Marathon alpha feedback 16th May (1pm PT // 4pm ET // 9pm UK)

That's like saying who cares about Top Gun, why make Top Gun Maverick.

If they care enough to use the name, they should care enough to stay consistent with the franchise.

Campaigns bring people in who otherwise wouldn't buy it. Not saying it shouldn't be a live service game, but I think selling this as a premium live service game with no campaign is a recipe for disaster.

And Halo is basically just an extension of Marathon. It's like saying Halo games shouldn't get campaigns anymore.
Did you just compare the Marathon to Halo and Top Gun in any fashion?

How do you feel about this Mav?

tom cruise laughing GIF
 
Arcraiders isn't F2P and people are really high on that game. I think people over estimate how necessary F2P is for a game. HD2 already showed us not everything has to be F2P if it's a good game and fun people will buy it especially to play with their friends.

Key sentence here is "people are high on that game". Marathon has not been well received like that.
 
I think they need to take a totally different approach with the art direction. And they should consider what makes this Marathon in the first place in that decision.

They decided to make a Marathon game that isn't a Marathon game. I defended that decision with Until Dawn the movie, but this is really different. There have been 3 Marathon games. It has an aesthetic.

And it's a stretch, but if they take 12 more months, they should also try to put together a short campaign based on the original game's story.

Craig-Mullins-Marathon-Security-Officer-Glory-Kill-Artwork.jpg


This looks 1000x more interesting than what they showed us.
Agreed. That gritty look is way better.
 
Didn't feel like there was a whole lot of positive chatter or interest in leaked vids or anything from what I saw.

Just seemed like another GaaS shooter without much meaningful to set it apart.
 
no solo mode
hero characters
meh visuals ?
not free

epic failed
 
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It also apparently doesn't have proximity chat.
Done on purpose as the devs said they dont want toxic communication.

All that does is make the extraction game a shoot first game, since nobody will bother trying to trade or work with other teams if you cant talk to each other. So basically they are trying to make Marathon one part extraction and one part shoot anything that moves COD.
 
If they dont assure proximity day one for the game, that would be a sign that they still don't get it .
They are gunning for some kind of untapped casual gamers market which is:

- Wants an extraction shooter instead of more popular modes in other shooters (TDM, BR, traditional objectives)
- Wants bright sci fi instead of grittier art like other shooters
- Heavy aim assist
- No prox chat. All they got to do is add a feature saying mute enemy teams on/off, But they want it off no matter what because they are going after a shooter market not accustomed to prox chat trolling or backstabbing

So basically, they want some kind of hybrid gamer who wants explore and lose progress like an extraction shooter, but run and gun killing anything like other shooters. All wrapped up in a safe looking and sounding game.
 
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If they dont assure proximity day one for the game, that would be a sign that they still don't get it .
The vast majority of console-players are in party-chat or don't use their mics but rely on ping, so they won't hear proxy chat anyway.

The last time I heared an entire team use ingame chat was on PS3.

Some people are making a much bigger deal out of proxy chat than it is.
 
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They are gunning for some kind of untapped casual gamers market which is:

- Wants an extraction shooter instead of more popular modes in other shooters (TDM, BR, traditional objectives)
- Heavy aim assist
- No prox chat. All they got to do is add a feature saying mute enemy teams on/off, But they want it off no matter what because they are going after a shooter market not accustomed to prox chat trolling or backstabbing

So basically, they want some kind of hybrid gamer who wants explore and lose progress like an extraction shooter, but run and gun killing anything like other shooters.
I mean, based on the reception of Arc vs Marathon, it's clear that this untapped casual gamer market they are aiming to

a) Doesn't exist.
b) They completely failed to appeal to them.

It's clear that this game is in no way ready for release in 5 months. The fact that they even had a release date tells me they're being pushed hard by "The Business". Which implies that a delay will already be a hard sell for Sony, I think Bungie has a lot of pressure than usual to deliver something great.
 
The vast majority of console-players are in party-chat or don't use their mics but rely on ping, so they won't hear proxy chat anyway.

The last time I heared an entire team use ingame chat was on PS3.

Some people are making a much bigger deal out of proxy chat than it is.
Ok and on PC? Is it a console only group party shooter? Should say so clearly.
 
The vast majority of console-players are in party-chat or don't use their mics but rely on ping, so they won't hear proxy chat anyway.

The last time I heared an entire team use ingame chat was on PS3.

Some people are making a much bigger deal out of proxy chat than it is.
When the overwhelming majority of people point out how important proximity chat is to the game experience, and then Arc's reception completely shits on Marathon's. it's not about making a big deal out of nothing. It's about pulling your head out of your ass, listening to your audience and make shit happen.

if they still use this fucking woke excuse about toxicity. Bungie deserves to be shuttered.
 
