Someone I don't know how many pages back pleaded that Nintendo don't touch the soundtrack. Someone quoted that person saying they would like to have an option for both the N64 midi and a new, refreshed score. I have something to say about this:
There were three games that used this sound library:
1). Starfox 64
2). The Legend of Zelda: Ocarina of Time
3). The Legend of Zelda: Majora's Mask
Ironically, all three are remade/remastered on 3DS. Of those three games, I think it is Ocarina of Time that most needed to have a remastered soundtrack. That's because of OoT's soundtrack is very varied in terms of musical styles and the synth doesn't hold up for all of them. The sound library worked really well for Starfox 64 (it did have to grow on me though) and Majora's Mask (where it was expanded). It shines with more ambient, experimental pieces that are more string/choir as opposed to brass heavy - like
this,
this, and
this. The midi lends itself best to Majora's Mask soundtrack than it does to Ocarina of Time's (although the brass and string samples were improved by the time we got to the former).
With that said, although I would be inclined to keep the soundtrack a 1-for-1 replica of the N64 version (like OoT 3D), I wouldn't be opposed to having it remastered although it could be hit or miss. But I think if Yokota is in charge of the conversion like he was in OoT 3D, he'll take the utmost care to make the remastered score as faithful as possible to the original in terms of mood and fidelity. So I'm up for it - I wouldn't be upset either way.
Side note: Ocarina of Time's score is just
beautiful when it's
rescued from the
shackles of the N64
midi.