Men_in_Boxes
Snake Oil Salesman
Embark has said nothing about launch map count.Afaik ARC will have 4 maps as well, so basically the beta is the full game.
Embark has said nothing about launch map count.Afaik ARC will have 4 maps as well, so basically the beta is the full game.
You legit don't understand that tactical shooters do better on console than their PC counterparts….I think that's what will set both games apart mostly.
Consoles doing the lifting for Marathon, PC for ARC.
Source please?You're wrong according to devs most people are playing Arma Reforger and DayZ on Console than they are on PC
It's fair to question the longevity of Marathon, but Marathon's success or failure will have little to no bearing on ARC Raiders. The games cater to completely different playersI think the ship is starting to sail on Marathon outperforming ARC Raiders on any platform (PC or console). The sentiment from all different types of gamers skews heavily in the direction of ARC Raiders. They appear to be in different weight divisions now.
The real discussion is about whether or not both titles can succeed or if it'll just be ARC Raiders.
We know this is wrong because all the streamers who were given Marathon access are now making a ton of ARC Raiders content.It's fair to question the longevity of Marathon, but Marathon's success or failure will have little to no bearing on ARC Raiders. The games cater to completely different players
Source please?
We know this is wrong because all the streamers who were given Marathon access are now making a ton of ARC Raiders content.
Bungie and Embark are targeting the same exact audience.
This isn't accurate either.Streamers jumping to a new popular game for a weekend means absolutely nothing. Anything that is new is easy content for any streamer. You act like Arc Raiders is the next Fortnite. Shroud is the perfect example. He will play Arc Raiders for a few days before going back to FPS games like Valorant, Counter Strike, or COD, because that is why his dedicated fanbase watches him
Gamers like all types of games. I am specifically talking about people comparing Marathon to Arc Raiders. People are comparing the two like it is GTA vs Saints Row or Forza vs Drive Club. Marathon and Arc Raiders play nothing alike. It's like saying Helldivers 2 couldn't be successful because Tarkov exists, as they are both extraction games. They cater to different audiences, even if many streamers have played both. It's sillyThis isn't accurate either.
Clair Obscure 33 and South of Midnight were two relatively big releases this month. Those games were given to different streamers. Publishers target different streamers because they have different audiences.
"Clair Obscure 33 and ARC Raiders cater to completely different players."
That's a muuuuuuch more accurate statement.
Heck, even if you're paying attention to the discussion here, the people interested in Marathon are also interested in ARC Raiders and vise versa.
I would say that's very accurate. They're both Extraction Shooters so they both appeal to gamers who are interested in Extraction Shooters.Gamers like all types of games. I am specifically talking about people comparing Marathon to Arc Raiders. People are comparing the two like it is GTA vs Saints Row or Forza vs Drive Club.
Well, they're both Extraction Shooters soooo...Marathon and Arc Raiders play nothing alike.
Helldivers 2 isn't really an Extraction Shooter. It's also a PvE game while Escape from Tarkov is a deeply competitive PvP Extraction Shooter.It's like saying Helldivers 2 couldn't be successful because Tarkov exists, as they are both extraction games.
About as silly as saying Virtua Fighter and Tekken "cater to completely different audiences".They cater to different audiences, even if many streamers have played both. It's silly.
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DayZ hits 500,000 daily players
DayZ continues to grow in strength, with the game reaching its highest player count ever at 500,000 daily players across all platforms.www.levelinfinite.com
I dont feel like looking up Arma Reforger but I use to go to discords and devs would say the same thing in fact it was known before the PS launch that the Xbox version of reforger was keeping the game alive and then once it came out for PS5 the game game got even better numbers. Console players love tactical shooters….
I only like hardcore difficult single player games too. I think these participation trophy developers don't understand hardcore game mechanics are fun because of the learning curve and gameplay.
I play games for a challenge I hate casual easy games…
There's a reason Elden Ring is big and I believe a hardcore Socom would be huge the moment they dumbed it down with Socom 4 is the moment the game died.
I think AAA gaming is going to die because they keep hiring developers on studios that want to make games like Star Wars Outlaws and Casual experiences that anyone with 1 braincell can beat in a few days.
We crossed this milestone on Oct. 20. Here are the numbers by platform:
Steam: 235,618 daily players (peaking at 79,000 concurrent)
PlayStation: 113,897 daily players (peaking at 33,000 concurrent)
Xbox: 152,037 daily players (peaking at 36,000 concurrent)
I'm talking Arc and Marathon specifically.You legit don't understand that tactical shooters do better on console than their PC counterparts….
I had seen it being mentioned somewhere, but after my post I noticed your thread about the possible 12 maps.Embark has said nothing about launch map count.
Can you add??? I said Console…From your link:
So it's higher on PC, unless I'm missing something?
I was saying Console players are waiting for a great tactical shooters because there aren't many. DayZ isnt even a real complete game.I'm talking Arc and Marathon specifically.
He's combining the consoles togetherSo it's higher on PC, unless I'm missing something?
I know, I am as well.I was saying Console players are waiting for a great tactical shooters because there aren't many. DayZ isnt even a real complete game.
These AAA studios need to stop making casual crap and reduce their employee size.
Curious to see how it goes, ARC beta will end today and Bungie extended the closed alpha by 2 extra days, where they are unlocking all Faction upgrades, starting may 5th 8am PT.24 hour peak for the alpha on Steam. About 900 gamers. 600 now.
ARC Raiders, 24H peak 20,000. 10,000 now.
Curious to see how it goes, ARC beta will end today and Bungie extended the closed alpha by 2 extra days, where they are unlocking all Faction upgrades, starting may 5th 8am PT.