I was wondering why the secrecy since the first initial reveal. and in my head like Bungie is so full of confidence to be this quite about their game thinking they are developing the next GTA.

but now know why. its because the game is SHIT and it seems the good devs left the company.

I honestly think Sony is shitting bricks along with bungie at this point with this upcoming flop. Not even for free I want to download it.
 
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Ok and on PC? Is it a console only group party shooter? Should say so clearly.
Console is probably already half the userbase.

When the overwhelming majority of people point out how important proximity chat is to the game experience, and then Arc's reception completely shits on Marathon's. it's not about making a big deal out of nothing. It's about pulling your head out of your ass, listening to your audience and make shit happen.
I'd like to see your data on that overwhelming majority of people.

It's certainly a complaint I think should be addressed, as I think proxy chat should be standard for any mp game, but people are making a much bigger deal out of it than it is.

As for comparisons with ARC's reception, Marathon still has ~50% more subs/followers on average on all social media platforms and YT.

People really seem to have created a biased narrative for themselves, as usual.
if they still use this fucking woke excuse about toxicity. Bungie deserves to be shuttered.
Sure, this is completely bullshit. Definitely no argument there.

You clearly have an unhealthy hate-boner for Bungie though.
 
Console is probably already half the userbase.
So screw 50% of your userbase because some kids on PS5 prefer party chat? This game is full of contradictions. Bungie's streamlined and safe space mentality makes for a poor online game.

Don't care regardless, me and my friends will all get Arc Raiders instead regardless.
 
That's not what I said, is it?

Why are many people on Gaf so illiterate?

That's cool, maybe we might cross paths in ARC if they release at a good time.
I asked why there is no proximity chat and you replied by saying some people on console prefer party chat. There was no other way to interpret it than that.
 
I'd like to see your data on that overwhelming majority of people.

lGqWPxp.png

God Bless A.I.

and you could say.. "but but but content creators are full of hate and blah, blah, blah"

this are the type of content creators than bugie itself used in their livestream, content creators than have thousand of hours playing these kinds of games, and have way more insight than random people online (especially the butt lickers making damage control)

It's certainly a complaint I think should be addressed, as I think proxy chat should be standard for any mp game, but people are making a much bigger deal out of it than it is.
again.. missing the point.

As for comparisons with ARC's reception, Marathon still has ~50% more subs/followers on average on all social media platforms and YT.

People really seem to have created a biased narrative for themselves, as usual.
oh boy, taking about bias.

"from the creators of halo and Destiny..."
a 30+ year studio has more subs and followers..... yet only for around 6K of CCU. while Arc around 30K......damn.

Sure, this is completely bullshit. Definitely no argument there.
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You clearly have an unhealthy hate-boner for Bungie though.
that's why people call me... ChorizoPicozo
 
lGqWPxp.png

God Bless A.I.

and you could say.. "but but but content creators are full of hate and blah, blah, blah"

this are the type of content creators than bugie itself used in their livestream, content creators than have thousand of hours playing these kinds of games, and have way more insight than random people online (especially the butt lickers making damage control)
That's your source? Content creators account for the vast majority of people?

And for the record, I'm not saying proxy shouldn't be in the game. It should.

oh boy, taking about bias.

"from the creators of halo and Destiny..."
a 30+ year studio has more subs and followers..... yet only for around 6K of CCU. while Arc around 30K......damn.
One had a small closed beta and the other gave out codes up until the last day with each player being able to get 2 extra codes for friends. 🤔
 
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I said people are making a bigger deal out of it then it is.
No. This trend of killing communications with new players in online games is sad as fuck and ruins the whole idea of an online multiplayer game. And they clearly do it to shield themselves from soccer mom lawsuits. I don't see why anyone should be defending Bungie for this glaring omission.
 
That's your source? Content creators account for the vast majority of people?
Yep. the people that matter or in Bungie's words:.... "The Right People"
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And for the record, I'm not saying proxy shouldn't be in the game. It
don't worry, it's not a big deal.

One had a small closed beta and the other gave out codes up until the last day with each player being able to get 2 extra codes for friends. 🤔
once releases in 5 months............
 
No. This trend of killing communications with new players in online games is sad as fuck and ruins the whole idea of an online multiplayer game. And they clearly do it to shield themselves from soccer mom lawsuits. I don't see why anyone should be defending Bungie for this glaring omission.
Agreed, but it isn't exclusive to Bungie and I'm not defending Bungie either.

