well which is quite nice.I personally think £45 with free shipping is fair for what we're getting. Considering America isn't getting it at all.
And you can get a free Mario or Luigi hat with it as well which is quite nice.
Still going to give it some thought though. If I can get the regular for much a decent price I may swap out. All I really like is the pin badge.
It's not gold! IT'S NOT GOLD!
I figured that if there are two split opinions about the save and time management system in Majora's Mask, both should have a mode that caters to them. One that limits the impact and one that really forces you to feel the crunch.That'd be amazing. Great idea.
Majora's Mask is allowed to be different.
I don't see it that way. Maybe a lot of people genuinely like the game and have always liked it since the day they first played it?
Oh boy, I'm not looking forward to the backlash . I'll be happy that more people get to experience this game though. It's definitely not perfect.
Majora's Mask is darker than most, if not all Zeldas, but I wouldn't call it a DARK game. It's truly a game about hope, imo, which is the opposite of dark. There is a terrible, ominous figure above you at all times, haunting you and the figures of Clock Town, but your job as the player isn't just to save the world, but to provide hope and reason for everyone in it to exist.
I agree with him. I have a huge dislike for games that force endless cutscenes and excessive "cinematic" bullshit at you. Games that allow you to discover the world like yourself such as Dark Souls and Majora's Mask are far, far better for myself.
we still got the superior box art here though:
classy and fitting with the theme. also, no obnoxious border on the right hand side, unlike the NTSC one.
I cannot fucking believe this is something a real person just typed.
I think this makes it darker, or, lets say, more "mature", in the actual sense of the word. You deal with personal stuff and specially with death in a way few games do.
Let me explain this in depth if you don't understand.
Story and atmosphere done right: Cutscenes are brief and minimal. Deeper parts of the story are learned through interacting with characters at the players will and exploring the environment. This way those who want to know more about the games story can look at every environment in detail and talk to every NPC. This is the interactive way to do story and is more subtle.
Story and atmosphere done wrong: Cutscenes can be long and interrupt the players current actions, sometimes even a simple thing like opening a door takes control away from the player to show a cut scene of the door opening.. The player has to sift through a lot of dialogue, whether they want to or not, because the developer is forcing the story on them. The developer would rather flat out tell you the story (and make you hear it) than let the player learn more about it on their own.
Ocarina and Majora's Mask are better games for letting the player learn and figure out the deeper parts of the stories by their own will. It feels interactive and reminds me of what makes gaming so different from film. When you just flat out tell the player every part of the story, and force them to listen, it becomes dull and boring.
The construction man's monster son and the Skull Kid in Ocarina of Time come to mind. Majora's Mask is literally filled with all these unique special stories that the player discovers on their own.
Yeah, I always liked that green box design. OoT's gold against black PAL box was also superior.
Calling out emulation as "not legal" is not only incorrect (discussion of emulation is openly welcomed on GAF), but will also lead to arguments on here...as it always does.
But even so, I wouldn't ever recommend someone the N64 version now that the 3DS version is confirmed. OOT 3DS is by far the definitive version of OOT, and MM 3D will be the same.
I always loved Ocarina of Time's PAL box. That thing looks fantastic. With that gold logo on the black background it really looked like something special. The Japanese boxart was really great too, though.
The American one on the other hand...
I think this makes it darker, or, lets say, more "mature", in the actual sense of the word. You deal with personal stuff and specially with death in a way few games do.
The existence of something you don't like doesn't make it 'forced'. Please get a grip on the real world.
I understood full well what you meant. But again, the existence of something you don't like doesn't make it 'forced'. It's like me saying MM has forced dungeons because the majority of them are awful.
Someone already mentioned it but i've been listening to this a lot today, great remix of some of the OST by Theophany
While you're listening to those incredible arrangements, just remember that not only will Majora's Mask 3D not have enhanced music in any way, there are people in this very thread who want it that way..
I listen to the Majora's Mask soundtrack on almost a weekly basis from start to near-end.
I wouldn't change it for the world. It's still fantastic, and the audio design is top tier. It's of its age, yeah - but would you go back to an old 90s/80s album (like say, Pretty Hate Machine) and completely re-do it from new to get rid of the original sound? No. You wouldn't. You'd keep it the way it is, because that's how it should be.
That would be nice, I still have mine.You know what, I'd like it if they would bring back the Collector's Edition Holographic cartridge for the boxart, says for a first print or something.
I don't think people should be comparing the visuals of this too heavily to the original, TBH. Of course it's the same game so comparisons are going to be made, but they're going for a bit different style this time, which I think thus far is actually being pulled off quite well. The colors are a lot more vibrant and in your face than previously. So yes, some scenes might look a bit different and more light-hearted than previously, but in the context of this specific rendition of the game it might not come across that way. Screens such as these:
..do a good job indicating the mood of the game which, to me, looks just as, if not more atmospheric than its predecessor.
You know what, I'd like it if they would bring back the Collector's Edition Holographic cartridge for the boxart, says for a first print or something.
NL: Fans have often said that they'd like to see a 3D remake of Majora's Mask, just as there was one of Ocarina of Time. There were rumours that it was a possibility - is that still the case, or are you focusing on new games from now on?
Aonuma: You've heard rumours? [laughs] Hmm, I wonder! [laughs again]
NL: I would be very excited myself, it's one of my favourites of the series.
Aonuma: Majora's Mask is a very special game - it's the real hardcore who like that one. If we were to make a remake of that one then we wouldn't want to let them down. We'd have to put our heart and soul into it. So, you say youve heard rumours, but I have to say it would be quite a commitment to do that.