Starting may 6th 8am PT, they will include Incursion events (public events I assume) and increased AI reinforcements.
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Bungie Extends Marathon Closed Alpha Test, Major Faction Changes and AI Buffs Incoming
Bungie has extended the Marathon Closed Alpha test until May 6, unlocking all Faction upgrades, increased AI challenges, and stress testing.thegamepost.com
That's Bungie's problem.
Fair enoughNo doubt they knew not all Bungie fans would be happy, but that's probably also why they didn't dedicate their entire studio to Marathon.
I like both PvE and PvP, so for me, it doesn't matter which direction they go, they just need to make a good game.
And that's the real question: will they fuck up?
If they manage to solve the issues irt the biggest complaints, Marathon will do just fine.
And PvE gamers should just play something else.
I'm with you on that. Would love something like Destiny.Fair enough
I just feel like there's already an overload of competitive games—Valorant, PUBG, Apex, CS, Overwatch, LoL, Fortnite, etc. Meanwhile, PvE co-op experiences like Destiny remain rare and special. It's surprising more studios don't focus there. Left 4 Dead 2 never got a real successor (maybe Helldivers 2), Borderlands stalled, and Destiny brought something unique. Remnant 2 shows potential, even FromSoftware is exploring it.
And to be clear, I love competitive games—I've logged thousands of hours. But the gaming space feels ripe for a new, ambitious PvE co-op title. Marathon doesn't seem like it.
You do realize I don't actually care if Marathon fails?They peaked at 6k ccu on steamdb the first day (22 of april) then a steady decline. On 25 of april people where done with this shit and it peaked at 3k, 26 of april 2k and after that they hardly reach 1k and now since 2 days ago they dont. Oh boy, bungo you`ve done fuck up now. And to the 2 guys defending this with some braindead takes(could be trolling too), take thoose takes and shoove them up where the sun dosent shine![]()
SureYou do realize I don't actually care if Marathon fails?
It's just one game of many.
Lol it's just a hobby. If a game fails, I go play something else.Sure![]()
Yeah but we dont know how much of that content was paid for vs how much these streamers truly wanted to play it![]()
He played Marathon once, with 61k views.
Meanwhile, Arc Raiders streamed 4 times with over 100k views on each video not even counting the one running live right now.
Yeah but we dont know how much of that content was paid for vs how much these streamers truly wanted to play it
Oh I know Marathon streamers were paid as well, just saying its hard to tell by content how much was paid and to whomWe can argue Marathon streamers were paid too.
But to believe Arc Raiders devs have the capital to pay many streamers to fight Marathon, a game made by Bungie and owned by megacorp Sony, is a bit of a stretch.
Even if you consider both are paid, the number of viewes itself says a lot.
I think the ship is starting to sail on Marathon outperforming ARC Raiders on any platform (PC or console). The sentiment from all different types of gamers skews heavily in the direction of ARC Raiders. They appear to be in different weight divisions now.
The real discussion is about whether or not both titles can succeed or if it'll just be ARC Raiders.
Hey relax dude, someone stole your chocolate or what?Can you add??? I said Console…
No?LOL you can see how bipolar you are right?
comparing a closed alpha that was supposed to be under NDA with a tech test with friend codes given to everyone that plays 30mins is wild work.
10-20k? across xbox ps5 and steam![]()
No need for comparison, just look at the numbers Marathon is pushing and you'll see they are terrible in themselves. Btw you think Bungie gave what, 10K codes?
10-20k? across xbox ps5 and steam
Guys... guys!!!Yup i have a few friends who didn't get accepted for the alpha including myself so looking at steam numbers is pointless. Bungie's mistake is the same mistake they always make by not showing the complete gameplay loop of their games they like to surprise people and I get it but times have changed and people's attention spans have as well. Arc Raiders grabbed me instantly it's just presented in a much better way. I still have faith in Bungie because Destiny is my most played game ever but currently it's just boring to watch vs ARCH Raiders but I'm still anxious to play it I just think most of my time will be dedicated to AR after really enjoying the tech test.
Listen I have the Alpha and after leaving my feedback and completing the 2 surveys they sent me, I have no rush to get back into the game cus I will lose everything anyways and theres such limited content available for this demo.Guys... guys!!!
Even if you are right (and I really don't think you are but anyway, that does not explain this https://www.neogaf.com/threads/marathon-alpha-impressions.1683364/page-21#post-270384770
Player retention should be a lot better.
We will se how much players there is 1 month, 6 month and a year after release then.Listen I have the Alpha and after leaving my feedback and completing the 2 surveys they sent me, I have no rush to get back into the game cus I will lose everything anyways and theres such limited content available for this demo.
I too was interested in player retention at first (which did fall off dramatically in Marathon) but I don't think we can learn anything from numbers since ARC was still sending waves of invites throughout the betaGuys... guys!!!
Even if you are right (and I really don't think you are but anyway, that does not explain this https://www.neogaf.com/threads/marathon-alpha-impressions.1683364/page-21#post-270384770
Player retention should be a lot better.
People decided to join this Discord and not the other ones because what this one offered there. This shows people is interested on it.takes like 12 seconds to join the discord. It's literally a meaningless action. You can't derive anything in terms of interest from the Discord signup.
We dont even know how many people went ahead with the beta application which took a few minutes more.
Same with the Reddits.People decided to join this Discord and not the other ones because what this one offered there. This shows people is interested on it.
Same goes with record viewship of the game announcement or gameplay reveal event. This shows there's interest on it.
Yeah but we dont know how much of that content was paid for vs how much these streamers truly wanted to play it