I even said it 3x already that it should be in the game.

Just pointing out that it isn't as big of a deal as you make it seem.
 
How old are you? Legit question.
hOUEUXH.gif

Not as much of a big deal as it is.
and again, you are not understanding the point; is no even about proximity chat.

bungie is not in a good position at all; they should bend over backwards to give this game the best chance of success. That means satisfying their actual audience.
Is that such a hard concept to grasp?

So, in this upcoming event, they should adopt a very different attitude in their messaging; their PR should focus entirely on satisfying player demands without concessions; they shouldn't even glaze themselves at all.

"all the feedback should be there at release". a strong and assertive messaging like this has to be the bear minimum
 
hOUEUXH.gif


and again, you are not understanding the point; is no even about proximity chat.

bungie is not in a good position at all; they should bend over backwards to give this game the best chance of success. That means satisfying their actual audience.
Is that such a hard concept to grasp?

So, in this upcoming event, they should adopt a very different attitude in their messaging; their PR should focus entirely on satisfying player demands without concessions; they shouldn't even glaze themselves at all.

"all the feedback should be there at release". a strong and assertive messaging like this has to be the bear minimum
They got all the feedback in the world by now. As I listed above in my posts, most of the general complaints fall into a small group of issues. Some parts of the game are already good (gunplay and netcode).

Comes down to if and when they fix the stuff.

But even if they do, the gamer market amped up for an extraction-lite game might be such a small pie slice it might not even matter.
 
They got all the feedback in the world by now. As I listed above in my posts, most of the general complaints fall into a small group of issues. Some parts of the game are already good (gunplay and netcode).

Comes down to if and when they fix the stuff.

But even if they do, the gamer market amped up for an extraction-lite game might be such a small pie slice it might not even matter.
well, and bad PR ain't gonna help either.

so, if they say something like this :

" We're committed to listening to your feedback as we gear up for release, aiming to deliver the best and smoothest launch possible"

they are gonna get cooked.

Their messaging will be very interesting, as it could signal how confident they are/how much leeway Sony is giving Bungie.
 
. yet only for around 6K of CCU. while Arc around 30K......damn.
? Ok....who cares?

I mean...dear god, when has that mattered for Call Of Duty, Halo, Destiny, Battlefield etc? So....some IP either don't do well on PC or do wildly much better on console, someone telling me that xyz game is doing better on steam and is outselling Call Of Duty Steam isn't some wild thing

Like...sure, is the fucking game moving 25 or 30 million though on console? lol

So sir, I don't now if you realize this or not, where Marathon will live and die, will come down to console, that is where their base is (that is the base of a fuck ton of IP) so saying something is doing better on Steam CCU is about as relevant as fucking saying someone is doing xyz on Mac...

GTA VI will be the biggest launch of any entertainment for generations to come (until GTA 7) and its not launching on Steam, that is how much they don't give a shit, that idea regarding Steam CCU is irrelevant to the biggest developers in the entire industry, it is not a do or die based on CCU

That isn't going to tell you if Arc or Marathon will do better.

(unless you fucking thing Arc having more players then Call Of Duty on Steam is suppose to be this amazing feat) ..

Destiny 2 was out for years before it even touched Steam and that never stopped them from making bank from that game. So this whole weird narrative of Steam being some end all be all.


Tell us that shit when GTAVI release on PS5 and Series X next year. I'm sure lots of games on Steam will have bigger Steam CCU numbers vs GTAVI with GTAVI's being zero =)
 
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Agreed. Plus it's only $40 so it's not like a full priced game. I think $40 is fine to charge people and IMO it makes people give the game an actual chance instead of just dumping it in the first 10 mins if they aren't immediately captivated. Which can happen in a extraction shooter where you might not run into people even run.

I want to play the beta (if they have another one) before making the choice to buy or not. Right now, I'm more interested in how it feels and leaning towards a buy, but want to play the beta to see for sure
 
I'm just politely asking how old you are. Genuinely curious.
and again, you are not understanding the point; is no even about proximity chat.

bungie is not in a good position at all; they should bend over backwards to give this game the best chance of success. That means satisfying their actual audience.
Is that such a hard concept to grasp?

So, in this upcoming event, they should adopt a very different attitude in their messaging; their PR should focus entirely on satisfying player demands without concessions; they shouldn't even glaze themselves at all.

"all the feedback should be there at release". a strong and assertive messaging like this has to be the bear minimum
Agreed.

I fully understand your point. Was just pointing out that proxy chat specifically isn't as big of a deal as you and others make it.
 
? Ok....who cares?
eh...Bungie?
Like...sure, is the fucking game moving 25 or 30 million though on console? lol
well, I mean.... the made a artsy farts CGI shot with an Oscar winning director... why?

and according to Men_In_Boxes 👼. Marathon is supposed to be the first AAA mass market extraction shooter. 🤷🏼‍♂️

So sir, I don't now if you realize this or not, where Marathon will live and die, will come down to console, that is where their base is (that is the base of a fuck ton of IP) so saying something is doing better on Steam CCU is about as relevant as fucking saying someone is doing xyz on Mac...
well, I guess just like Concord, right?


GTA VI will be the biggest launch of any entertainment for generations to come (until GTA 7) and its not launching on Steam, that is how much they don't give a shit, that idea regarding Steam CCU is irrelevant to the biggest developers in the entire industry, it is not a do or die based on CCU
i don't think you know what the CCUs numbers imply (outside the obvious).

CKr11hZ.jpeg



That isn't going to tell you if Arc or Marathon will do better.

(unless you fucking thing Arc having more players then Call Of Duty on Steam is suppose to be this amazing feat) ..

Destiny 2 was out for years before it even touched Steam and that never stopped them from making bank from that game. So this whole weird narrative of Steam being some end all be all.


Tell us that shit when GTAVI release on PS5 and Series X next year. I'm sure lots of games on Steam will have bigger Steam CCU numbers vs GTAVI with GTAVI's being zero =)
i don't know why you bring GTA or CoD, is their performance going to save Bungie?
 
I fully understand your point. Was just pointing out that proxy chat specifically isn't as big of a deal as you and others make it.
then you are not understanding the point.

proximity chat is the easiest PR win Bungie has.

if they double down on the woke narrative. you will know their priorities are fucked.
 
then you are not understanding the point.

proximity chat is the easiest PR win Bungie has.

if they double down on the woke narrative. you will know their priorities are fucked.
I agreed with you. It's not me missing the point.

But I take it you rather not share your age?
Fair enough.
 
how can you agree with me when I think marathon shouldn't have proximity chat? The game is not designed to encourage "emergent gameplay" in the first place.
I agreed with your comment that Bungie should show that they are actively trying to meet the community's wishes.

After 2500+ hours of Destiny 1, I'm fully aware how tonedeaf Bungie can be.

Maybe if you don't flipflop between goalposts, you can better keep up with what you're saying yourself.
 
I agreed with your comment that Bungie should show that they are actively trying to meet the community's wishes.

After 2500+ hours of Destiny 1, I'm fully aware how tonedeaf Bungie can be.

Maybe if you don't flipflop between goalposts, you can better keep up with what you're saying yourself.
If they dont assure proximity day one for the game, that would be a sign that they still don't get it .

this is the OG post. what am i talking about here, buddy?...I'm talking about PR.

the toxicity excuse (bad PR) is not only dumb, but it doesn't negate toxicity from your own teammates

we're going to see how they frame (PR) this point in their event.
 
this is the OG post. what am i talking about here, buddy?...I'm talking about PR.
That's not the post I replied to where I said I agree with you, is it?

But, even that, I agree with you. But I already said it three times now.

the toxicity excuse (bad PR) is not only dumb, but it doesn't negate toxicity from your own teammates

we're going to see how they frame (PR) this point in their event.
Once again, I agree.

All I was saying, is that proxy chat specifically isn't going to be that big of a deal.
 
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All I was saying, is that proxy chat specifically isn't that big of a deal.
in what context? .

The vast majority of console-players are in party-chat or don't use their mics but rely on ping, so they won't hear proxy chat anyway
your excuse is that people don't use it

well, that's not the excuse the director gave.

And for the record, I'm not saying proxy shouldn't be in the game. It should.
why?... if it's not going to be used?

It's certainly a complaint I think should be addressed, as I think proxy chat should be standard for any mp game, but people are making a much bigger deal out of it than it is.
Something that should be the standard has to be a big deal.

Can you see your contradiction, right?

all this time I have been talking about PR.
 
in what context? .
In the context of a bunch of adults crying about whether or not it is included.
your excuse is that people don't use it

well, that's not the excuse the director gave.
My comment had zero to do with Bungie's reasoning.
why?... if it's not going to be used?
Because it just should be standard function, for those that want to make use of it.
But if it isn't there, it's not a big deal. The reason I mentioned is just a reason of why that is.
Something that should be the standard has to be a big deal.

Can you see your contradiction, right?

all this time I have been talking about PR.
No, it doesn't have to be a big deal at all.

You're problem is that you have a very black and white way of thinking

That's why I wondered how old you are.
 
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